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416 Commits
2024.522.0
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@ -22,4 +22,8 @@ App.config text eol=crlf
|
|||
.gitignore text eol=lf
|
||||
.gitattributes text eol=lf
|
||||
*.md text eol=lf
|
||||
.travis.yml text eol=lf
|
||||
.travis.yml text eol=lf
|
||||
|
||||
# Use lf for files used by ClangSharpPInvokeGenerator
|
||||
*-license-header.txt text eol=lf
|
||||
*.g.cs text eol=lf
|
||||
|
|
|
|||
|
|
@ -1,16 +1,12 @@
|
|||
name: Build Native
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
sdl_ref:
|
||||
description: SDL3 commit/branch/tag to build
|
||||
required: true
|
||||
default: main
|
||||
type: string
|
||||
# schedule:
|
||||
# - cron: '0 0 * * *'
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
NDK_VER: 28.2.13676358
|
||||
PLATFORM_VER: 35
|
||||
|
||||
jobs:
|
||||
build:
|
||||
|
|
@ -20,29 +16,41 @@ jobs:
|
|||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: win-x64, os: windows-latest, flags: -A x64 }
|
||||
- { name: win-x86, os: windows-latest, flags: -A Win32 }
|
||||
- { name: win-arm64, os: windows-latest, flags: -A ARM64 }
|
||||
- { name: linux-x64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":amd64"}
|
||||
- { name: linux-x86, os: ubuntu-20.04, flags: -GNinja -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32", target_apt_arch: ":i386" }
|
||||
- { name: linux-arm64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":arm64", container: arm64v8/ubuntu }
|
||||
- { name: linux-arm, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":armhf", container: arm32v7/ubuntu }
|
||||
- { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES=x86_64 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 }
|
||||
- { name: win-x64, os: windows-latest, flags: -A x64 }
|
||||
- { name: win-x86, os: windows-2022, flags: -A Win32 }
|
||||
- { name: win-arm64, os: windows-latest, flags: -A ARM64 }
|
||||
- { name: linux-x64, os: ubuntu-22.04, flags: -GNinja, target_apt_arch: ":amd64" }
|
||||
- { name: linux-x86, os: ubuntu-22.04, flags: -GNinja -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32 -DWAVPACK_ENABLE_ASM=OFF, target_apt_arch: ":i386" }
|
||||
- { name: linux-arm64, os: ubuntu-22.04-arm, flags: -GNinja, target_apt_arch: ":arm64", container: "arm64v8/ubuntu:22.04" }
|
||||
- { name: linux-arm, os: ubuntu-22.04-arm, flags: -GNinja -DCMAKE_C_FLAGS=-mfpu=neon -DCMAKE_CXX_FLAGS=-mfpu=neon, target_apt_arch: ":armhf", container: "arm32v7/ubuntu:22.04" }
|
||||
- { name: osx-x64, os: macos-13, flags: -DCMAKE_OSX_ARCHITECTURES=x86_64 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 }
|
||||
# NOTE: macOS 11.0 is the first released supported by Apple Silicon.
|
||||
- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES=arm64 -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 }
|
||||
- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES=arm64 -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 }
|
||||
- { name: android-arm64, os: ubuntu-22.04, flags: -GNinja, abi: arm64-v8a }
|
||||
- { name: android-arm, os: ubuntu-22.04, flags: -GNinja, abi: armeabi-v7a }
|
||||
- { name: android-x64, os: ubuntu-22.04, flags: -GNinja, abi: x86_64 }
|
||||
- { name: android-x86, os: ubuntu-22.04, flags: -GNinja, abi: x86 }
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'libsdl-org/SDL'
|
||||
ref: ${{ inputs.sdl_ref }}
|
||||
submodules: recursive
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
- name: Setup JDK
|
||||
if: contains(matrix.platform.name, 'android')
|
||||
uses: actions/setup-java@v4
|
||||
with:
|
||||
path: 'SDL3-CS'
|
||||
distribution: microsoft
|
||||
java-version: 17
|
||||
|
||||
- name: Set up QEMU
|
||||
if: contains(matrix.platform.container, 'arm')
|
||||
uses: docker/setup-qemu-action@v3
|
||||
- name: Install Android SDK Manager
|
||||
if: contains(matrix.platform.name, 'android')
|
||||
uses: android-actions/setup-android@v3
|
||||
|
||||
- name: Install Android SDK
|
||||
if: contains(matrix.platform.name, 'android')
|
||||
run: |
|
||||
sdkmanager --install "platforms;android-$PLATFORM_VER"
|
||||
sdkmanager --install "ndk;$NDK_VER"
|
||||
|
||||
- name: Build (Linux ARM)
|
||||
if: contains(matrix.platform.container, 'arm')
|
||||
|
|
@ -54,11 +62,10 @@ jobs:
|
|||
-e NAME=${{ matrix.platform.name }}
|
||||
-e TARGET_APT_ARCH=${{ matrix.platform.target_apt_arch }}
|
||||
-e RUNNER_OS=${{ runner.os }}
|
||||
-e FLAGS=${{ matrix.platform.flags }}
|
||||
-e BUILD_TYPE=${{ env.BUILD_TYPE }}
|
||||
run: |
|
||||
cd /workspace
|
||||
./SDL3-CS/build.sh
|
||||
FLAGS="${{ matrix.platform.flags }}" ./External/build.sh
|
||||
|
||||
- name: Build
|
||||
if: ${{ !contains(matrix.platform.container, 'arm') }}
|
||||
|
|
@ -68,7 +75,8 @@ jobs:
|
|||
TARGET_APT_ARCH: ${{ matrix.platform.target_apt_arch }}
|
||||
RUNNER_OS: ${{ runner.os }}
|
||||
FLAGS: ${{ matrix.platform.flags }}
|
||||
run: ./SDL3-CS/build.sh
|
||||
ANDROID_ABI: ${{ matrix.platform.abi }}
|
||||
run: ./External/build.sh
|
||||
|
||||
- name: Get Actions user id
|
||||
if: runner.os == 'Linux'
|
||||
|
|
@ -81,75 +89,81 @@ jobs:
|
|||
with:
|
||||
user_id: ${{ steps.get_uid.outputs.uid }}
|
||||
|
||||
- name: Create pull request
|
||||
uses: peter-evans/create-pull-request@v6
|
||||
- name: Compress native directory
|
||||
if: ${{ !contains(matrix.platform.name, 'android') }}
|
||||
run: tar -cvf native-${{ matrix.platform.name }}.tar native/${{ matrix.platform.name }}
|
||||
|
||||
- name: Compress native directory (Android)
|
||||
if: contains(matrix.platform.name, 'android')
|
||||
run: tar -cvf native-${{ matrix.platform.name }}.tar native/android/${{ matrix.platform.abi }}
|
||||
|
||||
- name: Upload native artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
commit-message: Update ${{ matrix.platform.name }} SDL binaries
|
||||
title: Update ${{ matrix.platform.name }} SDL binaries
|
||||
body: This PR has been auto-generated to update the ${{ matrix.platform.name }} SDL binaries.
|
||||
branch: update-${{ matrix.platform.name }}-binaries
|
||||
path: 'SDL3-CS'
|
||||
env:
|
||||
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true'
|
||||
name: native-${{ matrix.platform.name }}
|
||||
path: native-${{ matrix.platform.name }}.tar
|
||||
if-no-files-found: error
|
||||
|
||||
build-ios:
|
||||
name: ios
|
||||
runs-on: macos-latest
|
||||
runs-on: macos-15
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'libsdl-org/SDL'
|
||||
ref: ${{ inputs.sdl_ref }}
|
||||
submodules: recursive
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
path: 'SDL3-CS'
|
||||
# https://github.com/dotnet/macios/issues/19157
|
||||
# https://github.com/actions/runner-images/issues/12758
|
||||
- name: Use Xcode 16.4
|
||||
run: sudo xcode-select -switch /Applications/Xcode_16.4.app
|
||||
|
||||
- name: Build (iOS)
|
||||
run: xcodebuild -project Xcode/SDL/SDL.xcodeproj -target SDL3.xcframework -configuration Release
|
||||
|
||||
- name: Prepare release directory (iOS)
|
||||
run: mkdir -p SDL3-CS/native/ios
|
||||
|
||||
- name: Prepare release (iOS)
|
||||
run: |
|
||||
mkdir -p SDL3-CS/native/ios/SDL3.xcframework/ios-arm64/SDL3.framework;
|
||||
mkdir -p SDL3-CS/native/ios/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework;
|
||||
cp Xcode/SDL/build/SDL3.xcframework/Info.plist SDL3-CS/native/ios/SDL3.xcframework/Info.plist;
|
||||
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64/SDL3.framework/SDL3 SDL3-CS/native/ios/SDL3.xcframework/ios-arm64/SDL3.framework/SDL3;
|
||||
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64/SDL3.framework/Info.plist SDL3-CS/native/ios/SDL3.xcframework/ios-arm64/SDL3.framework/Info.plist;
|
||||
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/SDL3 SDL3-CS/native/ios/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/SDL3;
|
||||
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/Info.plist SDL3-CS/native/ios/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/Info.plist;
|
||||
modules=("SDL3" "SDL3_image" "SDL3_ttf" "SDL3_mixer")
|
||||
architectures=("ios-arm64" "ios-arm64_x86_64-simulator")
|
||||
|
||||
- name: Create pull request
|
||||
uses: peter-evans/create-pull-request@v6
|
||||
for module in "${modules[@]}"; do
|
||||
module0="${module/SDL3/SDL}"
|
||||
directory="External/${module0}/Xcode"
|
||||
if [ "$module" == "SDL3" ]; then
|
||||
directory+="/SDL"
|
||||
fi
|
||||
|
||||
target="${module}.xcframework"
|
||||
framework="${module}.framework"
|
||||
output_dir="native/ios/${target}"
|
||||
|
||||
xcodebuild -project "${directory}/${module0}.xcodeproj" -target "${target}" -configuration Release
|
||||
build_dir="${directory}/build/${target}"
|
||||
|
||||
for arch in "${architectures[@]}"; do
|
||||
mkdir -p "${output_dir}/${arch}/${framework}"
|
||||
cp "${build_dir}/${arch}/${framework}/${module}" "${output_dir}/${arch}/${framework}/${module}"
|
||||
cp "${build_dir}/${arch}/${framework}/Info.plist" "${output_dir}/${arch}/${framework}/Info.plist"
|
||||
done
|
||||
cp "${build_dir}/Info.plist" "${output_dir}/Info.plist"
|
||||
done
|
||||
|
||||
- name: Compress native directory
|
||||
run: tar -cvf native-ios.tar native/ios
|
||||
|
||||
- name: Upload native artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
commit-message: Update iOS SDL binaries
|
||||
title: Update iOS SDL binaries
|
||||
body: This PR has been auto-generated to update the iOS SDL binaries
|
||||
branch: update-ios-binaries
|
||||
path: 'SDL3-CS'
|
||||
env:
|
||||
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true'
|
||||
name: native-ios
|
||||
path: native-ios.tar
|
||||
if-no-files-found: error
|
||||
|
||||
build-android:
|
||||
name: android
|
||||
runs-on: ubuntu-20.04
|
||||
env:
|
||||
NDK_VER: 23.1.7779620
|
||||
PLATFORM_VER: android-34
|
||||
build-android-jar:
|
||||
name: android-jar
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'libsdl-org/SDL'
|
||||
ref: ${{ inputs.sdl_ref }}
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
path: 'SDL3-CS'
|
||||
submodules: true
|
||||
|
||||
- name: Setup JDK
|
||||
uses: actions/setup-java@v3
|
||||
uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: microsoft
|
||||
java-version: |
|
||||
|
|
@ -158,43 +172,63 @@ jobs:
|
|||
|
||||
- name: Install Android SDK Manager
|
||||
uses: android-actions/setup-android@v3
|
||||
with:
|
||||
packages: ''
|
||||
|
||||
- name: Install Android SDK
|
||||
run: |
|
||||
sdkmanager --install "platform-tools" "platforms;$PLATFORM_VER"
|
||||
sdkmanager --install "ndk;$NDK_VER" --channel=3
|
||||
|
||||
- name: Build (Android)
|
||||
run: |
|
||||
export PATH=$ANDROID_HOME/ndk/$NDK_VER:$PATH
|
||||
export OUTPUT=$PWD/SDL3-CS/native/android
|
||||
rm -rf $OUTPUT && mkdir -p $OUTPUT
|
||||
|
||||
# Build SDL3
|
||||
sed -i 's/abi=.*/abi="armeabi-v7a arm64-v8a x86 x86_64"/g' ./build-scripts/androidbuildlibs.sh
|
||||
./build-scripts/androidbuildlibs.sh NDK_LIBS_OUT="$OUTPUT"
|
||||
sdkmanager --install "platforms;android-$PLATFORM_VER"
|
||||
|
||||
- name: Build SDL3 Android Java
|
||||
run: |
|
||||
export JAVA_HOME=$JAVA_HOME_11_X64
|
||||
export PATH=$JAVA_HOME_11_X64/bin:$PATH
|
||||
export OUTPUT=$PWD/SDL3-CS/SDL3-CS.Android/Jars/
|
||||
export OUTPUT=$PWD/SDL3-CS/Jars/
|
||||
rm -rf $OUTPUT && mkdir -p $OUTPUT
|
||||
|
||||
# Build SDL3 Android Java part
|
||||
cd android-project/app/src/main/java
|
||||
javac -cp $ANDROID_HOME/platforms/$PLATFORM_VER/android.jar -encoding utf8 org/libsdl/app/*.java
|
||||
cd ./External/SDL/android-project/app/src/main/java
|
||||
javac -cp $ANDROID_HOME/platforms/android-$PLATFORM_VER/android.jar -encoding utf8 org/libsdl/app/*.java
|
||||
jar cvf $OUTPUT/SDL3AndroidBridge.jar org/libsdl/app/*.class
|
||||
|
||||
- name: Upload JAR artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: android-jar
|
||||
path: SDL3-CS/Jars/SDL3AndroidBridge.jar
|
||||
if-no-files-found: error
|
||||
|
||||
make-pr:
|
||||
name: Submit pull request
|
||||
runs-on: ubuntu-latest
|
||||
needs: [ build, build-ios, build-android-jar ]
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Download native artifacts
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
pattern: native-*
|
||||
merge-multiple: true
|
||||
|
||||
- name: Decompress native artifacts
|
||||
run: |
|
||||
for file in native-*.tar
|
||||
do
|
||||
tar -xf "$file"
|
||||
done
|
||||
rm native-*.tar
|
||||
|
||||
- name: Download JAR artifact
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: android-jar
|
||||
path: SDL3-CS/Jars/
|
||||
|
||||
- name: Create pull request
|
||||
uses: peter-evans/create-pull-request@v6
|
||||
with:
|
||||
commit-message: Update Android SDL binaries
|
||||
title: Update Android SDL binaries
|
||||
body: This PR has been auto-generated to update the Android SDL binaries
|
||||
branch: update-android-binaries
|
||||
path: 'SDL3-CS'
|
||||
commit-message: Update native binaries
|
||||
title: Update native binaries
|
||||
body: This PR has been auto-generated to update the native SDL binaries
|
||||
branch: update-native-binaries
|
||||
env:
|
||||
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true'
|
||||
|
|
|
|||
|
|
@ -0,0 +1,79 @@
|
|||
name: Continuous Integration
|
||||
on: [push, pull_request]
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
permissions:
|
||||
contents: read # to fetch code (actions/checkout)
|
||||
|
||||
jobs:
|
||||
build-only-desktop:
|
||||
name: Build only (Desktop)
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 60
|
||||
env:
|
||||
CI_DONT_TARGET_ANDROID: 1
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install .NET 8.0.x
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Build
|
||||
run: dotnet build -c Debug SDL3-CS.Desktop.slnf
|
||||
|
||||
build-only-android:
|
||||
name: Build only (Android)
|
||||
runs-on: windows-latest
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup JDK 11
|
||||
uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: microsoft
|
||||
java-version: 11
|
||||
|
||||
- name: Install .NET 8.0.x
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Install .NET workloads
|
||||
run: dotnet workload install android
|
||||
|
||||
- name: Build
|
||||
run: dotnet build -c Debug SDL3-CS.Android.slnf
|
||||
|
||||
build-only-ios:
|
||||
name: Build only (iOS)
|
||||
runs-on: macos-15
|
||||
timeout-minutes: 60
|
||||
env:
|
||||
CI_DONT_TARGET_ANDROID: 1
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install .NET 8.0.x
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Install .NET Workloads
|
||||
run: dotnet workload install ios
|
||||
|
||||
# https://github.com/dotnet/macios/issues/19157
|
||||
# https://github.com/actions/runner-images/issues/12758
|
||||
- name: Use Xcode 16.4
|
||||
run: sudo xcode-select -switch /Applications/Xcode_16.4.app
|
||||
|
||||
- name: Build
|
||||
run: dotnet build -c Debug SDL3-CS.iOS.slnf
|
||||
|
|
@ -6,7 +6,7 @@ on:
|
|||
- '*'
|
||||
|
||||
jobs:
|
||||
desktop:
|
||||
pack:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
|
@ -16,45 +16,30 @@ jobs:
|
|||
with:
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Build
|
||||
run: dotnet build SDL3-CS.Desktop.slnf -c Release
|
||||
- name: Setup JDK 17
|
||||
uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: microsoft
|
||||
java-version: 17
|
||||
|
||||
- name: Pack
|
||||
run: dotnet pack SDL3-CS/SDL3-CS.csproj -c Release /p:Version=$(git describe --exact-match --tags HEAD)
|
||||
- name: Setup Android SDK
|
||||
uses: android-actions/setup-android@v3
|
||||
|
||||
- name: Install .NET workloads
|
||||
run: dotnet workload restore
|
||||
|
||||
- name: Build & pack
|
||||
run: |
|
||||
dotnet pack SDL3-CS/SDL3-CS.csproj -c Release /p:Version=$(git describe --exact-match --tags HEAD) -o artifacts
|
||||
dotnet pack SDL3_image-CS/SDL3_image-CS.csproj -c Release /p:Version=$(git describe --exact-match --tags HEAD) -o artifacts
|
||||
dotnet pack SDL3_ttf-CS/SDL3_ttf-CS.csproj -c Release /p:Version=$(git describe --exact-match --tags HEAD) -o artifacts
|
||||
dotnet pack SDL3_mixer-CS/SDL3_mixer-CS.csproj -c Release /p:Version=$(git describe --exact-match --tags HEAD) -o artifacts
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: SDL3-CS
|
||||
path: SDL3-CS/bin/Release/ppy.*.nupkg
|
||||
name: Packages
|
||||
path: artifacts/ppy.*.nupkg
|
||||
|
||||
- name: Publish tagged release to nuget.org
|
||||
run: dotnet nuget push SDL3-CS/bin/Release/ppy.*.nupkg -s https://api.nuget.org/v3/index.json --api-key ${{secrets.NUGET_API_KEY}}
|
||||
|
||||
android:
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup .NET
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Install Android workload
|
||||
run: dotnet workload install android
|
||||
|
||||
- name: Build
|
||||
run: dotnet build SDL3-CS.Android.slnf -c Release
|
||||
|
||||
- name: Pack
|
||||
run: dotnet pack SDL3-CS.Android\SDL3-CS.Android.csproj -c Release /p:Version=$(git describe --exact-match --tags HEAD)
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: SDL3-CS.Android
|
||||
path: SDL3-CS.Android\bin\Release\ppy.*.nupkg
|
||||
|
||||
- name: Publish tagged release to nuget.org
|
||||
run: dotnet nuget push SDL3-CS.Android\bin\Release\ppy.*.nupkg -s https://api.nuget.org/v3/index.json --api-key ${{secrets.NUGET_API_KEY}}
|
||||
run: dotnet nuget push artifacts/ppy.*.nupkg -s https://api.nuget.org/v3/index.json --api-key ${{secrets.NUGET_API_KEY}}
|
||||
|
|
|
|||
|
|
@ -338,3 +338,5 @@ inspectcodereport.xml
|
|||
inspectcode
|
||||
|
||||
sdl.json
|
||||
|
||||
install_output/
|
||||
|
|
|
|||
|
|
@ -0,0 +1,15 @@
|
|||
[submodule "SDL"]
|
||||
path = External/SDL
|
||||
url = https://github.com/libsdl-org/SDL
|
||||
[submodule "SDL_image"]
|
||||
path = External/SDL_image
|
||||
url = https://github.com/libsdl-org/SDL_image.git
|
||||
branch = main
|
||||
[submodule "SDL_ttf"]
|
||||
path = External/SDL_ttf
|
||||
url = https://github.com/libsdl-org/SDL_ttf.git
|
||||
branch = main
|
||||
[submodule "SDL_mixer"]
|
||||
path = External/SDL_mixer
|
||||
url = https://github.com/libsdl-org/SDL_mixer.git
|
||||
branch = main
|
||||
|
|
@ -1 +0,0 @@
|
|||
SDL3-CS.Android
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="RiderProjectSettingsUpdater">
|
||||
<option name="vcsConfiguration" value="2" />
|
||||
</component>
|
||||
</project>
|
||||
|
|
@ -0,0 +1,25 @@
|
|||
FROM ubuntu:24.04
|
||||
|
||||
RUN apt-get update && \
|
||||
apt-get install -y dotnet-sdk-8.0 python3 git build-essential
|
||||
|
||||
WORKDIR /tmp
|
||||
COPY .config/dotnet-tools.json .config/dotnet-tools.json
|
||||
COPY SDL3-CS/SDL3-CS.csproj SDL3-CS/SDL3-CS.csproj
|
||||
|
||||
# .NET 8 installed using the distro package does not support the android workload.
|
||||
# Since the project is only used for reference purposes, we'll retarget it to a single framework.
|
||||
# See: https://github.com/dotnet/core/discussions/9258#discussioncomment-9548857
|
||||
RUN sed -i 's/<TargetFrameworks.*$/<TargetFramework>net8.0<\/TargetFramework>/' SDL3-CS/SDL3-CS.csproj
|
||||
|
||||
RUN dotnet tool restore && \
|
||||
dotnet restore --ucr SDL3-CS/SDL3-CS.csproj
|
||||
|
||||
WORKDIR /
|
||||
RUN echo '#!/bin/bash' >> entrypoint.sh && \
|
||||
echo 'export LD_LIBRARY_PATH="$(echo ~/.nuget/packages/libclang.runtime.*/*/runtimes/*/native):$(echo ~/.nuget/packages/libclangsharp.runtime.*/*/runtimes/*/native):${LD_LIBRARY_PATH:-}"' >> entrypoint.sh && \
|
||||
echo 'export CPLUS_INCLUDE_PATH="$(echo /usr/lib/gcc/*/*/include):/usr/include:${CPLUS_INCLUDE_PATH:-}"' >> entrypoint.sh && \
|
||||
echo 'python3 SDL3-CS/generate_bindings.py "$@"' >> entrypoint.sh && \
|
||||
chmod +x entrypoint.sh
|
||||
|
||||
ENTRYPOINT ["/entrypoint.sh"]
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
|
||||
</project>
|
||||
|
|
@ -0,0 +1,60 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectUserFactors">
|
||||
<factor id="completionFinishedType">
|
||||
<dailyData date="26-06-2023">
|
||||
<observation name="cancelled" value="31.0" />
|
||||
<observation name="explicitSelect" value="7.0" />
|
||||
</dailyData>
|
||||
</factor>
|
||||
<factor id="completionType">
|
||||
<dailyData date="26-06-2023">
|
||||
<observation name="BASIC" value="31.0" />
|
||||
</dailyData>
|
||||
</factor>
|
||||
<factor id="completionUsage">
|
||||
<dailyData date="26-06-2023">
|
||||
<observation name="count" value="38.0" />
|
||||
</dailyData>
|
||||
</factor>
|
||||
<factor id="itemPosition">
|
||||
<dailyData date="26-06-2023">
|
||||
<observation name="0" value="6.0" />
|
||||
<observation name="86" value="1.0" />
|
||||
</dailyData>
|
||||
</factor>
|
||||
<factor id="mnemonicsUsage">
|
||||
<dailyData date="26-06-2023">
|
||||
<observation name="total" value="7.0" />
|
||||
<observation name="withMnemonics" value="0.0" />
|
||||
</dailyData>
|
||||
</factor>
|
||||
<factor id="prefixLength">
|
||||
<dailyData date="26-06-2023">
|
||||
<observation name="21" value="1.0" />
|
||||
<observation name="24" value="1.0" />
|
||||
<observation name="26" value="1.0" />
|
||||
<observation name="28" value="1.0" />
|
||||
<observation name="29" value="2.0" />
|
||||
<observation name="32" value="1.0" />
|
||||
</dailyData>
|
||||
</factor>
|
||||
<factor id="prefixMatchingType">
|
||||
<dailyData date="26-06-2023">
|
||||
<observation name="GREEDY_WITH_CASE" value="4.0" />
|
||||
<observation name="WORDS_FIRST_CHAR" value="1.0" />
|
||||
</dailyData>
|
||||
</factor>
|
||||
<factor id="templatesUsage">
|
||||
<dailyData date="26-06-2023">
|
||||
<observation name="totalStartingWithPrefix" value="7.0" />
|
||||
</dailyData>
|
||||
</factor>
|
||||
<factor id="timeBetweenTyping">
|
||||
<dailyData date="26-06-2023">
|
||||
<observation name="average" value="115.76087" />
|
||||
<observation name="count" value="92.0" />
|
||||
</dailyData>
|
||||
</factor>
|
||||
</component>
|
||||
</project>
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="RiderProjectSettingsUpdater">
|
||||
<option name="singleClickDiffPreview" value="1" />
|
||||
<option name="unhandledExceptionsIgnoreList" value="1" />
|
||||
<option name="vcsConfiguration" value="3" />
|
||||
</component>
|
||||
</project>
|
||||
|
|
@ -0,0 +1 @@
|
|||
Subproject commit 8e644111c2220e654f53de4ea0aa3afdfc7813c5
|
||||
|
|
@ -0,0 +1 @@
|
|||
Subproject commit 13ec6e9be1d69d2a989ec1fc4f09e8743ef3932d
|
||||
|
|
@ -0,0 +1 @@
|
|||
Subproject commit 7d6e46ad28cc33ad1e87a46df739a7cba47f57fa
|
||||
|
|
@ -0,0 +1 @@
|
|||
Subproject commit d929bc0d84bfaf3a71ec7f6be27aeb466380c1a0
|
||||
|
|
@ -0,0 +1,186 @@
|
|||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
pushd "$(dirname "$0")"
|
||||
|
||||
# Check if environment variables are defined
|
||||
if [[ -z $NAME || -z $RUNNER_OS || -z $FLAGS || -z $BUILD_TYPE ]]; then
|
||||
echo "One or more required environment variables are not defined."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [[ $RUNNER_OS == 'Windows' ]]; then
|
||||
SUDO=""
|
||||
else
|
||||
SUDO=$(which sudo || exit 0)
|
||||
fi
|
||||
|
||||
if [[ -n $ANDROID_ABI ]]; then
|
||||
BUILD_PLATFORM="Android"
|
||||
else
|
||||
BUILD_PLATFORM="$RUNNER_OS"
|
||||
fi
|
||||
|
||||
export DEBIAN_FRONTEND=noninteractive
|
||||
|
||||
if [[ $BUILD_PLATFORM != 'Android' ]]; then
|
||||
NATIVE_PATH="$NAME"
|
||||
|
||||
if [[ $BUILD_PLATFORM == 'Linux' ]]; then
|
||||
# Setup Linux dependencies
|
||||
if [[ $TARGET_APT_ARCH == :i386 ]]; then
|
||||
$SUDO dpkg --add-architecture i386
|
||||
fi
|
||||
|
||||
$SUDO apt-get update -y -qq
|
||||
|
||||
if [[ $NAME != 'linux-x86' && $NAME != 'linux-x64' ]]; then
|
||||
GCC="gcc"
|
||||
GPP="g++"
|
||||
else
|
||||
GCC="gcc-multilib"
|
||||
GPP="g++-multilib"
|
||||
fi
|
||||
|
||||
$SUDO apt-get install -y \
|
||||
$GCC \
|
||||
$GPP \
|
||||
git \
|
||||
cmake \
|
||||
ninja-build \
|
||||
wayland-scanner++ \
|
||||
wayland-protocols \
|
||||
meson \
|
||||
pkg-config$TARGET_APT_ARCH \
|
||||
libasound2-dev$TARGET_APT_ARCH \
|
||||
libdbus-1-dev$TARGET_APT_ARCH \
|
||||
libegl1-mesa-dev$TARGET_APT_ARCH \
|
||||
libgl1-mesa-dev$TARGET_APT_ARCH \
|
||||
libgles2-mesa-dev$TARGET_APT_ARCH \
|
||||
libglu1-mesa-dev$TARGET_APT_ARCH \
|
||||
libgtk-3-dev$TARGET_APT_ARCH \
|
||||
libibus-1.0-dev$TARGET_APT_ARCH \
|
||||
libpango1.0-dev$TARGET_APT_ARCH \
|
||||
libpulse-dev$TARGET_APT_ARCH \
|
||||
libsndio-dev$TARGET_APT_ARCH \
|
||||
libudev-dev$TARGET_APT_ARCH \
|
||||
libwayland-dev$TARGET_APT_ARCH \
|
||||
libx11-dev$TARGET_APT_ARCH \
|
||||
libxcursor-dev$TARGET_APT_ARCH \
|
||||
libxext-dev$TARGET_APT_ARCH \
|
||||
libxi-dev$TARGET_APT_ARCH \
|
||||
libxinerama-dev$TARGET_APT_ARCH \
|
||||
libxkbcommon-dev$TARGET_APT_ARCH \
|
||||
libxrandr-dev$TARGET_APT_ARCH \
|
||||
libxss-dev$TARGET_APT_ARCH \
|
||||
libxt-dev$TARGET_APT_ARCH \
|
||||
libxv-dev$TARGET_APT_ARCH \
|
||||
libxxf86vm-dev$TARGET_APT_ARCH \
|
||||
libdrm-dev$TARGET_APT_ARCH \
|
||||
libgbm-dev$TARGET_APT_ARCH \
|
||||
libpulse-dev$TARGET_APT_ARCH \
|
||||
libpipewire-0.3-dev$TARGET_APT_ARCH \
|
||||
libdecor-0-dev$TARGET_APT_ARCH
|
||||
fi
|
||||
else
|
||||
if [[ -z $ANDROID_HOME || -z $NDK_VER || -z $ANDROID_ABI ]]; then
|
||||
echo "One or more required environment variables are not defined."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
NATIVE_PATH="android/$ANDROID_ABI"
|
||||
|
||||
export ANDROID_NDK_HOME="$ANDROID_HOME/ndk/$NDK_VER"
|
||||
export FLAGS="$FLAGS -DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake \
|
||||
-DANDROID_HOME=$ANDROID_HOME \
|
||||
-DANDROID_PLATFORM=21 \
|
||||
-DANDROID_ABI=$ANDROID_ABI \
|
||||
-DCMAKE_POSITION_INDEPENDENT_CODE=ON \
|
||||
-DCMAKE_FIND_ROOT_PATH_MODE_PACKAGE=BOTH \
|
||||
-DCMAKE_INSTALL_INCLUDEDIR=include \
|
||||
-DCMAKE_INSTALL_LIBDIR=lib \
|
||||
-DCMAKE_INSTALL_DATAROOTDIR=share \
|
||||
-DSDL_ANDROID_JAR=OFF"
|
||||
|
||||
$SUDO apt-get install -y \
|
||||
git \
|
||||
cmake \
|
||||
ninja-build \
|
||||
meson
|
||||
fi
|
||||
|
||||
if [[ $RUNNER_OS == 'Linux' ]]; then
|
||||
git config --global --add safe.directory $PWD/SDL
|
||||
git config --global --add safe.directory $PWD/SDL_image
|
||||
git config --global --add safe.directory $PWD/SDL_ttf
|
||||
git config --global --add safe.directory $PWD/SDL_mixer
|
||||
fi
|
||||
|
||||
CMAKE_INSTALL_PREFIX="$PWD/install_output"
|
||||
rm -rf $CMAKE_INSTALL_PREFIX
|
||||
|
||||
if [[ $BUILD_PLATFORM == 'Android' ]]; then
|
||||
OUTPUT_LIB="lib/libSDL3variant.so"
|
||||
elif [[ $BUILD_PLATFORM == 'Windows' ]]; then
|
||||
OUTPUT_LIB="bin/SDL3variant.dll"
|
||||
elif [[ $BUILD_PLATFORM == 'Linux' ]]; then
|
||||
OUTPUT_LIB="lib/libSDL3variant.so"
|
||||
elif [[ $BUILD_PLATFORM == 'macOS' ]]; then
|
||||
OUTPUT_LIB="lib/libSDL3variant.dylib"
|
||||
fi
|
||||
|
||||
# Use the correct CMAKE_PREFIX_PATH for SDL_image and SDL_ttf, probably due differences in Cmake versions.
|
||||
if [[ $BUILD_PLATFORM == 'Android' ]]; then
|
||||
CMAKE_PREFIX_PATH="$CMAKE_INSTALL_PREFIX"
|
||||
elif [[ $BUILD_PLATFORM == 'Windows' ]]; then
|
||||
CMAKE_PREFIX_PATH="$CMAKE_INSTALL_PREFIX/cmake/"
|
||||
elif [[ $BUILD_PLATFORM == 'Linux' ]]; then
|
||||
CMAKE_PREFIX_PATH="$CMAKE_INSTALL_PREFIX/lib/cmake/"
|
||||
elif [[ $BUILD_PLATFORM == 'macOS' ]]; then
|
||||
CMAKE_PREFIX_PATH="$CMAKE_INSTALL_PREFIX/lib/cmake/"
|
||||
fi
|
||||
|
||||
run_cmake() {
|
||||
LIB_NAME=$1
|
||||
LIB_OUTPUT=$2
|
||||
|
||||
pushd $LIB_NAME
|
||||
|
||||
git reset --hard HEAD || echo "Failed to clean up the repository"
|
||||
|
||||
if [[ $BUILD_PLATFORM == 'Windows' && $LIB_NAME == 'SDL' ]]; then
|
||||
echo "Patching SDL to not include gameinput.h"
|
||||
sed -i 's/#include <gameinput.h>/#_include <gameinput.h>/g' CMakeLists.txt
|
||||
fi
|
||||
|
||||
# Change the minumum Android API level for SDL_mixer to API 24 as opusfile and libflac fail to build on lower versions.
|
||||
if [[ $BUILD_PLATFORM == 'Android' && $LIB_NAME == 'SDL_mixer' ]]; then
|
||||
export FLAGS="${FLAGS/-DANDROID_PLATFORM=21/-DANDROID_PLATFORM=24}"
|
||||
fi
|
||||
|
||||
rm -rf build
|
||||
cmake -B build $FLAGS -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED=ON -DSDL_STATIC=OFF "${@:3}"
|
||||
cmake --build build/ --config $BUILD_TYPE --verbose
|
||||
cmake --install build/ --prefix $CMAKE_INSTALL_PREFIX --config $BUILD_TYPE
|
||||
|
||||
# Move build lib into correct folders
|
||||
cp $CMAKE_INSTALL_PREFIX/$LIB_OUTPUT ../../native/$NATIVE_PATH
|
||||
|
||||
popd
|
||||
}
|
||||
|
||||
run_cmake SDL ${OUTPUT_LIB/variant/}
|
||||
|
||||
run_cmake SDL_ttf ${OUTPUT_LIB/variant/_ttf} -DCMAKE_PREFIX_PATH=$CMAKE_PREFIX_PATH -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DSDLTTF_VENDORED=ON
|
||||
|
||||
# -DSDLIMAGE_AVIF=OFF is used because windows requires special setup to build avif support (nasm)
|
||||
# TODO: Add support for avif on windows (VisualC script uses dynamic imports)
|
||||
run_cmake SDL_image ${OUTPUT_LIB/variant/_image} -DCMAKE_PREFIX_PATH=$CMAKE_PREFIX_PATH -DSDLIMAGE_AVIF=OFF -DSDLIMAGE_DEPS_SHARED=OFF -DSDLIMAGE_VENDORED=ON
|
||||
|
||||
# -DSDLMIXER_MP3_MPG123=OFF is used because upstream build is broken. Fallback to dr_mp3.
|
||||
# See: https://github.com/libsdl-org/SDL_mixer/pull/744#issuecomment-3180682130
|
||||
# Fixing using the proposed solution causes more issues.
|
||||
run_cmake SDL_mixer ${OUTPUT_LIB/variant/_mixer} -DCMAKE_PREFIX_PATH=$CMAKE_PREFIX_PATH -DSDLMIXER_MP3_MPG123=OFF -DSDLMIXER_DEPS_SHARED=OFF -DSDLMIXER_VENDORED=ON
|
||||
|
||||
popd
|
||||
33
README.md
33
README.md
|
|
@ -1 +1,34 @@
|
|||
# SDL3-CS
|
||||
|
||||
C# bindings for the [SDL3](https://github.com/libsdl-org/SDL) family of libraries.
|
||||
|
||||
| Product | Usage | Package |
|
||||
|------------------------------------------------------------------|----------------------------------------|----------------------------------------------------------------------------------------------------------------------------|
|
||||
| [`SDL`](https://github.com/libsdl-org/SDL/tree/main) | `dotnet add package ppy.SDL3-CS` | [](https://www.nuget.org/packages/ppy.SDL3-CS) |
|
||||
| [`SDL_image`](https://github.com/libsdl-org/SDL_image/tree/main) | `dotnet add package ppy.SDL3_image-CS` | [](https://www.nuget.org/packages/ppy.SDL3_image-CS) |
|
||||
| [`SDL_ttf`](https://github.com/libsdl-org/SDL_ttf/tree/main) | `dotnet add package ppy.SDL3_ttf-CS` | [](https://www.nuget.org/packages/ppy.SDL3_ttf-CS) |
|
||||
| [`SDL_mixer`](https://github.com/libsdl-org/SDL_mixer/tree/main) | `dotnet add package ppy.SDL3_mixer-CS` | [](https://www.nuget.org/packages/ppy.SDL3_mixer-CS) |
|
||||
|
||||
Contributions to keep the bindings up-to-date with upstream changes are welcome. If you have improvements or updates, feel free to submit a pull request.
|
||||
|
||||
## Platform support
|
||||
|
||||
| Product | `win-x64` | `win-x86` | `win-arm64` | `osx-arm64` | `osx-x64` | `linux-x64` | `linux-x86` | `linux-arm64` | `linux-arm` | `ios` | `android` |
|
||||
|-----------------|-----------|-----------|-------------|-------------|-----------|-------------|-------------|---------------|-------------|---------|-----------|
|
||||
| `SDL3-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
|
||||
| `SDL3_image-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
|
||||
| `SDL3_ttf-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
|
||||
| `SDL3_mixer-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | API 24+ |
|
||||
|
||||
## Generating bindings
|
||||
|
||||
Bindings are generated via the provided Dockerfile:
|
||||
|
||||
```sh
|
||||
docker build -t 'sdl-gen' .
|
||||
docker run --rm -v .:/app -w /app -it sdl-gen
|
||||
```
|
||||
|
||||
## License
|
||||
|
||||
This code is released under [MIT](LICENCE).
|
||||
|
|
|
|||
|
|
@ -0,0 +1,19 @@
|
|||
C# bindings for the [SDL3](https://github.com/libsdl-org/SDL) family of libraries.
|
||||
|
||||
| Product | Usage | Package |
|
||||
|------------------------------------------------------------------|----------------------------------------|----------------------------------------------------------------------------------------------------------------------------|
|
||||
| [`SDL`](https://github.com/libsdl-org/SDL/tree/main) | `dotnet add package ppy.SDL3-CS` | [](https://www.nuget.org/packages/ppy.SDL3-CS) |
|
||||
| [`SDL_image`](https://github.com/libsdl-org/SDL_image/tree/main) | `dotnet add package ppy.SDL3_image-CS` | [](https://www.nuget.org/packages/ppy.SDL3_image-CS) |
|
||||
| [`SDL_ttf`](https://github.com/libsdl-org/SDL_ttf/tree/main) | `dotnet add package ppy.SDL3_ttf-CS` | [](https://www.nuget.org/packages/ppy.SDL3_ttf-CS) |
|
||||
| [`SDL_mixer`](https://github.com/libsdl-org/SDL_mixer/tree/main) | `dotnet add package ppy.SDL3_mixer-CS` | [](https://www.nuget.org/packages/ppy.SDL3_mixer-CS) |
|
||||
|
||||
Contributions to keep the bindings up-to-date with upstream changes are welcome. If you have improvements or updates, feel free to submit a pull request.
|
||||
|
||||
## Platform support
|
||||
|
||||
| Product | `win-x64` | `win-x86` | `win-arm64` | `osx-arm64` | `osx-x64` | `linux-x64` | `linux-x86` | `linux-arm64` | `linux-arm` | `ios` | `android` |
|
||||
|-----------------|-----------|-----------|-------------|-------------|-----------|-------------|-------------|---------------|-------------|---------|-----------|
|
||||
| `SDL3-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
|
||||
| `SDL3_image-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
|
||||
| `SDL3_ttf-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
|
||||
| `SDL3_mixer-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | API 24+ |
|
||||
|
|
@ -2,11 +2,13 @@
|
|||
"solution": {
|
||||
"path": "SDL3-CS.sln",
|
||||
"projects": [
|
||||
"SDL3-CS\\SDL3-CS.csproj",
|
||||
"SDL3-CS.SourceGeneration\\SDL3-CS.SourceGeneration.csproj",
|
||||
"SDL3-CS.Android\\SDL3-CS.Android.csproj",
|
||||
"SDL3-CS.Tests.Android\\SDL3-CS.Tests.Android.csproj",
|
||||
"SDL3-CS.Tests\\SDL3-CS.Tests.csproj",
|
||||
"SDL3-CS.Tests.Android\\SDL3-CS.Tests.Android.csproj"
|
||||
"SDL3-CS\\SDL3-CS.csproj",
|
||||
"SDL3_image-CS\\SDL3_image-CS.csproj",
|
||||
"SDL3_mixer-CS\\SDL3_mixer-CS.csproj",
|
||||
"SDL3_ttf-CS\\SDL3_ttf-CS.csproj"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,32 +0,0 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0-android</TargetFramework>
|
||||
<SupportedOSPlatformVersion>21</SupportedOSPlatformVersion>
|
||||
<RootNamespace>SDL.Android</RootNamespace>
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="NuGet">
|
||||
<Authors>ppy Pty Ltd</Authors>
|
||||
<Company>ppy Pty Ltd</Company>
|
||||
<Copyright>Copyright (c) 2024 ppy Pty Ltd</Copyright>
|
||||
<Product>ppy.SDL3-CS.Android</Product>
|
||||
<PackageId>ppy.SDL3-CS.Android</PackageId>
|
||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<PackageProjectUrl>https://github.com/ppy/SDL3-CS</PackageProjectUrl>
|
||||
<RepositoryUrl>https://github.com/ppy/SDL3-CS</RepositoryUrl>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedJar Include="Jars\SDL3AndroidBridge.jar" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedNativeLibrary Include="..\native\android\armeabi-v7a\libSDL3.so" />
|
||||
<EmbeddedNativeLibrary Include="..\native\android\arm64-v8a\libSDL3.so" />
|
||||
<EmbeddedNativeLibrary Include="..\native\android\x86\libSDL3.so" />
|
||||
<EmbeddedNativeLibrary Include="..\native\android\x86_64\libSDL3.so" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
|
@ -2,10 +2,13 @@
|
|||
"solution": {
|
||||
"path": "SDL3-CS.sln",
|
||||
"projects": [
|
||||
"SDL3-CS\\SDL3-CS.csproj",
|
||||
"SDL3-CS.SourceGeneration\\SDL3-CS.SourceGeneration.csproj",
|
||||
"SDL3-CS.Tests.Desktop\\SDL3-CS.Tests.Desktop.csproj",
|
||||
"SDL3-CS.Tests\\SDL3-CS.Tests.csproj",
|
||||
"SDL3-CS.Tests.Desktop\\SDL3-CS.Tests.Desktop.csproj"
|
||||
"SDL3-CS\\SDL3-CS.csproj",
|
||||
"SDL3_image-CS\\SDL3_image-CS.csproj",
|
||||
"SDL3_mixer-CS\\SDL3_mixer-CS.csproj",
|
||||
"SDL3_ttf-CS\\SDL3_ttf-CS.csproj"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -32,9 +32,14 @@ using System;
|
|||
|
||||
foreach (var kvp in finder.Methods)
|
||||
{
|
||||
if (kvp.Value.Count == 0)
|
||||
return;
|
||||
|
||||
string filename = kvp.Key;
|
||||
var foundMethods = kvp.Value;
|
||||
|
||||
string className = ClassNameFromMethod(foundMethods.First().NativeMethod);
|
||||
|
||||
var result = new StringBuilder();
|
||||
result.Append(file_header);
|
||||
result.Append(
|
||||
|
|
@ -42,7 +47,7 @@ using System;
|
|||
SyntaxFactory.IdentifierName("SDL"))
|
||||
.WithMembers(
|
||||
SyntaxFactory.SingletonList<MemberDeclarationSyntax>(
|
||||
SyntaxFactory.ClassDeclaration("SDL3")
|
||||
SyntaxFactory.ClassDeclaration(className)
|
||||
.WithModifiers(
|
||||
SyntaxFactory.TokenList(
|
||||
SyntaxFactory.Token(SyntaxKind.UnsafeKeyword),
|
||||
|
|
@ -54,6 +59,16 @@ using System;
|
|||
}
|
||||
}
|
||||
|
||||
private static string ClassNameFromMethod(MethodDeclarationSyntax methodNode)
|
||||
{
|
||||
if (methodNode.Parent is ClassDeclarationSyntax classDeclaration)
|
||||
{
|
||||
return classDeclaration.Identifier.Text;
|
||||
}
|
||||
|
||||
return "SDL3"; // fallback!
|
||||
}
|
||||
|
||||
private static MemberDeclarationSyntax makeFriendlyMethod(GeneratedMethod gm)
|
||||
{
|
||||
var returnType = gm.RequiredChanges.HasFlag(Changes.ChangeReturnTypeToString)
|
||||
|
|
@ -126,7 +141,10 @@ using System;
|
|||
if (gm.RequiredChanges.HasFlag(Changes.ChangeReturnTypeToString))
|
||||
{
|
||||
expr = SyntaxFactory.InvocationExpression(
|
||||
SyntaxFactory.IdentifierName("PtrToStringUTF8"))
|
||||
SyntaxFactory.MemberAccessExpression(
|
||||
SyntaxKind.SimpleMemberAccessExpression,
|
||||
SyntaxFactory.IdentifierName("SDL3"),
|
||||
SyntaxFactory.IdentifierName("PtrToStringUTF8")))
|
||||
.WithArguments(new[]
|
||||
{
|
||||
SyntaxFactory.Argument(makeFunctionCall(gm)),
|
||||
|
|
|
|||
|
|
@ -15,14 +15,31 @@ namespace SDL.SourceGeneration
|
|||
{
|
||||
public readonly Dictionary<string, List<GeneratedMethod>> Methods = new Dictionary<string, List<GeneratedMethod>>();
|
||||
|
||||
private static readonly string[] sdlPrefixes = ["SDL_", "TTF_", "IMG_", "MIX_"];
|
||||
|
||||
/// <summary>
|
||||
/// Checks whether the method is from any SDL library.
|
||||
/// It identifies those by checking the SDL prefix in the method name.
|
||||
/// </summary>
|
||||
private static bool IsMethodFromSDL(MethodDeclarationSyntax methodNode)
|
||||
{
|
||||
foreach (string prefix in sdlPrefixes)
|
||||
{
|
||||
if (methodNode.Identifier.ValueText.StartsWith(prefix, StringComparison.Ordinal))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnVisitSyntaxNode(SyntaxNode syntaxNode)
|
||||
{
|
||||
if (syntaxNode is MethodDeclarationSyntax method)
|
||||
{
|
||||
string name = method.Identifier.ValueText;
|
||||
bool isUnsafe = name.StartsWith($"{Helper.UnsafePrefix}SDL_", StringComparison.Ordinal);
|
||||
bool isUnsafe = name.StartsWith(Helper.UnsafePrefix, StringComparison.Ordinal);
|
||||
|
||||
if (!name.StartsWith("SDL_", StringComparison.Ordinal) && !isUnsafe)
|
||||
if (!IsMethodFromSDL(method) && !isUnsafe)
|
||||
return;
|
||||
|
||||
if (method.ParameterList.Parameters.Any(p => p.Identifier.IsKind(SyntaxKind.ArgListKeyword)))
|
||||
|
|
|
|||
|
|
@ -1,13 +1,12 @@
|
|||
using Java.Lang;
|
||||
using Org.Libsdl.App;
|
||||
using Org.Libsdl.App;
|
||||
|
||||
namespace SDL.Tests.Android
|
||||
{
|
||||
[Activity(Label = "SDL3-CS Android Tests", MainLauncher = true)]
|
||||
public class MainActivity : SDLActivity
|
||||
{
|
||||
protected override string[] GetLibraries() => ["SDL3"];
|
||||
protected override string[] GetLibraries() => ["SDL3", "SDL3_image", "SDL3_ttf", "SDL3_mixer"];
|
||||
|
||||
protected override IRunnable CreateSDLMainRunnable() => new Runnable(Program.Main);
|
||||
protected override void Main() => Program.Main();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,11 +9,30 @@
|
|||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<ApplicationId>SDL.Tests.Android</ApplicationId>
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="NuGet">
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SDL3-CS.Tests\SDL3-CS.Tests.csproj"/>
|
||||
<ProjectReference Include="..\SDL3-CS.Android\SDL3-CS.Android.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<AndroidNativeLibrary Include="$(MSBuildThisFileDirectory)..\native\android\armeabi-v7a\*.so">
|
||||
<Abi>armeabi-v7a</Abi>
|
||||
</AndroidNativeLibrary>
|
||||
<AndroidNativeLibrary Include="$(MSBuildThisFileDirectory)..\native\android\arm64-v8a\*.so">
|
||||
<Abi>arm64-v8a</Abi>
|
||||
</AndroidNativeLibrary>
|
||||
<AndroidNativeLibrary Include="$(MSBuildThisFileDirectory)..\native\android\x86\*.so">
|
||||
<Abi>x86</Abi>
|
||||
</AndroidNativeLibrary>
|
||||
<AndroidNativeLibrary Include="$(MSBuildThisFileDirectory)..\native\android\x86_64\*.so">
|
||||
<Abi>x86_64</Abi>
|
||||
</AndroidNativeLibrary>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
|
|
|||
|
|
@ -8,26 +8,21 @@
|
|||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="NuGet">
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SDL3-CS.Tests\SDL3-CS.Tests.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<SDLArch>$([System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture)</SDLArch>
|
||||
|
||||
<!-- If RID is specified -->
|
||||
<SDLNativeLib Condition=" $(RuntimeIdentifier.StartsWith('win')) ">$(RuntimeIdentifier)\SDL3.dll</SDLNativeLib>
|
||||
<SDLNativeLib Condition=" $(RuntimeIdentifier.StartsWith('linux')) ">$(RuntimeIdentifier)\libSDL3.so</SDLNativeLib>
|
||||
<SDLNativeLib Condition=" $(RuntimeIdentifier.StartsWith('osx')) ">$(RuntimeIdentifier)\libSDL3.dylib</SDLNativeLib>
|
||||
|
||||
<!-- If RID is not specified -->
|
||||
<SDLNativeLib Condition=" '$(SDLNativeLib)' == '' And '$([MSBuild]::IsOSPlatform(Windows))' ">win-$(SDLArch.ToLower())\SDL3.dll</SDLNativeLib>
|
||||
<SDLNativeLib Condition=" '$(SDLNativeLib)' == '' And '$([MSBuild]::IsOSPlatform(Linux))' ">linux-$(SDLArch.ToLower())\libSDL3.so</SDLNativeLib>
|
||||
<SDLNativeLib Condition=" '$(SDLNativeLib)' == '' And '$([MSBuild]::IsOSPlatform(OSX))' ">osx-$(SDLArch.ToLower())\libSDL3.dylib</SDLNativeLib>
|
||||
<SDLArch Condition="'$(RuntimeIdentifier)' == ''">$(NETCoreSdkRuntimeIdentifier)</SDLArch>
|
||||
<SDLArch Condition="'$(RuntimeIdentifier)' != ''">$(RuntimeIdentifier)</SDLArch>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="$(MSBuildThisFileDirectory)..\native\$(SDLNativeLib)">
|
||||
<Content Include="$(MSBuildThisFileDirectory)..\native\$(SDLArch)\*">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
|
|
|||
|
|
@ -7,6 +7,9 @@ public class Program
|
|||
public static unsafe void Main(string[] args)
|
||||
{
|
||||
NativeLibrary.SetDllImportResolver(typeof(SDL3).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/SDL3.framework/SDL3", assembly, path));
|
||||
NativeLibrary.SetDllImportResolver(typeof(SDL3_image).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/SDL3_image.framework/SDL3_image", assembly, path));
|
||||
NativeLibrary.SetDllImportResolver(typeof(SDL3_ttf).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/SDL3_ttf.framework/SDL3_ttf", assembly, path));
|
||||
NativeLibrary.SetDllImportResolver(typeof(SDL3_mixer).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/SDL3_mixer.framework/SDL3_mixer", assembly, path));
|
||||
|
||||
SDL3.SDL_RunApp(0, null, &main, IntPtr.Zero);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0-ios</TargetFramework>
|
||||
|
|
@ -8,6 +8,11 @@
|
|||
<ImplicitUsings>true</ImplicitUsings>
|
||||
<SupportedOSPlatformVersion>13.0</SupportedOSPlatformVersion>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<CodesignKey>iPhone Developer</CodesignKey>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="NuGet">
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
@ -16,6 +21,9 @@
|
|||
|
||||
<ItemGroup>
|
||||
<NativeReference Include="$(MSBuildThisFileDirectory)..\native\ios\SDL3.xcframework"/>
|
||||
<NativeReference Include="$(MSBuildThisFileDirectory)..\native\ios\SDL3_image.xcframework"/>
|
||||
<NativeReference Include="$(MSBuildThisFileDirectory)..\native\ios\SDL3_ttf.xcframework"/>
|
||||
<NativeReference Include="$(MSBuildThisFileDirectory)..\native\ios\SDL3_mixer.xcframework"/>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
|
|
|||
|
|
@ -22,49 +22,45 @@ namespace SDL.Tests
|
|||
SDL3.SDL_EnterAppMainCallbacks(0, (byte**)objectHandle.Handle, &AppInit, &AppIterate, &AppEvent, &AppQuit);
|
||||
}
|
||||
|
||||
protected virtual int Init()
|
||||
protected virtual SDL_AppResult Init()
|
||||
{
|
||||
SDL3.SDL_SetLogPriorities(SDL_LogPriority.SDL_LOG_PRIORITY_VERBOSE);
|
||||
SDL3.SDL_SetLogOutputFunction(&LogOutput, IntPtr.Zero);
|
||||
return CONTINUE;
|
||||
return SDL_AppResult.SDL_APP_CONTINUE;
|
||||
}
|
||||
|
||||
protected const int TERMINATE_ERROR = -1;
|
||||
protected const int CONTINUE = 0;
|
||||
protected const int TERMINATE_SUCCESS = 1;
|
||||
|
||||
protected virtual int Iterate()
|
||||
protected virtual SDL_AppResult Iterate()
|
||||
{
|
||||
Thread.Sleep(10);
|
||||
return CONTINUE;
|
||||
return SDL_AppResult.SDL_APP_CONTINUE;
|
||||
}
|
||||
|
||||
protected virtual int Event(SDL_Event e)
|
||||
protected virtual SDL_AppResult Event(SDL_Event e)
|
||||
{
|
||||
switch (e.Type)
|
||||
{
|
||||
case SDL_EventType.SDL_EVENT_QUIT:
|
||||
case SDL_EventType.SDL_EVENT_WINDOW_CLOSE_REQUESTED:
|
||||
case SDL_EventType.SDL_EVENT_TERMINATING:
|
||||
case SDL_EventType.SDL_EVENT_KEY_DOWN when e.key.keysym.sym == SDL_Keycode.SDLK_ESCAPE:
|
||||
return TERMINATE_SUCCESS;
|
||||
case SDL_EventType.SDL_EVENT_KEY_DOWN when e.key.key == SDL_Keycode.SDLK_ESCAPE:
|
||||
return SDL_AppResult.SDL_APP_SUCCESS;
|
||||
}
|
||||
|
||||
return CONTINUE;
|
||||
return SDL_AppResult.SDL_APP_CONTINUE;
|
||||
}
|
||||
|
||||
protected virtual void Quit()
|
||||
protected virtual void Quit(SDL_AppResult result)
|
||||
{
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly(CallConvs = [typeof(CallConvCdecl)])]
|
||||
private static void LogOutput(IntPtr userdata, SDL_LogCategory category, SDL_LogPriority priority, byte* message)
|
||||
private static void LogOutput(IntPtr userdata, int category, SDL_LogPriority priority, byte* message)
|
||||
{
|
||||
Console.WriteLine(SDL3.PtrToStringUTF8(message));
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly(CallConvs = [typeof(CallConvCdecl)])]
|
||||
private static int AppInit(IntPtr* appState, int argc, byte** argv)
|
||||
private static SDL_AppResult AppInit(IntPtr* appState, int argc, byte** argv)
|
||||
{
|
||||
IntPtr handle = (IntPtr)argv;
|
||||
*appState = handle;
|
||||
|
|
@ -73,35 +69,35 @@ namespace SDL.Tests
|
|||
if (objectHandle.GetTarget(out var target))
|
||||
return target.Init();
|
||||
|
||||
return TERMINATE_ERROR;
|
||||
return SDL_AppResult.SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly(CallConvs = [typeof(CallConvCdecl)])]
|
||||
private static int AppIterate(IntPtr appState)
|
||||
private static SDL_AppResult AppIterate(IntPtr appState)
|
||||
{
|
||||
var objectHandle = new ObjectHandle<MainCallbacksTest>(appState, true);
|
||||
if (objectHandle.GetTarget(out var target))
|
||||
return target.Iterate();
|
||||
|
||||
return TERMINATE_ERROR;
|
||||
return SDL_AppResult.SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly(CallConvs = [typeof(CallConvCdecl)])]
|
||||
private static int AppEvent(IntPtr appState, SDL_Event* e)
|
||||
private static SDL_AppResult AppEvent(IntPtr appState, SDL_Event* e)
|
||||
{
|
||||
var objectHandle = new ObjectHandle<MainCallbacksTest>(appState, true);
|
||||
if (objectHandle.GetTarget(out var target))
|
||||
return target.Event(*e);
|
||||
|
||||
return TERMINATE_ERROR;
|
||||
return SDL_AppResult.SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly(CallConvs = [typeof(CallConvCdecl)])]
|
||||
private static void AppQuit(IntPtr appState)
|
||||
private static void AppQuit(IntPtr appState, SDL_AppResult result)
|
||||
{
|
||||
using var objectHandle = new ObjectHandle<MainCallbacksTest>(appState, true);
|
||||
if (objectHandle.GetTarget(out var target))
|
||||
target.Quit();
|
||||
target.Quit(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ namespace SDL.Tests
|
|||
|
||||
public MyWindow()
|
||||
{
|
||||
if (SDL_InitSubSystem(init_flags) < 0)
|
||||
if (!SDL_InitSubSystem(init_flags))
|
||||
throw new InvalidOperationException($"failed to initialise SDL. Error: {SDL_GetError()}");
|
||||
|
||||
initSuccess = true;
|
||||
|
|
@ -29,7 +29,7 @@ namespace SDL.Tests
|
|||
|
||||
public void Setup()
|
||||
{
|
||||
SDL_SetGamepadEventsEnabled(SDL_bool.SDL_TRUE);
|
||||
SDL_SetGamepadEventsEnabled(true);
|
||||
SDL_SetEventFilter(&nativeFilter, objectHandle.Handle);
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
|
|
@ -37,7 +37,7 @@ namespace SDL.Tests
|
|||
}
|
||||
|
||||
[UnmanagedCallersOnly(CallConvs = new[] { typeof(CallConvCdecl) })]
|
||||
private static SDL_bool wndProc(IntPtr userdata, MSG* message)
|
||||
private static SDLBool wndProc(IntPtr userdata, MSG* message)
|
||||
{
|
||||
var handle = new ObjectHandle<MyWindow>(userdata);
|
||||
|
||||
|
|
@ -46,23 +46,23 @@ namespace SDL.Tests
|
|||
Console.WriteLine($"from {window}, message: {message->message}");
|
||||
}
|
||||
|
||||
return SDL_TRUE; // sample use of definition from SDL3 class, not SDL_bool enum
|
||||
return true;
|
||||
}
|
||||
|
||||
// ReSharper disable once UseCollectionExpression
|
||||
[UnmanagedCallersOnly(CallConvs = new[] { typeof(CallConvCdecl) })]
|
||||
private static int nativeFilter(IntPtr userdata, SDL_Event* e)
|
||||
private static SDLBool nativeFilter(IntPtr userdata, SDL_Event* e)
|
||||
{
|
||||
var handle = new ObjectHandle<MyWindow>(userdata);
|
||||
if (handle.GetTarget(out var window))
|
||||
return window.handleEventFromFilter(e);
|
||||
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
public Action<SDL_Event>? EventFilter;
|
||||
|
||||
private int handleEventFromFilter(SDL_Event* e)
|
||||
private bool handleEventFromFilter(SDL_Event* e)
|
||||
{
|
||||
switch (e->Type)
|
||||
{
|
||||
|
|
@ -76,12 +76,12 @@ namespace SDL.Tests
|
|||
break;
|
||||
}
|
||||
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void handleKeyFromFilter(SDL_KeyboardEvent e)
|
||||
{
|
||||
if (e.keysym.sym == SDL_Keycode.SDLK_f)
|
||||
if (e.key == SDL_Keycode.SDLK_F)
|
||||
{
|
||||
flash = true;
|
||||
}
|
||||
|
|
@ -102,27 +102,27 @@ namespace SDL.Tests
|
|||
break;
|
||||
|
||||
case SDL_EventType.SDL_EVENT_KEY_DOWN:
|
||||
switch (e.key.keysym.sym)
|
||||
switch (e.key.key)
|
||||
{
|
||||
case SDL_Keycode.SDLK_r:
|
||||
bool old = SDL_GetRelativeMouseMode() == SDL_bool.SDL_TRUE;
|
||||
SDL_SetRelativeMouseMode(old ? SDL_bool.SDL_FALSE : SDL_bool.SDL_TRUE);
|
||||
case SDL_Keycode.SDLK_R:
|
||||
bool old = SDL_GetWindowRelativeMouseMode(sdlWindowHandle);
|
||||
SDL_SetWindowRelativeMouseMode(sdlWindowHandle, !old);
|
||||
break;
|
||||
|
||||
case SDL_Keycode.SDLK_v:
|
||||
case SDL_Keycode.SDLK_V:
|
||||
string? text = SDL_GetClipboardText();
|
||||
Console.WriteLine($"clipboard: {text}");
|
||||
break;
|
||||
|
||||
case SDL_Keycode.SDLK_F10:
|
||||
SDL_SetWindowFullscreen(sdlWindowHandle, SDL_bool.SDL_FALSE);
|
||||
SDL_SetWindowFullscreen(sdlWindowHandle, false);
|
||||
break;
|
||||
|
||||
case SDL_Keycode.SDLK_F11:
|
||||
SDL_SetWindowFullscreen(sdlWindowHandle, SDL_bool.SDL_TRUE);
|
||||
SDL_SetWindowFullscreen(sdlWindowHandle, true);
|
||||
break;
|
||||
|
||||
case SDL_Keycode.SDLK_j:
|
||||
case SDL_Keycode.SDLK_J:
|
||||
{
|
||||
using var gamepads = SDL_GetGamepads();
|
||||
|
||||
|
|
@ -147,17 +147,21 @@ namespace SDL.Tests
|
|||
}
|
||||
|
||||
case SDL_Keycode.SDLK_F1:
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(sdlWindowHandle);
|
||||
break;
|
||||
|
||||
case SDL_Keycode.SDLK_F2:
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(sdlWindowHandle);
|
||||
break;
|
||||
|
||||
case SDL_Keycode.SDLK_m:
|
||||
SDL_Keymod mod = e.key.keysym.mod;
|
||||
case SDL_Keycode.SDLK_M:
|
||||
SDL_Keymod mod = e.key.mod;
|
||||
Console.WriteLine(mod);
|
||||
break;
|
||||
|
||||
case SDL_Keycode.SDLK_E:
|
||||
Console.WriteLine(SDL_GetEventDescription(e));
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
@ -170,14 +174,8 @@ namespace SDL.Tests
|
|||
Console.WriteLine($"gamepad added: {e.gdevice.which}");
|
||||
break;
|
||||
|
||||
case SDL_EventType.SDL_EVENT_WINDOW_PEN_ENTER:
|
||||
SDL_PenCapabilityInfo info;
|
||||
var cap = (SDL_PEN_CAPABILITIES)SDL_GetPenCapabilities((SDL_PenID)e.window.data1, &info);
|
||||
|
||||
if (cap.HasFlag(SDL_PEN_CAPABILITIES.SDL_PEN_AXIS_XTILT_MASK))
|
||||
Console.WriteLine("has pen xtilt axis");
|
||||
|
||||
Console.WriteLine(info.max_tilt);
|
||||
case SDL_EventType.SDL_EVENT_PEN_PROXIMITY_IN:
|
||||
Console.WriteLine($"pen proximity in: {e.pproximity.which}");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,6 +3,9 @@
|
|||
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using static SDL.SDL3_image;
|
||||
using static SDL.SDL3_ttf;
|
||||
using static SDL.SDL3_mixer;
|
||||
using static SDL.SDL3;
|
||||
|
||||
namespace SDL.Tests
|
||||
|
|
@ -14,6 +17,9 @@ namespace SDL.Tests
|
|||
if (OperatingSystem.IsWindows())
|
||||
Console.OutputEncoding = Encoding.UTF8;
|
||||
|
||||
Console.WriteLine($"false is represented as {SDL_OutOfMemory()} (expected 0x{SDLBool.FALSE_VALUE:x2})");
|
||||
Console.WriteLine($"true is represented as {SDL_ClearError()} (expected 0x{SDLBool.TRUE_VALUE:x2})");
|
||||
|
||||
SDL_SetHint(SDL_HINT_WINDOWS_CLOSE_ON_ALT_F4, "null byte \0 in string"u8);
|
||||
Debug.Assert(SDL_GetHint(SDL_HINT_WINDOWS_CLOSE_ON_ALT_F4) == "null byte ");
|
||||
|
||||
|
|
@ -22,13 +28,16 @@ namespace SDL.Tests
|
|||
|
||||
using (var window = new MyWindow())
|
||||
{
|
||||
Console.WriteLine($"SDL revision: {SDL_GetRevision()}");
|
||||
// Check if satellite libraries exist.
|
||||
Console.WriteLine($"SDL revision: {SDL_GetRevision()}, IMG {IMG_Version()}, TTF {TTF_Version()}, Mixer {MIX_Version()}");
|
||||
|
||||
printDisplays();
|
||||
|
||||
window.Setup();
|
||||
window.Create();
|
||||
|
||||
printWindows();
|
||||
|
||||
const SDL_Keymod state = SDL_Keymod.SDL_KMOD_CAPS | SDL_Keymod.SDL_KMOD_ALT;
|
||||
SDL_SetModState(state);
|
||||
Debug.Assert(SDL_GetModState() == state);
|
||||
|
|
@ -61,5 +70,17 @@ namespace SDL.Tests
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static unsafe void printWindows()
|
||||
{
|
||||
using var windows = SDL_GetWindows();
|
||||
if (windows == null)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < windows.Count; i++)
|
||||
{
|
||||
Console.WriteLine($"Window {i} title: {SDL_GetWindowTitle(windows[i])}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,6 +10,10 @@
|
|||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="NuGet">
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0"/>
|
||||
<PackageReference Include="NUnit" Version="3.13.3"/>
|
||||
|
|
@ -18,6 +22,16 @@
|
|||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SDL3-CS\SDL3-CS.csproj"/>
|
||||
<ProjectReference Include="..\SDL3_image-CS\SDL3_image-CS.csproj"/>
|
||||
<ProjectReference Include="..\SDL3_ttf-CS\SDL3_ttf-CS.csproj"/>
|
||||
<ProjectReference Include="..\SDL3_mixer-CS\SDL3_mixer-CS.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="..\External\SDL_image\test\sample.png" Condition="Exists('..\External\SDL_image\test\sample.png')">
|
||||
<Link>sample.png</Link>
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
|
|
|||
|
|
@ -24,12 +24,12 @@ namespace SDL.Tests
|
|||
[Test]
|
||||
public unsafe void TestClipboardData()
|
||||
{
|
||||
int ret = SDL3.SDL_SetClipboardData(&dataCallback, &cleanupCallback, IntPtr.Zero, "test/one", "test/two");
|
||||
Assert.That(ret, Is.EqualTo(0), SDL3.SDL_GetError);
|
||||
var ret = SDL3.SDL_SetClipboardData(&dataCallback, &cleanupCallback, IntPtr.Zero, "test/one", "test/two");
|
||||
Assert.That(ret, SDL3.SDL_GetError);
|
||||
|
||||
Assert.That(SDL3.SDL_HasClipboardData("test/one"), Is.EqualTo(SDL_bool.SDL_TRUE));
|
||||
Assert.That(SDL3.SDL_HasClipboardData("test/two"), Is.EqualTo(SDL_bool.SDL_TRUE));
|
||||
Assert.That(SDL3.SDL_HasClipboardData("test/three"), Is.EqualTo(SDL_bool.SDL_FALSE));
|
||||
Assert.That(SDL3.SDL_HasClipboardData("test/one"));
|
||||
Assert.That(SDL3.SDL_HasClipboardData("test/two"));
|
||||
Assert.That(!SDL3.SDL_HasClipboardData("test/three"));
|
||||
|
||||
UIntPtr size;
|
||||
IntPtr data = SDL3.SDL_GetClipboardData("test/one", &size);
|
||||
|
|
@ -46,13 +46,13 @@ namespace SDL.Tests
|
|||
}
|
||||
|
||||
ret = SDL3.SDL_ClearClipboardData();
|
||||
Assert.That(ret, Is.EqualTo(0), SDL3.SDL_GetError);
|
||||
Assert.That(ret, SDL3.SDL_GetError);
|
||||
|
||||
Assert.That(cleanups, Is.EqualTo(1));
|
||||
|
||||
Assert.That(SDL3.SDL_HasClipboardData("test/one"), Is.EqualTo(SDL_bool.SDL_FALSE));
|
||||
Assert.That(SDL3.SDL_HasClipboardData("test/two"), Is.EqualTo(SDL_bool.SDL_FALSE));
|
||||
Assert.That(SDL3.SDL_HasClipboardData("test/three"), Is.EqualTo(SDL_bool.SDL_FALSE));
|
||||
Assert.That(!SDL3.SDL_HasClipboardData("test/one"));
|
||||
Assert.That(!SDL3.SDL_HasClipboardData("test/two"));
|
||||
Assert.That(!SDL3.SDL_HasClipboardData("test/three"));
|
||||
|
||||
data = SDL3.SDL_GetClipboardData("test/two", &size);
|
||||
|
||||
|
|
|
|||
|
|
@ -0,0 +1,25 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace SDL.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestError
|
||||
{
|
||||
[Test]
|
||||
public void TestUnsupported()
|
||||
{
|
||||
Assert.That((bool)SDL3.SDL_Unsupported(), Is.False);
|
||||
Assert.That(SDL3.SDL_GetError(), Is.EqualTo("That operation is not supported"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestInvalidParam()
|
||||
{
|
||||
Assert.That((bool)SDL3.SDL_InvalidParamError("test"), Is.False);
|
||||
Assert.That(SDL3.SDL_GetError(), Is.EqualTo("Parameter 'test' is invalid"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using static SDL.SDL3_image;
|
||||
using static SDL.SDL3;
|
||||
|
||||
namespace SDL.Tests
|
||||
{
|
||||
public unsafe class TestImage
|
||||
{
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
SDL_Init(0);
|
||||
|
||||
try
|
||||
{
|
||||
Assert.That(IMG_Version(), Is.EqualTo(SDL_IMAGE_VERSION));
|
||||
|
||||
Assume.That("sample.png", Does.Exist);
|
||||
var image = IMG_Load("sample.png");
|
||||
|
||||
try
|
||||
{
|
||||
Assert.That(image != null, SDL_GetError);
|
||||
Assert.That(image->w, Is.EqualTo(23));
|
||||
Assert.That(image->h, Is.EqualTo(42));
|
||||
}
|
||||
finally
|
||||
{
|
||||
SDL_DestroySurface(image);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
SDL_Quit();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,44 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace SDL.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestInterface
|
||||
{
|
||||
[Test]
|
||||
public unsafe void TestIOInterface()
|
||||
{
|
||||
SDL_IOStreamInterface iface;
|
||||
|
||||
SDL3.SDL_INIT_INTERFACE(out iface);
|
||||
|
||||
Assert.That(iface.version, Is.EqualTo(sizeof(SDL_IOStreamInterface)));
|
||||
Assert.That(iface.size == null);
|
||||
Assert.That(iface.seek == null);
|
||||
Assert.That(iface.read == null);
|
||||
Assert.That(iface.write == null);
|
||||
Assert.That(iface.flush == null);
|
||||
Assert.That(iface.close == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public unsafe void TestIOInterfaceManual()
|
||||
{
|
||||
SDL_IOStreamInterface iface = new SDL_IOStreamInterface
|
||||
{
|
||||
version = (uint)sizeof(SDL_IOStreamInterface),
|
||||
};
|
||||
|
||||
Assert.That(iface.version, Is.EqualTo(sizeof(SDL_IOStreamInterface)));
|
||||
Assert.That(iface.size == null);
|
||||
Assert.That(iface.seek == null);
|
||||
Assert.That(iface.read == null);
|
||||
Assert.That(iface.write == null);
|
||||
Assert.That(iface.flush == null);
|
||||
Assert.That(iface.close == null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using static SDL.SDL3_mixer;
|
||||
using static SDL.SDL3;
|
||||
|
||||
namespace SDL.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestMixer
|
||||
{
|
||||
[Test]
|
||||
public unsafe void TestBasic()
|
||||
{
|
||||
SDL_Init(0);
|
||||
|
||||
bool init = MIX_Init();
|
||||
|
||||
try
|
||||
{
|
||||
Assert.That(init, Is.True, SDL_GetError);
|
||||
Assert.That(MIX_Version(), Is.EqualTo(SDL_MIXER_VERSION));
|
||||
|
||||
Assume.That(MIX_GetNumAudioDecoders() > 0);
|
||||
string? name = MIX_GetAudioDecoder(0);
|
||||
Assert.That(name, Is.Not.Null, SDL_GetError);
|
||||
|
||||
Assume.That(@"C:\Windows\Media\Windows Logon.wav", Does.Exist);
|
||||
var decoder = MIX_CreateAudioDecoder(@"C:\Windows\Media\Windows Logon.wav", 0);
|
||||
Assert.That(decoder != null, SDL_GetError);
|
||||
MIX_DestroyAudioDecoder(decoder);
|
||||
}
|
||||
finally
|
||||
{
|
||||
MIX_Quit();
|
||||
SDL_Quit();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,21 +2,22 @@
|
|||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Drawing;
|
||||
using NUnit.Framework;
|
||||
using static SDL.SDL3;
|
||||
|
||||
namespace SDL.Tests
|
||||
{
|
||||
[Explicit("Uses an interactive window.")]
|
||||
public unsafe class TestPositionalInputVisualisation : MainCallbacksTest
|
||||
{
|
||||
private SDL_Window* window;
|
||||
private SDL_Renderer* renderer;
|
||||
|
||||
protected override int Init()
|
||||
protected override SDL_AppResult Init()
|
||||
{
|
||||
// decouple pen, mouse and touch events
|
||||
SDL_SetHint(SDL_HINT_MOUSE_TOUCH_EVENTS, "0");
|
||||
SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
|
||||
SDL_SetHint(SDL_HINT_PEN_NOT_MOUSE, "2");
|
||||
|
||||
SDL_Init(SDL_InitFlags.SDL_INIT_VIDEO);
|
||||
|
||||
|
|
@ -48,7 +49,7 @@ namespace SDL.Tests
|
|||
SDL_RenderFillRect(renderer, &r);
|
||||
}
|
||||
|
||||
protected override int Iterate()
|
||||
protected override SDL_AppResult Iterate()
|
||||
{
|
||||
const float gray = 0.1f;
|
||||
SDL_SetRenderDrawColorFloat(renderer, gray, gray, gray, 1.0f);
|
||||
|
|
@ -86,7 +87,7 @@ namespace SDL.Tests
|
|||
return base.Iterate();
|
||||
}
|
||||
|
||||
protected override int Event(SDL_Event e)
|
||||
protected override SDL_AppResult Event(SDL_Event e)
|
||||
{
|
||||
SDL_ConvertEventToRenderCoordinates(renderer, &e);
|
||||
|
||||
|
|
@ -114,18 +115,18 @@ namespace SDL.Tests
|
|||
break;
|
||||
|
||||
case SDL_EventType.SDL_EVENT_KEY_DOWN:
|
||||
switch (e.key.keysym.sym)
|
||||
switch (e.key.key)
|
||||
{
|
||||
case SDL_Keycode.SDLK_r:
|
||||
SDL_SetRelativeMouseMode(SDL_GetRelativeMouseMode() == SDL_bool.SDL_TRUE ? SDL_bool.SDL_FALSE : SDL_bool.SDL_TRUE);
|
||||
case SDL_Keycode.SDLK_R:
|
||||
SDL_SetWindowRelativeMouseMode(window, !SDL_GetWindowRelativeMouseMode(window));
|
||||
break;
|
||||
|
||||
case SDL_Keycode.SDLK_f:
|
||||
SDL_SetWindowFullscreen(window, SDL_bool.SDL_TRUE);
|
||||
case SDL_Keycode.SDLK_F:
|
||||
SDL_SetWindowFullscreen(window, true);
|
||||
break;
|
||||
|
||||
case SDL_Keycode.SDLK_w:
|
||||
SDL_SetWindowFullscreen(window, SDL_bool.SDL_FALSE);
|
||||
case SDL_Keycode.SDLK_W:
|
||||
SDL_SetWindowFullscreen(window, false);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -0,0 +1,117 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace SDL.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSDLArray
|
||||
{
|
||||
private static unsafe T* CopyToSdl<T>(T[] array)
|
||||
where T : unmanaged
|
||||
{
|
||||
UIntPtr size = (UIntPtr)(Marshal.SizeOf<T>() * array.Length);
|
||||
IntPtr target = SDL3.SDL_malloc(size);
|
||||
|
||||
fixed (T* source = array)
|
||||
{
|
||||
SDL3.SDL_memcpy(target, (IntPtr)source, size);
|
||||
}
|
||||
|
||||
return (T*)target;
|
||||
}
|
||||
|
||||
private static unsafe T** CopyToSdl<T>(T*[] array)
|
||||
where T : unmanaged
|
||||
{
|
||||
UIntPtr size = (UIntPtr)(sizeof(IntPtr) * array.Length);
|
||||
IntPtr target = SDL3.SDL_malloc(size);
|
||||
|
||||
fixed (T** source = array)
|
||||
{
|
||||
SDL3.SDL_memcpy(target, (IntPtr)source, size);
|
||||
}
|
||||
|
||||
return (T**)target;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public unsafe void TestArrayEnumerator()
|
||||
{
|
||||
int[] values = [10, 20, 30, 40];
|
||||
int* sdlMemory = CopyToSdl(values);
|
||||
|
||||
using var array = new SDLArray<int>(sdlMemory, values.Length);
|
||||
int index = 0;
|
||||
|
||||
foreach (int i in array)
|
||||
{
|
||||
Assert.AreEqual(values[index++], i);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public unsafe void TestConstOpaquePointerArrayEnumerator()
|
||||
{
|
||||
int a = 10, b = 20, c = 30, d = 40;
|
||||
int*[] values = [&a, &b, &c, &d];
|
||||
int** sdlMemory = null;
|
||||
|
||||
// Const pointer arrays are not freed automatically. Since the
|
||||
// unit test owns the memory, this must be done at the end of the
|
||||
// test.
|
||||
|
||||
try
|
||||
{
|
||||
sdlMemory = CopyToSdl(values);
|
||||
|
||||
var array = new SDLConstOpaquePointerArray<int>(sdlMemory, values.Length);
|
||||
int index = 0;
|
||||
|
||||
foreach (int* i in array)
|
||||
{
|
||||
Assert.AreEqual((IntPtr)values[index++], (IntPtr)i);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (sdlMemory != null)
|
||||
SDL3.SDL_free(sdlMemory);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public unsafe void TestOpaquePointerArrayEnumerator()
|
||||
{
|
||||
int a = 10, b = 20, c = 30, d = 40;
|
||||
int*[] values = [&a, &b, &c, &d];
|
||||
int** sdlMemory = CopyToSdl(values);
|
||||
|
||||
using var array = new SDLOpaquePointerArray<int>(sdlMemory, values.Length);
|
||||
int index = 0;
|
||||
|
||||
foreach (int* i in array)
|
||||
{
|
||||
Assert.AreEqual((IntPtr)values[index++], (IntPtr)i);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public unsafe void TestPointerArrayEnumerator()
|
||||
{
|
||||
int a = 10, b = 20, c = 30, d = 40;
|
||||
int*[] values = [&a, &b, &c, &d];
|
||||
int** memory = CopyToSdl(values);
|
||||
|
||||
using var array = new SDLPointerArray<int>(memory, values.Length);
|
||||
int index = 0;
|
||||
|
||||
foreach (int i in array)
|
||||
{
|
||||
Assert.AreEqual(*values[index++], i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,60 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace SDL.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSDLBool
|
||||
{
|
||||
[Test]
|
||||
public void TestFalse()
|
||||
{
|
||||
Assert.That((bool)SDL3.SDL_OutOfMemory(), Is.EqualTo(false));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTrue()
|
||||
{
|
||||
Assert.That((bool)SDL3.SDL_ClearError(), Is.EqualTo(true));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStoreLoad([Values] bool value)
|
||||
{
|
||||
var props = SDL3.SDL_CreateProperties();
|
||||
Assume.That(props, Is.Not.EqualTo(0));
|
||||
|
||||
bool ret = SDL3.SDL_SetBooleanProperty(props, "test", value);
|
||||
Assume.That(ret, Is.EqualTo(true));
|
||||
|
||||
Assert.That((bool)SDL3.SDL_GetBooleanProperty(props, "test", !value), Is.EqualTo(value));
|
||||
|
||||
SDL3.SDL_DestroyProperties(props);
|
||||
}
|
||||
|
||||
public static IEnumerable BoolCases()
|
||||
{
|
||||
SDLBool[] values = [new SDLBool(4), true, false];
|
||||
|
||||
foreach (var x in values)
|
||||
{
|
||||
foreach (var y in values)
|
||||
{
|
||||
yield return new object[] { x, y };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[TestCaseSource(typeof(TestSDLBool), nameof(BoolCases))]
|
||||
public void TestEquals(SDLBool first, SDLBool second)
|
||||
{
|
||||
Assert.That((SDLBool)(bool)first, Is.EqualTo(first));
|
||||
|
||||
Assert.That(first.Equals(second), Is.EqualTo((bool)first == (bool)second));
|
||||
Assert.That(first == second, Is.EqualTo((bool)first == (bool)second));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,44 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using static SDL.SDL3_ttf;
|
||||
using static SDL.SDL3;
|
||||
|
||||
namespace SDL.Tests
|
||||
{
|
||||
public unsafe class TestTTF
|
||||
{
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
SDL_Init(0);
|
||||
|
||||
bool init = TTF_Init();
|
||||
|
||||
try
|
||||
{
|
||||
Assert.That(init, Is.True, SDL_GetError);
|
||||
Assert.That(TTF_Version(), Is.EqualTo(SDL_TTF_VERSION));
|
||||
|
||||
Assume.That(@"C:\Windows\Fonts\times.ttf", Does.Exist);
|
||||
var font = TTF_OpenFont(@"C:\Windows\Fonts\times.ttf", 12f);
|
||||
|
||||
try
|
||||
{
|
||||
Assert.That(font != null, SDL_GetError);
|
||||
Assert.That(TTF_GetFontFamilyName(font), Is.EqualTo("Times New Roman"));
|
||||
}
|
||||
finally
|
||||
{
|
||||
TTF_CloseFont(font);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
TTF_Quit();
|
||||
SDL_Quit();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using static SDL.SDL3;
|
||||
|
||||
namespace SDL.Tests
|
||||
{
|
||||
[Explicit("Uses an interactive tray icon.")]
|
||||
public unsafe class TestTray : TrayTest
|
||||
{
|
||||
private volatile bool running;
|
||||
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
var checkbox = SDL_InsertTrayEntryAt(RootMenu, -1, "Check box?", SDL_TrayEntryFlags.SDL_TRAYENTRY_CHECKBOX);
|
||||
Assert.That(checkbox != null, SDL_GetError);
|
||||
SetCallback(checkbox, () => Console.WriteLine("Checkbox was toggled."));
|
||||
|
||||
var separator = SDL_InsertTrayEntryAt(RootMenu, -1, (byte*)null, 0);
|
||||
Assert.That(separator != null, SDL_GetError);
|
||||
|
||||
var exit = SDL_InsertTrayEntryAt(RootMenu, -1, "Exit tray", SDL_TrayEntryFlags.SDL_TRAYENTRY_BUTTON);
|
||||
Assert.That(exit != null, SDL_GetError);
|
||||
SetCallback(exit, () => running = false);
|
||||
|
||||
var entries = SDL_GetTrayEntries(RootMenu);
|
||||
Assert.That(entries, Is.Not.Null, SDL_GetError);
|
||||
Assert.That(entries!.Count, Is.EqualTo(3));
|
||||
|
||||
for (int i = 0; i < entries.Count; i++)
|
||||
Console.WriteLine($"{i}. {SDL_GetTrayEntryLabel(entries[i]) ?? "<null>"}");
|
||||
|
||||
running = true;
|
||||
|
||||
while (running)
|
||||
{
|
||||
SDL_PumpEvents();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,52 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace SDL.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public abstract unsafe class TrayTest
|
||||
{
|
||||
private SDL_Tray* tray;
|
||||
protected SDL_TrayMenu* RootMenu { get; private set; }
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
{
|
||||
Assert.That(SDL3.SDL_Init(SDL_InitFlags.SDL_INIT_VIDEO), SDL3.SDL_GetError);
|
||||
tray = SDL3.SDL_CreateTray(null, "Test tray");
|
||||
Assert.That(tray != null, SDL3.SDL_GetError);
|
||||
RootMenu = SDL3.SDL_CreateTrayMenu(tray);
|
||||
Assert.That(RootMenu != null, SDL3.SDL_GetError);
|
||||
}
|
||||
|
||||
protected static void SetCallback(SDL_TrayEntry* entry, Action callback)
|
||||
{
|
||||
var objectHandle = new ObjectHandle<Action>(callback, GCHandleType.Normal);
|
||||
SDL3.SDL_SetTrayEntryCallback(entry, &nativeOnSelect, objectHandle.Handle); // this is leaking object handles, fine for tests
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly(CallConvs = [typeof(CallConvCdecl)])]
|
||||
private static void nativeOnSelect(IntPtr userdata, SDL_TrayEntry* entry)
|
||||
{
|
||||
var objectHandle = new ObjectHandle<Action>(userdata, true);
|
||||
|
||||
if (objectHandle.GetTarget(out var action))
|
||||
action();
|
||||
else
|
||||
Assert.Fail("Accessing disposed object handle.");
|
||||
}
|
||||
|
||||
[TearDown]
|
||||
public void TearDown()
|
||||
{
|
||||
if (tray != null)
|
||||
SDL3.SDL_DestroyTray(tray);
|
||||
|
||||
SDL3.SDL_Quit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,10 +2,13 @@
|
|||
"solution": {
|
||||
"path": "SDL3-CS.sln",
|
||||
"projects": [
|
||||
"SDL3-CS\\SDL3-CS.csproj",
|
||||
"SDL3-CS.SourceGeneration\\SDL3-CS.SourceGeneration.csproj",
|
||||
"SDL3-CS.Tests.iOS\\SDL3-CS.Tests.iOS.csproj",
|
||||
"SDL3-CS.Tests\\SDL3-CS.Tests.csproj",
|
||||
"SDL3-CS.Tests.iOS\\SDL3-CS.Tests.iOS.csproj"
|
||||
"SDL3-CS\\SDL3-CS.csproj",
|
||||
"SDL3_image-CS\\SDL3_image-CS.csproj",
|
||||
"SDL3_mixer-CS\\SDL3_mixer-CS.csproj",
|
||||
"SDL3_ttf-CS\\SDL3_ttf-CS.csproj"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
24
SDL3-CS.sln
24
SDL3-CS.sln
|
|
@ -19,14 +19,18 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SDL3-CS.SourceGeneration",
|
|||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SDL3-CS.Tests", "SDL3-CS.Tests\SDL3-CS.Tests.csproj", "{CF980481-8227-4BED-970E-6433C83F64CB}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SDL3-CS.Android", "SDL3-CS.Android\SDL3-CS.Android.csproj", "{CA28F49C-D0BE-47D6-9E82-7A0B8C380B8B}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SDL3-CS.Tests.Android", "SDL3-CS.Tests.Android\SDL3-CS.Tests.Android.csproj", "{E8469DA5-E437-4287-9E2A-8B8F4DC21C1A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SDL3-CS.Tests.iOS", "SDL3-CS.Tests.iOS\SDL3-CS.Tests.iOS.csproj", "{CCDD11EE-D552-4925-8B68-351AC9317589}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SDL3-CS.Tests.Desktop", "SDL3-CS.Tests.Desktop\SDL3-CS.Tests.Desktop.csproj", "{7E8D719A-5B69-43B7-A9D5-385B6FE7F411}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SDL3_ttf-CS", "SDL3_ttf-CS\SDL3_ttf-CS.csproj", "{8E37EB82-ACC4-4656-A6E5-DB298AE72066}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SDL3_image-CS", "SDL3_image-CS\SDL3_image-CS.csproj", "{A0D6FC5F-BA26-4298-ABF0-234D2481E323}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SDL3_mixer-CS", "SDL3_mixer-CS\SDL3_mixer-CS.csproj", "{421748C4-B51F-4B00-9637-566DBFD96E02}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
|
|
@ -45,10 +49,6 @@ Global
|
|||
{CF980481-8227-4BED-970E-6433C83F64CB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CF980481-8227-4BED-970E-6433C83F64CB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CF980481-8227-4BED-970E-6433C83F64CB}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CA28F49C-D0BE-47D6-9E82-7A0B8C380B8B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CA28F49C-D0BE-47D6-9E82-7A0B8C380B8B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CA28F49C-D0BE-47D6-9E82-7A0B8C380B8B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CA28F49C-D0BE-47D6-9E82-7A0B8C380B8B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E8469DA5-E437-4287-9E2A-8B8F4DC21C1A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E8469DA5-E437-4287-9E2A-8B8F4DC21C1A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E8469DA5-E437-4287-9E2A-8B8F4DC21C1A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
|
|
@ -61,6 +61,18 @@ Global
|
|||
{7E8D719A-5B69-43B7-A9D5-385B6FE7F411}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7E8D719A-5B69-43B7-A9D5-385B6FE7F411}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7E8D719A-5B69-43B7-A9D5-385B6FE7F411}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8E37EB82-ACC4-4656-A6E5-DB298AE72066}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8E37EB82-ACC4-4656-A6E5-DB298AE72066}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8E37EB82-ACC4-4656-A6E5-DB298AE72066}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8E37EB82-ACC4-4656-A6E5-DB298AE72066}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A0D6FC5F-BA26-4298-ABF0-234D2481E323}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A0D6FC5F-BA26-4298-ABF0-234D2481E323}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A0D6FC5F-BA26-4298-ABF0-234D2481E323}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A0D6FC5F-BA26-4298-ABF0-234D2481E323}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{421748C4-B51F-4B00-9637-566DBFD96E02}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{421748C4-B51F-4B00-9637-566DBFD96E02}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{421748C4-B51F-4B00-9637-566DBFD96E02}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{421748C4-B51F-4B00-9637-566DBFD96E02}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
|||
|
|
@ -785,5 +785,6 @@ See the LICENCE file in the repository root for full licence text.
|
|||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpKeepExistingMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpPlaceEmbeddedOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpUseContinuousIndentInsideBracesMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002EMemberReordering_002EMigrations_002ECSharpFileLayoutPatternRemoveIsAttributeUpgrade/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateBlankLinesAroundFieldToBlankLinesAroundProperty/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EPredefinedNamingRulesToUserRulesUpgrade/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
Binary file not shown.
|
|
@ -0,0 +1,29 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
|
||||
// https://github.com/JetBrains/JetBrains.Annotations/blob/988289d09aad925b22a5321c075a735cb9597e59/src/Annotations.cs
|
||||
namespace JetBrains.Annotations
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Parameter)]
|
||||
internal sealed class MustDisposeResourceAttribute : Attribute
|
||||
{
|
||||
public MustDisposeResourceAttribute()
|
||||
{
|
||||
Value = true;
|
||||
}
|
||||
|
||||
public MustDisposeResourceAttribute(bool value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// When set to <c>false</c>, disposing of the resource is not obligatory.
|
||||
/// The main use-case for explicit <c>[MustDisposeResource(false)]</c> annotation
|
||||
/// is to loosen the annotation for inheritors.
|
||||
/// </summary>
|
||||
public bool Value { get; }
|
||||
}
|
||||
}
|
||||
|
|
@ -4,3 +4,8 @@
|
|||
using System.Runtime.CompilerServices;
|
||||
|
||||
[assembly: InternalsVisibleTo("SDL3-CS.Tests")]
|
||||
|
||||
// Allow access to internal CodeGen members (e.g. NativeTypeNameAttribute, etc.) for SDL sister projects:
|
||||
[assembly: InternalsVisibleTo("SDL3_ttf-CS")]
|
||||
[assembly: InternalsVisibleTo("SDL3_image-CS")]
|
||||
[assembly: InternalsVisibleTo("SDL3_mixer-CS")]
|
||||
|
|
|
|||
|
|
@ -1,52 +0,0 @@
|
|||
diff --git a/include/SDL3/SDL.h b/include/SDL3/SDL.h
|
||||
index 6cda579f7..bc2952a4e 100644
|
||||
--- a/include/SDL3/SDL.h
|
||||
+++ b/include/SDL3/SDL.h
|
||||
@@ -28,6 +28,8 @@
|
||||
#ifndef SDL_h_
|
||||
#define SDL_h_
|
||||
|
||||
+#error Don't build with enum type changes
|
||||
+
|
||||
#include <SDL3/SDL_stdinc.h>
|
||||
#include <SDL3/SDL_assert.h>
|
||||
#include <SDL3/SDL_atomic.h>
|
||||
diff --git a/include/SDL3/SDL_log.h b/include/SDL3/SDL_log.h
|
||||
index 3ded311ff..42760135f 100644
|
||||
--- a/include/SDL3/SDL_log.h
|
||||
+++ b/include/SDL3/SDL_log.h
|
||||
@@ -372,7 +372,7 @@ extern DECLSPEC void SDLCALL SDL_LogMessageV(int category,
|
||||
*
|
||||
* \since This datatype is available since SDL 3.0.0.
|
||||
*/
|
||||
-typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message);
|
||||
+typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, SDL_LogCategory category, SDL_LogPriority priority, const char *message);
|
||||
|
||||
/**
|
||||
* Get the current log output function.
|
||||
diff --git a/include/SDL3/SDL_stdinc.h b/include/SDL3/SDL_stdinc.h
|
||||
index 00a54a139..847b50ecb 100644
|
||||
--- a/include/SDL3/SDL_stdinc.h
|
||||
+++ b/include/SDL3/SDL_stdinc.h
|
||||
@@ -146,7 +146,7 @@ void *alloca(size_t);
|
||||
*
|
||||
* \sa SDL_bool
|
||||
*/
|
||||
-#define SDL_FALSE 0
|
||||
+#define SDL_FALSE (SDL_bool)0
|
||||
|
||||
/**
|
||||
* A boolean true.
|
||||
@@ -155,7 +155,7 @@ void *alloca(size_t);
|
||||
*
|
||||
* \sa SDL_bool
|
||||
*/
|
||||
-#define SDL_TRUE 1
|
||||
+#define SDL_TRUE (SDL_bool)1
|
||||
|
||||
/**
|
||||
* A boolean type: true or false.
|
||||
|
||||
base-commit: 0429f5d6a36fc35b551bcc2acd4a40c2db6dab82
|
||||
--
|
||||
2.40.0.windows.1
|
||||
|
|
@ -1,11 +1,14 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<RootNamespace>SDL</RootNamespace>
|
||||
<TargetFrameworks Condition=" '$(CI_DONT_TARGET_ANDROID)' != '1' ">net8.0;net8.0-android</TargetFrameworks>
|
||||
<TargetFramework Condition=" '$(CI_DONT_TARGET_ANDROID)' == '1' ">net8.0</TargetFramework>
|
||||
<SupportedOSPlatformVersion>21</SupportedOSPlatformVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<NoWarn>$(NoWarn);SYSLIB1054;CA1401</NoWarn>
|
||||
<DefineConstants>$(DefineConstants);JETBRAINS_ANNOTATIONS</DefineConstants>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="NuGet">
|
||||
|
|
@ -14,18 +17,30 @@
|
|||
<Copyright>Copyright (c) 2024 ppy Pty Ltd</Copyright>
|
||||
<Product>ppy.SDL3-CS</Product>
|
||||
<PackageId>ppy.SDL3-CS</PackageId>
|
||||
<PackageTags>SDL;SDL3;SDL3-CS</PackageTags>
|
||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<PackageProjectUrl>https://github.com/ppy/SDL3-CS</PackageProjectUrl>
|
||||
<PackageReadmeFile>README_nuget.md</PackageReadmeFile>
|
||||
<RepositoryUrl>https://github.com/ppy/SDL3-CS</RepositoryUrl>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\README_nuget.md" Pack="true" PackagePath="\"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SDL3-CS.SourceGeneration\SDL3-CS.SourceGeneration.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="JetBrains.Annotations" Version="2023.3.0" />
|
||||
<PackageReference Include="libclang" Version="17.0.4">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
|
||||
<PackageReference Include="libClangSharp" Version="17.0.4">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
@ -65,10 +80,27 @@
|
|||
<PackagePath>runtimes/linux-arm/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\ios\**\*">
|
||||
<PackagePath>runtimes/ios/native</PackagePath>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\ios\SDL3.xcframework\**\*">
|
||||
<PackagePath>runtimes/ios/native/SDL3.xcframework</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\android\armeabi-v7a\libSDL3.so">
|
||||
<PackagePath>runtimes/android-arm/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\android\arm64-v8a\libSDL3.so">
|
||||
<PackagePath>runtimes/android-arm64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\android\x86_64\libSDL3.so">
|
||||
<PackagePath>runtimes/android-x64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\android\x86\libSDL3.so">
|
||||
<PackagePath>runtimes/android-x86/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<EmbeddedJar Include="Jars\SDL3AndroidBridge.jar"/>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
|
|
|||
|
|
@ -0,0 +1,119 @@
|
|||
/*
|
||||
<auto-generated/>
|
||||
C# bindings for Simple DirectMedia Layer.
|
||||
Original copyright notice of input files:
|
||||
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SDL
|
||||
{
|
||||
public partial struct SDL_AsyncIO
|
||||
{
|
||||
}
|
||||
|
||||
public enum SDL_AsyncIOTaskType
|
||||
{
|
||||
SDL_ASYNCIO_TASK_READ,
|
||||
SDL_ASYNCIO_TASK_WRITE,
|
||||
SDL_ASYNCIO_TASK_CLOSE,
|
||||
}
|
||||
|
||||
public enum SDL_AsyncIOResult
|
||||
{
|
||||
SDL_ASYNCIO_COMPLETE,
|
||||
SDL_ASYNCIO_FAILURE,
|
||||
SDL_ASYNCIO_CANCELED,
|
||||
}
|
||||
|
||||
public unsafe partial struct SDL_AsyncIOOutcome
|
||||
{
|
||||
public SDL_AsyncIO* asyncio;
|
||||
|
||||
public SDL_AsyncIOTaskType type;
|
||||
|
||||
public SDL_AsyncIOResult result;
|
||||
|
||||
[NativeTypeName("void*")]
|
||||
public IntPtr buffer;
|
||||
|
||||
[NativeTypeName("Uint64")]
|
||||
public ulong offset;
|
||||
|
||||
[NativeTypeName("Uint64")]
|
||||
public ulong bytes_requested;
|
||||
|
||||
[NativeTypeName("Uint64")]
|
||||
public ulong bytes_transferred;
|
||||
|
||||
[NativeTypeName("void*")]
|
||||
public IntPtr userdata;
|
||||
}
|
||||
|
||||
public partial struct SDL_AsyncIOQueue
|
||||
{
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_AsyncIO* SDL_AsyncIOFromFile([NativeTypeName("const char *")] byte* file, [NativeTypeName("const char *")] byte* mode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Sint64")]
|
||||
public static extern long SDL_GetAsyncIOSize(SDL_AsyncIO* asyncio);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadAsyncIO(SDL_AsyncIO* asyncio, [NativeTypeName("void*")] IntPtr ptr, [NativeTypeName("Uint64")] ulong offset, [NativeTypeName("Uint64")] ulong size, SDL_AsyncIOQueue* queue, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteAsyncIO(SDL_AsyncIO* asyncio, [NativeTypeName("void*")] IntPtr ptr, [NativeTypeName("Uint64")] ulong offset, [NativeTypeName("Uint64")] ulong size, SDL_AsyncIOQueue* queue, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CloseAsyncIO(SDL_AsyncIO* asyncio, [NativeTypeName("bool")] SDLBool flush, SDL_AsyncIOQueue* queue, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_AsyncIOQueue* SDL_CreateAsyncIOQueue();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DestroyAsyncIOQueue(SDL_AsyncIOQueue* queue);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetAsyncIOResult(SDL_AsyncIOQueue* queue, SDL_AsyncIOOutcome* outcome);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WaitAsyncIOResult(SDL_AsyncIOQueue* queue, SDL_AsyncIOOutcome* outcome, [NativeTypeName("Sint32")] int timeoutMS);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_SignalAsyncIOQueue(SDL_AsyncIOQueue* queue);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_LoadFileAsync([NativeTypeName("const char *")] byte* file, SDL_AsyncIOQueue* queue, [NativeTypeName("void*")] IntPtr userdata);
|
||||
}
|
||||
}
|
||||
|
|
@ -33,10 +33,17 @@ namespace SDL
|
|||
public int value;
|
||||
}
|
||||
|
||||
public partial struct SDL_AtomicU32
|
||||
{
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint value;
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_TryLockSpinlock([NativeTypeName("SDL_SpinLock *")] int* @lock);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_TryLockSpinlock([NativeTypeName("SDL_SpinLock *")] int* @lock);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_LockSpinlock([NativeTypeName("SDL_SpinLock *")] int* @lock);
|
||||
|
|
@ -51,26 +58,44 @@ namespace SDL
|
|||
public static extern void SDL_MemoryBarrierAcquireFunction();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_AtomicCompareAndSwap(SDL_AtomicInt* a, int oldval, int newval);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CompareAndSwapAtomicInt(SDL_AtomicInt* a, int oldval, int newval);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_AtomicSet(SDL_AtomicInt* a, int v);
|
||||
public static extern int SDL_SetAtomicInt(SDL_AtomicInt* a, int v);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_AtomicGet(SDL_AtomicInt* a);
|
||||
public static extern int SDL_GetAtomicInt(SDL_AtomicInt* a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_AtomicAdd(SDL_AtomicInt* a, int v);
|
||||
public static extern int SDL_AddAtomicInt(SDL_AtomicInt* a, int v);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_AtomicCompareAndSwapPointer([NativeTypeName("void **")] IntPtr* a, [NativeTypeName("void*")] IntPtr oldval, [NativeTypeName("void*")] IntPtr newval);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CompareAndSwapAtomicU32(SDL_AtomicU32* a, [NativeTypeName("Uint32")] uint oldval, [NativeTypeName("Uint32")] uint newval);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_SetAtomicU32(SDL_AtomicU32* a, [NativeTypeName("Uint32")] uint v);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_GetAtomicU32(SDL_AtomicU32* a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_AddAtomicU32(SDL_AtomicU32* a, int v);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CompareAndSwapAtomicPointer([NativeTypeName("void **")] IntPtr* a, [NativeTypeName("void*")] IntPtr oldval, [NativeTypeName("void*")] IntPtr newval);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_AtomicSetPtr([NativeTypeName("void **")] IntPtr* a, [NativeTypeName("void*")] IntPtr v);
|
||||
public static extern IntPtr SDL_SetAtomicPointer([NativeTypeName("void **")] IntPtr* a, [NativeTypeName("void*")] IntPtr v);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_AtomicGetPtr([NativeTypeName("void **")] IntPtr* a);
|
||||
public static extern IntPtr SDL_GetAtomicPointer([NativeTypeName("void **")] IntPtr* a);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,6 +28,19 @@ using System.Runtime.InteropServices;
|
|||
|
||||
namespace SDL
|
||||
{
|
||||
public enum SDL_AudioFormat : uint
|
||||
{
|
||||
SDL_AUDIO_UNKNOWN = 0x0000U,
|
||||
SDL_AUDIO_U8 = 0x0008U,
|
||||
SDL_AUDIO_S8 = 0x8008U,
|
||||
SDL_AUDIO_S16LE = 0x8010U,
|
||||
SDL_AUDIO_S16BE = 0x9010U,
|
||||
SDL_AUDIO_S32LE = 0x8020U,
|
||||
SDL_AUDIO_S32BE = 0x9020U,
|
||||
SDL_AUDIO_F32LE = 0x8120U,
|
||||
SDL_AUDIO_F32BE = 0x9120U,
|
||||
}
|
||||
|
||||
public partial struct SDL_AudioSpec
|
||||
{
|
||||
public SDL_AudioFormat format;
|
||||
|
|
@ -55,41 +68,65 @@ namespace SDL
|
|||
public static extern byte* Unsafe_SDL_GetCurrentAudioDriver();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_AudioDeviceID* SDL_GetAudioOutputDevices(int* count);
|
||||
public static extern SDL_AudioDeviceID* SDL_GetAudioPlaybackDevices(int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_AudioDeviceID* SDL_GetAudioCaptureDevices(int* count);
|
||||
public static extern SDL_AudioDeviceID* SDL_GetAudioRecordingDevices(int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAudioDeviceName", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetAudioDeviceName(SDL_AudioDeviceID devid);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetAudioDeviceFormat(SDL_AudioDeviceID devid, SDL_AudioSpec* spec, int* sample_frames);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetAudioDeviceFormat(SDL_AudioDeviceID devid, SDL_AudioSpec* spec, int* sample_frames);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int* SDL_GetAudioDeviceChannelMap(SDL_AudioDeviceID devid, int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_AudioDeviceID SDL_OpenAudioDevice(SDL_AudioDeviceID devid, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* spec);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_PauseAudioDevice(SDL_AudioDeviceID dev);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_IsAudioDevicePhysical(SDL_AudioDeviceID devid);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ResumeAudioDevice(SDL_AudioDeviceID dev);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_IsAudioDevicePlayback(SDL_AudioDeviceID devid);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_AudioDevicePaused(SDL_AudioDeviceID dev);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_PauseAudioDevice(SDL_AudioDeviceID devid);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ResumeAudioDevice(SDL_AudioDeviceID devid);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_AudioDevicePaused(SDL_AudioDeviceID devid);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern float SDL_GetAudioDeviceGain(SDL_AudioDeviceID devid);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetAudioDeviceGain(SDL_AudioDeviceID devid, float gain);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_CloseAudioDevice(SDL_AudioDeviceID devid);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_BindAudioStreams(SDL_AudioDeviceID devid, SDL_AudioStream** streams, int num_streams);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_BindAudioStreams(SDL_AudioDeviceID devid, [NativeTypeName("SDL_AudioStream *const *")] SDL_AudioStream** streams, int num_streams);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_BindAudioStream(SDL_AudioDeviceID devid, SDL_AudioStream* stream);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_BindAudioStream(SDL_AudioDeviceID devid, SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_UnbindAudioStreams(SDL_AudioStream** streams, int num_streams);
|
||||
public static extern void SDL_UnbindAudioStreams([NativeTypeName("SDL_AudioStream *const *")] SDL_AudioStream** streams, int num_streams);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_UnbindAudioStream(SDL_AudioStream* stream);
|
||||
|
|
@ -104,19 +141,52 @@ namespace SDL
|
|||
public static extern SDL_PropertiesID SDL_GetAudioStreamProperties(SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetAudioStreamFormat(SDL_AudioStream* stream, SDL_AudioSpec* src_spec, SDL_AudioSpec* dst_spec);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetAudioStreamFormat(SDL_AudioStream* stream, SDL_AudioSpec* src_spec, SDL_AudioSpec* dst_spec);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetAudioStreamFormat(SDL_AudioStream* stream, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* src_spec, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* dst_spec);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetAudioStreamFormat(SDL_AudioStream* stream, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* src_spec, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* dst_spec);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern float SDL_GetAudioStreamFrequencyRatio(SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetAudioStreamFrequencyRatio(SDL_AudioStream* stream, float ratio);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetAudioStreamFrequencyRatio(SDL_AudioStream* stream, float ratio);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_PutAudioStreamData(SDL_AudioStream* stream, [NativeTypeName("const void *")] IntPtr buf, int len);
|
||||
public static extern float SDL_GetAudioStreamGain(SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetAudioStreamGain(SDL_AudioStream* stream, float gain);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int* SDL_GetAudioStreamInputChannelMap(SDL_AudioStream* stream, int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int* SDL_GetAudioStreamOutputChannelMap(SDL_AudioStream* stream, int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetAudioStreamInputChannelMap(SDL_AudioStream* stream, [NativeTypeName("const int *")] int* chmap, int count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetAudioStreamOutputChannelMap(SDL_AudioStream* stream, [NativeTypeName("const int *")] int* chmap, int count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_PutAudioStreamData(SDL_AudioStream* stream, [NativeTypeName("const void *")] IntPtr buf, int len);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_PutAudioStreamDataNoCopy(SDL_AudioStream* stream, [NativeTypeName("const void *")] IntPtr buf, int len, [NativeTypeName("SDL_AudioStreamDataCompleteCallback")] delegate* unmanaged[Cdecl]<IntPtr, IntPtr, int, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_PutAudioStreamPlanarData(SDL_AudioStream* stream, [NativeTypeName("const void *const *")] IntPtr* channel_buffers, int num_channels, int num_samples);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetAudioStreamData(SDL_AudioStream* stream, [NativeTypeName("void*")] IntPtr buf, int len);
|
||||
|
|
@ -128,22 +198,40 @@ namespace SDL
|
|||
public static extern int SDL_GetAudioStreamQueued(SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_FlushAudioStream(SDL_AudioStream* stream);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_FlushAudioStream(SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ClearAudioStream(SDL_AudioStream* stream);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ClearAudioStream(SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_LockAudioStream(SDL_AudioStream* stream);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_PauseAudioStreamDevice(SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_UnlockAudioStream(SDL_AudioStream* stream);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ResumeAudioStreamDevice(SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetAudioStreamGetCallback(SDL_AudioStream* stream, [NativeTypeName("SDL_AudioStreamCallback")] delegate* unmanaged[Cdecl]<IntPtr, SDL_AudioStream*, int, int, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_AudioStreamDevicePaused(SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetAudioStreamPutCallback(SDL_AudioStream* stream, [NativeTypeName("SDL_AudioStreamCallback")] delegate* unmanaged[Cdecl]<IntPtr, SDL_AudioStream*, int, int, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_LockAudioStream(SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_UnlockAudioStream(SDL_AudioStream* stream);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetAudioStreamGetCallback(SDL_AudioStream* stream, [NativeTypeName("SDL_AudioStreamCallback")] delegate* unmanaged[Cdecl]<IntPtr, SDL_AudioStream*, int, int, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetAudioStreamPutCallback(SDL_AudioStream* stream, [NativeTypeName("SDL_AudioStreamCallback")] delegate* unmanaged[Cdecl]<IntPtr, SDL_AudioStream*, int, int, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DestroyAudioStream(SDL_AudioStream* stream);
|
||||
|
|
@ -152,47 +240,32 @@ namespace SDL
|
|||
public static extern SDL_AudioStream* SDL_OpenAudioDeviceStream(SDL_AudioDeviceID devid, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* spec, [NativeTypeName("SDL_AudioStreamCallback")] delegate* unmanaged[Cdecl]<IntPtr, SDL_AudioStream*, int, int, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetAudioPostmixCallback(SDL_AudioDeviceID devid, [NativeTypeName("SDL_AudioPostmixCallback")] delegate* unmanaged[Cdecl]<IntPtr, SDL_AudioSpec*, float*, int, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetAudioPostmixCallback(SDL_AudioDeviceID devid, [NativeTypeName("SDL_AudioPostmixCallback")] delegate* unmanaged[Cdecl]<IntPtr, SDL_AudioSpec*, float*, int, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_LoadWAV_IO(SDL_IOStream* src, SDL_bool closeio, SDL_AudioSpec* spec, [NativeTypeName("Uint8 **")] byte** audio_buf, [NativeTypeName("Uint32 *")] uint* audio_len);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_LoadWAV_IO(SDL_IOStream* src, [NativeTypeName("bool")] SDLBool closeio, SDL_AudioSpec* spec, [NativeTypeName("Uint8 **")] byte** audio_buf, [NativeTypeName("Uint32 *")] uint* audio_len);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_LoadWAV([NativeTypeName("const char *")] byte* path, SDL_AudioSpec* spec, [NativeTypeName("Uint8 **")] byte** audio_buf, [NativeTypeName("Uint32 *")] uint* audio_len);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_LoadWAV([NativeTypeName("const char *")] byte* path, SDL_AudioSpec* spec, [NativeTypeName("Uint8 **")] byte** audio_buf, [NativeTypeName("Uint32 *")] uint* audio_len);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_MixAudio([NativeTypeName("Uint8 *")] byte* dst, [NativeTypeName("const Uint8 *")] byte* src, SDL_AudioFormat format, [NativeTypeName("Uint32")] uint len, float volume);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_MixAudio([NativeTypeName("Uint8 *")] byte* dst, [NativeTypeName("const Uint8 *")] byte* src, SDL_AudioFormat format, [NativeTypeName("Uint32")] uint len, float volume);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ConvertAudioSamples([NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* src_spec, [NativeTypeName("const Uint8 *")] byte* src_data, int src_len, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* dst_spec, [NativeTypeName("Uint8 **")] byte** dst_data, int* dst_len);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ConvertAudioSamples([NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* src_spec, [NativeTypeName("const Uint8 *")] byte* src_data, int src_len, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* dst_spec, [NativeTypeName("Uint8 **")] byte** dst_data, int* dst_len);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAudioFormatName", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetAudioFormatName(SDL_AudioFormat format);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetSilenceValueForFormat(SDL_AudioFormat format);
|
||||
|
||||
[NativeTypeName("#define SDL_AUDIO_U8 0x0008u")]
|
||||
public const uint SDL_AUDIO_U8 = 0x0008U;
|
||||
|
||||
[NativeTypeName("#define SDL_AUDIO_S8 0x8008u")]
|
||||
public const uint SDL_AUDIO_S8 = 0x8008U;
|
||||
|
||||
[NativeTypeName("#define SDL_AUDIO_S16LE 0x8010u")]
|
||||
public const uint SDL_AUDIO_S16LE = 0x8010U;
|
||||
|
||||
[NativeTypeName("#define SDL_AUDIO_S16BE 0x9010u")]
|
||||
public const uint SDL_AUDIO_S16BE = 0x9010U;
|
||||
|
||||
[NativeTypeName("#define SDL_AUDIO_S32LE 0x8020u")]
|
||||
public const uint SDL_AUDIO_S32LE = 0x8020U;
|
||||
|
||||
[NativeTypeName("#define SDL_AUDIO_S32BE 0x9020u")]
|
||||
public const uint SDL_AUDIO_S32BE = 0x9020U;
|
||||
|
||||
[NativeTypeName("#define SDL_AUDIO_F32LE 0x8120u")]
|
||||
public const uint SDL_AUDIO_F32LE = 0x8120U;
|
||||
|
||||
[NativeTypeName("#define SDL_AUDIO_F32BE 0x9120u")]
|
||||
public const uint SDL_AUDIO_F32BE = 0x9120U;
|
||||
|
||||
[NativeTypeName("#define SDL_AUDIO_MASK_BITSIZE (0xFFu)")]
|
||||
public const uint SDL_AUDIO_MASK_BITSIZE = (0xFFU);
|
||||
|
||||
|
|
@ -205,10 +278,13 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_AUDIO_MASK_SIGNED (1u<<15)")]
|
||||
public const uint SDL_AUDIO_MASK_SIGNED = (1U << 15);
|
||||
|
||||
[NativeTypeName("#define SDL_AUDIO_DEVICE_DEFAULT_OUTPUT ((SDL_AudioDeviceID) 0xFFFFFFFF)")]
|
||||
public const SDL_AudioDeviceID SDL_AUDIO_DEVICE_DEFAULT_OUTPUT = ((SDL_AudioDeviceID)(0xFFFFFFFF));
|
||||
[NativeTypeName("#define SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK ((SDL_AudioDeviceID) 0xFFFFFFFFu)")]
|
||||
public const SDL_AudioDeviceID SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK = ((SDL_AudioDeviceID)(0xFFFFFFFFU));
|
||||
|
||||
[NativeTypeName("#define SDL_AUDIO_DEVICE_DEFAULT_CAPTURE ((SDL_AudioDeviceID) 0xFFFFFFFE)")]
|
||||
public const SDL_AudioDeviceID SDL_AUDIO_DEVICE_DEFAULT_CAPTURE = ((SDL_AudioDeviceID)(0xFFFFFFFE));
|
||||
[NativeTypeName("#define SDL_AUDIO_DEVICE_DEFAULT_RECORDING ((SDL_AudioDeviceID) 0xFFFFFFFEu)")]
|
||||
public const SDL_AudioDeviceID SDL_AUDIO_DEVICE_DEFAULT_RECORDING = ((SDL_AudioDeviceID)(0xFFFFFFFEU));
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_AUDIOSTREAM_AUTO_CLEANUP_BOOLEAN \"SDL.audiostream.auto_cleanup\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_AUDIOSTREAM_AUTO_CLEANUP_BOOLEAN => "SDL.audiostream.auto_cleanup"u8;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -61,9 +61,15 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_BLENDMODE_BLEND 0x00000001u")]
|
||||
public const uint SDL_BLENDMODE_BLEND = 0x00000001U;
|
||||
|
||||
[NativeTypeName("#define SDL_BLENDMODE_BLEND_PREMULTIPLIED 0x00000010u")]
|
||||
public const uint SDL_BLENDMODE_BLEND_PREMULTIPLIED = 0x00000010U;
|
||||
|
||||
[NativeTypeName("#define SDL_BLENDMODE_ADD 0x00000002u")]
|
||||
public const uint SDL_BLENDMODE_ADD = 0x00000002U;
|
||||
|
||||
[NativeTypeName("#define SDL_BLENDMODE_ADD_PREMULTIPLIED 0x00000020u")]
|
||||
public const uint SDL_BLENDMODE_ADD_PREMULTIPLIED = 0x00000020U;
|
||||
|
||||
[NativeTypeName("#define SDL_BLENDMODE_MOD 0x00000004u")]
|
||||
public const uint SDL_BLENDMODE_MOD = 0x00000004U;
|
||||
|
||||
|
|
|
|||
|
|
@ -33,15 +33,17 @@ namespace SDL
|
|||
|
||||
public partial struct SDL_CameraSpec
|
||||
{
|
||||
public SDL_PixelFormatEnum format;
|
||||
public SDL_PixelFormat format;
|
||||
|
||||
public SDL_Colorspace colorspace;
|
||||
|
||||
public int width;
|
||||
|
||||
public int height;
|
||||
|
||||
public int interval_numerator;
|
||||
public int framerate_numerator;
|
||||
|
||||
public int interval_denominator;
|
||||
public int framerate_denominator;
|
||||
}
|
||||
|
||||
public enum SDL_CameraPosition
|
||||
|
|
@ -51,6 +53,13 @@ namespace SDL
|
|||
SDL_CAMERA_POSITION_BACK_FACING,
|
||||
}
|
||||
|
||||
public enum SDL_CameraPermissionState
|
||||
{
|
||||
SDL_CAMERA_PERMISSION_STATE_DENIED = -1,
|
||||
SDL_CAMERA_PERMISSION_STATE_PENDING,
|
||||
SDL_CAMERA_PERMISSION_STATE_APPROVED,
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
|
|
@ -65,38 +74,39 @@ namespace SDL
|
|||
public static extern byte* Unsafe_SDL_GetCurrentCameraDriver();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_CameraDeviceID* SDL_GetCameraDevices(int* count);
|
||||
public static extern SDL_CameraID* SDL_GetCameras(int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_CameraSpec* SDL_GetCameraDeviceSupportedFormats(SDL_CameraDeviceID devid, int* count);
|
||||
public static extern SDL_CameraSpec** SDL_GetCameraSupportedFormats(SDL_CameraID instance_id, int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetCameraDeviceName", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_GetCameraDeviceName(SDL_CameraDeviceID instance_id);
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetCameraName", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetCameraName(SDL_CameraID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_CameraPosition SDL_GetCameraDevicePosition(SDL_CameraDeviceID instance_id);
|
||||
public static extern SDL_CameraPosition SDL_GetCameraPosition(SDL_CameraID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Camera* SDL_OpenCameraDevice(SDL_CameraDeviceID instance_id, [NativeTypeName("const SDL_CameraSpec *")] SDL_CameraSpec* spec);
|
||||
public static extern SDL_Camera* SDL_OpenCamera(SDL_CameraID instance_id, [NativeTypeName("const SDL_CameraSpec *")] SDL_CameraSpec* spec);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetCameraPermissionState(SDL_Camera* camera);
|
||||
public static extern SDL_CameraPermissionState SDL_GetCameraPermissionState(SDL_Camera* camera);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_CameraDeviceID SDL_GetCameraInstanceID(SDL_Camera* camera);
|
||||
public static extern SDL_CameraID SDL_GetCameraID(SDL_Camera* camera);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PropertiesID SDL_GetCameraProperties(SDL_Camera* camera);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetCameraFormat(SDL_Camera* camera, SDL_CameraSpec* spec);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetCameraFormat(SDL_Camera* camera, SDL_CameraSpec* spec);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_AcquireCameraFrame(SDL_Camera* camera, [NativeTypeName("Uint64 *")] ulong* timestampNS);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ReleaseCameraFrame(SDL_Camera* camera, SDL_Surface* frame);
|
||||
public static extern void SDL_ReleaseCameraFrame(SDL_Camera* camera, SDL_Surface* frame);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_CloseCamera(SDL_Camera* camera);
|
||||
|
|
|
|||
|
|
@ -31,36 +31,47 @@ namespace SDL
|
|||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetClipboardText([NativeTypeName("const char *")] byte* text);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetClipboardText([NativeTypeName("const char *")] byte* text);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetClipboardText", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_GetClipboardText();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasClipboardText();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasClipboardText();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetPrimarySelectionText([NativeTypeName("const char *")] byte* text);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetPrimarySelectionText([NativeTypeName("const char *")] byte* text);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetPrimarySelectionText", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_GetPrimarySelectionText();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasPrimarySelectionText();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasPrimarySelectionText();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetClipboardData([NativeTypeName("SDL_ClipboardDataCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, nuint*, IntPtr> callback, [NativeTypeName("SDL_ClipboardCleanupCallback")] delegate* unmanaged[Cdecl]<IntPtr, void> cleanup, [NativeTypeName("void*")] IntPtr userdata, [NativeTypeName("const char **")] byte** mime_types, [NativeTypeName("size_t")] nuint num_mime_types);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetClipboardData([NativeTypeName("SDL_ClipboardDataCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, nuint*, IntPtr> callback, [NativeTypeName("SDL_ClipboardCleanupCallback")] delegate* unmanaged[Cdecl]<IntPtr, void> cleanup, [NativeTypeName("void*")] IntPtr userdata, [NativeTypeName("const char **")] byte** mime_types, [NativeTypeName("size_t")] nuint num_mime_types);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ClearClipboardData();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ClearClipboardData();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_GetClipboardData([NativeTypeName("const char *")] byte* mime_type, [NativeTypeName("size_t *")] nuint* size);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasClipboardData([NativeTypeName("const char *")] byte* mime_type);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasClipboardData([NativeTypeName("const char *")] byte* mime_type);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("char **")]
|
||||
public static extern byte** SDL_GetClipboardMimeTypes([NativeTypeName("size_t *")] nuint* num_mime_types);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -30,52 +30,66 @@ namespace SDL
|
|||
public static partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetCPUCount();
|
||||
public static extern int SDL_GetNumLogicalCPUCores();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetCPUCacheLineSize();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasAltiVec();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasAltiVec();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasMMX();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasMMX();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasSSE();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasSSE();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasSSE2();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasSSE2();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasSSE3();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasSSE3();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasSSE41();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasSSE41();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasSSE42();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasSSE42();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasAVX();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasAVX();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasAVX2();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasAVX2();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasAVX512F();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasAVX512F();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasARMSIMD();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasARMSIMD();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasNEON();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasNEON();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasLSX();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasLSX();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasLASX();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasLASX();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetSystemRAM();
|
||||
|
|
@ -84,6 +98,9 @@ namespace SDL
|
|||
[return: NativeTypeName("size_t")]
|
||||
public static extern nuint SDL_GetSIMDAlignment();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetSystemPageSize();
|
||||
|
||||
[NativeTypeName("#define SDL_CACHELINE_SIZE 128")]
|
||||
public const int SDL_CACHELINE_SIZE = 128;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,15 +37,49 @@ namespace SDL
|
|||
public byte* pattern;
|
||||
}
|
||||
|
||||
public enum SDL_FileDialogType
|
||||
{
|
||||
SDL_FILEDIALOG_OPENFILE,
|
||||
SDL_FILEDIALOG_SAVEFILE,
|
||||
SDL_FILEDIALOG_OPENFOLDER,
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_ShowOpenFileDialog([NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte**, int, void> callback, [NativeTypeName("void*")] IntPtr userdata, SDL_Window* window, [NativeTypeName("const SDL_DialogFileFilter *")] SDL_DialogFileFilter* filters, [NativeTypeName("const char *")] byte* default_location, SDL_bool allow_many);
|
||||
public static extern void SDL_ShowOpenFileDialog([NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte**, int, void> callback, [NativeTypeName("void*")] IntPtr userdata, SDL_Window* window, [NativeTypeName("const SDL_DialogFileFilter *")] SDL_DialogFileFilter* filters, int nfilters, [NativeTypeName("const char *")] byte* default_location, [NativeTypeName("bool")] SDLBool allow_many);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_ShowSaveFileDialog([NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte**, int, void> callback, [NativeTypeName("void*")] IntPtr userdata, SDL_Window* window, [NativeTypeName("const SDL_DialogFileFilter *")] SDL_DialogFileFilter* filters, [NativeTypeName("const char *")] byte* default_location);
|
||||
public static extern void SDL_ShowSaveFileDialog([NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte**, int, void> callback, [NativeTypeName("void*")] IntPtr userdata, SDL_Window* window, [NativeTypeName("const SDL_DialogFileFilter *")] SDL_DialogFileFilter* filters, int nfilters, [NativeTypeName("const char *")] byte* default_location);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_ShowOpenFolderDialog([NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte**, int, void> callback, [NativeTypeName("void*")] IntPtr userdata, SDL_Window* window, [NativeTypeName("const char *")] byte* default_location, SDL_bool allow_many);
|
||||
public static extern void SDL_ShowOpenFolderDialog([NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte**, int, void> callback, [NativeTypeName("void*")] IntPtr userdata, SDL_Window* window, [NativeTypeName("const char *")] byte* default_location, [NativeTypeName("bool")] SDLBool allow_many);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_ShowFileDialogWithProperties(SDL_FileDialogType type, [NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte**, int, void> callback, [NativeTypeName("void*")] IntPtr userdata, SDL_PropertiesID props);
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_FILE_DIALOG_FILTERS_POINTER \"SDL.filedialog.filters\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_FILE_DIALOG_FILTERS_POINTER => "SDL.filedialog.filters"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER \"SDL.filedialog.nfilters\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER => "SDL.filedialog.nfilters"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_FILE_DIALOG_WINDOW_POINTER \"SDL.filedialog.window\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_FILE_DIALOG_WINDOW_POINTER => "SDL.filedialog.window"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_FILE_DIALOG_LOCATION_STRING \"SDL.filedialog.location\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_FILE_DIALOG_LOCATION_STRING => "SDL.filedialog.location"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_FILE_DIALOG_MANY_BOOLEAN \"SDL.filedialog.many\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_FILE_DIALOG_MANY_BOOLEAN => "SDL.filedialog.many"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_FILE_DIALOG_TITLE_STRING \"SDL.filedialog.title\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_FILE_DIALOG_TITLE_STRING => "SDL.filedialog.title"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_FILE_DIALOG_ACCEPT_STRING \"SDL.filedialog.accept\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_FILE_DIALOG_ACCEPT_STRING => "SDL.filedialog.accept"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_FILE_DIALOG_CANCEL_STRING \"SDL.filedialog.cancel\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_FILE_DIALOG_CANCEL_STRING => "SDL.filedialog.cancel"u8;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -30,16 +30,23 @@ namespace SDL
|
|||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetError([NativeTypeName("const char *")] byte* fmt, __arglist);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetError([NativeTypeName("const char *")] byte* fmt, __arglist);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_OutOfMemory();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetErrorV([NativeTypeName("const char *")] byte* fmt, [NativeTypeName("va_list")] byte* ap);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_OutOfMemory();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetError", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetError();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ClearError();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ClearError();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -45,16 +45,19 @@ namespace SDL
|
|||
SDL_EVENT_DISPLAY_ADDED,
|
||||
SDL_EVENT_DISPLAY_REMOVED,
|
||||
SDL_EVENT_DISPLAY_MOVED,
|
||||
SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED,
|
||||
SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED,
|
||||
SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED,
|
||||
SDL_EVENT_DISPLAY_HDR_STATE_CHANGED,
|
||||
SDL_EVENT_DISPLAY_USABLE_BOUNDS_CHANGED,
|
||||
SDL_EVENT_DISPLAY_FIRST = SDL_EVENT_DISPLAY_ORIENTATION,
|
||||
SDL_EVENT_DISPLAY_LAST = SDL_EVENT_DISPLAY_HDR_STATE_CHANGED,
|
||||
SDL_EVENT_DISPLAY_LAST = SDL_EVENT_DISPLAY_USABLE_BOUNDS_CHANGED,
|
||||
SDL_EVENT_WINDOW_SHOWN = 0x202,
|
||||
SDL_EVENT_WINDOW_HIDDEN,
|
||||
SDL_EVENT_WINDOW_EXPOSED,
|
||||
SDL_EVENT_WINDOW_MOVED,
|
||||
SDL_EVENT_WINDOW_RESIZED,
|
||||
SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED,
|
||||
SDL_EVENT_WINDOW_METAL_VIEW_RESIZED,
|
||||
SDL_EVENT_WINDOW_MINIMIZED,
|
||||
SDL_EVENT_WINDOW_MAXIMIZED,
|
||||
SDL_EVENT_WINDOW_RESTORED,
|
||||
|
|
@ -63,19 +66,18 @@ namespace SDL
|
|||
SDL_EVENT_WINDOW_FOCUS_GAINED,
|
||||
SDL_EVENT_WINDOW_FOCUS_LOST,
|
||||
SDL_EVENT_WINDOW_CLOSE_REQUESTED,
|
||||
SDL_EVENT_WINDOW_TAKE_FOCUS,
|
||||
SDL_EVENT_WINDOW_HIT_TEST,
|
||||
SDL_EVENT_WINDOW_ICCPROF_CHANGED,
|
||||
SDL_EVENT_WINDOW_DISPLAY_CHANGED,
|
||||
SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED,
|
||||
SDL_EVENT_WINDOW_SAFE_AREA_CHANGED,
|
||||
SDL_EVENT_WINDOW_OCCLUDED,
|
||||
SDL_EVENT_WINDOW_ENTER_FULLSCREEN,
|
||||
SDL_EVENT_WINDOW_LEAVE_FULLSCREEN,
|
||||
SDL_EVENT_WINDOW_DESTROYED,
|
||||
SDL_EVENT_WINDOW_PEN_ENTER,
|
||||
SDL_EVENT_WINDOW_PEN_LEAVE,
|
||||
SDL_EVENT_WINDOW_HDR_STATE_CHANGED,
|
||||
SDL_EVENT_WINDOW_FIRST = SDL_EVENT_WINDOW_SHOWN,
|
||||
SDL_EVENT_WINDOW_LAST = SDL_EVENT_WINDOW_PEN_LEAVE,
|
||||
SDL_EVENT_WINDOW_LAST = SDL_EVENT_WINDOW_HDR_STATE_CHANGED,
|
||||
SDL_EVENT_KEY_DOWN = 0x300,
|
||||
SDL_EVENT_KEY_UP,
|
||||
SDL_EVENT_TEXT_EDITING,
|
||||
|
|
@ -83,6 +85,9 @@ namespace SDL
|
|||
SDL_EVENT_KEYMAP_CHANGED,
|
||||
SDL_EVENT_KEYBOARD_ADDED,
|
||||
SDL_EVENT_KEYBOARD_REMOVED,
|
||||
SDL_EVENT_TEXT_EDITING_CANDIDATES,
|
||||
SDL_EVENT_SCREEN_KEYBOARD_SHOWN,
|
||||
SDL_EVENT_SCREEN_KEYBOARD_HIDDEN,
|
||||
SDL_EVENT_MOUSE_MOTION = 0x400,
|
||||
SDL_EVENT_MOUSE_BUTTON_DOWN,
|
||||
SDL_EVENT_MOUSE_BUTTON_UP,
|
||||
|
|
@ -113,6 +118,10 @@ namespace SDL
|
|||
SDL_EVENT_FINGER_DOWN = 0x700,
|
||||
SDL_EVENT_FINGER_UP,
|
||||
SDL_EVENT_FINGER_MOTION,
|
||||
SDL_EVENT_FINGER_CANCELED,
|
||||
SDL_EVENT_PINCH_BEGIN = 0x710,
|
||||
SDL_EVENT_PINCH_UPDATE,
|
||||
SDL_EVENT_PINCH_END,
|
||||
SDL_EVENT_CLIPBOARD_UPDATE = 0x900,
|
||||
SDL_EVENT_DROP_FILE = 0x1000,
|
||||
SDL_EVENT_DROP_TEXT,
|
||||
|
|
@ -123,17 +132,25 @@ namespace SDL
|
|||
SDL_EVENT_AUDIO_DEVICE_REMOVED,
|
||||
SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED,
|
||||
SDL_EVENT_SENSOR_UPDATE = 0x1200,
|
||||
SDL_EVENT_PEN_DOWN = 0x1300,
|
||||
SDL_EVENT_PEN_PROXIMITY_IN = 0x1300,
|
||||
SDL_EVENT_PEN_PROXIMITY_OUT,
|
||||
SDL_EVENT_PEN_DOWN,
|
||||
SDL_EVENT_PEN_UP,
|
||||
SDL_EVENT_PEN_MOTION,
|
||||
SDL_EVENT_PEN_BUTTON_DOWN,
|
||||
SDL_EVENT_PEN_BUTTON_UP,
|
||||
SDL_EVENT_PEN_MOTION,
|
||||
SDL_EVENT_PEN_AXIS,
|
||||
SDL_EVENT_CAMERA_DEVICE_ADDED = 0x1400,
|
||||
SDL_EVENT_CAMERA_DEVICE_REMOVED,
|
||||
SDL_EVENT_CAMERA_DEVICE_APPROVED,
|
||||
SDL_EVENT_CAMERA_DEVICE_DENIED,
|
||||
SDL_EVENT_RENDER_TARGETS_RESET = 0x2000,
|
||||
SDL_EVENT_RENDER_DEVICE_RESET,
|
||||
SDL_EVENT_RENDER_DEVICE_LOST,
|
||||
SDL_EVENT_PRIVATE0 = 0x4000,
|
||||
SDL_EVENT_PRIVATE1,
|
||||
SDL_EVENT_PRIVATE2,
|
||||
SDL_EVENT_PRIVATE3,
|
||||
SDL_EVENT_POLL_SENTINEL = 0x7F00,
|
||||
SDL_EVENT_USER = 0x8000,
|
||||
SDL_EVENT_LAST = 0xFFFF,
|
||||
|
|
@ -166,6 +183,9 @@ namespace SDL
|
|||
|
||||
[NativeTypeName("Sint32")]
|
||||
public int data1;
|
||||
|
||||
[NativeTypeName("Sint32")]
|
||||
public int data2;
|
||||
}
|
||||
|
||||
public partial struct SDL_WindowEvent
|
||||
|
|
@ -214,19 +234,20 @@ namespace SDL
|
|||
|
||||
public SDL_KeyboardID which;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte state;
|
||||
public SDL_Scancode scancode;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte repeat;
|
||||
public SDL_Keycode key;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte padding2;
|
||||
public SDL_Keymod mod;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte padding3;
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort raw;
|
||||
|
||||
public SDL_Keysym keysym;
|
||||
[NativeTypeName("bool")]
|
||||
public SDLBool down;
|
||||
|
||||
[NativeTypeName("bool")]
|
||||
public SDLBool repeat;
|
||||
}
|
||||
|
||||
public unsafe partial struct SDL_TextEditingEvent
|
||||
|
|
@ -241,7 +262,7 @@ namespace SDL
|
|||
|
||||
public SDL_WindowID windowID;
|
||||
|
||||
[NativeTypeName("char *")]
|
||||
[NativeTypeName("const char *")]
|
||||
public byte* text;
|
||||
|
||||
[NativeTypeName("Sint32")]
|
||||
|
|
@ -251,6 +272,40 @@ namespace SDL
|
|||
public int length;
|
||||
}
|
||||
|
||||
public unsafe partial struct SDL_TextEditingCandidatesEvent
|
||||
{
|
||||
public SDL_EventType type;
|
||||
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint reserved;
|
||||
|
||||
[NativeTypeName("Uint64")]
|
||||
public ulong timestamp;
|
||||
|
||||
public SDL_WindowID windowID;
|
||||
|
||||
[NativeTypeName("const char *const *")]
|
||||
public byte** candidates;
|
||||
|
||||
[NativeTypeName("Sint32")]
|
||||
public int num_candidates;
|
||||
|
||||
[NativeTypeName("Sint32")]
|
||||
public int selected_candidate;
|
||||
|
||||
[NativeTypeName("bool")]
|
||||
public SDLBool horizontal;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte padding1;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte padding2;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte padding3;
|
||||
}
|
||||
|
||||
public unsafe partial struct SDL_TextInputEvent
|
||||
{
|
||||
public SDL_EventType type;
|
||||
|
|
@ -263,7 +318,7 @@ namespace SDL
|
|||
|
||||
public SDL_WindowID windowID;
|
||||
|
||||
[NativeTypeName("char *")]
|
||||
[NativeTypeName("const char *")]
|
||||
public byte* text;
|
||||
}
|
||||
|
||||
|
|
@ -294,8 +349,7 @@ namespace SDL
|
|||
|
||||
public SDL_MouseID which;
|
||||
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint state;
|
||||
public SDL_MouseButtonFlags state;
|
||||
|
||||
public float x;
|
||||
|
||||
|
|
@ -323,8 +377,8 @@ namespace SDL
|
|||
[NativeTypeName("Uint8")]
|
||||
public byte button;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte state;
|
||||
[NativeTypeName("bool")]
|
||||
public SDLBool down;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte clicks;
|
||||
|
|
@ -360,6 +414,12 @@ namespace SDL
|
|||
public float mouse_x;
|
||||
|
||||
public float mouse_y;
|
||||
|
||||
[NativeTypeName("Sint32")]
|
||||
public int integer_x;
|
||||
|
||||
[NativeTypeName("Sint32")]
|
||||
public int integer_y;
|
||||
}
|
||||
|
||||
public partial struct SDL_JoyAxisEvent
|
||||
|
|
@ -464,8 +524,8 @@ namespace SDL
|
|||
[NativeTypeName("Uint8")]
|
||||
public byte button;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte state;
|
||||
[NativeTypeName("bool")]
|
||||
public SDLBool down;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte padding1;
|
||||
|
|
@ -550,8 +610,8 @@ namespace SDL
|
|||
[NativeTypeName("Uint8")]
|
||||
public byte button;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte state;
|
||||
[NativeTypeName("bool")]
|
||||
public SDLBool down;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte padding1;
|
||||
|
|
@ -638,8 +698,8 @@ namespace SDL
|
|||
|
||||
public SDL_AudioDeviceID which;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte iscapture;
|
||||
[NativeTypeName("bool")]
|
||||
public SDLBool recording;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte padding1;
|
||||
|
|
@ -661,7 +721,20 @@ namespace SDL
|
|||
[NativeTypeName("Uint64")]
|
||||
public ulong timestamp;
|
||||
|
||||
public SDL_CameraDeviceID which;
|
||||
public SDL_CameraID which;
|
||||
}
|
||||
|
||||
public partial struct SDL_RenderEvent
|
||||
{
|
||||
public SDL_EventType type;
|
||||
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint reserved;
|
||||
|
||||
[NativeTypeName("Uint64")]
|
||||
public ulong timestamp;
|
||||
|
||||
public SDL_WindowID windowID;
|
||||
}
|
||||
|
||||
public partial struct SDL_TouchFingerEvent
|
||||
|
|
@ -691,7 +764,22 @@ namespace SDL
|
|||
public SDL_WindowID windowID;
|
||||
}
|
||||
|
||||
public partial struct SDL_PenTipEvent
|
||||
public partial struct SDL_PinchFingerEvent
|
||||
{
|
||||
public SDL_EventType type;
|
||||
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint reserved;
|
||||
|
||||
[NativeTypeName("Uint64")]
|
||||
public ulong timestamp;
|
||||
|
||||
public float scale;
|
||||
|
||||
public SDL_WindowID windowID;
|
||||
}
|
||||
|
||||
public partial struct SDL_PenProximityEvent
|
||||
{
|
||||
public SDL_EventType type;
|
||||
|
||||
|
|
@ -704,28 +792,6 @@ namespace SDL
|
|||
public SDL_WindowID windowID;
|
||||
|
||||
public SDL_PenID which;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte tip;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte state;
|
||||
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort pen_state;
|
||||
|
||||
public float x;
|
||||
|
||||
public float y;
|
||||
|
||||
[NativeTypeName("float[6]")]
|
||||
public _axes_e__FixedBuffer axes;
|
||||
|
||||
[InlineArray(6)]
|
||||
public partial struct _axes_e__FixedBuffer
|
||||
{
|
||||
public float e0;
|
||||
}
|
||||
}
|
||||
|
||||
public partial struct SDL_PenMotionEvent
|
||||
|
|
@ -742,27 +808,38 @@ namespace SDL
|
|||
|
||||
public SDL_PenID which;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte padding1;
|
||||
public SDL_PenInputFlags pen_state;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte padding2;
|
||||
public float x;
|
||||
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort pen_state;
|
||||
public float y;
|
||||
}
|
||||
|
||||
public partial struct SDL_PenTouchEvent
|
||||
{
|
||||
public SDL_EventType type;
|
||||
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint reserved;
|
||||
|
||||
[NativeTypeName("Uint64")]
|
||||
public ulong timestamp;
|
||||
|
||||
public SDL_WindowID windowID;
|
||||
|
||||
public SDL_PenID which;
|
||||
|
||||
public SDL_PenInputFlags pen_state;
|
||||
|
||||
public float x;
|
||||
|
||||
public float y;
|
||||
|
||||
[NativeTypeName("float[6]")]
|
||||
public _axes_e__FixedBuffer axes;
|
||||
[NativeTypeName("bool")]
|
||||
public SDLBool eraser;
|
||||
|
||||
[InlineArray(6)]
|
||||
public partial struct _axes_e__FixedBuffer
|
||||
{
|
||||
public float e0;
|
||||
}
|
||||
[NativeTypeName("bool")]
|
||||
public SDLBool down;
|
||||
}
|
||||
|
||||
public partial struct SDL_PenButtonEvent
|
||||
|
|
@ -779,27 +856,42 @@ namespace SDL
|
|||
|
||||
public SDL_PenID which;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte button;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte state;
|
||||
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort pen_state;
|
||||
public SDL_PenInputFlags pen_state;
|
||||
|
||||
public float x;
|
||||
|
||||
public float y;
|
||||
|
||||
[NativeTypeName("float[6]")]
|
||||
public _axes_e__FixedBuffer axes;
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte button;
|
||||
|
||||
[InlineArray(6)]
|
||||
public partial struct _axes_e__FixedBuffer
|
||||
{
|
||||
public float e0;
|
||||
}
|
||||
[NativeTypeName("bool")]
|
||||
public SDLBool down;
|
||||
}
|
||||
|
||||
public partial struct SDL_PenAxisEvent
|
||||
{
|
||||
public SDL_EventType type;
|
||||
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint reserved;
|
||||
|
||||
[NativeTypeName("Uint64")]
|
||||
public ulong timestamp;
|
||||
|
||||
public SDL_WindowID windowID;
|
||||
|
||||
public SDL_PenID which;
|
||||
|
||||
public SDL_PenInputFlags pen_state;
|
||||
|
||||
public float x;
|
||||
|
||||
public float y;
|
||||
|
||||
public SDL_PenAxis axis;
|
||||
|
||||
public float value;
|
||||
}
|
||||
|
||||
public unsafe partial struct SDL_DropEvent
|
||||
|
|
@ -818,14 +910,14 @@ namespace SDL
|
|||
|
||||
public float y;
|
||||
|
||||
[NativeTypeName("char *")]
|
||||
[NativeTypeName("const char *")]
|
||||
public byte* source;
|
||||
|
||||
[NativeTypeName("char *")]
|
||||
[NativeTypeName("const char *")]
|
||||
public byte* data;
|
||||
}
|
||||
|
||||
public partial struct SDL_ClipboardEvent
|
||||
public unsafe partial struct SDL_ClipboardEvent
|
||||
{
|
||||
public SDL_EventType type;
|
||||
|
||||
|
|
@ -834,6 +926,15 @@ namespace SDL
|
|||
|
||||
[NativeTypeName("Uint64")]
|
||||
public ulong timestamp;
|
||||
|
||||
[NativeTypeName("bool")]
|
||||
public SDLBool owner;
|
||||
|
||||
[NativeTypeName("Sint32")]
|
||||
public int num_mime_types;
|
||||
|
||||
[NativeTypeName("const char **")]
|
||||
public byte** mime_types;
|
||||
}
|
||||
|
||||
public partial struct SDL_SensorEvent
|
||||
|
|
@ -920,6 +1021,9 @@ namespace SDL
|
|||
[FieldOffset(0)]
|
||||
public SDL_TextEditingEvent edit;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public SDL_TextEditingCandidatesEvent edit_candidates;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public SDL_TextInputEvent text;
|
||||
|
||||
|
|
@ -987,7 +1091,13 @@ namespace SDL
|
|||
public SDL_TouchFingerEvent tfinger;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public SDL_PenTipEvent ptip;
|
||||
public SDL_PinchFingerEvent pinch;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public SDL_PenProximityEvent pproximity;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public SDL_PenTouchEvent ptouch;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public SDL_PenMotionEvent pmotion;
|
||||
|
|
@ -995,6 +1105,12 @@ namespace SDL
|
|||
[FieldOffset(0)]
|
||||
public SDL_PenButtonEvent pbutton;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public SDL_PenAxisEvent paxis;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public SDL_RenderEvent render;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public SDL_DropEvent drop;
|
||||
|
||||
|
|
@ -1028,10 +1144,12 @@ namespace SDL
|
|||
public static extern int SDL_PeepEvents(SDL_Event* events, int numevents, SDL_EventAction action, [NativeTypeName("Uint32")] uint minType, [NativeTypeName("Uint32")] uint maxType);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasEvent([NativeTypeName("Uint32")] uint type);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasEvent([NativeTypeName("Uint32")] uint type);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasEvents([NativeTypeName("Uint32")] uint minType, [NativeTypeName("Uint32")] uint maxType);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasEvents([NativeTypeName("Uint32")] uint minType, [NativeTypeName("Uint32")] uint maxType);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_FlushEvent([NativeTypeName("Uint32")] uint type);
|
||||
|
|
@ -1040,50 +1158,53 @@ namespace SDL
|
|||
public static extern void SDL_FlushEvents([NativeTypeName("Uint32")] uint minType, [NativeTypeName("Uint32")] uint maxType);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_PollEvent(SDL_Event* @event);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_PollEvent(SDL_Event* @event);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WaitEvent(SDL_Event* @event);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WaitEvent(SDL_Event* @event);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WaitEventTimeout(SDL_Event* @event, [NativeTypeName("Sint32")] int timeoutMS);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WaitEventTimeout(SDL_Event* @event, [NativeTypeName("Sint32")] int timeoutMS);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_PushEvent(SDL_Event* @event);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_PushEvent(SDL_Event* @event);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_SetEventFilter([NativeTypeName("SDL_EventFilter")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, int> filter, [NativeTypeName("void*")] IntPtr userdata);
|
||||
public static extern void SDL_SetEventFilter([NativeTypeName("SDL_EventFilter")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, SDLBool> filter, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetEventFilter([NativeTypeName("SDL_EventFilter *")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, int>* filter, [NativeTypeName("void **")] IntPtr* userdata);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetEventFilter([NativeTypeName("SDL_EventFilter *")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, SDLBool>* filter, [NativeTypeName("void **")] IntPtr* userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_AddEventWatch([NativeTypeName("SDL_EventFilter")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, int> filter, [NativeTypeName("void*")] IntPtr userdata);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_AddEventWatch([NativeTypeName("SDL_EventFilter")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, SDLBool> filter, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DelEventWatch([NativeTypeName("SDL_EventFilter")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, int> filter, [NativeTypeName("void*")] IntPtr userdata);
|
||||
public static extern void SDL_RemoveEventWatch([NativeTypeName("SDL_EventFilter")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, SDLBool> filter, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_FilterEvents([NativeTypeName("SDL_EventFilter")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, int> filter, [NativeTypeName("void*")] IntPtr userdata);
|
||||
public static extern void SDL_FilterEvents([NativeTypeName("SDL_EventFilter")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, SDLBool> filter, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_SetEventEnabled([NativeTypeName("Uint32")] uint type, SDL_bool enabled);
|
||||
public static extern void SDL_SetEventEnabled([NativeTypeName("Uint32")] uint type, [NativeTypeName("bool")] SDLBool enabled);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_EventEnabled([NativeTypeName("Uint32")] uint type);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_EventEnabled([NativeTypeName("Uint32")] uint type);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_RegisterEvents(int numevents);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_AllocateEventMemory([NativeTypeName("size_t")] nuint size);
|
||||
public static extern SDL_Window* SDL_GetWindowFromEvent([NativeTypeName("const SDL_Event *")] SDL_Event* @event);
|
||||
|
||||
[NativeTypeName("#define SDL_RELEASED 0")]
|
||||
public const int SDL_RELEASED = 0;
|
||||
|
||||
[NativeTypeName("#define SDL_PRESSED 1")]
|
||||
public const int SDL_PRESSED = 1;
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetEventDescription([NativeTypeName("const SDL_Event *")] SDL_Event* @event, [NativeTypeName("char *")] byte* buf, int buflen);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -41,6 +41,7 @@ namespace SDL
|
|||
SDL_FOLDER_SCREENSHOTS,
|
||||
SDL_FOLDER_TEMPLATES,
|
||||
SDL_FOLDER_VIDEOS,
|
||||
SDL_FOLDER_COUNT,
|
||||
}
|
||||
|
||||
public enum SDL_PathType
|
||||
|
|
@ -65,10 +66,17 @@ namespace SDL
|
|||
public SDL_Time access_time;
|
||||
}
|
||||
|
||||
public enum SDL_EnumerationResult
|
||||
{
|
||||
SDL_ENUM_CONTINUE,
|
||||
SDL_ENUM_SUCCESS,
|
||||
SDL_ENUM_FAILURE,
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetBasePath", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetBasePath();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetPrefPath", ExactSpelling = true)]
|
||||
|
|
@ -76,28 +84,41 @@ namespace SDL
|
|||
public static extern byte* Unsafe_SDL_GetPrefPath([NativeTypeName("const char *")] byte* org, [NativeTypeName("const char *")] byte* app);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetUserFolder", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetUserFolder(SDL_Folder folder);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_CreateDirectory([NativeTypeName("const char *")] byte* path);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CreateDirectory([NativeTypeName("const char *")] byte* path);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_EnumerateDirectory([NativeTypeName("const char *")] byte* path, [NativeTypeName("SDL_EnumerateDirectoryCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, int> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_EnumerateDirectory([NativeTypeName("const char *")] byte* path, [NativeTypeName("SDL_EnumerateDirectoryCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, SDL_EnumerationResult> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RemovePath([NativeTypeName("const char *")] byte* path);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RemovePath([NativeTypeName("const char *")] byte* path);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenamePath([NativeTypeName("const char *")] byte* oldpath, [NativeTypeName("const char *")] byte* newpath);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenamePath([NativeTypeName("const char *")] byte* oldpath, [NativeTypeName("const char *")] byte* newpath);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetPathInfo([NativeTypeName("const char *")] byte* path, SDL_PathInfo* info);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CopyFile([NativeTypeName("const char *")] byte* oldpath, [NativeTypeName("const char *")] byte* newpath);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetPathInfo([NativeTypeName("const char *")] byte* path, SDL_PathInfo* info);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("char **")]
|
||||
public static extern byte** SDL_GlobDirectory([NativeTypeName("const char *")] byte* path, [NativeTypeName("const char *")] byte* pattern, SDL_GlobFlags flags, int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetCurrentDirectory", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_GetCurrentDirectory();
|
||||
|
||||
[NativeTypeName("#define SDL_GLOB_CASEINSENSITIVE (1u << 0)")]
|
||||
public const uint SDL_GLOB_CASEINSENSITIVE = (1U << 0);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -45,7 +45,8 @@ namespace SDL
|
|||
SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT,
|
||||
SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT,
|
||||
SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR,
|
||||
SDL_GAMEPAD_TYPE_MAX,
|
||||
SDL_GAMEPAD_TYPE_GAMECUBE,
|
||||
SDL_GAMEPAD_TYPE_COUNT,
|
||||
}
|
||||
|
||||
public enum SDL_GamepadButton
|
||||
|
|
@ -77,7 +78,7 @@ namespace SDL
|
|||
SDL_GAMEPAD_BUTTON_MISC4,
|
||||
SDL_GAMEPAD_BUTTON_MISC5,
|
||||
SDL_GAMEPAD_BUTTON_MISC6,
|
||||
SDL_GAMEPAD_BUTTON_MAX,
|
||||
SDL_GAMEPAD_BUTTON_COUNT,
|
||||
}
|
||||
|
||||
public enum SDL_GamepadButtonLabel
|
||||
|
|
@ -102,7 +103,7 @@ namespace SDL
|
|||
SDL_GAMEPAD_AXIS_RIGHTY,
|
||||
SDL_GAMEPAD_AXIS_LEFT_TRIGGER,
|
||||
SDL_GAMEPAD_AXIS_RIGHT_TRIGGER,
|
||||
SDL_GAMEPAD_AXIS_MAX,
|
||||
SDL_GAMEPAD_AXIS_COUNT,
|
||||
}
|
||||
|
||||
public enum SDL_GamepadBindingType
|
||||
|
|
@ -117,12 +118,12 @@ namespace SDL
|
|||
{
|
||||
public SDL_GamepadBindingType input_type;
|
||||
|
||||
[NativeTypeName("__AnonymousRecord_SDL_gamepad_L229_C5")]
|
||||
[NativeTypeName("__AnonymousRecord_SDL_gamepad_L267_C5")]
|
||||
public _input_e__Union input;
|
||||
|
||||
public SDL_GamepadBindingType output_type;
|
||||
|
||||
[NativeTypeName("__AnonymousRecord_SDL_gamepad_L249_C5")]
|
||||
[NativeTypeName("__AnonymousRecord_SDL_gamepad_L287_C5")]
|
||||
public _output_e__Union output;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
|
|
@ -132,11 +133,11 @@ namespace SDL
|
|||
public int button;
|
||||
|
||||
[FieldOffset(0)]
|
||||
[NativeTypeName("__AnonymousRecord_SDL_gamepad_L233_C9")]
|
||||
[NativeTypeName("__AnonymousRecord_SDL_gamepad_L271_C9")]
|
||||
public _axis_e__Struct axis;
|
||||
|
||||
[FieldOffset(0)]
|
||||
[NativeTypeName("__AnonymousRecord_SDL_gamepad_L240_C9")]
|
||||
[NativeTypeName("__AnonymousRecord_SDL_gamepad_L278_C9")]
|
||||
public _hat_e__Struct hat;
|
||||
|
||||
public partial struct _axis_e__Struct
|
||||
|
|
@ -163,7 +164,7 @@ namespace SDL
|
|||
public SDL_GamepadButton button;
|
||||
|
||||
[FieldOffset(0)]
|
||||
[NativeTypeName("__AnonymousRecord_SDL_gamepad_L253_C9")]
|
||||
[NativeTypeName("__AnonymousRecord_SDL_gamepad_L291_C9")]
|
||||
public _axis_e__Struct axis;
|
||||
|
||||
public partial struct _axis_e__Struct
|
||||
|
|
@ -183,13 +184,14 @@ namespace SDL
|
|||
public static extern int SDL_AddGamepadMapping([NativeTypeName("const char *")] byte* mapping);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_AddGamepadMappingsFromIO(SDL_IOStream* src, SDL_bool closeio);
|
||||
public static extern int SDL_AddGamepadMappingsFromIO(SDL_IOStream* src, [NativeTypeName("bool")] SDLBool closeio);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_AddGamepadMappingsFromFile([NativeTypeName("const char *")] byte* file);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ReloadGamepadMappings();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReloadGamepadMappings();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("char **")]
|
||||
|
|
@ -197,66 +199,68 @@ namespace SDL
|
|||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadMappingForGUID", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_GetGamepadMappingForGUID([NativeTypeName("SDL_JoystickGUID")] SDL_GUID guid);
|
||||
public static extern byte* Unsafe_SDL_GetGamepadMappingForGUID(SDL_GUID guid);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadMapping", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_GetGamepadMapping(SDL_Gamepad* gamepad);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetGamepadMapping(SDL_JoystickID instance_id, [NativeTypeName("const char *")] byte* mapping);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetGamepadMapping(SDL_JoystickID instance_id, [NativeTypeName("const char *")] byte* mapping);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasGamepad();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasGamepad();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_JoystickID* SDL_GetGamepads(int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_IsGamepad(SDL_JoystickID instance_id);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_IsGamepad(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadInstanceName", ExactSpelling = true)]
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadNameForID", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetGamepadInstanceName(SDL_JoystickID instance_id);
|
||||
public static extern byte* Unsafe_SDL_GetGamepadNameForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadInstancePath", ExactSpelling = true)]
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadPathForID", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetGamepadInstancePath(SDL_JoystickID instance_id);
|
||||
public static extern byte* Unsafe_SDL_GetGamepadPathForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetGamepadInstancePlayerIndex(SDL_JoystickID instance_id);
|
||||
public static extern int SDL_GetGamepadPlayerIndexForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("SDL_JoystickGUID")]
|
||||
public static extern SDL_GUID SDL_GetGamepadInstanceGUID(SDL_JoystickID instance_id);
|
||||
public static extern SDL_GUID SDL_GetGamepadGUIDForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint16")]
|
||||
public static extern ushort SDL_GetGamepadInstanceVendor(SDL_JoystickID instance_id);
|
||||
public static extern ushort SDL_GetGamepadVendorForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint16")]
|
||||
public static extern ushort SDL_GetGamepadInstanceProduct(SDL_JoystickID instance_id);
|
||||
public static extern ushort SDL_GetGamepadProductForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint16")]
|
||||
public static extern ushort SDL_GetGamepadInstanceProductVersion(SDL_JoystickID instance_id);
|
||||
public static extern ushort SDL_GetGamepadProductVersionForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_GamepadType SDL_GetGamepadInstanceType(SDL_JoystickID instance_id);
|
||||
public static extern SDL_GamepadType SDL_GetGamepadTypeForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_GamepadType SDL_GetRealGamepadInstanceType(SDL_JoystickID instance_id);
|
||||
public static extern SDL_GamepadType SDL_GetRealGamepadTypeForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadInstanceMapping", ExactSpelling = true)]
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadMappingForID", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_GetGamepadInstanceMapping(SDL_JoystickID instance_id);
|
||||
public static extern byte* Unsafe_SDL_GetGamepadMappingForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Gamepad* SDL_OpenGamepad(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Gamepad* SDL_GetGamepadFromInstanceID(SDL_JoystickID instance_id);
|
||||
public static extern SDL_Gamepad* SDL_GetGamepadFromID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Gamepad* SDL_GetGamepadFromPlayerIndex(int player_index);
|
||||
|
|
@ -265,7 +269,7 @@ namespace SDL
|
|||
public static extern SDL_PropertiesID SDL_GetGamepadProperties(SDL_Gamepad* gamepad);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_JoystickID SDL_GetGamepadInstanceID(SDL_Gamepad* gamepad);
|
||||
public static extern SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad* gamepad);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadName", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
|
|
@ -285,7 +289,8 @@ namespace SDL
|
|||
public static extern int SDL_GetGamepadPlayerIndex(SDL_Gamepad* gamepad);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetGamepadPlayerIndex(SDL_Gamepad* gamepad, int player_index);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetGamepadPlayerIndex(SDL_Gamepad* gamepad, int player_index);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint16")]
|
||||
|
|
@ -318,16 +323,18 @@ namespace SDL
|
|||
public static extern SDL_PowerState SDL_GetGamepadPowerInfo(SDL_Gamepad* gamepad, int* percent);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GamepadConnected(SDL_Gamepad* gamepad);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GamepadConnected(SDL_Gamepad* gamepad);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Joystick* SDL_GetGamepadJoystick(SDL_Gamepad* gamepad);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_SetGamepadEventsEnabled(SDL_bool enabled);
|
||||
public static extern void SDL_SetGamepadEventsEnabled([NativeTypeName("bool")] SDLBool enabled);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GamepadEventsEnabled();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GamepadEventsEnabled();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_GamepadBinding** SDL_GetGamepadBindings(SDL_Gamepad* gamepad, int* count);
|
||||
|
|
@ -350,7 +357,8 @@ namespace SDL
|
|||
public static extern byte* Unsafe_SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GamepadHasAxis(SDL_Gamepad* gamepad, SDL_GamepadAxis axis);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GamepadHasAxis(SDL_Gamepad* gamepad, SDL_GamepadAxis axis);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Sint16")]
|
||||
|
|
@ -364,11 +372,12 @@ namespace SDL
|
|||
public static extern byte* Unsafe_SDL_GetGamepadStringForButton(SDL_GamepadButton button);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GamepadHasButton(SDL_Gamepad* gamepad, SDL_GamepadButton button);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GamepadHasButton(SDL_Gamepad* gamepad, SDL_GamepadButton button);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint8")]
|
||||
public static extern byte SDL_GetGamepadButton(SDL_Gamepad* gamepad, SDL_GamepadButton button);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetGamepadButton(SDL_Gamepad* gamepad, SDL_GamepadButton button);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_GamepadButtonLabel SDL_GetGamepadButtonLabelForType(SDL_GamepadType type, SDL_GamepadButton button);
|
||||
|
|
@ -383,34 +392,43 @@ namespace SDL
|
|||
public static extern int SDL_GetNumGamepadTouchpadFingers(SDL_Gamepad* gamepad, int touchpad);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetGamepadTouchpadFinger(SDL_Gamepad* gamepad, int touchpad, int finger, [NativeTypeName("Uint8 *")] byte* state, float* x, float* y, float* pressure);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetGamepadTouchpadFinger(SDL_Gamepad* gamepad, int touchpad, int finger, [NativeTypeName("bool *")] SDLBool* down, float* x, float* y, float* pressure);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GamepadHasSensor(SDL_Gamepad* gamepad, SDL_SensorType type);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GamepadHasSensor(SDL_Gamepad* gamepad, SDL_SensorType type);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetGamepadSensorEnabled(SDL_Gamepad* gamepad, SDL_SensorType type, SDL_bool enabled);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetGamepadSensorEnabled(SDL_Gamepad* gamepad, SDL_SensorType type, [NativeTypeName("bool")] SDLBool enabled);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GamepadSensorEnabled(SDL_Gamepad* gamepad, SDL_SensorType type);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GamepadSensorEnabled(SDL_Gamepad* gamepad, SDL_SensorType type);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern float SDL_GetGamepadSensorDataRate(SDL_Gamepad* gamepad, SDL_SensorType type);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetGamepadSensorData(SDL_Gamepad* gamepad, SDL_SensorType type, float* data, int num_values);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetGamepadSensorData(SDL_Gamepad* gamepad, SDL_SensorType type, float* data, int num_values);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RumbleGamepad(SDL_Gamepad* gamepad, [NativeTypeName("Uint16")] ushort low_frequency_rumble, [NativeTypeName("Uint16")] ushort high_frequency_rumble, [NativeTypeName("Uint32")] uint duration_ms);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RumbleGamepad(SDL_Gamepad* gamepad, [NativeTypeName("Uint16")] ushort low_frequency_rumble, [NativeTypeName("Uint16")] ushort high_frequency_rumble, [NativeTypeName("Uint32")] uint duration_ms);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RumbleGamepadTriggers(SDL_Gamepad* gamepad, [NativeTypeName("Uint16")] ushort left_rumble, [NativeTypeName("Uint16")] ushort right_rumble, [NativeTypeName("Uint32")] uint duration_ms);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RumbleGamepadTriggers(SDL_Gamepad* gamepad, [NativeTypeName("Uint16")] ushort left_rumble, [NativeTypeName("Uint16")] ushort right_rumble, [NativeTypeName("Uint32")] uint duration_ms);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetGamepadLED(SDL_Gamepad* gamepad, [NativeTypeName("Uint8")] byte red, [NativeTypeName("Uint8")] byte green, [NativeTypeName("Uint8")] byte blue);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetGamepadLED(SDL_Gamepad* gamepad, [NativeTypeName("Uint8")] byte red, [NativeTypeName("Uint8")] byte green, [NativeTypeName("Uint8")] byte blue);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SendGamepadEffect(SDL_Gamepad* gamepad, [NativeTypeName("const void *")] IntPtr data, int size);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SendGamepadEffect(SDL_Gamepad* gamepad, [NativeTypeName("const void *")] IntPtr data, int size);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_CloseGamepad(SDL_Gamepad* gamepad);
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -43,9 +43,9 @@ namespace SDL
|
|||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GUIDToString(SDL_GUID guid, [NativeTypeName("char *")] byte* pszGUID, int cbGUID);
|
||||
public static extern void SDL_GUIDToString(SDL_GUID guid, [NativeTypeName("char *")] byte* pszGUID, int cbGUID);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_GUID SDL_GUIDFromString([NativeTypeName("const char *")] byte* pchGUID);
|
||||
public static extern SDL_GUID SDL_StringToGUID([NativeTypeName("const char *")] byte* pchGUID);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -34,8 +34,7 @@ namespace SDL
|
|||
|
||||
public partial struct SDL_HapticDirection
|
||||
{
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte type;
|
||||
public SDL_HapticDirectionType type;
|
||||
|
||||
[NativeTypeName("Sint32[3]")]
|
||||
public _dir_e__FixedBuffer dir;
|
||||
|
|
@ -49,8 +48,7 @@ namespace SDL
|
|||
|
||||
public partial struct SDL_HapticConstant
|
||||
{
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort type;
|
||||
public SDL_HapticEffectType type;
|
||||
|
||||
public SDL_HapticDirection direction;
|
||||
|
||||
|
|
@ -84,8 +82,7 @@ namespace SDL
|
|||
|
||||
public partial struct SDL_HapticPeriodic
|
||||
{
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort type;
|
||||
public SDL_HapticEffectType type;
|
||||
|
||||
public SDL_HapticDirection direction;
|
||||
|
||||
|
|
@ -128,8 +125,7 @@ namespace SDL
|
|||
|
||||
public partial struct SDL_HapticCondition
|
||||
{
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort type;
|
||||
public SDL_HapticEffectType type;
|
||||
|
||||
public SDL_HapticDirection direction;
|
||||
|
||||
|
|
@ -202,8 +198,7 @@ namespace SDL
|
|||
|
||||
public partial struct SDL_HapticRamp
|
||||
{
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort type;
|
||||
public SDL_HapticEffectType type;
|
||||
|
||||
public SDL_HapticDirection direction;
|
||||
|
||||
|
|
@ -240,8 +235,7 @@ namespace SDL
|
|||
|
||||
public partial struct SDL_HapticLeftRight
|
||||
{
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort type;
|
||||
public SDL_HapticEffectType type;
|
||||
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint length;
|
||||
|
|
@ -255,8 +249,7 @@ namespace SDL
|
|||
|
||||
public unsafe partial struct SDL_HapticCustom
|
||||
{
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort type;
|
||||
public SDL_HapticEffectType type;
|
||||
|
||||
public SDL_HapticDirection direction;
|
||||
|
||||
|
|
@ -301,8 +294,7 @@ namespace SDL
|
|||
public partial struct SDL_HapticEffect
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort type;
|
||||
public SDL_HapticEffectType type;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public SDL_HapticConstant constant;
|
||||
|
|
@ -328,31 +320,33 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_HapticID* SDL_GetHaptics(int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetHapticInstanceName", ExactSpelling = true)]
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetHapticNameForID", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetHapticInstanceName(SDL_HapticID instance_id);
|
||||
public static extern byte* Unsafe_SDL_GetHapticNameForID(SDL_HapticID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Haptic* SDL_OpenHaptic(SDL_HapticID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Haptic* SDL_GetHapticFromInstanceID(SDL_HapticID instance_id);
|
||||
public static extern SDL_Haptic* SDL_GetHapticFromID(SDL_HapticID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_HapticID SDL_GetHapticInstanceID(SDL_Haptic* haptic);
|
||||
public static extern SDL_HapticID SDL_GetHapticID(SDL_Haptic* haptic);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetHapticName", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetHapticName(SDL_Haptic* haptic);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_IsMouseHaptic();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_IsMouseHaptic();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Haptic* SDL_OpenHapticFromMouse();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_IsJoystickHaptic(SDL_Joystick* joystick);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_IsJoystickHaptic(SDL_Joystick* joystick);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Haptic* SDL_OpenHapticFromJoystick(SDL_Joystick* joystick);
|
||||
|
|
@ -374,52 +368,69 @@ namespace SDL
|
|||
public static extern int SDL_GetNumHapticAxes(SDL_Haptic* haptic);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HapticEffectSupported(SDL_Haptic* haptic, [NativeTypeName("const SDL_HapticEffect *")] SDL_HapticEffect* effect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HapticEffectSupported(SDL_Haptic* haptic, [NativeTypeName("const SDL_HapticEffect *")] SDL_HapticEffect* effect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_CreateHapticEffect(SDL_Haptic* haptic, [NativeTypeName("const SDL_HapticEffect *")] SDL_HapticEffect* effect);
|
||||
public static extern SDL_HapticEffectID SDL_CreateHapticEffect(SDL_Haptic* haptic, [NativeTypeName("const SDL_HapticEffect *")] SDL_HapticEffect* effect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_UpdateHapticEffect(SDL_Haptic* haptic, int effect, [NativeTypeName("const SDL_HapticEffect *")] SDL_HapticEffect* data);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_UpdateHapticEffect(SDL_Haptic* haptic, SDL_HapticEffectID effect, [NativeTypeName("const SDL_HapticEffect *")] SDL_HapticEffect* data);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RunHapticEffect(SDL_Haptic* haptic, int effect, [NativeTypeName("Uint32")] uint iterations);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RunHapticEffect(SDL_Haptic* haptic, SDL_HapticEffectID effect, [NativeTypeName("Uint32")] uint iterations);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_StopHapticEffect(SDL_Haptic* haptic, int effect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_StopHapticEffect(SDL_Haptic* haptic, SDL_HapticEffectID effect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DestroyHapticEffect(SDL_Haptic* haptic, int effect);
|
||||
public static extern void SDL_DestroyHapticEffect(SDL_Haptic* haptic, SDL_HapticEffectID effect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetHapticEffectStatus(SDL_Haptic* haptic, int effect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetHapticEffectStatus(SDL_Haptic* haptic, SDL_HapticEffectID effect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetHapticGain(SDL_Haptic* haptic, int gain);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetHapticGain(SDL_Haptic* haptic, int gain);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetHapticAutocenter(SDL_Haptic* haptic, int autocenter);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetHapticAutocenter(SDL_Haptic* haptic, int autocenter);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_PauseHaptic(SDL_Haptic* haptic);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_PauseHaptic(SDL_Haptic* haptic);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ResumeHaptic(SDL_Haptic* haptic);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ResumeHaptic(SDL_Haptic* haptic);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_StopHapticEffects(SDL_Haptic* haptic);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_StopHapticEffects(SDL_Haptic* haptic);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HapticRumbleSupported(SDL_Haptic* haptic);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HapticRumbleSupported(SDL_Haptic* haptic);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_InitHapticRumble(SDL_Haptic* haptic);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_InitHapticRumble(SDL_Haptic* haptic);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_PlayHapticRumble(SDL_Haptic* haptic, float strength, [NativeTypeName("Uint32")] uint length);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_PlayHapticRumble(SDL_Haptic* haptic, float strength, [NativeTypeName("Uint32")] uint length);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_StopHapticRumble(SDL_Haptic* haptic);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_StopHapticRumble(SDL_Haptic* haptic);
|
||||
|
||||
[NativeTypeName("#define SDL_HAPTIC_INFINITY 4294967295U")]
|
||||
public const uint SDL_HAPTIC_INFINITY = 4294967295U;
|
||||
|
||||
[NativeTypeName("#define SDL_HAPTIC_CONSTANT (1u<<0)")]
|
||||
public const uint SDL_HAPTIC_CONSTANT = (1U << 0);
|
||||
|
|
@ -492,8 +503,5 @@ namespace SDL
|
|||
|
||||
[NativeTypeName("#define SDL_HAPTIC_STEERING_AXIS 3")]
|
||||
public const int SDL_HAPTIC_STEERING_AXIS = 3;
|
||||
|
||||
[NativeTypeName("#define SDL_HAPTIC_INFINITY 4294967295U")]
|
||||
public const uint SDL_HAPTIC_INFINITY = 4294967295U;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -108,6 +108,9 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_hid_device* SDL_hid_open_path([NativeTypeName("const char *")] byte* path);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PropertiesID SDL_hid_get_properties(SDL_hid_device* dev);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_hid_write(SDL_hid_device* dev, [NativeTypeName("const unsigned char *")] byte* data, [NativeTypeName("size_t")] nuint length);
|
||||
|
||||
|
|
@ -151,6 +154,9 @@ namespace SDL
|
|||
public static extern int SDL_hid_get_report_descriptor(SDL_hid_device* dev, [NativeTypeName("unsigned char *")] byte* buf, [NativeTypeName("size_t")] nuint buf_size);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_hid_ble_scan(SDL_bool active);
|
||||
public static extern void SDL_hid_ble_scan([NativeTypeName("bool")] SDLBool active);
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_HIDAPI_LIBUSB_DEVICE_HANDLE_POINTER \"SDL.hidapi.libusb.device.handle\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_HIDAPI_LIBUSB_DEVICE_HANDLE_POINTER => "SDL.hidapi.libusb.device.handle"u8;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -38,13 +38,16 @@ namespace SDL
|
|||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_SetHintWithPriority([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value, SDL_HintPriority priority);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetHintWithPriority([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value, SDL_HintPriority priority);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_SetHint([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetHint([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ResetHint([NativeTypeName("const char *")] byte* name);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ResetHint([NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_ResetHints();
|
||||
|
|
@ -54,13 +57,15 @@ namespace SDL
|
|||
public static extern byte* Unsafe_SDL_GetHint([NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetHintBoolean([NativeTypeName("const char *")] byte* name, SDL_bool default_value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetHintBoolean([NativeTypeName("const char *")] byte* name, [NativeTypeName("bool")] SDLBool default_value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_AddHintCallback([NativeTypeName("const char *")] byte* name, [NativeTypeName("SDL_HintCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, byte*, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_AddHintCallback([NativeTypeName("const char *")] byte* name, [NativeTypeName("SDL_HintCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, byte*, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DelHintCallback([NativeTypeName("const char *")] byte* name, [NativeTypeName("SDL_HintCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, byte*, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
public static extern void SDL_RemoveHintCallback([NativeTypeName("const char *")] byte* name, [NativeTypeName("SDL_HintCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, byte*, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED \"SDL_ALLOW_ALT_TAB_WHILE_GRABBED\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED => "SDL_ALLOW_ALT_TAB_WHILE_GRABBED"u8;
|
||||
|
|
@ -71,8 +76,8 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_ANDROID_BLOCK_ON_PAUSE \"SDL_ANDROID_BLOCK_ON_PAUSE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_ANDROID_BLOCK_ON_PAUSE => "SDL_ANDROID_BLOCK_ON_PAUSE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO \"SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO => "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO"u8;
|
||||
[NativeTypeName("#define SDL_HINT_ANDROID_LOW_LATENCY_AUDIO \"SDL_ANDROID_LOW_LATENCY_AUDIO\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_ANDROID_LOW_LATENCY_AUDIO => "SDL_ANDROID_LOW_LATENCY_AUDIO"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_ANDROID_TRAP_BACK_BUTTON \"SDL_ANDROID_TRAP_BACK_BUTTON\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_ANDROID_TRAP_BACK_BUTTON => "SDL_ANDROID_TRAP_BACK_BUTTON"u8;
|
||||
|
|
@ -89,11 +94,20 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION \"SDL_APPLE_TV_REMOTE_ALLOW_ROTATION\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION => "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_ALSA_DEFAULT_DEVICE \"SDL_AUDIO_ALSA_DEFAULT_DEVICE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_ALSA_DEFAULT_DEVICE => "SDL_AUDIO_ALSA_DEFAULT_DEVICE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_ALSA_DEFAULT_PLAYBACK_DEVICE \"SDL_AUDIO_ALSA_DEFAULT_PLAYBACK_DEVICE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_ALSA_DEFAULT_PLAYBACK_DEVICE => "SDL_AUDIO_ALSA_DEFAULT_PLAYBACK_DEVICE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_ALSA_DEFAULT_RECORDING_DEVICE \"SDL_AUDIO_ALSA_DEFAULT_RECORDING_DEVICE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_ALSA_DEFAULT_RECORDING_DEVICE => "SDL_AUDIO_ALSA_DEFAULT_RECORDING_DEVICE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_CATEGORY \"SDL_AUDIO_CATEGORY\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_CATEGORY => "SDL_AUDIO_CATEGORY"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_DEVICE_APP_NAME \"SDL_AUDIO_DEVICE_APP_NAME\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_DEVICE_APP_NAME => "SDL_AUDIO_DEVICE_APP_NAME"u8;
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_CHANNELS \"SDL_AUDIO_CHANNELS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_CHANNELS => "SDL_AUDIO_CHANNELS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME \"SDL_AUDIO_DEVICE_APP_ICON_NAME\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME => "SDL_AUDIO_DEVICE_APP_ICON_NAME"u8;
|
||||
|
|
@ -107,9 +121,30 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_AUDIO_DEVICE_STREAM_ROLE \"SDL_AUDIO_DEVICE_STREAM_ROLE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_DEVICE_STREAM_ROLE => "SDL_AUDIO_DEVICE_STREAM_ROLE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_DEVICE_RAW_STREAM \"SDL_AUDIO_DEVICE_RAW_STREAM\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_DEVICE_RAW_STREAM => "SDL_AUDIO_DEVICE_RAW_STREAM"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_DISK_INPUT_FILE \"SDL_AUDIO_DISK_INPUT_FILE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_DISK_INPUT_FILE => "SDL_AUDIO_DISK_INPUT_FILE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_DISK_OUTPUT_FILE \"SDL_AUDIO_DISK_OUTPUT_FILE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_DISK_OUTPUT_FILE => "SDL_AUDIO_DISK_OUTPUT_FILE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_DISK_TIMESCALE \"SDL_AUDIO_DISK_TIMESCALE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_DISK_TIMESCALE => "SDL_AUDIO_DISK_TIMESCALE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_DRIVER \"SDL_AUDIO_DRIVER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_DRIVER => "SDL_AUDIO_DRIVER"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_DUMMY_TIMESCALE \"SDL_AUDIO_DUMMY_TIMESCALE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_DUMMY_TIMESCALE => "SDL_AUDIO_DUMMY_TIMESCALE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_FORMAT \"SDL_AUDIO_FORMAT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_FORMAT => "SDL_AUDIO_FORMAT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_FREQUENCY \"SDL_AUDIO_FREQUENCY\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_FREQUENCY => "SDL_AUDIO_FREQUENCY"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_AUDIO_INCLUDE_MONITORS \"SDL_AUDIO_INCLUDE_MONITORS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_AUDIO_INCLUDE_MONITORS => "SDL_AUDIO_INCLUDE_MONITORS"u8;
|
||||
|
||||
|
|
@ -137,6 +172,9 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_DISPLAY_USABLE_BOUNDS \"SDL_DISPLAY_USABLE_BOUNDS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_DISPLAY_USABLE_BOUNDS => "SDL_DISPLAY_USABLE_BOUNDS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_INVALID_PARAM_CHECKS \"SDL_INVALID_PARAM_CHECKS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_INVALID_PARAM_CHECKS => "SDL_INVALID_PARAM_CHECKS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_EMSCRIPTEN_ASYNCIFY \"SDL_EMSCRIPTEN_ASYNCIFY\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_EMSCRIPTEN_ASYNCIFY => "SDL_EMSCRIPTEN_ASYNCIFY"u8;
|
||||
|
||||
|
|
@ -146,9 +184,15 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT \"SDL_EMSCRIPTEN_KEYBOARD_ELEMENT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT => "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT \"SDL_EMSCRIPTEN_FILL_DOCUMENT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT => "SDL_EMSCRIPTEN_FILL_DOCUMENT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_ENABLE_SCREEN_KEYBOARD \"SDL_ENABLE_SCREEN_KEYBOARD\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_ENABLE_SCREEN_KEYBOARD => "SDL_ENABLE_SCREEN_KEYBOARD"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_EVDEV_DEVICES \"SDL_EVDEV_DEVICES\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_EVDEV_DEVICES => "SDL_EVDEV_DEVICES"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_EVENT_LOGGING \"SDL_EVENT_LOGGING\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_EVENT_LOGGING => "SDL_EVENT_LOGGING"u8;
|
||||
|
||||
|
|
@ -191,17 +235,26 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_GDK_TEXTINPUT_TITLE \"SDL_GDK_TEXTINPUT_TITLE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_GDK_TEXTINPUT_TITLE => "SDL_GDK_TEXTINPUT_TITLE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_HIDAPI_LIBUSB \"SDL_HIDAPI_LIBUSB\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_HIDAPI_LIBUSB => "SDL_HIDAPI_LIBUSB"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_HIDAPI_LIBUSB_WHITELIST \"SDL_HIDAPI_LIBUSB_WHITELIST\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_HIDAPI_LIBUSB_WHITELIST => "SDL_HIDAPI_LIBUSB_WHITELIST"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_HIDAPI_UDEV \"SDL_HIDAPI_UDEV\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_HIDAPI_UDEV => "SDL_HIDAPI_UDEV"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_GPU_DRIVER \"SDL_GPU_DRIVER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_GPU_DRIVER => "SDL_GPU_DRIVER"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_HIDAPI_ENUMERATE_ONLY_CONTROLLERS \"SDL_HIDAPI_ENUMERATE_ONLY_CONTROLLERS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_HIDAPI_ENUMERATE_ONLY_CONTROLLERS => "SDL_HIDAPI_ENUMERATE_ONLY_CONTROLLERS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_HIDAPI_IGNORE_DEVICES \"SDL_HIDAPI_IGNORE_DEVICES\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_HIDAPI_IGNORE_DEVICES => "SDL_HIDAPI_IGNORE_DEVICES"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_IME_INTERNAL_EDITING \"SDL_IME_INTERNAL_EDITING\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_IME_INTERNAL_EDITING => "SDL_IME_INTERNAL_EDITING"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_IME_SHOW_UI \"SDL_IME_SHOW_UI\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_IME_SHOW_UI => "SDL_IME_SHOW_UI"u8;
|
||||
[NativeTypeName("#define SDL_HINT_IME_IMPLEMENTED_UI \"SDL_IME_IMPLEMENTED_UI\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_IME_IMPLEMENTED_UI => "SDL_IME_IMPLEMENTED_UI"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_IOS_HIDE_HOME_INDICATOR \"SDL_IOS_HIDE_HOME_INDICATOR\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_IOS_HIDE_HOME_INDICATOR => "SDL_IOS_HIDE_HOME_INDICATOR"u8;
|
||||
|
|
@ -224,12 +277,18 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_JOYSTICK_DEVICE \"SDL_JOYSTICK_DEVICE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_DEVICE => "SDL_JOYSTICK_DEVICE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_ENHANCED_REPORTS \"SDL_JOYSTICK_ENHANCED_REPORTS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_ENHANCED_REPORTS => "SDL_JOYSTICK_ENHANCED_REPORTS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES \"SDL_JOYSTICK_FLIGHTSTICK_DEVICES\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES => "SDL_JOYSTICK_FLIGHTSTICK_DEVICES"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED \"SDL_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED => "SDL_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_GAMEINPUT \"SDL_JOYSTICK_GAMEINPUT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_GAMEINPUT => "SDL_JOYSTICK_GAMEINPUT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_GAMECUBE_DEVICES \"SDL_JOYSTICK_GAMECUBE_DEVICES\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_GAMECUBE_DEVICES => "SDL_JOYSTICK_GAMECUBE_DEVICES"u8;
|
||||
|
||||
|
|
@ -272,18 +331,12 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_PS4_REPORT_INTERVAL \"SDL_JOYSTICK_HIDAPI_PS4_REPORT_INTERVAL\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_PS4_REPORT_INTERVAL => "SDL_JOYSTICK_HIDAPI_PS4_REPORT_INTERVAL"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE \"SDL_JOYSTICK_HIDAPI_PS4_RUMBLE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE => "SDL_JOYSTICK_HIDAPI_PS4_RUMBLE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_PS5 \"SDL_JOYSTICK_HIDAPI_PS5\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_PS5 => "SDL_JOYSTICK_HIDAPI_PS5"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED \"SDL_JOYSTICK_HIDAPI_PS5_PLAYER_LED\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED => "SDL_JOYSTICK_HIDAPI_PS5_PLAYER_LED"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE \"SDL_JOYSTICK_HIDAPI_PS5_RUMBLE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE => "SDL_JOYSTICK_HIDAPI_PS5_RUMBLE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_SHIELD \"SDL_JOYSTICK_HIDAPI_SHIELD\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_SHIELD => "SDL_JOYSTICK_HIDAPI_SHIELD"u8;
|
||||
|
||||
|
|
@ -293,9 +346,30 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_STEAM \"SDL_JOYSTICK_HIDAPI_STEAM\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_STEAM => "SDL_JOYSTICK_HIDAPI_STEAM"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED \"SDL_JOYSTICK_HIDAPI_STEAM_HOME_LED\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED => "SDL_JOYSTICK_HIDAPI_STEAM_HOME_LED"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_STEAMDECK \"SDL_JOYSTICK_HIDAPI_STEAMDECK\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_STEAMDECK => "SDL_JOYSTICK_HIDAPI_STEAMDECK"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_STEAM_HORI \"SDL_JOYSTICK_HIDAPI_STEAM_HORI\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_STEAM_HORI => "SDL_JOYSTICK_HIDAPI_STEAM_HORI"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_LG4FF \"SDL_JOYSTICK_HIDAPI_LG4FF\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_LG4FF => "SDL_JOYSTICK_HIDAPI_LG4FF"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_8BITDO \"SDL_JOYSTICK_HIDAPI_8BITDO\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_8BITDO => "SDL_JOYSTICK_HIDAPI_8BITDO"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_SINPUT \"SDL_JOYSTICK_HIDAPI_SINPUT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_SINPUT => "SDL_JOYSTICK_HIDAPI_SINPUT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_ZUIKI \"SDL_JOYSTICK_HIDAPI_ZUIKI\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_ZUIKI => "SDL_JOYSTICK_HIDAPI_ZUIKI"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_FLYDIGI \"SDL_JOYSTICK_HIDAPI_FLYDIGI\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_FLYDIGI => "SDL_JOYSTICK_HIDAPI_FLYDIGI"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH \"SDL_JOYSTICK_HIDAPI_SWITCH\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_SWITCH => "SDL_JOYSTICK_HIDAPI_SWITCH"u8;
|
||||
|
||||
|
|
@ -305,6 +379,9 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED \"SDL_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED => "SDL_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH2 \"SDL_JOYSTICK_HIDAPI_SWITCH2\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_SWITCH2 => "SDL_JOYSTICK_HIDAPI_SWITCH2"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS \"SDL_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS => "SDL_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS"u8;
|
||||
|
||||
|
|
@ -332,6 +409,12 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED \"SDL_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED => "SDL_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_GIP \"SDL_JOYSTICK_HIDAPI_GIP\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_GIP => "SDL_JOYSTICK_HIDAPI_GIP"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HIDAPI_GIP_RESET_FOR_METADATA \"SDL_JOYSTICK_HIDAPI_GIP_RESET_FOR_METADATA\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HIDAPI_GIP_RESET_FOR_METADATA => "SDL_JOYSTICK_HIDAPI_GIP_RESET_FOR_METADATA"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_IOKIT \"SDL_JOYSTICK_IOKIT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_IOKIT => "SDL_JOYSTICK_IOKIT"u8;
|
||||
|
||||
|
|
@ -380,12 +463,21 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_JOYSTICK_ZERO_CENTERED_DEVICES \"SDL_JOYSTICK_ZERO_CENTERED_DEVICES\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_ZERO_CENTERED_DEVICES => "SDL_JOYSTICK_ZERO_CENTERED_DEVICES"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_JOYSTICK_HAPTIC_AXES \"SDL_JOYSTICK_HAPTIC_AXES\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_JOYSTICK_HAPTIC_AXES => "SDL_JOYSTICK_HAPTIC_AXES"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_KEYCODE_OPTIONS \"SDL_KEYCODE_OPTIONS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_KEYCODE_OPTIONS => "SDL_KEYCODE_OPTIONS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_KMSDRM_DEVICE_INDEX \"SDL_KMSDRM_DEVICE_INDEX\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_KMSDRM_DEVICE_INDEX => "SDL_KMSDRM_DEVICE_INDEX"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER \"SDL_KMSDRM_REQUIRE_DRM_MASTER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER => "SDL_KMSDRM_REQUIRE_DRM_MASTER"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_KMSDRM_ATOMIC \"SDL_KMSDRM_ATOMIC\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_KMSDRM_ATOMIC => "SDL_KMSDRM_ATOMIC"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_LOGGING \"SDL_LOGGING\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_LOGGING => "SDL_LOGGING"u8;
|
||||
|
||||
|
|
@ -398,6 +490,15 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_MAC_OPENGL_ASYNC_DISPATCH \"SDL_MAC_OPENGL_ASYNC_DISPATCH\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MAC_OPENGL_ASYNC_DISPATCH => "SDL_MAC_OPENGL_ASYNC_DISPATCH"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MAC_OPTION_AS_ALT \"SDL_MAC_OPTION_AS_ALT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MAC_OPTION_AS_ALT => "SDL_MAC_OPTION_AS_ALT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MAC_SCROLL_MOMENTUM \"SDL_MAC_SCROLL_MOMENTUM\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MAC_SCROLL_MOMENTUM => "SDL_MAC_SCROLL_MOMENTUM"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MAC_PRESS_AND_HOLD \"SDL_MAC_PRESS_AND_HOLD\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MAC_PRESS_AND_HOLD => "SDL_MAC_PRESS_AND_HOLD"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MAIN_CALLBACK_RATE \"SDL_MAIN_CALLBACK_RATE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MAIN_CALLBACK_RATE => "SDL_MAIN_CALLBACK_RATE"u8;
|
||||
|
||||
|
|
@ -410,6 +511,12 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_MOUSE_DOUBLE_CLICK_TIME \"SDL_MOUSE_DOUBLE_CLICK_TIME\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MOUSE_DOUBLE_CLICK_TIME => "SDL_MOUSE_DOUBLE_CLICK_TIME"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MOUSE_DEFAULT_SYSTEM_CURSOR \"SDL_MOUSE_DEFAULT_SYSTEM_CURSOR\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MOUSE_DEFAULT_SYSTEM_CURSOR => "SDL_MOUSE_DEFAULT_SYSTEM_CURSOR"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MOUSE_EMULATE_WARP_WITH_RELATIVE \"SDL_MOUSE_EMULATE_WARP_WITH_RELATIVE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MOUSE_EMULATE_WARP_WITH_RELATIVE => "SDL_MOUSE_EMULATE_WARP_WITH_RELATIVE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH \"SDL_MOUSE_FOCUS_CLICKTHROUGH\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH => "SDL_MOUSE_FOCUS_CLICKTHROUGH"u8;
|
||||
|
||||
|
|
@ -419,9 +526,6 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_MOUSE_RELATIVE_MODE_CENTER \"SDL_MOUSE_RELATIVE_MODE_CENTER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MOUSE_RELATIVE_MODE_CENTER => "SDL_MOUSE_RELATIVE_MODE_CENTER"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MOUSE_RELATIVE_MODE_WARP \"SDL_MOUSE_RELATIVE_MODE_WARP\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MOUSE_RELATIVE_MODE_WARP => "SDL_MOUSE_RELATIVE_MODE_WARP"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE \"SDL_MOUSE_RELATIVE_SPEED_SCALE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE => "SDL_MOUSE_RELATIVE_SPEED_SCALE"u8;
|
||||
|
||||
|
|
@ -431,24 +535,33 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_MOUSE_RELATIVE_WARP_MOTION \"SDL_MOUSE_RELATIVE_WARP_MOTION\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MOUSE_RELATIVE_WARP_MOTION => "SDL_MOUSE_RELATIVE_WARP_MOTION"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MOUSE_RELATIVE_CURSOR_VISIBLE \"SDL_MOUSE_RELATIVE_CURSOR_VISIBLE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MOUSE_RELATIVE_CURSOR_VISIBLE => "SDL_MOUSE_RELATIVE_CURSOR_VISIBLE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MOUSE_TOUCH_EVENTS \"SDL_MOUSE_TOUCH_EVENTS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MOUSE_TOUCH_EVENTS => "SDL_MOUSE_TOUCH_EVENTS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_MUTE_CONSOLE_KEYBOARD \"SDL_MUTE_CONSOLE_KEYBOARD\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_MUTE_CONSOLE_KEYBOARD => "SDL_MUTE_CONSOLE_KEYBOARD"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_NO_SIGNAL_HANDLERS \"SDL_NO_SIGNAL_HANDLERS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_NO_SIGNAL_HANDLERS => "SDL_NO_SIGNAL_HANDLERS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_OPENGL_LIBRARY \"SDL_OPENGL_LIBRARY\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_OPENGL_LIBRARY => "SDL_OPENGL_LIBRARY"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_EGL_LIBRARY \"SDL_EGL_LIBRARY\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_EGL_LIBRARY => "SDL_EGL_LIBRARY"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_OPENGL_ES_DRIVER \"SDL_OPENGL_ES_DRIVER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_OPENGL_ES_DRIVER => "SDL_OPENGL_ES_DRIVER"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_OPENVR_LIBRARY \"SDL_OPENVR_LIBRARY\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_OPENVR_LIBRARY => "SDL_OPENVR_LIBRARY"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_ORIENTATIONS \"SDL_ORIENTATIONS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_ORIENTATIONS => "SDL_ORIENTATIONS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_PEN_DELAY_MOUSE_BUTTON \"SDL_PEN_DELAY_MOUSE_BUTTON\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_PEN_DELAY_MOUSE_BUTTON => "SDL_PEN_DELAY_MOUSE_BUTTON"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_PEN_NOT_MOUSE \"SDL_PEN_NOT_MOUSE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_PEN_NOT_MOUSE => "SDL_PEN_NOT_MOUSE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_POLL_SENTINEL \"SDL_POLL_SENTINEL\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_POLL_SENTINEL => "SDL_POLL_SENTINEL"u8;
|
||||
|
||||
|
|
@ -464,9 +577,18 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_RENDER_DIRECT3D11_DEBUG \"SDL_RENDER_DIRECT3D11_DEBUG\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_RENDER_DIRECT3D11_DEBUG => "SDL_RENDER_DIRECT3D11_DEBUG"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_RENDER_DIRECT3D11_WARP \"SDL_RENDER_DIRECT3D11_WARP\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_RENDER_DIRECT3D11_WARP => "SDL_RENDER_DIRECT3D11_WARP"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_RENDER_VULKAN_DEBUG \"SDL_RENDER_VULKAN_DEBUG\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_RENDER_VULKAN_DEBUG => "SDL_RENDER_VULKAN_DEBUG"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_RENDER_GPU_DEBUG \"SDL_RENDER_GPU_DEBUG\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_RENDER_GPU_DEBUG => "SDL_RENDER_GPU_DEBUG"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_RENDER_GPU_LOW_POWER \"SDL_RENDER_GPU_LOW_POWER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_RENDER_GPU_LOW_POWER => "SDL_RENDER_GPU_LOW_POWER"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_RENDER_DRIVER \"SDL_RENDER_DRIVER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_RENDER_DRIVER => "SDL_RENDER_DRIVER"u8;
|
||||
|
||||
|
|
@ -488,6 +610,18 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_ROG_GAMEPAD_MICE_EXCLUDED \"SDL_ROG_GAMEPAD_MICE_EXCLUDED\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_ROG_GAMEPAD_MICE_EXCLUDED => "SDL_ROG_GAMEPAD_MICE_EXCLUDED"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_PS2_GS_WIDTH \"SDL_PS2_GS_WIDTH\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_PS2_GS_WIDTH => "SDL_PS2_GS_WIDTH"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_PS2_GS_HEIGHT \"SDL_PS2_GS_HEIGHT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_PS2_GS_HEIGHT => "SDL_PS2_GS_HEIGHT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_PS2_GS_PROGRESSIVE \"SDL_PS2_GS_PROGRESSIVE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_PS2_GS_PROGRESSIVE => "SDL_PS2_GS_PROGRESSIVE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_PS2_GS_MODE \"SDL_PS2_GS_MODE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_PS2_GS_MODE => "SDL_PS2_GS_MODE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_RPI_VIDEO_LAYER \"SDL_RPI_VIDEO_LAYER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_RPI_VIDEO_LAYER => "SDL_RPI_VIDEO_LAYER"u8;
|
||||
|
||||
|
|
@ -524,12 +658,18 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_VIDEO_ALLOW_SCREENSAVER \"SDL_VIDEO_ALLOW_SCREENSAVER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_ALLOW_SCREENSAVER => "SDL_VIDEO_ALLOW_SCREENSAVER"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_DISPLAY_PRIORITY \"SDL_VIDEO_DISPLAY_PRIORITY\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_DISPLAY_PRIORITY => "SDL_VIDEO_DISPLAY_PRIORITY"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_DOUBLE_BUFFER \"SDL_VIDEO_DOUBLE_BUFFER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_DOUBLE_BUFFER => "SDL_VIDEO_DOUBLE_BUFFER"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_DRIVER \"SDL_VIDEO_DRIVER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_DRIVER => "SDL_VIDEO_DRIVER"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_DUMMY_SAVE_FRAMES \"SDL_VIDEO_DUMMY_SAVE_FRAMES\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_DUMMY_SAVE_FRAMES => "SDL_VIDEO_DUMMY_SAVE_FRAMES"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_EGL_ALLOW_GETDISPLAY_FALLBACK \"SDL_VIDEO_EGL_ALLOW_GETDISPLAY_FALLBACK\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_EGL_ALLOW_GETDISPLAY_FALLBACK => "SDL_VIDEO_EGL_ALLOW_GETDISPLAY_FALLBACK"u8;
|
||||
|
||||
|
|
@ -539,18 +679,27 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES \"SDL_VIDEO_MAC_FULLSCREEN_SPACES\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES => "SDL_VIDEO_MAC_FULLSCREEN_SPACES"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_MAC_FULLSCREEN_MENU_VISIBILITY \"SDL_VIDEO_MAC_FULLSCREEN_MENU_VISIBILITY\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_MAC_FULLSCREEN_MENU_VISIBILITY => "SDL_VIDEO_MAC_FULLSCREEN_MENU_VISIBILITY"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_METAL_AUTO_RESIZE_DRAWABLE \"SDL_VIDEO_METAL_AUTO_RESIZE_DRAWABLE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_METAL_AUTO_RESIZE_DRAWABLE => "SDL_VIDEO_METAL_AUTO_RESIZE_DRAWABLE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_MATCH_EXCLUSIVE_MODE_ON_MOVE \"SDL_VIDEO_MATCH_EXCLUSIVE_MODE_ON_MOVE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_MATCH_EXCLUSIVE_MODE_ON_MOVE => "SDL_VIDEO_MATCH_EXCLUSIVE_MODE_ON_MOVE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS \"SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS => "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_OFFSCREEN_SAVE_FRAMES \"SDL_VIDEO_OFFSCREEN_SAVE_FRAMES\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_OFFSCREEN_SAVE_FRAMES => "SDL_VIDEO_OFFSCREEN_SAVE_FRAMES"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_SYNC_WINDOW_OPERATIONS \"SDL_VIDEO_SYNC_WINDOW_OPERATIONS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_SYNC_WINDOW_OPERATIONS => "SDL_VIDEO_SYNC_WINDOW_OPERATIONS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR \"SDL_VIDEO_WAYLAND_ALLOW_LIBDECOR\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR => "SDL_VIDEO_WAYLAND_ALLOW_LIBDECOR"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_WAYLAND_EMULATE_MOUSE_WARP \"SDL_VIDEO_WAYLAND_EMULATE_MOUSE_WARP\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_WAYLAND_EMULATE_MOUSE_WARP => "SDL_VIDEO_WAYLAND_EMULATE_MOUSE_WARP"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_WAYLAND_MODE_EMULATION \"SDL_VIDEO_WAYLAND_MODE_EMULATION\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_WAYLAND_MODE_EMULATION => "SDL_VIDEO_WAYLAND_MODE_EMULATION"u8;
|
||||
|
||||
|
|
@ -566,27 +715,63 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_VIDEO_WIN_D3DCOMPILER \"SDL_VIDEO_WIN_D3DCOMPILER\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_WIN_D3DCOMPILER => "SDL_VIDEO_WIN_D3DCOMPILER"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT \"SDL_VIDEO_X11_EXTERNAL_WINDOW_INPUT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT => "SDL_VIDEO_X11_EXTERNAL_WINDOW_INPUT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR \"SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR => "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_X11_NET_WM_PING \"SDL_VIDEO_X11_NET_WM_PING\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_X11_NET_WM_PING => "SDL_VIDEO_X11_NET_WM_PING"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_X11_NODIRECTCOLOR \"SDL_VIDEO_X11_NODIRECTCOLOR\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_X11_NODIRECTCOLOR => "SDL_VIDEO_X11_NODIRECTCOLOR"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_X11_SCALING_FACTOR \"SDL_VIDEO_X11_SCALING_FACTOR\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_X11_SCALING_FACTOR => "SDL_VIDEO_X11_SCALING_FACTOR"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_X11_VISUALID \"SDL_VIDEO_X11_VISUALID\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_X11_VISUALID => "SDL_VIDEO_X11_VISUALID"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_X11_WINDOW_VISUALID \"SDL_VIDEO_X11_WINDOW_VISUALID\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_X11_WINDOW_VISUALID => "SDL_VIDEO_X11_WINDOW_VISUALID"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VIDEO_X11_XRANDR \"SDL_VIDEO_X11_XRANDR\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VIDEO_X11_XRANDR => "SDL_VIDEO_X11_XRANDR"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VITA_ENABLE_BACK_TOUCH \"SDL_VITA_ENABLE_BACK_TOUCH\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VITA_ENABLE_BACK_TOUCH => "SDL_VITA_ENABLE_BACK_TOUCH"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VITA_ENABLE_FRONT_TOUCH \"SDL_VITA_ENABLE_FRONT_TOUCH\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VITA_ENABLE_FRONT_TOUCH => "SDL_VITA_ENABLE_FRONT_TOUCH"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VITA_MODULE_PATH \"SDL_VITA_MODULE_PATH\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VITA_MODULE_PATH => "SDL_VITA_MODULE_PATH"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VITA_PVR_INIT \"SDL_VITA_PVR_INIT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VITA_PVR_INIT => "SDL_VITA_PVR_INIT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VITA_RESOLUTION \"SDL_VITA_RESOLUTION\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VITA_RESOLUTION => "SDL_VITA_RESOLUTION"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VITA_PVR_OPENGL \"SDL_VITA_PVR_OPENGL\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VITA_PVR_OPENGL => "SDL_VITA_PVR_OPENGL"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VITA_TOUCH_MOUSE_DEVICE \"SDL_VITA_TOUCH_MOUSE_DEVICE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VITA_TOUCH_MOUSE_DEVICE => "SDL_VITA_TOUCH_MOUSE_DEVICE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VULKAN_DISPLAY \"SDL_VULKAN_DISPLAY\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VULKAN_DISPLAY => "SDL_VULKAN_DISPLAY"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_VULKAN_LIBRARY \"SDL_VULKAN_LIBRARY\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_VULKAN_LIBRARY => "SDL_VULKAN_LIBRARY"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_WAVE_FACT_CHUNK \"SDL_WAVE_FACT_CHUNK\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WAVE_FACT_CHUNK => "SDL_WAVE_FACT_CHUNK"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_WAVE_CHUNK_LIMIT \"SDL_WAVE_CHUNK_LIMIT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WAVE_CHUNK_LIMIT => "SDL_WAVE_CHUNK_LIMIT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_WAVE_RIFF_CHUNK_SIZE \"SDL_WAVE_RIFF_CHUNK_SIZE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WAVE_RIFF_CHUNK_SIZE => "SDL_WAVE_RIFF_CHUNK_SIZE"u8;
|
||||
|
||||
|
|
@ -614,11 +799,14 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP \"SDL_WINDOWS_ENABLE_MESSAGELOOP\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP => "SDL_WINDOWS_ENABLE_MESSAGELOOP"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_WINDOWS_GAMEINPUT \"SDL_WINDOWS_GAMEINPUT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WINDOWS_GAMEINPUT => "SDL_WINDOWS_GAMEINPUT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_WINDOWS_RAW_KEYBOARD \"SDL_WINDOWS_RAW_KEYBOARD\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WINDOWS_RAW_KEYBOARD => "SDL_WINDOWS_RAW_KEYBOARD"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS \"SDL_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS => "SDL_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS"u8;
|
||||
[NativeTypeName("#define SDL_HINT_WINDOWS_RAW_KEYBOARD_EXCLUDE_HOTKEYS \"SDL_WINDOWS_RAW_KEYBOARD_EXCLUDE_HOTKEYS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WINDOWS_RAW_KEYBOARD_EXCLUDE_HOTKEYS => "SDL_WINDOWS_RAW_KEYBOARD_EXCLUDE_HOTKEYS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL \"SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL => "SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL"u8;
|
||||
|
|
@ -632,14 +820,8 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_WINDOWS_USE_D3D9EX \"SDL_WINDOWS_USE_D3D9EX\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WINDOWS_USE_D3D9EX => "SDL_WINDOWS_USE_D3D9EX"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_WINRT_HANDLE_BACK_BUTTON \"SDL_WINRT_HANDLE_BACK_BUTTON\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WINRT_HANDLE_BACK_BUTTON => "SDL_WINRT_HANDLE_BACK_BUTTON"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_WINRT_PRIVACY_POLICY_LABEL \"SDL_WINRT_PRIVACY_POLICY_LABEL\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WINRT_PRIVACY_POLICY_LABEL => "SDL_WINRT_PRIVACY_POLICY_LABEL"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_WINRT_PRIVACY_POLICY_URL \"SDL_WINRT_PRIVACY_POLICY_URL\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WINRT_PRIVACY_POLICY_URL => "SDL_WINRT_PRIVACY_POLICY_URL"u8;
|
||||
[NativeTypeName("#define SDL_HINT_WINDOWS_ERASE_BACKGROUND_MODE \"SDL_WINDOWS_ERASE_BACKGROUND_MODE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_WINDOWS_ERASE_BACKGROUND_MODE => "SDL_WINDOWS_ERASE_BACKGROUND_MODE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_X11_FORCE_OVERRIDE_REDIRECT \"SDL_X11_FORCE_OVERRIDE_REDIRECT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_X11_FORCE_OVERRIDE_REDIRECT => "SDL_X11_FORCE_OVERRIDE_REDIRECT"u8;
|
||||
|
|
@ -647,7 +829,19 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_HINT_X11_WINDOW_TYPE \"SDL_X11_WINDOW_TYPE\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_X11_WINDOW_TYPE => "SDL_X11_WINDOW_TYPE"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_X11_XCB_LIBRARY \"SDL_X11_XCB_LIBRARY\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_X11_XCB_LIBRARY => "SDL_X11_XCB_LIBRARY"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_XINPUT_ENABLED \"SDL_XINPUT_ENABLED\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_XINPUT_ENABLED => "SDL_XINPUT_ENABLED"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_ASSERT \"SDL_ASSERT\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_ASSERT => "SDL_ASSERT"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_PEN_MOUSE_EVENTS \"SDL_PEN_MOUSE_EVENTS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_PEN_MOUSE_EVENTS => "SDL_PEN_MOUSE_EVENTS"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_HINT_PEN_TOUCH_EVENTS \"SDL_PEN_TOUCH_EVENTS\"")]
|
||||
public static ReadOnlySpan<byte> SDL_HINT_PEN_TOUCH_EVENTS => "SDL_PEN_TOUCH_EVENTS"u8;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -23,17 +23,27 @@
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SDL
|
||||
{
|
||||
public static partial class SDL3
|
||||
public enum SDL_AppResult
|
||||
{
|
||||
SDL_APP_CONTINUE,
|
||||
SDL_APP_SUCCESS,
|
||||
SDL_APP_FAILURE,
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_Init(SDL_InitFlags flags);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_Init(SDL_InitFlags flags);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_InitSubSystem(SDL_InitFlags flags);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_InitSubSystem(SDL_InitFlags flags);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_QuitSubSystem(SDL_InitFlags flags);
|
||||
|
|
@ -44,8 +54,25 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_Quit();
|
||||
|
||||
[NativeTypeName("#define SDL_INIT_TIMER 0x00000001u")]
|
||||
public const uint SDL_INIT_TIMER = 0x00000001U;
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_IsMainThread();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RunOnMainThread([NativeTypeName("SDL_MainThreadCallback")] delegate* unmanaged[Cdecl]<IntPtr, void> callback, [NativeTypeName("void*")] IntPtr userdata, [NativeTypeName("bool")] SDLBool wait_complete);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetAppMetadata([NativeTypeName("const char *")] byte* appname, [NativeTypeName("const char *")] byte* appversion, [NativeTypeName("const char *")] byte* appidentifier);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetAppMetadataProperty([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAppMetadataProperty", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetAppMetadataProperty([NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[NativeTypeName("#define SDL_INIT_AUDIO 0x00000010u")]
|
||||
public const uint SDL_INIT_AUDIO = 0x00000010U;
|
||||
|
|
@ -70,5 +97,26 @@ namespace SDL
|
|||
|
||||
[NativeTypeName("#define SDL_INIT_CAMERA 0x00010000u")]
|
||||
public const uint SDL_INIT_CAMERA = 0x00010000U;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_APP_METADATA_NAME_STRING \"SDL.app.metadata.name\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_NAME_STRING => "SDL.app.metadata.name"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_APP_METADATA_VERSION_STRING \"SDL.app.metadata.version\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_VERSION_STRING => "SDL.app.metadata.version"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_APP_METADATA_IDENTIFIER_STRING \"SDL.app.metadata.identifier\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_IDENTIFIER_STRING => "SDL.app.metadata.identifier"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_APP_METADATA_CREATOR_STRING \"SDL.app.metadata.creator\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_CREATOR_STRING => "SDL.app.metadata.creator"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_APP_METADATA_COPYRIGHT_STRING \"SDL.app.metadata.copyright\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_COPYRIGHT_STRING => "SDL.app.metadata.copyright"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_APP_METADATA_URL_STRING \"SDL.app.metadata.url\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_URL_STRING => "SDL.app.metadata.url"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_APP_METADATA_TYPE_STRING \"SDL.app.metadata.type\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_TYPE_STRING => "SDL.app.metadata.type"u8;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -38,13 +38,23 @@ namespace SDL
|
|||
SDL_IO_STATUS_WRITEONLY,
|
||||
}
|
||||
|
||||
public enum SDL_IOWhence
|
||||
{
|
||||
SDL_IO_SEEK_SET,
|
||||
SDL_IO_SEEK_CUR,
|
||||
SDL_IO_SEEK_END,
|
||||
}
|
||||
|
||||
public unsafe partial struct SDL_IOStreamInterface
|
||||
{
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint version;
|
||||
|
||||
[NativeTypeName("Sint64 (*)(void *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, long> size;
|
||||
|
||||
[NativeTypeName("Sint64 (*)(void *, Sint64, int)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, long, int, long> seek;
|
||||
[NativeTypeName("Sint64 (*)(void *, Sint64, SDL_IOWhence)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, long, SDL_IOWhence, long> seek;
|
||||
|
||||
[NativeTypeName("size_t (*)(void *, void *, size_t, SDL_IOStatus *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, nuint, SDL_IOStatus*, nuint> read;
|
||||
|
|
@ -52,8 +62,11 @@ namespace SDL
|
|||
[NativeTypeName("size_t (*)(void *, const void *, size_t, SDL_IOStatus *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, nuint, SDL_IOStatus*, nuint> write;
|
||||
|
||||
[NativeTypeName("int (*)(void *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int> close;
|
||||
[NativeTypeName("bool (*)(void *, SDL_IOStatus *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, SDL_IOStatus*, SDLBool> flush;
|
||||
|
||||
[NativeTypeName("bool (*)(void *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, SDLBool> close;
|
||||
}
|
||||
|
||||
public partial struct SDL_IOStream
|
||||
|
|
@ -78,7 +91,8 @@ namespace SDL
|
|||
public static extern SDL_IOStream* SDL_OpenIO([NativeTypeName("const SDL_IOStreamInterface *")] SDL_IOStreamInterface* iface, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_CloseIO(SDL_IOStream* context);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CloseIO(SDL_IOStream* context);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PropertiesID SDL_GetIOProperties(SDL_IOStream* context);
|
||||
|
|
@ -92,7 +106,7 @@ namespace SDL
|
|||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Sint64")]
|
||||
public static extern long SDL_SeekIO(SDL_IOStream* context, [NativeTypeName("Sint64")] long offset, int whence);
|
||||
public static extern long SDL_SeekIO(SDL_IOStream* context, [NativeTypeName("Sint64")] long offset, SDL_IOWhence whence);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Sint64")]
|
||||
|
|
@ -114,91 +128,137 @@ namespace SDL
|
|||
[return: NativeTypeName("size_t")]
|
||||
public static extern nuint SDL_IOvprintf(SDL_IOStream* context, [NativeTypeName("const char *")] byte* fmt, [NativeTypeName("va_list")] byte* ap);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_FlushIO(SDL_IOStream* context);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_LoadFile_IO(SDL_IOStream* src, [NativeTypeName("size_t *")] nuint* datasize, SDL_bool closeio);
|
||||
public static extern IntPtr SDL_LoadFile_IO(SDL_IOStream* src, [NativeTypeName("size_t *")] nuint* datasize, [NativeTypeName("bool")] SDLBool closeio);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_LoadFile([NativeTypeName("const char *")] byte* file, [NativeTypeName("size_t *")] nuint* datasize);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadU8(SDL_IOStream* src, [NativeTypeName("Uint8 *")] byte* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SaveFile_IO(SDL_IOStream* src, [NativeTypeName("const void *")] IntPtr data, [NativeTypeName("size_t")] nuint datasize, [NativeTypeName("bool")] SDLBool closeio);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadU16LE(SDL_IOStream* src, [NativeTypeName("Uint16 *")] ushort* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SaveFile([NativeTypeName("const char *")] byte* file, [NativeTypeName("const void *")] IntPtr data, [NativeTypeName("size_t")] nuint datasize);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadS16LE(SDL_IOStream* src, [NativeTypeName("Sint16 *")] short* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadU8(SDL_IOStream* src, [NativeTypeName("Uint8 *")] byte* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadU16BE(SDL_IOStream* src, [NativeTypeName("Uint16 *")] ushort* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadS8(SDL_IOStream* src, [NativeTypeName("Sint8 *")] sbyte* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadS16BE(SDL_IOStream* src, [NativeTypeName("Sint16 *")] short* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadU16LE(SDL_IOStream* src, [NativeTypeName("Uint16 *")] ushort* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadU32LE(SDL_IOStream* src, [NativeTypeName("Uint32 *")] uint* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadS16LE(SDL_IOStream* src, [NativeTypeName("Sint16 *")] short* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadS32LE(SDL_IOStream* src, [NativeTypeName("Sint32 *")] int* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadU16BE(SDL_IOStream* src, [NativeTypeName("Uint16 *")] ushort* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadU32BE(SDL_IOStream* src, [NativeTypeName("Uint32 *")] uint* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadS16BE(SDL_IOStream* src, [NativeTypeName("Sint16 *")] short* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadS32BE(SDL_IOStream* src, [NativeTypeName("Sint32 *")] int* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadU32LE(SDL_IOStream* src, [NativeTypeName("Uint32 *")] uint* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadU64LE(SDL_IOStream* src, [NativeTypeName("Uint64 *")] ulong* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadS32LE(SDL_IOStream* src, [NativeTypeName("Sint32 *")] int* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadS64LE(SDL_IOStream* src, [NativeTypeName("Sint64 *")] long* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadU32BE(SDL_IOStream* src, [NativeTypeName("Uint32 *")] uint* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadU64BE(SDL_IOStream* src, [NativeTypeName("Uint64 *")] ulong* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadS32BE(SDL_IOStream* src, [NativeTypeName("Sint32 *")] int* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ReadS64BE(SDL_IOStream* src, [NativeTypeName("Sint64 *")] long* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadU64LE(SDL_IOStream* src, [NativeTypeName("Uint64 *")] ulong* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteU8(SDL_IOStream* dst, [NativeTypeName("Uint8")] byte value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadS64LE(SDL_IOStream* src, [NativeTypeName("Sint64 *")] long* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteU16LE(SDL_IOStream* dst, [NativeTypeName("Uint16")] ushort value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadU64BE(SDL_IOStream* src, [NativeTypeName("Uint64 *")] ulong* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteS16LE(SDL_IOStream* dst, [NativeTypeName("Sint16")] short value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadS64BE(SDL_IOStream* src, [NativeTypeName("Sint64 *")] long* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteU16BE(SDL_IOStream* dst, [NativeTypeName("Uint16")] ushort value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteU8(SDL_IOStream* dst, [NativeTypeName("Uint8")] byte value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteS16BE(SDL_IOStream* dst, [NativeTypeName("Sint16")] short value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteS8(SDL_IOStream* dst, [NativeTypeName("Sint8")] sbyte value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteU32LE(SDL_IOStream* dst, [NativeTypeName("Uint32")] uint value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteU16LE(SDL_IOStream* dst, [NativeTypeName("Uint16")] ushort value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteS32LE(SDL_IOStream* dst, [NativeTypeName("Sint32")] int value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteS16LE(SDL_IOStream* dst, [NativeTypeName("Sint16")] short value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteU32BE(SDL_IOStream* dst, [NativeTypeName("Uint32")] uint value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteU16BE(SDL_IOStream* dst, [NativeTypeName("Uint16")] ushort value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteS32BE(SDL_IOStream* dst, [NativeTypeName("Sint32")] int value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteS16BE(SDL_IOStream* dst, [NativeTypeName("Sint16")] short value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteU64LE(SDL_IOStream* dst, [NativeTypeName("Uint64")] ulong value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteU32LE(SDL_IOStream* dst, [NativeTypeName("Uint32")] uint value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteS64LE(SDL_IOStream* dst, [NativeTypeName("Sint64")] long value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteS32LE(SDL_IOStream* dst, [NativeTypeName("Sint32")] int value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteU64BE(SDL_IOStream* dst, [NativeTypeName("Uint64")] ulong value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteU32BE(SDL_IOStream* dst, [NativeTypeName("Uint32")] uint value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_WriteS64BE(SDL_IOStream* dst, [NativeTypeName("Sint64")] long value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteS32BE(SDL_IOStream* dst, [NativeTypeName("Sint32")] int value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteU64LE(SDL_IOStream* dst, [NativeTypeName("Uint64")] ulong value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteS64LE(SDL_IOStream* dst, [NativeTypeName("Sint64")] long value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteU64BE(SDL_IOStream* dst, [NativeTypeName("Uint64")] ulong value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteS64BE(SDL_IOStream* dst, [NativeTypeName("Sint64")] long value);
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER \"SDL.iostream.windows.handle\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER => "SDL.iostream.windows.handle"u8;
|
||||
|
|
@ -206,22 +266,25 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_PROP_IOSTREAM_STDIO_FILE_POINTER \"SDL.iostream.stdio.file\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_IOSTREAM_STDIO_FILE_POINTER => "SDL.iostream.stdio.file"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER \"SDL.iostream.file_descriptor\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER => "SDL.iostream.file_descriptor"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER \"SDL.iostream.android.aasset\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER => "SDL.iostream.android.aasset"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_IOSTREAM_MEMORY_POINTER \"SDL.iostream.memory.base\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_IOSTREAM_MEMORY_POINTER => "SDL.iostream.memory.base"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER \"SDL.iostream.memory.size\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER => "SDL.iostream.memory.size"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC_POINTER \"SDL.iostream.memory.free\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC_POINTER => "SDL.iostream.memory.free"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER \"SDL.iostream.dynamic.memory\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER => "SDL.iostream.dynamic.memory"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER \"SDL.iostream.dynamic.chunksize\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER => "SDL.iostream.dynamic.chunksize"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_IO_SEEK_SET 0")]
|
||||
public const int SDL_IO_SEEK_SET = 0;
|
||||
|
||||
[NativeTypeName("#define SDL_IO_SEEK_CUR 1")]
|
||||
public const int SDL_IO_SEEK_CUR = 1;
|
||||
|
||||
[NativeTypeName("#define SDL_IO_SEEK_END 2")]
|
||||
public const int SDL_IO_SEEK_END = 2;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -45,6 +45,7 @@ namespace SDL
|
|||
SDL_JOYSTICK_TYPE_DRUM_KIT,
|
||||
SDL_JOYSTICK_TYPE_ARCADE_PAD,
|
||||
SDL_JOYSTICK_TYPE_THROTTLE,
|
||||
SDL_JOYSTICK_TYPE_COUNT,
|
||||
}
|
||||
|
||||
public enum SDL_JoystickConnectionState
|
||||
|
|
@ -79,6 +80,9 @@ namespace SDL
|
|||
|
||||
public unsafe partial struct SDL_VirtualJoystickDesc
|
||||
{
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint version;
|
||||
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort type;
|
||||
|
||||
|
|
@ -136,20 +140,23 @@ namespace SDL
|
|||
[NativeTypeName("void (*)(void *, int)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, void> SetPlayerIndex;
|
||||
|
||||
[NativeTypeName("int (*)(void *, Uint16, Uint16)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, ushort, ushort, int> Rumble;
|
||||
[NativeTypeName("bool (*)(void *, Uint16, Uint16)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, ushort, ushort, SDLBool> Rumble;
|
||||
|
||||
[NativeTypeName("int (*)(void *, Uint16, Uint16)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, ushort, ushort, int> RumbleTriggers;
|
||||
[NativeTypeName("bool (*)(void *, Uint16, Uint16)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, ushort, ushort, SDLBool> RumbleTriggers;
|
||||
|
||||
[NativeTypeName("int (*)(void *, Uint8, Uint8, Uint8)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte, byte, byte, int> SetLED;
|
||||
[NativeTypeName("bool (*)(void *, Uint8, Uint8, Uint8)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte, byte, byte, SDLBool> SetLED;
|
||||
|
||||
[NativeTypeName("int (*)(void *, const void *, int)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, int, int> SendEffect;
|
||||
[NativeTypeName("bool (*)(void *, const void *, int)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, int, SDLBool> SendEffect;
|
||||
|
||||
[NativeTypeName("int (*)(void *, SDL_bool)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, SDL_bool, int> SetSensorsEnabled;
|
||||
[NativeTypeName("bool (*)(void *, bool)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, SDLBool, SDLBool> SetSensorsEnabled;
|
||||
|
||||
[NativeTypeName("void (*)(void *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> Cleanup;
|
||||
|
||||
[InlineArray(2)]
|
||||
public partial struct _padding2_e__FixedBuffer
|
||||
|
|
@ -167,46 +174,46 @@ namespace SDL
|
|||
public static extern void SDL_UnlockJoysticks();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasJoystick();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasJoystick();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_JoystickID* SDL_GetJoysticks(int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickInstanceName", ExactSpelling = true)]
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickNameForID", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetJoystickInstanceName(SDL_JoystickID instance_id);
|
||||
public static extern byte* Unsafe_SDL_GetJoystickNameForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickInstancePath", ExactSpelling = true)]
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickPathForID", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetJoystickInstancePath(SDL_JoystickID instance_id);
|
||||
public static extern byte* Unsafe_SDL_GetJoystickPathForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetJoystickInstancePlayerIndex(SDL_JoystickID instance_id);
|
||||
public static extern int SDL_GetJoystickPlayerIndexForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("SDL_JoystickGUID")]
|
||||
public static extern SDL_GUID SDL_GetJoystickInstanceGUID(SDL_JoystickID instance_id);
|
||||
public static extern SDL_GUID SDL_GetJoystickGUIDForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint16")]
|
||||
public static extern ushort SDL_GetJoystickInstanceVendor(SDL_JoystickID instance_id);
|
||||
public static extern ushort SDL_GetJoystickVendorForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint16")]
|
||||
public static extern ushort SDL_GetJoystickInstanceProduct(SDL_JoystickID instance_id);
|
||||
public static extern ushort SDL_GetJoystickProductForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint16")]
|
||||
public static extern ushort SDL_GetJoystickInstanceProductVersion(SDL_JoystickID instance_id);
|
||||
public static extern ushort SDL_GetJoystickProductVersionForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_JoystickType SDL_GetJoystickInstanceType(SDL_JoystickID instance_id);
|
||||
public static extern SDL_JoystickType SDL_GetJoystickTypeForID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Joystick* SDL_OpenJoystick(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Joystick* SDL_GetJoystickFromInstanceID(SDL_JoystickID instance_id);
|
||||
public static extern SDL_Joystick* SDL_GetJoystickFromID(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Joystick* SDL_GetJoystickFromPlayerIndex(int player_index);
|
||||
|
|
@ -215,28 +222,36 @@ namespace SDL
|
|||
public static extern SDL_JoystickID SDL_AttachVirtualJoystick([NativeTypeName("const SDL_VirtualJoystickDesc *")] SDL_VirtualJoystickDesc* desc);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_DetachVirtualJoystick(SDL_JoystickID instance_id);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_DetachVirtualJoystick(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_IsJoystickVirtual(SDL_JoystickID instance_id);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_IsJoystickVirtual(SDL_JoystickID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetJoystickVirtualAxis(SDL_Joystick* joystick, int axis, [NativeTypeName("Sint16")] short value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetJoystickVirtualAxis(SDL_Joystick* joystick, int axis, [NativeTypeName("Sint16")] short value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetJoystickVirtualBall(SDL_Joystick* joystick, int ball, [NativeTypeName("Sint16")] short xrel, [NativeTypeName("Sint16")] short yrel);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetJoystickVirtualBall(SDL_Joystick* joystick, int ball, [NativeTypeName("Sint16")] short xrel, [NativeTypeName("Sint16")] short yrel);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetJoystickVirtualButton(SDL_Joystick* joystick, int button, [NativeTypeName("Uint8")] byte value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetJoystickVirtualButton(SDL_Joystick* joystick, int button, [NativeTypeName("bool")] SDLBool down);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetJoystickVirtualHat(SDL_Joystick* joystick, int hat, [NativeTypeName("Uint8")] byte value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetJoystickVirtualHat(SDL_Joystick* joystick, int hat, [NativeTypeName("Uint8")] byte value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetJoystickVirtualTouchpad(SDL_Joystick* joystick, int touchpad, int finger, [NativeTypeName("Uint8")] byte state, float x, float y, float pressure);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetJoystickVirtualTouchpad(SDL_Joystick* joystick, int touchpad, int finger, [NativeTypeName("bool")] SDLBool down, float x, float y, float pressure);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SendJoystickVirtualSensorData(SDL_Joystick* joystick, SDL_SensorType type, [NativeTypeName("Uint64")] ulong sensor_timestamp, [NativeTypeName("const float *")] float* data, int num_values);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SendJoystickVirtualSensorData(SDL_Joystick* joystick, SDL_SensorType type, [NativeTypeName("Uint64")] ulong sensor_timestamp, [NativeTypeName("const float *")] float* data, int num_values);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PropertiesID SDL_GetJoystickProperties(SDL_Joystick* joystick);
|
||||
|
|
@ -253,10 +268,10 @@ namespace SDL
|
|||
public static extern int SDL_GetJoystickPlayerIndex(SDL_Joystick* joystick);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetJoystickPlayerIndex(SDL_Joystick* joystick, int player_index);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetJoystickPlayerIndex(SDL_Joystick* joystick, int player_index);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("SDL_JoystickGUID")]
|
||||
public static extern SDL_GUID SDL_GetJoystickGUID(SDL_Joystick* joystick);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
|
|
@ -283,20 +298,14 @@ namespace SDL
|
|||
public static extern SDL_JoystickType SDL_GetJoystickType(SDL_Joystick* joystick);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetJoystickGUIDString([NativeTypeName("SDL_JoystickGUID")] SDL_GUID guid, [NativeTypeName("char *")] byte* pszGUID, int cbGUID);
|
||||
public static extern void SDL_GetJoystickGUIDInfo(SDL_GUID guid, [NativeTypeName("Uint16 *")] ushort* vendor, [NativeTypeName("Uint16 *")] ushort* product, [NativeTypeName("Uint16 *")] ushort* version, [NativeTypeName("Uint16 *")] ushort* crc16);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("SDL_JoystickGUID")]
|
||||
public static extern SDL_GUID SDL_GetJoystickGUIDFromString([NativeTypeName("const char *")] byte* pchGUID);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_JoystickConnected(SDL_Joystick* joystick);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_GetJoystickGUIDInfo([NativeTypeName("SDL_JoystickGUID")] SDL_GUID guid, [NativeTypeName("Uint16 *")] ushort* vendor, [NativeTypeName("Uint16 *")] ushort* product, [NativeTypeName("Uint16 *")] ushort* version, [NativeTypeName("Uint16 *")] ushort* crc16);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_JoystickConnected(SDL_Joystick* joystick);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_JoystickID SDL_GetJoystickInstanceID(SDL_Joystick* joystick);
|
||||
public static extern SDL_JoystickID SDL_GetJoystickID(SDL_Joystick* joystick);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetNumJoystickAxes(SDL_Joystick* joystick);
|
||||
|
|
@ -311,10 +320,11 @@ namespace SDL
|
|||
public static extern int SDL_GetNumJoystickButtons(SDL_Joystick* joystick);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_SetJoystickEventsEnabled(SDL_bool enabled);
|
||||
public static extern void SDL_SetJoystickEventsEnabled([NativeTypeName("bool")] SDLBool enabled);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_JoystickEventsEnabled();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_JoystickEventsEnabled();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_UpdateJoysticks();
|
||||
|
|
@ -324,30 +334,36 @@ namespace SDL
|
|||
public static extern short SDL_GetJoystickAxis(SDL_Joystick* joystick, int axis);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetJoystickAxisInitialState(SDL_Joystick* joystick, int axis, [NativeTypeName("Sint16 *")] short* state);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetJoystickAxisInitialState(SDL_Joystick* joystick, int axis, [NativeTypeName("Sint16 *")] short* state);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetJoystickBall(SDL_Joystick* joystick, int ball, int* dx, int* dy);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetJoystickBall(SDL_Joystick* joystick, int ball, int* dx, int* dy);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint8")]
|
||||
public static extern byte SDL_GetJoystickHat(SDL_Joystick* joystick, int hat);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint8")]
|
||||
public static extern byte SDL_GetJoystickButton(SDL_Joystick* joystick, int button);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetJoystickButton(SDL_Joystick* joystick, int button);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RumbleJoystick(SDL_Joystick* joystick, [NativeTypeName("Uint16")] ushort low_frequency_rumble, [NativeTypeName("Uint16")] ushort high_frequency_rumble, [NativeTypeName("Uint32")] uint duration_ms);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RumbleJoystick(SDL_Joystick* joystick, [NativeTypeName("Uint16")] ushort low_frequency_rumble, [NativeTypeName("Uint16")] ushort high_frequency_rumble, [NativeTypeName("Uint32")] uint duration_ms);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RumbleJoystickTriggers(SDL_Joystick* joystick, [NativeTypeName("Uint16")] ushort left_rumble, [NativeTypeName("Uint16")] ushort right_rumble, [NativeTypeName("Uint32")] uint duration_ms);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RumbleJoystickTriggers(SDL_Joystick* joystick, [NativeTypeName("Uint16")] ushort left_rumble, [NativeTypeName("Uint16")] ushort right_rumble, [NativeTypeName("Uint32")] uint duration_ms);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetJoystickLED(SDL_Joystick* joystick, [NativeTypeName("Uint8")] byte red, [NativeTypeName("Uint8")] byte green, [NativeTypeName("Uint8")] byte blue);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetJoystickLED(SDL_Joystick* joystick, [NativeTypeName("Uint8")] byte red, [NativeTypeName("Uint8")] byte green, [NativeTypeName("Uint8")] byte blue);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SendJoystickEffect(SDL_Joystick* joystick, [NativeTypeName("const void *")] IntPtr data, int size);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SendJoystickEffect(SDL_Joystick* joystick, [NativeTypeName("const void *")] IntPtr data, int size);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_CloseJoystick(SDL_Joystick* joystick);
|
||||
|
|
@ -364,9 +380,6 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_JOYSTICK_AXIS_MIN -32768")]
|
||||
public const int SDL_JOYSTICK_AXIS_MIN = -32768;
|
||||
|
||||
[NativeTypeName("#define SDL_IPHONE_MAX_GFORCE 5.0")]
|
||||
public const double SDL_IPHONE_MAX_GFORCE = 5.0;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN \"SDL.joystick.cap.mono_led\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN => "SDL.joystick.cap.mono_led"u8;
|
||||
|
||||
|
|
|
|||
|
|
@ -23,40 +23,51 @@
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SDL
|
||||
{
|
||||
public partial struct SDL_Keysym
|
||||
public enum SDL_TextInputType
|
||||
{
|
||||
public SDL_Scancode scancode;
|
||||
SDL_TEXTINPUT_TYPE_TEXT,
|
||||
SDL_TEXTINPUT_TYPE_TEXT_NAME,
|
||||
SDL_TEXTINPUT_TYPE_TEXT_EMAIL,
|
||||
SDL_TEXTINPUT_TYPE_TEXT_USERNAME,
|
||||
SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN,
|
||||
SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_VISIBLE,
|
||||
SDL_TEXTINPUT_TYPE_NUMBER,
|
||||
SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN,
|
||||
SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_VISIBLE,
|
||||
}
|
||||
|
||||
public SDL_Keycode sym;
|
||||
|
||||
public SDL_Keymod mod;
|
||||
|
||||
[NativeTypeName("Uint16")]
|
||||
public ushort unused;
|
||||
public enum SDL_Capitalization
|
||||
{
|
||||
SDL_CAPITALIZE_NONE,
|
||||
SDL_CAPITALIZE_SENTENCES,
|
||||
SDL_CAPITALIZE_WORDS,
|
||||
SDL_CAPITALIZE_LETTERS,
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasKeyboard();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasKeyboard();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_KeyboardID* SDL_GetKeyboards(int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetKeyboardInstanceName", ExactSpelling = true)]
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetKeyboardNameForID", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetKeyboardInstanceName(SDL_KeyboardID instance_id);
|
||||
public static extern byte* Unsafe_SDL_GetKeyboardNameForID(SDL_KeyboardID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Window* SDL_GetKeyboardFocus();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("const Uint8 *")]
|
||||
public static extern byte* SDL_GetKeyboardState(int* numkeys);
|
||||
[return: NativeTypeName("const bool *")]
|
||||
public static extern SDLBool* SDL_GetKeyboardState(int* numkeys);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_ResetKeyboard();
|
||||
|
|
@ -68,10 +79,14 @@ namespace SDL
|
|||
public static extern void SDL_SetModState(SDL_Keymod modstate);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Keycode SDL_GetKeyFromScancode(SDL_Scancode scancode);
|
||||
public static extern SDL_Keycode SDL_GetKeyFromScancode(SDL_Scancode scancode, SDL_Keymod modstate, [NativeTypeName("bool")] SDLBool key_event);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Scancode SDL_GetScancodeFromKey(SDL_Keycode key);
|
||||
public static extern SDL_Scancode SDL_GetScancodeFromKey(SDL_Keycode key, SDL_Keymod* modstate);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetScancodeName(SDL_Scancode scancode, [NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetScancodeName", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
|
|
@ -88,24 +103,54 @@ namespace SDL
|
|||
public static extern SDL_Keycode SDL_GetKeyFromName([NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_StartTextInput();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_StartTextInput(SDL_Window* window);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_TextInputActive();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_StartTextInputWithProperties(SDL_Window* window, SDL_PropertiesID props);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_StopTextInput();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_TextInputActive(SDL_Window* window);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_ClearComposition();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_StopTextInput(SDL_Window* window);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetTextInputRect([NativeTypeName("const SDL_Rect *")] SDL_Rect* rect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ClearComposition(SDL_Window* window);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasScreenKeyboardSupport();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetTextInputArea(SDL_Window* window, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, int cursor);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_ScreenKeyboardShown(SDL_Window* window);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetTextInputArea(SDL_Window* window, SDL_Rect* rect, int* cursor);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasScreenKeyboardSupport();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ScreenKeyboardShown(SDL_Window* window);
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTINPUT_TYPE_NUMBER \"SDL.textinput.type\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTINPUT_TYPE_NUMBER => "SDL.textinput.type"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER \"SDL.textinput.capitalization\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER => "SDL.textinput.capitalization"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN \"SDL.textinput.autocorrect\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN => "SDL.textinput.autocorrect"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN \"SDL.textinput.multiline\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN => "SDL.textinput.multiline"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTINPUT_ANDROID_INPUTTYPE_NUMBER \"SDL.textinput.android.inputtype\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTINPUT_ANDROID_INPUTTYPE_NUMBER => "SDL.textinput.android.inputtype"u8;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -28,17 +28,20 @@ using System.Runtime.InteropServices;
|
|||
|
||||
namespace SDL
|
||||
{
|
||||
public partial struct SDL_SharedObject
|
||||
{
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_LoadObject([NativeTypeName("const char *")] byte* sofile);
|
||||
public static extern SDL_SharedObject* SDL_LoadObject([NativeTypeName("const char *")] byte* sofile);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("SDL_FunctionPointer")]
|
||||
public static extern IntPtr SDL_LoadFunction([NativeTypeName("void*")] IntPtr handle, [NativeTypeName("const char *")] byte* name);
|
||||
public static extern IntPtr SDL_LoadFunction(SDL_SharedObject* handle, [NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_UnloadObject([NativeTypeName("void*")] IntPtr handle);
|
||||
public static extern void SDL_UnloadObject(SDL_SharedObject* handle);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -39,6 +39,6 @@ namespace SDL
|
|||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Locale* SDL_GetPreferredLocales();
|
||||
public static extern SDL_Locale** SDL_GetPreferredLocales(int* count);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@ namespace SDL
|
|||
SDL_LOG_CATEGORY_RENDER,
|
||||
SDL_LOG_CATEGORY_INPUT,
|
||||
SDL_LOG_CATEGORY_TEST,
|
||||
SDL_LOG_CATEGORY_RESERVED1,
|
||||
SDL_LOG_CATEGORY_GPU,
|
||||
SDL_LOG_CATEGORY_RESERVED2,
|
||||
SDL_LOG_CATEGORY_RESERVED3,
|
||||
SDL_LOG_CATEGORY_RESERVED4,
|
||||
|
|
@ -54,13 +54,15 @@ namespace SDL
|
|||
|
||||
public enum SDL_LogPriority
|
||||
{
|
||||
SDL_LOG_PRIORITY_VERBOSE = 1,
|
||||
SDL_LOG_PRIORITY_INVALID,
|
||||
SDL_LOG_PRIORITY_TRACE,
|
||||
SDL_LOG_PRIORITY_VERBOSE,
|
||||
SDL_LOG_PRIORITY_DEBUG,
|
||||
SDL_LOG_PRIORITY_INFO,
|
||||
SDL_LOG_PRIORITY_WARN,
|
||||
SDL_LOG_PRIORITY_ERROR,
|
||||
SDL_LOG_PRIORITY_CRITICAL,
|
||||
SDL_NUM_LOG_PRIORITIES,
|
||||
SDL_LOG_PRIORITY_COUNT,
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
|
|
@ -77,9 +79,16 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_ResetLogPriorities();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetLogPriorityPrefix(SDL_LogPriority priority, [NativeTypeName("const char *")] byte* prefix);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_Log([NativeTypeName("const char *")] byte* fmt, __arglist);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_LogTrace(int category, [NativeTypeName("const char *")] byte* fmt, __arglist);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_LogVerbose(int category, [NativeTypeName("const char *")] byte* fmt, __arglist);
|
||||
|
||||
|
|
@ -105,9 +114,13 @@ namespace SDL
|
|||
public static extern void SDL_LogMessageV(int category, SDL_LogPriority priority, [NativeTypeName("const char *")] byte* fmt, [NativeTypeName("va_list")] byte* ap);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_GetLogOutputFunction([NativeTypeName("SDL_LogOutputFunction *")] delegate* unmanaged[Cdecl]<IntPtr, SDL_LogCategory, SDL_LogPriority, byte*, void>* callback, [NativeTypeName("void **")] IntPtr* userdata);
|
||||
[return: NativeTypeName("SDL_LogOutputFunction")]
|
||||
public static extern delegate* unmanaged[Cdecl]<IntPtr, int, SDL_LogPriority, byte*, void> SDL_GetDefaultLogOutputFunction();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_SetLogOutputFunction([NativeTypeName("SDL_LogOutputFunction")] delegate* unmanaged[Cdecl]<IntPtr, SDL_LogCategory, SDL_LogPriority, byte*, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
public static extern void SDL_GetLogOutputFunction([NativeTypeName("SDL_LogOutputFunction *")] delegate* unmanaged[Cdecl]<IntPtr, int, SDL_LogPriority, byte*, void>* callback, [NativeTypeName("void **")] IntPtr* userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_SetLogOutputFunction([NativeTypeName("SDL_LogOutputFunction")] delegate* unmanaged[Cdecl]<IntPtr, int, SDL_LogPriority, byte*, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -32,15 +32,12 @@ namespace SDL
|
|||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
[SupportedOSPlatform("Windows")]
|
||||
public static extern int SDL_RegisterApp([NativeTypeName("const char *")] byte* name, [NativeTypeName("Uint32")] uint style, [NativeTypeName("void*")] IntPtr hInst);
|
||||
public static extern SDLBool SDL_RegisterApp([NativeTypeName("const char *")] byte* name, [NativeTypeName("Uint32")] uint style, [NativeTypeName("void*")] IntPtr hInst);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[SupportedOSPlatform("Windows")]
|
||||
public static extern void SDL_UnregisterApp();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[SupportedOSPlatform("Windows")]
|
||||
public static extern void SDL_GDKSuspendComplete();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,6 +37,9 @@ namespace SDL
|
|||
public static extern int SDL_RunApp(int argc, [NativeTypeName("char *[]")] byte** argv, [NativeTypeName("SDL_main_func")] delegate* unmanaged[Cdecl]<int, byte**, int> mainFunction, [NativeTypeName("void*")] IntPtr reserved);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_EnterAppMainCallbacks(int argc, [NativeTypeName("char *[]")] byte** argv, [NativeTypeName("SDL_AppInit_func")] delegate* unmanaged[Cdecl]<IntPtr*, int, byte**, int> appinit, [NativeTypeName("SDL_AppIterate_func")] delegate* unmanaged[Cdecl]<IntPtr, int> appiter, [NativeTypeName("SDL_AppEvent_func")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, int> appevent, [NativeTypeName("SDL_AppQuit_func")] delegate* unmanaged[Cdecl]<IntPtr, void> appquit);
|
||||
public static extern int SDL_EnterAppMainCallbacks(int argc, [NativeTypeName("char *[]")] byte** argv, [NativeTypeName("SDL_AppInit_func")] delegate* unmanaged[Cdecl]<IntPtr*, int, byte**, SDL_AppResult> appinit, [NativeTypeName("SDL_AppIterate_func")] delegate* unmanaged[Cdecl]<IntPtr, SDL_AppResult> appiter, [NativeTypeName("SDL_AppEvent_func")] delegate* unmanaged[Cdecl]<IntPtr, SDL_Event*, SDL_AppResult> appevent, [NativeTypeName("SDL_AppQuit_func")] delegate* unmanaged[Cdecl]<IntPtr, SDL_AppResult, void> appquit);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_GDKSuspendComplete();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ namespace SDL
|
|||
SDL_MESSAGEBOX_COLOR_BUTTON_BORDER,
|
||||
SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND,
|
||||
SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED,
|
||||
SDL_MESSAGEBOX_COLOR_MAX,
|
||||
SDL_MESSAGEBOX_COLOR_COUNT,
|
||||
}
|
||||
|
||||
public partial struct SDL_MessageBoxColorScheme
|
||||
|
|
@ -96,10 +96,12 @@ namespace SDL
|
|||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ShowMessageBox([NativeTypeName("const SDL_MessageBoxData *")] SDL_MessageBoxData* messageboxdata, int* buttonid);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ShowMessageBox([NativeTypeName("const SDL_MessageBoxData *")] SDL_MessageBoxData* messageboxdata, int* buttonid);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, [NativeTypeName("const char *")] byte* title, [NativeTypeName("const char *")] byte* message, SDL_Window* window);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, [NativeTypeName("const char *")] byte* title, [NativeTypeName("const char *")] byte* message, SDL_Window* window);
|
||||
|
||||
[NativeTypeName("#define SDL_MESSAGEBOX_ERROR 0x00000010u")]
|
||||
public const uint SDL_MESSAGEBOX_ERROR = 0x00000010U;
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@ namespace SDL
|
|||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_OpenURL([NativeTypeName("const char *")] byte* url);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_OpenURL([NativeTypeName("const char *")] byte* url);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -23,6 +23,7 @@
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SDL
|
||||
|
|
@ -33,27 +34,27 @@ namespace SDL
|
|||
|
||||
public enum SDL_SystemCursor
|
||||
{
|
||||
SDL_SYSTEM_CURSOR_ARROW,
|
||||
SDL_SYSTEM_CURSOR_IBEAM,
|
||||
SDL_SYSTEM_CURSOR_DEFAULT,
|
||||
SDL_SYSTEM_CURSOR_TEXT,
|
||||
SDL_SYSTEM_CURSOR_WAIT,
|
||||
SDL_SYSTEM_CURSOR_CROSSHAIR,
|
||||
SDL_SYSTEM_CURSOR_WAITARROW,
|
||||
SDL_SYSTEM_CURSOR_SIZENWSE,
|
||||
SDL_SYSTEM_CURSOR_SIZENESW,
|
||||
SDL_SYSTEM_CURSOR_SIZEWE,
|
||||
SDL_SYSTEM_CURSOR_SIZENS,
|
||||
SDL_SYSTEM_CURSOR_SIZEALL,
|
||||
SDL_SYSTEM_CURSOR_NO,
|
||||
SDL_SYSTEM_CURSOR_HAND,
|
||||
SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT,
|
||||
SDL_SYSTEM_CURSOR_WINDOW_TOP,
|
||||
SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT,
|
||||
SDL_SYSTEM_CURSOR_WINDOW_RIGHT,
|
||||
SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT,
|
||||
SDL_SYSTEM_CURSOR_WINDOW_BOTTOM,
|
||||
SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT,
|
||||
SDL_SYSTEM_CURSOR_WINDOW_LEFT,
|
||||
SDL_NUM_SYSTEM_CURSORS,
|
||||
SDL_SYSTEM_CURSOR_PROGRESS,
|
||||
SDL_SYSTEM_CURSOR_NWSE_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_NESW_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_EW_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_NS_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_MOVE,
|
||||
SDL_SYSTEM_CURSOR_NOT_ALLOWED,
|
||||
SDL_SYSTEM_CURSOR_POINTER,
|
||||
SDL_SYSTEM_CURSOR_NW_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_N_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_NE_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_E_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_SE_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_S_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_SW_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_W_RESIZE,
|
||||
SDL_SYSTEM_CURSOR_COUNT,
|
||||
}
|
||||
|
||||
public enum SDL_MouseWheelDirection
|
||||
|
|
@ -62,47 +63,61 @@ namespace SDL
|
|||
SDL_MOUSEWHEEL_FLIPPED,
|
||||
}
|
||||
|
||||
public unsafe partial struct SDL_CursorFrameInfo
|
||||
{
|
||||
public SDL_Surface* surface;
|
||||
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint duration;
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasMouse();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasMouse();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_MouseID* SDL_GetMice(int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetMouseInstanceName", ExactSpelling = true)]
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetMouseNameForID", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetMouseInstanceName(SDL_MouseID instance_id);
|
||||
public static extern byte* Unsafe_SDL_GetMouseNameForID(SDL_MouseID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Window* SDL_GetMouseFocus();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_GetMouseState(float* x, float* y);
|
||||
public static extern SDL_MouseButtonFlags SDL_GetMouseState(float* x, float* y);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_GetGlobalMouseState(float* x, float* y);
|
||||
public static extern SDL_MouseButtonFlags SDL_GetGlobalMouseState(float* x, float* y);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_GetRelativeMouseState(float* x, float* y);
|
||||
public static extern SDL_MouseButtonFlags SDL_GetRelativeMouseState(float* x, float* y);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_WarpMouseInWindow(SDL_Window* window, float x, float y);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_WarpMouseGlobal(float x, float y);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WarpMouseGlobal(float x, float y);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetRelativeMouseMode(SDL_bool enabled);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRelativeMouseTransform([NativeTypeName("SDL_MouseMotionTransformCallback")] delegate* unmanaged[Cdecl]<IntPtr, ulong, SDL_Window*, SDL_MouseID, float*, float*, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_CaptureMouse(SDL_bool enabled);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetWindowRelativeMouseMode(SDL_Window* window, [NativeTypeName("bool")] SDLBool enabled);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetRelativeMouseMode();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetWindowRelativeMouseMode(SDL_Window* window);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CaptureMouse([NativeTypeName("bool")] SDLBool enabled);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Cursor* SDL_CreateCursor([NativeTypeName("const Uint8 *")] byte* data, [NativeTypeName("const Uint8 *")] byte* mask, int w, int h, int hot_x, int hot_y);
|
||||
|
|
@ -110,11 +125,15 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Cursor* SDL_CreateColorCursor(SDL_Surface* surface, int hot_x, int hot_y);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Cursor* SDL_CreateAnimatedCursor(SDL_CursorFrameInfo* frames, int frame_count, int hot_x, int hot_y);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Cursor* SDL_CreateSystemCursor(SDL_SystemCursor id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetCursor(SDL_Cursor* cursor);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetCursor(SDL_Cursor* cursor);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Cursor* SDL_GetCursor();
|
||||
|
|
@ -126,13 +145,16 @@ namespace SDL
|
|||
public static extern void SDL_DestroyCursor(SDL_Cursor* cursor);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ShowCursor();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ShowCursor();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_HideCursor();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HideCursor();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_CursorVisible();
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CursorVisible();
|
||||
|
||||
[NativeTypeName("#define SDL_BUTTON_LEFT 1")]
|
||||
public const int SDL_BUTTON_LEFT = 1;
|
||||
|
|
@ -149,19 +171,19 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_BUTTON_X2 5")]
|
||||
public const int SDL_BUTTON_X2 = 5;
|
||||
|
||||
[NativeTypeName("#define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)")]
|
||||
[NativeTypeName("#define SDL_BUTTON_LMASK SDL_BUTTON_MASK(SDL_BUTTON_LEFT)")]
|
||||
public const uint SDL_BUTTON_LMASK = (1U << ((1) - 1));
|
||||
|
||||
[NativeTypeName("#define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)")]
|
||||
[NativeTypeName("#define SDL_BUTTON_MMASK SDL_BUTTON_MASK(SDL_BUTTON_MIDDLE)")]
|
||||
public const uint SDL_BUTTON_MMASK = (1U << ((2) - 1));
|
||||
|
||||
[NativeTypeName("#define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)")]
|
||||
[NativeTypeName("#define SDL_BUTTON_RMASK SDL_BUTTON_MASK(SDL_BUTTON_RIGHT)")]
|
||||
public const uint SDL_BUTTON_RMASK = (1U << ((3) - 1));
|
||||
|
||||
[NativeTypeName("#define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1)")]
|
||||
[NativeTypeName("#define SDL_BUTTON_X1MASK SDL_BUTTON_MASK(SDL_BUTTON_X1)")]
|
||||
public const uint SDL_BUTTON_X1MASK = (1U << ((4) - 1));
|
||||
|
||||
[NativeTypeName("#define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2)")]
|
||||
[NativeTypeName("#define SDL_BUTTON_X2MASK SDL_BUTTON_MASK(SDL_BUTTON_X2)")]
|
||||
public const uint SDL_BUTTON_X2MASK = (1U << ((5) - 1));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -23,6 +23,7 @@
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SDL
|
||||
|
|
@ -43,6 +44,24 @@ namespace SDL
|
|||
{
|
||||
}
|
||||
|
||||
public enum SDL_InitStatus
|
||||
{
|
||||
SDL_INIT_STATUS_UNINITIALIZED,
|
||||
SDL_INIT_STATUS_INITIALIZING,
|
||||
SDL_INIT_STATUS_INITIALIZED,
|
||||
SDL_INIT_STATUS_UNINITIALIZING,
|
||||
}
|
||||
|
||||
public partial struct SDL_InitState
|
||||
{
|
||||
public SDL_AtomicInt status;
|
||||
|
||||
public SDL_ThreadID thread;
|
||||
|
||||
[NativeTypeName("void*")]
|
||||
public IntPtr reserved;
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
|
|
@ -52,7 +71,8 @@ namespace SDL
|
|||
public static extern void SDL_LockMutex(SDL_Mutex* mutex);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_TryLockMutex(SDL_Mutex* mutex);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_TryLockMutex(SDL_Mutex* mutex);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_UnlockMutex(SDL_Mutex* mutex);
|
||||
|
|
@ -70,10 +90,12 @@ namespace SDL
|
|||
public static extern void SDL_LockRWLockForWriting(SDL_RWLock* rwlock);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_TryLockRWLockForReading(SDL_RWLock* rwlock);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_TryLockRWLockForReading(SDL_RWLock* rwlock);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_TryLockRWLockForWriting(SDL_RWLock* rwlock);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_TryLockRWLockForWriting(SDL_RWLock* rwlock);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_UnlockRWLock(SDL_RWLock* rwlock);
|
||||
|
|
@ -88,16 +110,18 @@ namespace SDL
|
|||
public static extern void SDL_DestroySemaphore(SDL_Semaphore* sem);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_WaitSemaphore(SDL_Semaphore* sem);
|
||||
public static extern void SDL_WaitSemaphore(SDL_Semaphore* sem);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_TryWaitSemaphore(SDL_Semaphore* sem);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_TryWaitSemaphore(SDL_Semaphore* sem);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_WaitSemaphoreTimeout(SDL_Semaphore* sem, [NativeTypeName("Sint32")] int timeoutMS);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WaitSemaphoreTimeout(SDL_Semaphore* sem, [NativeTypeName("Sint32")] int timeoutMS);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_PostSemaphore(SDL_Semaphore* sem);
|
||||
public static extern void SDL_SignalSemaphore(SDL_Semaphore* sem);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
|
|
@ -110,21 +134,27 @@ namespace SDL
|
|||
public static extern void SDL_DestroyCondition(SDL_Condition* cond);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SignalCondition(SDL_Condition* cond);
|
||||
public static extern void SDL_SignalCondition(SDL_Condition* cond);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_BroadcastCondition(SDL_Condition* cond);
|
||||
public static extern void SDL_BroadcastCondition(SDL_Condition* cond);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_WaitCondition(SDL_Condition* cond, SDL_Mutex* mutex);
|
||||
public static extern void SDL_WaitCondition(SDL_Condition* cond, SDL_Mutex* mutex);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_WaitConditionTimeout(SDL_Condition* cond, SDL_Mutex* mutex, [NativeTypeName("Sint32")] int timeoutMS);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WaitConditionTimeout(SDL_Condition* cond, SDL_Mutex* mutex, [NativeTypeName("Sint32")] int timeoutMS);
|
||||
|
||||
[NativeTypeName("#define SDL_MUTEX_TIMEDOUT 1")]
|
||||
public const int SDL_MUTEX_TIMEDOUT = 1;
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ShouldInit(SDL_InitState* state);
|
||||
|
||||
[NativeTypeName("#define SDL_RWLOCK_TIMEDOUT SDL_MUTEX_TIMEDOUT")]
|
||||
public const int SDL_RWLOCK_TIMEDOUT = 1;
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ShouldQuit(SDL_InitState* state);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_SetInitialized(SDL_InitState* state, [NativeTypeName("bool")] SDLBool initialized);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -24,125 +24,56 @@
|
|||
*/
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
using static SDL.SDL_PenAxis;
|
||||
|
||||
namespace SDL
|
||||
{
|
||||
public enum SDL_PenAxis
|
||||
{
|
||||
SDL_PEN_AXIS_PRESSURE = 0,
|
||||
SDL_PEN_AXIS_PRESSURE,
|
||||
SDL_PEN_AXIS_XTILT,
|
||||
SDL_PEN_AXIS_YTILT,
|
||||
SDL_PEN_AXIS_DISTANCE,
|
||||
SDL_PEN_AXIS_ROTATION,
|
||||
SDL_PEN_AXIS_SLIDER,
|
||||
SDL_PEN_NUM_AXES,
|
||||
SDL_PEN_AXIS_LAST = SDL_PEN_NUM_AXES - 1,
|
||||
SDL_PEN_AXIS_TANGENTIAL_PRESSURE,
|
||||
SDL_PEN_AXIS_COUNT,
|
||||
}
|
||||
|
||||
public enum SDL_PenSubtype
|
||||
public enum SDL_PenDeviceType
|
||||
{
|
||||
SDL_PEN_TYPE_UNKNOWN = 0,
|
||||
SDL_PEN_TYPE_ERASER = 1,
|
||||
SDL_PEN_TYPE_PEN,
|
||||
SDL_PEN_TYPE_PENCIL,
|
||||
SDL_PEN_TYPE_BRUSH,
|
||||
SDL_PEN_TYPE_AIRBRUSH,
|
||||
SDL_PEN_TYPE_LAST = SDL_PEN_TYPE_AIRBRUSH,
|
||||
SDL_PEN_DEVICE_TYPE_INVALID = -1,
|
||||
SDL_PEN_DEVICE_TYPE_UNKNOWN,
|
||||
SDL_PEN_DEVICE_TYPE_DIRECT,
|
||||
SDL_PEN_DEVICE_TYPE_INDIRECT,
|
||||
}
|
||||
|
||||
public partial struct SDL_PenCapabilityInfo
|
||||
{
|
||||
public float max_tilt;
|
||||
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint wacom_id;
|
||||
|
||||
[NativeTypeName("Sint8")]
|
||||
public sbyte num_buttons;
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
public static partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PenID* SDL_GetPens(int* count);
|
||||
public static extern SDL_PenDeviceType SDL_GetPenDeviceType(SDL_PenID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_GetPenStatus(SDL_PenID instance_id, float* x, float* y, float* axes, [NativeTypeName("size_t")] nuint num_axes);
|
||||
[NativeTypeName("#define SDL_PEN_INPUT_DOWN (1u << 0)")]
|
||||
public const uint SDL_PEN_INPUT_DOWN = (1U << 0);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PenID SDL_GetPenFromGUID(SDL_GUID guid);
|
||||
[NativeTypeName("#define SDL_PEN_INPUT_BUTTON_1 (1u << 1)")]
|
||||
public const uint SDL_PEN_INPUT_BUTTON_1 = (1U << 1);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_GUID SDL_GetPenGUID(SDL_PenID instance_id);
|
||||
[NativeTypeName("#define SDL_PEN_INPUT_BUTTON_2 (1u << 2)")]
|
||||
public const uint SDL_PEN_INPUT_BUTTON_2 = (1U << 2);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_PenConnected(SDL_PenID instance_id);
|
||||
[NativeTypeName("#define SDL_PEN_INPUT_BUTTON_3 (1u << 3)")]
|
||||
public const uint SDL_PEN_INPUT_BUTTON_3 = (1U << 3);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetPenName", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetPenName(SDL_PenID instance_id);
|
||||
[NativeTypeName("#define SDL_PEN_INPUT_BUTTON_4 (1u << 4)")]
|
||||
public const uint SDL_PEN_INPUT_BUTTON_4 = (1U << 4);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_GetPenCapabilities(SDL_PenID instance_id, SDL_PenCapabilityInfo* capabilities);
|
||||
[NativeTypeName("#define SDL_PEN_INPUT_BUTTON_5 (1u << 5)")]
|
||||
public const uint SDL_PEN_INPUT_BUTTON_5 = (1U << 5);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PenSubtype SDL_GetPenType(SDL_PenID instance_id);
|
||||
[NativeTypeName("#define SDL_PEN_INPUT_ERASER_TIP (1u << 30)")]
|
||||
public const uint SDL_PEN_INPUT_ERASER_TIP = (1U << 30);
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_INVALID ((SDL_PenID)0)")]
|
||||
public const SDL_PenID SDL_PEN_INVALID = ((SDL_PenID)(0));
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_INFO_UNKNOWN (-1)")]
|
||||
public const int SDL_PEN_INFO_UNKNOWN = (-1);
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_FLAG_DOWN_BIT_INDEX 13")]
|
||||
public const int SDL_PEN_FLAG_DOWN_BIT_INDEX = 13;
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_FLAG_INK_BIT_INDEX 14")]
|
||||
public const int SDL_PEN_FLAG_INK_BIT_INDEX = 14;
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_FLAG_ERASER_BIT_INDEX 15")]
|
||||
public const int SDL_PEN_FLAG_ERASER_BIT_INDEX = 15;
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_FLAG_AXIS_BIT_OFFSET 16")]
|
||||
public const int SDL_PEN_FLAG_AXIS_BIT_OFFSET = 16;
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_TIP_INK SDL_PEN_FLAG_INK_BIT_INDEX")]
|
||||
public const int SDL_PEN_TIP_INK = 14;
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_TIP_ERASER SDL_PEN_FLAG_ERASER_BIT_INDEX")]
|
||||
public const int SDL_PEN_TIP_ERASER = 15;
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_DOWN_MASK SDL_PEN_CAPABILITY(SDL_PEN_FLAG_DOWN_BIT_INDEX)")]
|
||||
public const uint SDL_PEN_DOWN_MASK = (1U << (13));
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_INK_MASK SDL_PEN_CAPABILITY(SDL_PEN_FLAG_INK_BIT_INDEX)")]
|
||||
public const uint SDL_PEN_INK_MASK = (1U << (14));
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_ERASER_MASK SDL_PEN_CAPABILITY(SDL_PEN_FLAG_ERASER_BIT_INDEX)")]
|
||||
public const uint SDL_PEN_ERASER_MASK = (1U << (15));
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_AXIS_PRESSURE_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_PRESSURE)")]
|
||||
public const uint SDL_PEN_AXIS_PRESSURE_MASK = (1U << ((int)(SDL_PEN_AXIS_PRESSURE) + 16));
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_AXIS_XTILT_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_XTILT)")]
|
||||
public const uint SDL_PEN_AXIS_XTILT_MASK = (1U << ((int)(SDL_PEN_AXIS_XTILT) + 16));
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_AXIS_YTILT_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_YTILT)")]
|
||||
public const uint SDL_PEN_AXIS_YTILT_MASK = (1U << ((int)(SDL_PEN_AXIS_YTILT) + 16));
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_AXIS_DISTANCE_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_DISTANCE)")]
|
||||
public const uint SDL_PEN_AXIS_DISTANCE_MASK = (1U << ((int)(SDL_PEN_AXIS_DISTANCE) + 16));
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_AXIS_ROTATION_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_ROTATION)")]
|
||||
public const uint SDL_PEN_AXIS_ROTATION_MASK = (1U << ((int)(SDL_PEN_AXIS_ROTATION) + 16));
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_AXIS_SLIDER_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_SLIDER)")]
|
||||
public const uint SDL_PEN_AXIS_SLIDER_MASK = (1U << ((int)(SDL_PEN_AXIS_SLIDER) + 16));
|
||||
|
||||
[NativeTypeName("#define SDL_PEN_AXIS_BIDIRECTIONAL_MASKS (SDL_PEN_AXIS_XTILT_MASK | SDL_PEN_AXIS_YTILT_MASK)")]
|
||||
public const uint SDL_PEN_AXIS_BIDIRECTIONAL_MASKS = ((1U << ((int)(SDL_PEN_AXIS_XTILT) + 16)) | (1U << ((int)(SDL_PEN_AXIS_YTILT) + 16)));
|
||||
[NativeTypeName("#define SDL_PEN_INPUT_IN_PROXIMITY (1u << 31)")]
|
||||
public const uint SDL_PEN_INPUT_IN_PROXIMITY = (1U << 31);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,17 +25,6 @@
|
|||
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using static SDL.SDL_ArrayOrder;
|
||||
using static SDL.SDL_BitmapOrder;
|
||||
using static SDL.SDL_ChromaLocation;
|
||||
using static SDL.SDL_ColorPrimaries;
|
||||
using static SDL.SDL_ColorRange;
|
||||
using static SDL.SDL_ColorType;
|
||||
using static SDL.SDL_MatrixCoefficients;
|
||||
using static SDL.SDL_PackedLayout;
|
||||
using static SDL.SDL_PackedOrder;
|
||||
using static SDL.SDL_PixelType;
|
||||
using static SDL.SDL_TransferCharacteristics;
|
||||
|
||||
namespace SDL
|
||||
{
|
||||
|
|
@ -100,85 +89,73 @@ namespace SDL
|
|||
SDL_PACKEDLAYOUT_1010102,
|
||||
}
|
||||
|
||||
[NativeTypeName("int")]
|
||||
public enum SDL_PixelFormatEnum : uint
|
||||
public enum SDL_PixelFormat : uint
|
||||
{
|
||||
SDL_PIXELFORMAT_UNKNOWN,
|
||||
SDL_PIXELFORMAT_INDEX1LSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX1) << 24) | ((SDL_BITMAPORDER_4321) << 20) | ((0) << 16) | ((1) << 8) | ((0) << 0)),
|
||||
SDL_PIXELFORMAT_INDEX1MSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX1) << 24) | ((SDL_BITMAPORDER_1234) << 20) | ((0) << 16) | ((1) << 8) | ((0) << 0)),
|
||||
SDL_PIXELFORMAT_INDEX2LSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX2) << 24) | ((SDL_BITMAPORDER_4321) << 20) | ((0) << 16) | ((2) << 8) | ((0) << 0)),
|
||||
SDL_PIXELFORMAT_INDEX2MSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX2) << 24) | ((SDL_BITMAPORDER_1234) << 20) | ((0) << 16) | ((2) << 8) | ((0) << 0)),
|
||||
SDL_PIXELFORMAT_INDEX4LSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX4) << 24) | ((SDL_BITMAPORDER_4321) << 20) | ((0) << 16) | ((4) << 8) | ((0) << 0)),
|
||||
SDL_PIXELFORMAT_INDEX4MSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX4) << 24) | ((SDL_BITMAPORDER_1234) << 20) | ((0) << 16) | ((4) << 8) | ((0) << 0)),
|
||||
SDL_PIXELFORMAT_INDEX8 = ((1 << 28) | ((SDL_PIXELTYPE_INDEX8) << 24) | ((0) << 20) | ((0) << 16) | ((8) << 8) | ((1) << 0)),
|
||||
SDL_PIXELFORMAT_RGB332 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED8) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_332) << 16) | ((8) << 8) | ((1) << 0)),
|
||||
SDL_PIXELFORMAT_XRGB4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((12) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444,
|
||||
SDL_PIXELFORMAT_XBGR4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XBGR) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((12) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444,
|
||||
SDL_PIXELFORMAT_XRGB1555 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_1555) << 16) | ((15) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555,
|
||||
SDL_PIXELFORMAT_XBGR1555 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XBGR) << 20) | ((SDL_PACKEDLAYOUT_1555) << 16) | ((15) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555,
|
||||
SDL_PIXELFORMAT_ARGB4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_ARGB) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((16) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_RGBA4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_RGBA) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((16) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_ABGR4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_ABGR) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((16) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_BGRA4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_BGRA) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((16) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_ARGB1555 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_ARGB) << 20) | ((SDL_PACKEDLAYOUT_1555) << 16) | ((16) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_RGBA5551 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_RGBA) << 20) | ((SDL_PACKEDLAYOUT_5551) << 16) | ((16) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_ABGR1555 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_ABGR) << 20) | ((SDL_PACKEDLAYOUT_1555) << 16) | ((16) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_BGRA5551 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_BGRA) << 20) | ((SDL_PACKEDLAYOUT_5551) << 16) | ((16) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_RGB565 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_565) << 16) | ((16) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_BGR565 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XBGR) << 20) | ((SDL_PACKEDLAYOUT_565) << 16) | ((16) << 8) | ((2) << 0)),
|
||||
SDL_PIXELFORMAT_RGB24 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU8) << 24) | ((SDL_ARRAYORDER_RGB) << 20) | ((0) << 16) | ((24) << 8) | ((3) << 0)),
|
||||
SDL_PIXELFORMAT_BGR24 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU8) << 24) | ((SDL_ARRAYORDER_BGR) << 20) | ((0) << 16) | ((24) << 8) | ((3) << 0)),
|
||||
SDL_PIXELFORMAT_XRGB8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((24) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_RGBX8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_RGBX) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((24) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_XBGR8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_XBGR) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((24) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_BGRX8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_BGRX) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((24) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_ARGB8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_ARGB) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((32) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_RGBA8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_RGBA) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((32) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_ABGR8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_ABGR) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((32) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_BGRA8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_BGRA) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((32) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_XRGB2101010 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_2101010) << 16) | ((32) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_XBGR2101010 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_XBGR) << 20) | ((SDL_PACKEDLAYOUT_2101010) << 16) | ((32) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_ARGB2101010 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_ARGB) << 20) | ((SDL_PACKEDLAYOUT_2101010) << 16) | ((32) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_ABGR2101010 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_ABGR) << 20) | ((SDL_PACKEDLAYOUT_2101010) << 16) | ((32) << 8) | ((4) << 0)),
|
||||
SDL_PIXELFORMAT_RGB48 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_RGB) << 20) | ((0) << 16) | ((48) << 8) | ((6) << 0)),
|
||||
SDL_PIXELFORMAT_BGR48 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_BGR) << 20) | ((0) << 16) | ((48) << 8) | ((6) << 0)),
|
||||
SDL_PIXELFORMAT_RGBA64 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_RGBA) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)),
|
||||
SDL_PIXELFORMAT_ARGB64 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_ARGB) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)),
|
||||
SDL_PIXELFORMAT_BGRA64 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_BGRA) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)),
|
||||
SDL_PIXELFORMAT_ABGR64 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_ABGR) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)),
|
||||
SDL_PIXELFORMAT_RGB48_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_RGB) << 20) | ((0) << 16) | ((48) << 8) | ((6) << 0)),
|
||||
SDL_PIXELFORMAT_BGR48_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_BGR) << 20) | ((0) << 16) | ((48) << 8) | ((6) << 0)),
|
||||
SDL_PIXELFORMAT_RGBA64_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_RGBA) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)),
|
||||
SDL_PIXELFORMAT_ARGB64_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_ARGB) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)),
|
||||
SDL_PIXELFORMAT_BGRA64_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_BGRA) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)),
|
||||
SDL_PIXELFORMAT_ABGR64_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_ABGR) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)),
|
||||
SDL_PIXELFORMAT_RGB96_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_RGB) << 20) | ((0) << 16) | ((96) << 8) | ((12) << 0)),
|
||||
SDL_PIXELFORMAT_BGR96_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_BGR) << 20) | ((0) << 16) | ((96) << 8) | ((12) << 0)),
|
||||
SDL_PIXELFORMAT_RGBA128_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_RGBA) << 20) | ((0) << 16) | ((128) << 8) | ((16) << 0)),
|
||||
SDL_PIXELFORMAT_ARGB128_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_ARGB) << 20) | ((0) << 16) | ((128) << 8) | ((16) << 0)),
|
||||
SDL_PIXELFORMAT_BGRA128_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_BGRA) << 20) | ((0) << 16) | ((128) << 8) | ((16) << 0)),
|
||||
SDL_PIXELFORMAT_ABGR128_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_ABGR) << 20) | ((0) << 16) | ((128) << 8) | ((16) << 0)),
|
||||
SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888,
|
||||
SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888,
|
||||
SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888,
|
||||
SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888,
|
||||
SDL_PIXELFORMAT_RGBX32 = SDL_PIXELFORMAT_XBGR8888,
|
||||
SDL_PIXELFORMAT_XRGB32 = SDL_PIXELFORMAT_BGRX8888,
|
||||
SDL_PIXELFORMAT_BGRX32 = SDL_PIXELFORMAT_XRGB8888,
|
||||
SDL_PIXELFORMAT_XBGR32 = SDL_PIXELFORMAT_RGBX8888,
|
||||
SDL_PIXELFORMAT_YV12 = (unchecked(((uint)((byte)('Y')) << 0) | ((uint)((byte)('V')) << 8) | ((uint)((byte)('1')) << 16) | ((uint)((byte)('2')) << 24))),
|
||||
SDL_PIXELFORMAT_IYUV = (unchecked(((uint)((byte)('I')) << 0) | ((uint)((byte)('Y')) << 8) | ((uint)((byte)('U')) << 16) | ((uint)((byte)('V')) << 24))),
|
||||
SDL_PIXELFORMAT_YUY2 = (unchecked(((uint)((byte)('Y')) << 0) | ((uint)((byte)('U')) << 8) | ((uint)((byte)('Y')) << 16) | ((uint)((byte)('2')) << 24))),
|
||||
SDL_PIXELFORMAT_UYVY = (unchecked(((uint)((byte)('U')) << 0) | ((uint)((byte)('Y')) << 8) | ((uint)((byte)('V')) << 16) | ((uint)((byte)('Y')) << 24))),
|
||||
SDL_PIXELFORMAT_YVYU = (unchecked(((uint)((byte)('Y')) << 0) | ((uint)((byte)('V')) << 8) | ((uint)((byte)('Y')) << 16) | ((uint)((byte)('U')) << 24))),
|
||||
SDL_PIXELFORMAT_NV12 = (unchecked(((uint)((byte)('N')) << 0) | ((uint)((byte)('V')) << 8) | ((uint)((byte)('1')) << 16) | ((uint)((byte)('2')) << 24))),
|
||||
SDL_PIXELFORMAT_NV21 = (unchecked(((uint)((byte)('N')) << 0) | ((uint)((byte)('V')) << 8) | ((uint)((byte)('2')) << 16) | ((uint)((byte)('1')) << 24))),
|
||||
SDL_PIXELFORMAT_P010 = (unchecked(((uint)((byte)('P')) << 0) | ((uint)((byte)('0')) << 8) | ((uint)((byte)('1')) << 16) | ((uint)((byte)('0')) << 24))),
|
||||
SDL_PIXELFORMAT_EXTERNAL_OES = (unchecked(((uint)((byte)('O')) << 0) | ((uint)((byte)('E')) << 8) | ((uint)((byte)('S')) << 16) | ((uint)((byte)(' ')) << 24))),
|
||||
SDL_PIXELFORMAT_UNKNOWN = 0,
|
||||
SDL_PIXELFORMAT_INDEX1LSB = 0x11100100U,
|
||||
SDL_PIXELFORMAT_INDEX1MSB = 0x11200100U,
|
||||
SDL_PIXELFORMAT_INDEX2LSB = 0x1c100200U,
|
||||
SDL_PIXELFORMAT_INDEX2MSB = 0x1c200200U,
|
||||
SDL_PIXELFORMAT_INDEX4LSB = 0x12100400U,
|
||||
SDL_PIXELFORMAT_INDEX4MSB = 0x12200400U,
|
||||
SDL_PIXELFORMAT_INDEX8 = 0x13000801U,
|
||||
SDL_PIXELFORMAT_RGB332 = 0x14110801U,
|
||||
SDL_PIXELFORMAT_XRGB4444 = 0x15120c02U,
|
||||
SDL_PIXELFORMAT_XBGR4444 = 0x15520c02U,
|
||||
SDL_PIXELFORMAT_XRGB1555 = 0x15130f02U,
|
||||
SDL_PIXELFORMAT_XBGR1555 = 0x15530f02U,
|
||||
SDL_PIXELFORMAT_ARGB4444 = 0x15321002U,
|
||||
SDL_PIXELFORMAT_RGBA4444 = 0x15421002U,
|
||||
SDL_PIXELFORMAT_ABGR4444 = 0x15721002U,
|
||||
SDL_PIXELFORMAT_BGRA4444 = 0x15821002U,
|
||||
SDL_PIXELFORMAT_ARGB1555 = 0x15331002U,
|
||||
SDL_PIXELFORMAT_RGBA5551 = 0x15441002U,
|
||||
SDL_PIXELFORMAT_ABGR1555 = 0x15731002U,
|
||||
SDL_PIXELFORMAT_BGRA5551 = 0x15841002U,
|
||||
SDL_PIXELFORMAT_RGB565 = 0x15151002U,
|
||||
SDL_PIXELFORMAT_BGR565 = 0x15551002U,
|
||||
SDL_PIXELFORMAT_RGB24 = 0x17101803U,
|
||||
SDL_PIXELFORMAT_BGR24 = 0x17401803U,
|
||||
SDL_PIXELFORMAT_XRGB8888 = 0x16161804U,
|
||||
SDL_PIXELFORMAT_RGBX8888 = 0x16261804U,
|
||||
SDL_PIXELFORMAT_XBGR8888 = 0x16561804U,
|
||||
SDL_PIXELFORMAT_BGRX8888 = 0x16661804U,
|
||||
SDL_PIXELFORMAT_ARGB8888 = 0x16362004U,
|
||||
SDL_PIXELFORMAT_RGBA8888 = 0x16462004U,
|
||||
SDL_PIXELFORMAT_ABGR8888 = 0x16762004U,
|
||||
SDL_PIXELFORMAT_BGRA8888 = 0x16862004U,
|
||||
SDL_PIXELFORMAT_XRGB2101010 = 0x16172004U,
|
||||
SDL_PIXELFORMAT_XBGR2101010 = 0x16572004U,
|
||||
SDL_PIXELFORMAT_ARGB2101010 = 0x16372004U,
|
||||
SDL_PIXELFORMAT_ABGR2101010 = 0x16772004U,
|
||||
SDL_PIXELFORMAT_RGB48 = 0x18103006U,
|
||||
SDL_PIXELFORMAT_BGR48 = 0x18403006U,
|
||||
SDL_PIXELFORMAT_RGBA64 = 0x18204008U,
|
||||
SDL_PIXELFORMAT_ARGB64 = 0x18304008U,
|
||||
SDL_PIXELFORMAT_BGRA64 = 0x18504008U,
|
||||
SDL_PIXELFORMAT_ABGR64 = 0x18604008U,
|
||||
SDL_PIXELFORMAT_RGB48_FLOAT = 0x1a103006U,
|
||||
SDL_PIXELFORMAT_BGR48_FLOAT = 0x1a403006U,
|
||||
SDL_PIXELFORMAT_RGBA64_FLOAT = 0x1a204008U,
|
||||
SDL_PIXELFORMAT_ARGB64_FLOAT = 0x1a304008U,
|
||||
SDL_PIXELFORMAT_BGRA64_FLOAT = 0x1a504008U,
|
||||
SDL_PIXELFORMAT_ABGR64_FLOAT = 0x1a604008U,
|
||||
SDL_PIXELFORMAT_RGB96_FLOAT = 0x1b10600cU,
|
||||
SDL_PIXELFORMAT_BGR96_FLOAT = 0x1b40600cU,
|
||||
SDL_PIXELFORMAT_RGBA128_FLOAT = 0x1b208010U,
|
||||
SDL_PIXELFORMAT_ARGB128_FLOAT = 0x1b308010U,
|
||||
SDL_PIXELFORMAT_BGRA128_FLOAT = 0x1b508010U,
|
||||
SDL_PIXELFORMAT_ABGR128_FLOAT = 0x1b608010U,
|
||||
SDL_PIXELFORMAT_YV12 = 0x32315659U,
|
||||
SDL_PIXELFORMAT_IYUV = 0x56555949U,
|
||||
SDL_PIXELFORMAT_YUY2 = 0x32595559U,
|
||||
SDL_PIXELFORMAT_UYVY = 0x59565955U,
|
||||
SDL_PIXELFORMAT_YVYU = 0x55595659U,
|
||||
SDL_PIXELFORMAT_NV12 = 0x3231564eU,
|
||||
SDL_PIXELFORMAT_NV21 = 0x3132564eU,
|
||||
SDL_PIXELFORMAT_P010 = 0x30313050U,
|
||||
SDL_PIXELFORMAT_EXTERNAL_OES = 0x2053454fU,
|
||||
SDL_PIXELFORMAT_MJPG = 0x47504a4dU,
|
||||
}
|
||||
|
||||
public enum SDL_ColorType
|
||||
|
|
@ -263,22 +240,21 @@ namespace SDL
|
|||
SDL_CHROMA_LOCATION_TOPLEFT = 3,
|
||||
}
|
||||
|
||||
[NativeTypeName("int")]
|
||||
public enum SDL_Colorspace : uint
|
||||
{
|
||||
SDL_COLORSPACE_UNKNOWN,
|
||||
SDL_COLORSPACE_SRGB = (unchecked(((uint)(SDL_COLOR_TYPE_RGB) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_NONE) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT709) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_SRGB) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_IDENTITY) << 0))),
|
||||
SDL_COLORSPACE_SRGB_LINEAR = (unchecked(((uint)(SDL_COLOR_TYPE_RGB) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_NONE) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT709) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_LINEAR) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_IDENTITY) << 0))),
|
||||
SDL_COLORSPACE_HDR10 = (unchecked(((uint)(SDL_COLOR_TYPE_RGB) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_NONE) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT2020) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_PQ) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_IDENTITY) << 0))),
|
||||
SDL_COLORSPACE_JPEG = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_NONE) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT709) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_BT601) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT601) << 0))),
|
||||
SDL_COLORSPACE_BT601_LIMITED = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_LIMITED) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT601) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_BT601) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT601) << 0))),
|
||||
SDL_COLORSPACE_BT601_FULL = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT601) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_BT601) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT601) << 0))),
|
||||
SDL_COLORSPACE_BT709_LIMITED = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_LIMITED) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT709) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_BT709) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT709) << 0))),
|
||||
SDL_COLORSPACE_BT709_FULL = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT709) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_BT709) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT709) << 0))),
|
||||
SDL_COLORSPACE_BT2020_LIMITED = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_LIMITED) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT2020) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_PQ) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT2020_NCL) << 0))),
|
||||
SDL_COLORSPACE_BT2020_FULL = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT2020) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_PQ) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT2020_NCL) << 0))),
|
||||
SDL_COLORSPACE_UNKNOWN = 0,
|
||||
SDL_COLORSPACE_SRGB = 0x120005a0U,
|
||||
SDL_COLORSPACE_SRGB_LINEAR = 0x12000500U,
|
||||
SDL_COLORSPACE_HDR10 = 0x12002600U,
|
||||
SDL_COLORSPACE_JPEG = 0x220004c6U,
|
||||
SDL_COLORSPACE_BT601_LIMITED = 0x211018c6U,
|
||||
SDL_COLORSPACE_BT601_FULL = 0x221018c6U,
|
||||
SDL_COLORSPACE_BT709_LIMITED = 0x21100421U,
|
||||
SDL_COLORSPACE_BT709_FULL = 0x22100421U,
|
||||
SDL_COLORSPACE_BT2020_LIMITED = 0x21102609U,
|
||||
SDL_COLORSPACE_BT2020_FULL = 0x22102609U,
|
||||
SDL_COLORSPACE_RGB_DEFAULT = SDL_COLORSPACE_SRGB,
|
||||
SDL_COLORSPACE_YUV_DEFAULT = SDL_COLORSPACE_JPEG,
|
||||
SDL_COLORSPACE_YUV_DEFAULT = SDL_COLORSPACE_BT601_LIMITED,
|
||||
}
|
||||
|
||||
public partial struct SDL_Color
|
||||
|
|
@ -319,11 +295,9 @@ namespace SDL
|
|||
public int refcount;
|
||||
}
|
||||
|
||||
public unsafe partial struct SDL_PixelFormat
|
||||
public partial struct SDL_PixelFormatDetails
|
||||
{
|
||||
public SDL_PixelFormatEnum format;
|
||||
|
||||
public SDL_Palette* palette;
|
||||
public SDL_PixelFormat format;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte bits_per_pixel;
|
||||
|
|
@ -347,16 +321,16 @@ namespace SDL
|
|||
public uint Amask;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte Rloss;
|
||||
public byte Rbits;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte Gloss;
|
||||
public byte Gbits;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte Bloss;
|
||||
public byte Bbits;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte Aloss;
|
||||
public byte Abits;
|
||||
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte Rshift;
|
||||
|
|
@ -370,11 +344,6 @@ namespace SDL
|
|||
[NativeTypeName("Uint8")]
|
||||
public byte Ashift;
|
||||
|
||||
public int refcount;
|
||||
|
||||
[NativeTypeName("struct SDL_PixelFormat *")]
|
||||
public SDL_PixelFormat* next;
|
||||
|
||||
[InlineArray(2)]
|
||||
public partial struct _padding_e__FixedBuffer
|
||||
{
|
||||
|
|
@ -386,50 +355,53 @@ namespace SDL
|
|||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetPixelFormatName", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetPixelFormatName(SDL_PixelFormatEnum format);
|
||||
public static extern byte* Unsafe_SDL_GetPixelFormatName(SDL_PixelFormat format);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int* bpp, [NativeTypeName("Uint32 *")] uint* Rmask, [NativeTypeName("Uint32 *")] uint* Gmask, [NativeTypeName("Uint32 *")] uint* Bmask, [NativeTypeName("Uint32 *")] uint* Amask);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetMasksForPixelFormat(SDL_PixelFormat format, int* bpp, [NativeTypeName("Uint32 *")] uint* Rmask, [NativeTypeName("Uint32 *")] uint* Gmask, [NativeTypeName("Uint32 *")] uint* Bmask, [NativeTypeName("Uint32 *")] uint* Amask);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PixelFormatEnum SDL_GetPixelFormatEnumForMasks(int bpp, [NativeTypeName("Uint32")] uint Rmask, [NativeTypeName("Uint32")] uint Gmask, [NativeTypeName("Uint32")] uint Bmask, [NativeTypeName("Uint32")] uint Amask);
|
||||
public static extern SDL_PixelFormat SDL_GetPixelFormatForMasks(int bpp, [NativeTypeName("Uint32")] uint Rmask, [NativeTypeName("Uint32")] uint Gmask, [NativeTypeName("Uint32")] uint Bmask, [NativeTypeName("Uint32")] uint Amask);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PixelFormat* SDL_CreatePixelFormat(SDL_PixelFormatEnum pixel_format);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DestroyPixelFormat(SDL_PixelFormat* format);
|
||||
[return: NativeTypeName("const SDL_PixelFormatDetails *")]
|
||||
public static extern SDL_PixelFormatDetails* SDL_GetPixelFormatDetails(SDL_PixelFormat format);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Palette* SDL_CreatePalette(int ncolors);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetPixelFormatPalette(SDL_PixelFormat* format, SDL_Palette* palette);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetPaletteColors(SDL_Palette* palette, [NativeTypeName("const SDL_Color *")] SDL_Color* colors, int firstcolor, int ncolors);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetPaletteColors(SDL_Palette* palette, [NativeTypeName("const SDL_Color *")] SDL_Color* colors, int firstcolor, int ncolors);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DestroyPalette(SDL_Palette* palette);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_MapRGB([NativeTypeName("const SDL_PixelFormat *")] SDL_PixelFormat* format, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b);
|
||||
public static extern uint SDL_MapRGB([NativeTypeName("const SDL_PixelFormatDetails *")] SDL_PixelFormatDetails* format, [NativeTypeName("const SDL_Palette *")] SDL_Palette* palette, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_MapRGBA([NativeTypeName("const SDL_PixelFormat *")] SDL_PixelFormat* format, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b, [NativeTypeName("Uint8")] byte a);
|
||||
public static extern uint SDL_MapRGBA([NativeTypeName("const SDL_PixelFormatDetails *")] SDL_PixelFormatDetails* format, [NativeTypeName("const SDL_Palette *")] SDL_Palette* palette, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b, [NativeTypeName("Uint8")] byte a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_GetRGB([NativeTypeName("Uint32")] uint pixel, [NativeTypeName("const SDL_PixelFormat *")] SDL_PixelFormat* format, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b);
|
||||
public static extern void SDL_GetRGB([NativeTypeName("Uint32")] uint pixelvalue, [NativeTypeName("const SDL_PixelFormatDetails *")] SDL_PixelFormatDetails* format, [NativeTypeName("const SDL_Palette *")] SDL_Palette* palette, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_GetRGBA([NativeTypeName("Uint32")] uint pixel, [NativeTypeName("const SDL_PixelFormat *")] SDL_PixelFormat* format, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b, [NativeTypeName("Uint8 *")] byte* a);
|
||||
public static extern void SDL_GetRGBA([NativeTypeName("Uint32")] uint pixelvalue, [NativeTypeName("const SDL_PixelFormatDetails *")] SDL_PixelFormatDetails* format, [NativeTypeName("const SDL_Palette *")] SDL_Palette* palette, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b, [NativeTypeName("Uint8 *")] byte* a);
|
||||
|
||||
[NativeTypeName("#define SDL_ALPHA_OPAQUE 255")]
|
||||
public const int SDL_ALPHA_OPAQUE = 255;
|
||||
|
||||
[NativeTypeName("#define SDL_ALPHA_OPAQUE_FLOAT 1.0f")]
|
||||
public const float SDL_ALPHA_OPAQUE_FLOAT = 1.0f;
|
||||
|
||||
[NativeTypeName("#define SDL_ALPHA_TRANSPARENT 0")]
|
||||
public const int SDL_ALPHA_TRANSPARENT = 0;
|
||||
|
||||
[NativeTypeName("#define SDL_ALPHA_TRANSPARENT_FLOAT 0.0f")]
|
||||
public const float SDL_ALPHA_TRANSPARENT_FLOAT = 0.0f;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,126 @@
|
|||
/*
|
||||
<auto-generated/>
|
||||
C# bindings for Simple DirectMedia Layer.
|
||||
Original copyright notice of input files:
|
||||
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace SDL
|
||||
{
|
||||
public partial struct SDL_Process
|
||||
{
|
||||
}
|
||||
|
||||
public enum SDL_ProcessIO
|
||||
{
|
||||
SDL_PROCESS_STDIO_INHERITED,
|
||||
SDL_PROCESS_STDIO_NULL,
|
||||
SDL_PROCESS_STDIO_APP,
|
||||
SDL_PROCESS_STDIO_REDIRECT,
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Process* SDL_CreateProcess([NativeTypeName("const char *const *")] byte** args, [NativeTypeName("bool")] SDLBool pipe_stdio);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Process* SDL_CreateProcessWithProperties(SDL_PropertiesID props);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PropertiesID SDL_GetProcessProperties(SDL_Process* process);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_ReadProcess(SDL_Process* process, [NativeTypeName("size_t *")] nuint* datasize, int* exitcode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_IOStream* SDL_GetProcessInput(SDL_Process* process);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_IOStream* SDL_GetProcessOutput(SDL_Process* process);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_KillProcess(SDL_Process* process, [NativeTypeName("bool")] SDLBool force);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WaitProcess(SDL_Process* process, [NativeTypeName("bool")] SDLBool block, int* exitcode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DestroyProcess(SDL_Process* process);
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_ARGS_POINTER \"SDL.process.create.args\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_ARGS_POINTER => "SDL.process.create.args"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER \"SDL.process.create.environment\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER => "SDL.process.create.environment"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_WORKING_DIRECTORY_STRING \"SDL.process.create.working_directory\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_WORKING_DIRECTORY_STRING => "SDL.process.create.working_directory"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_STDIN_NUMBER \"SDL.process.create.stdin_option\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_STDIN_NUMBER => "SDL.process.create.stdin_option"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_STDIN_POINTER \"SDL.process.create.stdin_source\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_STDIN_POINTER => "SDL.process.create.stdin_source"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER \"SDL.process.create.stdout_option\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER => "SDL.process.create.stdout_option"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_STDOUT_POINTER \"SDL.process.create.stdout_source\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_STDOUT_POINTER => "SDL.process.create.stdout_source"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_STDERR_NUMBER \"SDL.process.create.stderr_option\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_STDERR_NUMBER => "SDL.process.create.stderr_option"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_STDERR_POINTER \"SDL.process.create.stderr_source\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_STDERR_POINTER => "SDL.process.create.stderr_source"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_STDERR_TO_STDOUT_BOOLEAN \"SDL.process.create.stderr_to_stdout\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_STDERR_TO_STDOUT_BOOLEAN => "SDL.process.create.stderr_to_stdout"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_BACKGROUND_BOOLEAN \"SDL.process.create.background\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_BACKGROUND_BOOLEAN => "SDL.process.create.background"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_CREATE_CMDLINE_STRING \"SDL.process.create.cmdline\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_CREATE_CMDLINE_STRING => "SDL.process.create.cmdline"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_PID_NUMBER \"SDL.process.pid\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_PID_NUMBER => "SDL.process.pid"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_STDIN_POINTER \"SDL.process.stdin\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_STDIN_POINTER => "SDL.process.stdin"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_STDOUT_POINTER \"SDL.process.stdout\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_STDOUT_POINTER => "SDL.process.stdout"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_STDERR_POINTER \"SDL.process.stderr\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_STDERR_POINTER => "SDL.process.stderr"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_PROCESS_BACKGROUND_BOOLEAN \"SDL.process.background\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_PROCESS_BACKGROUND_BOOLEAN => "SDL.process.background"u8;
|
||||
}
|
||||
}
|
||||
|
|
@ -47,41 +47,50 @@ namespace SDL
|
|||
public static extern SDL_PropertiesID SDL_CreateProperties();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_CopyProperties(SDL_PropertiesID src, SDL_PropertiesID dst);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CopyProperties(SDL_PropertiesID src, SDL_PropertiesID dst);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_LockProperties(SDL_PropertiesID props);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_LockProperties(SDL_PropertiesID props);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_UnlockProperties(SDL_PropertiesID props);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetPropertyWithCleanup(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value, [NativeTypeName("void (*)(void *, void *)")] delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void> cleanup, [NativeTypeName("void*")] IntPtr userdata);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value, [NativeTypeName("SDL_CleanupPropertyCallback")] delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void> cleanup, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetPointerProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetStringProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetStringProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetNumberProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("Sint64")] long value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetNumberProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("Sint64")] long value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetFloatProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, float value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetFloatProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, float value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetBooleanProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, SDL_bool value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetBooleanProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("bool")] SDLBool value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PropertyType SDL_GetPropertyType(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_GetProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr default_value);
|
||||
public static extern IntPtr SDL_GetPointerProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr default_value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetStringProperty", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
|
|
@ -95,15 +104,21 @@ namespace SDL
|
|||
public static extern float SDL_GetFloatProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, float default_value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetBooleanProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, SDL_bool default_value);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetBooleanProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("bool")] SDLBool default_value);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ClearProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ClearProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_EnumerateProperties(SDL_PropertiesID props, [NativeTypeName("SDL_EnumeratePropertiesCallback")] delegate* unmanaged[Cdecl]<IntPtr, SDL_PropertiesID, byte*, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_EnumerateProperties(SDL_PropertiesID props, [NativeTypeName("SDL_EnumeratePropertiesCallback")] delegate* unmanaged[Cdecl]<IntPtr, SDL_PropertiesID, byte*, void> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DestroyProperties(SDL_PropertiesID props);
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_NAME_STRING \"SDL.name\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_NAME_STRING => "SDL.name"u8;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -65,69 +65,94 @@ namespace SDL
|
|||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
public static SDL_bool SDL_PointInRect([NativeTypeName("const SDL_Point *")] SDL_Point* p, [NativeTypeName("const SDL_Rect *")] SDL_Rect* r)
|
||||
public static void SDL_RectToFRect([NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, SDL_FRect* frect)
|
||||
{
|
||||
return ((p) != null && (r) != null && (p->x >= r->x) && (p->x < (r->x + r->w)) && (p->y >= r->y) && (p->y < (r->y + r->h))) ? (SDL_bool)(1) : (SDL_bool)(0);
|
||||
frect->x = (float)(rect->x);
|
||||
frect->y = (float)(rect->y);
|
||||
frect->w = (float)(rect->w);
|
||||
frect->h = (float)(rect->h);
|
||||
}
|
||||
|
||||
public static SDL_bool SDL_RectEmpty([NativeTypeName("const SDL_Rect *")] SDL_Rect* r)
|
||||
[return: NativeTypeName("bool")]
|
||||
public static SDLBool SDL_PointInRect([NativeTypeName("const SDL_Point *")] SDL_Point* p, [NativeTypeName("const SDL_Rect *")] SDL_Rect* r)
|
||||
{
|
||||
return ((r == null) || (r->w <= 0) || (r->h <= 0)) ? (SDL_bool)(1) : (SDL_bool)(0);
|
||||
return ((p) != null && (r) != null && (p->x >= r->x) && (p->x < (r->x + r->w)) && (p->y >= r->y) && (p->y < (r->y + r->h))) ? true : false;
|
||||
}
|
||||
|
||||
public static SDL_bool SDL_RectsEqual([NativeTypeName("const SDL_Rect *")] SDL_Rect* a, [NativeTypeName("const SDL_Rect *")] SDL_Rect* b)
|
||||
[return: NativeTypeName("bool")]
|
||||
public static SDLBool SDL_RectEmpty([NativeTypeName("const SDL_Rect *")] SDL_Rect* r)
|
||||
{
|
||||
return ((a) != null && (b) != null && (a->x == b->x) && (a->y == b->y) && (a->w == b->w) && (a->h == b->h)) ? (SDL_bool)(1) : (SDL_bool)(0);
|
||||
return ((r == null) || (r->w <= 0) || (r->h <= 0)) ? true : false;
|
||||
}
|
||||
|
||||
[return: NativeTypeName("bool")]
|
||||
public static SDLBool SDL_RectsEqual([NativeTypeName("const SDL_Rect *")] SDL_Rect* a, [NativeTypeName("const SDL_Rect *")] SDL_Rect* b)
|
||||
{
|
||||
return ((a) != null && (b) != null && (a->x == b->x) && (a->y == b->y) && (a->w == b->w) && (a->h == b->h)) ? true : false;
|
||||
}
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasRectIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* A, [NativeTypeName("const SDL_Rect *")] SDL_Rect* B);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasRectIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* A, [NativeTypeName("const SDL_Rect *")] SDL_Rect* B);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetRectIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* A, [NativeTypeName("const SDL_Rect *")] SDL_Rect* B, SDL_Rect* result);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRectIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* A, [NativeTypeName("const SDL_Rect *")] SDL_Rect* B, SDL_Rect* result);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRectUnion([NativeTypeName("const SDL_Rect *")] SDL_Rect* A, [NativeTypeName("const SDL_Rect *")] SDL_Rect* B, SDL_Rect* result);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRectUnion([NativeTypeName("const SDL_Rect *")] SDL_Rect* A, [NativeTypeName("const SDL_Rect *")] SDL_Rect* B, SDL_Rect* result);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetRectEnclosingPoints([NativeTypeName("const SDL_Point *")] SDL_Point* points, int count, [NativeTypeName("const SDL_Rect *")] SDL_Rect* clip, SDL_Rect* result);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRectEnclosingPoints([NativeTypeName("const SDL_Point *")] SDL_Point* points, int count, [NativeTypeName("const SDL_Rect *")] SDL_Rect* clip, SDL_Rect* result);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetRectAndLineIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, int* X1, int* Y1, int* X2, int* Y2);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRectAndLineIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, int* X1, int* Y1, int* X2, int* Y2);
|
||||
|
||||
public static SDL_bool SDL_PointInRectFloat([NativeTypeName("const SDL_FPoint *")] SDL_FPoint* p, [NativeTypeName("const SDL_FRect *")] SDL_FRect* r)
|
||||
[return: NativeTypeName("bool")]
|
||||
public static SDLBool SDL_PointInRectFloat([NativeTypeName("const SDL_FPoint *")] SDL_FPoint* p, [NativeTypeName("const SDL_FRect *")] SDL_FRect* r)
|
||||
{
|
||||
return ((p) != null && (r) != null && (p->x >= r->x) && (p->x < (r->x + r->w)) && (p->y >= r->y) && (p->y < (r->y + r->h))) ? (SDL_bool)(1) : (SDL_bool)(0);
|
||||
return ((p) != null && (r) != null && (p->x >= r->x) && (p->x <= (r->x + r->w)) && (p->y >= r->y) && (p->y <= (r->y + r->h))) ? true : false;
|
||||
}
|
||||
|
||||
public static SDL_bool SDL_RectEmptyFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* r)
|
||||
[return: NativeTypeName("bool")]
|
||||
public static SDLBool SDL_RectEmptyFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* r)
|
||||
{
|
||||
return ((r == null) || (r->w <= 0.0f) || (r->h <= 0.0f)) ? (SDL_bool)(1) : (SDL_bool)(0);
|
||||
return ((r == null) || (r->w < 0.0f) || (r->h < 0.0f)) ? true : false;
|
||||
}
|
||||
|
||||
public static SDL_bool SDL_RectsEqualEpsilon([NativeTypeName("const SDL_FRect *")] SDL_FRect* a, [NativeTypeName("const SDL_FRect *")] SDL_FRect* b, [NativeTypeName("const float")] float epsilon)
|
||||
[return: NativeTypeName("bool")]
|
||||
public static SDLBool SDL_RectsEqualEpsilon([NativeTypeName("const SDL_FRect *")] SDL_FRect* a, [NativeTypeName("const SDL_FRect *")] SDL_FRect* b, float epsilon)
|
||||
{
|
||||
return ((a) != null && (b) != null && ((a == b) || ((SDL_fabsf(a->x - b->x) <= epsilon) && (SDL_fabsf(a->y - b->y) <= epsilon) && (SDL_fabsf(a->w - b->w) <= epsilon) && (SDL_fabsf(a->h - b->h) <= epsilon)))) ? (SDL_bool)(1) : (SDL_bool)(0);
|
||||
return ((a) != null && (b) != null && ((a == b) || ((SDL_fabsf(a->x - b->x) <= epsilon) && (SDL_fabsf(a->y - b->y) <= epsilon) && (SDL_fabsf(a->w - b->w) <= epsilon) && (SDL_fabsf(a->h - b->h) <= epsilon)))) ? true : false;
|
||||
}
|
||||
|
||||
public static SDL_bool SDL_RectsEqualFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* a, [NativeTypeName("const SDL_FRect *")] SDL_FRect* b)
|
||||
[return: NativeTypeName("bool")]
|
||||
public static SDLBool SDL_RectsEqualFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* a, [NativeTypeName("const SDL_FRect *")] SDL_FRect* b)
|
||||
{
|
||||
return SDL_RectsEqualEpsilon(a, b, 1.1920928955078125e-07F);
|
||||
}
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_HasRectIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* A, [NativeTypeName("const SDL_FRect *")] SDL_FRect* B);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_HasRectIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* A, [NativeTypeName("const SDL_FRect *")] SDL_FRect* B);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetRectIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* A, [NativeTypeName("const SDL_FRect *")] SDL_FRect* B, SDL_FRect* result);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRectIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* A, [NativeTypeName("const SDL_FRect *")] SDL_FRect* B, SDL_FRect* result);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRectUnionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* A, [NativeTypeName("const SDL_FRect *")] SDL_FRect* B, SDL_FRect* result);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRectUnionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* A, [NativeTypeName("const SDL_FRect *")] SDL_FRect* B, SDL_FRect* result);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetRectEnclosingPointsFloat([NativeTypeName("const SDL_FPoint *")] SDL_FPoint* points, int count, [NativeTypeName("const SDL_FRect *")] SDL_FRect* clip, SDL_FRect* result);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRectEnclosingPointsFloat([NativeTypeName("const SDL_FPoint *")] SDL_FPoint* points, int count, [NativeTypeName("const SDL_FRect *")] SDL_FRect* clip, SDL_FRect* result);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_GetRectAndLineIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* rect, float* X1, float* Y1, float* X2, float* Y2);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRectAndLineIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* rect, float* X1, float* Y1, float* X2, float* Y2);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,17 +28,6 @@ using System.Runtime.InteropServices;
|
|||
|
||||
namespace SDL
|
||||
{
|
||||
public unsafe partial struct SDL_RendererInfo
|
||||
{
|
||||
[NativeTypeName("const char *")]
|
||||
public byte* name;
|
||||
|
||||
public int num_texture_formats;
|
||||
|
||||
[NativeTypeName("const SDL_PixelFormatEnum *")]
|
||||
public SDL_PixelFormatEnum* texture_formats;
|
||||
}
|
||||
|
||||
public partial struct SDL_Vertex
|
||||
{
|
||||
public SDL_FPoint position;
|
||||
|
|
@ -55,6 +44,14 @@ namespace SDL
|
|||
SDL_TEXTUREACCESS_TARGET,
|
||||
}
|
||||
|
||||
public enum SDL_TextureAddressMode
|
||||
{
|
||||
SDL_TEXTURE_ADDRESS_INVALID = -1,
|
||||
SDL_TEXTURE_ADDRESS_AUTO,
|
||||
SDL_TEXTURE_ADDRESS_CLAMP,
|
||||
SDL_TEXTURE_ADDRESS_WRAP,
|
||||
}
|
||||
|
||||
public enum SDL_RendererLogicalPresentation
|
||||
{
|
||||
SDL_LOGICAL_PRESENTATION_DISABLED,
|
||||
|
|
@ -69,6 +66,42 @@ namespace SDL
|
|||
}
|
||||
|
||||
public partial struct SDL_Texture
|
||||
{
|
||||
public SDL_PixelFormat format;
|
||||
|
||||
public int w;
|
||||
|
||||
public int h;
|
||||
|
||||
public int refcount;
|
||||
}
|
||||
|
||||
public unsafe partial struct SDL_GPURenderStateCreateInfo
|
||||
{
|
||||
public SDL_GPUShader* fragment_shader;
|
||||
|
||||
[NativeTypeName("Sint32")]
|
||||
public int num_sampler_bindings;
|
||||
|
||||
[NativeTypeName("const SDL_GPUTextureSamplerBinding *")]
|
||||
public SDL_GPUTextureSamplerBinding* sampler_bindings;
|
||||
|
||||
[NativeTypeName("Sint32")]
|
||||
public int num_storage_textures;
|
||||
|
||||
[NativeTypeName("SDL_GPUTexture *const *")]
|
||||
public SDL_GPUTexture** storage_textures;
|
||||
|
||||
[NativeTypeName("Sint32")]
|
||||
public int num_storage_buffers;
|
||||
|
||||
[NativeTypeName("SDL_GPUBuffer *const *")]
|
||||
public SDL_GPUBuffer** storage_buffers;
|
||||
|
||||
public SDL_PropertiesID props;
|
||||
}
|
||||
|
||||
public partial struct SDL_GPURenderState
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -82,7 +115,8 @@ namespace SDL
|
|||
public static extern byte* Unsafe_SDL_GetRenderDriver(int index);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_CreateWindowAndRenderer([NativeTypeName("const char *")] byte* title, int width, int height, SDL_WindowFlags window_flags, SDL_Window** window, SDL_Renderer** renderer);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CreateWindowAndRenderer([NativeTypeName("const char *")] byte* title, int width, int height, SDL_WindowFlags window_flags, SDL_Window** window, SDL_Renderer** renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Renderer* SDL_CreateRenderer(SDL_Window* window, [NativeTypeName("const char *")] byte* name);
|
||||
|
|
@ -90,6 +124,12 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Renderer* SDL_CreateRendererWithProperties(SDL_PropertiesID props);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Renderer* SDL_CreateGPURenderer(SDL_GPUDevice* device, SDL_Window* window);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_GPUDevice* SDL_GetGPURendererDevice(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Renderer* SDL_CreateSoftwareRenderer(SDL_Surface* surface);
|
||||
|
||||
|
|
@ -99,20 +139,23 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Window* SDL_GetRenderWindow(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRendererInfo(SDL_Renderer* renderer, SDL_RendererInfo* info);
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetRendererName", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetRendererName(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PropertiesID SDL_GetRendererProperties(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRenderOutputSize(SDL_Renderer* renderer, int* w, int* h);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderOutputSize(SDL_Renderer* renderer, int* w, int* h);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetCurrentRenderOutputSize(SDL_Renderer* renderer, int* w, int* h);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetCurrentRenderOutputSize(SDL_Renderer* renderer, int* w, int* h);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Texture* SDL_CreateTexture(SDL_Renderer* renderer, SDL_PixelFormatEnum format, int access, int w, int h);
|
||||
public static extern SDL_Texture* SDL_CreateTexture(SDL_Renderer* renderer, SDL_PixelFormat format, SDL_TextureAccess access, int w, int h);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Texture* SDL_CreateTextureFromSurface(SDL_Renderer* renderer, SDL_Surface* surface);
|
||||
|
|
@ -127,178 +170,268 @@ namespace SDL
|
|||
public static extern SDL_Renderer* SDL_GetRendererFromTexture(SDL_Texture* texture);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_QueryTexture(SDL_Texture* texture, SDL_PixelFormatEnum* format, int* access, int* w, int* h);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetTextureSize(SDL_Texture* texture, float* w, float* h);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetTextureColorMod(SDL_Texture* texture, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetTexturePalette(SDL_Texture* texture, SDL_Palette* palette);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetTextureColorModFloat(SDL_Texture* texture, float r, float g, float b);
|
||||
public static extern SDL_Palette* SDL_GetTexturePalette(SDL_Texture* texture);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetTextureColorMod(SDL_Texture* texture, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetTextureColorMod(SDL_Texture* texture, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetTextureColorModFloat(SDL_Texture* texture, float* r, float* g, float* b);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetTextureColorModFloat(SDL_Texture* texture, float r, float g, float b);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetTextureAlphaMod(SDL_Texture* texture, [NativeTypeName("Uint8")] byte alpha);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetTextureColorMod(SDL_Texture* texture, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetTextureAlphaModFloat(SDL_Texture* texture, float alpha);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetTextureColorModFloat(SDL_Texture* texture, float* r, float* g, float* b);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetTextureAlphaMod(SDL_Texture* texture, [NativeTypeName("Uint8 *")] byte* alpha);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetTextureAlphaMod(SDL_Texture* texture, [NativeTypeName("Uint8")] byte alpha);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetTextureAlphaModFloat(SDL_Texture* texture, float* alpha);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetTextureAlphaModFloat(SDL_Texture* texture, float alpha);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetTextureBlendMode(SDL_Texture* texture, SDL_BlendMode blendMode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetTextureAlphaMod(SDL_Texture* texture, [NativeTypeName("Uint8 *")] byte* alpha);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetTextureBlendMode(SDL_Texture* texture, SDL_BlendMode* blendMode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetTextureAlphaModFloat(SDL_Texture* texture, float* alpha);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetTextureScaleMode(SDL_Texture* texture, SDL_ScaleMode scaleMode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetTextureBlendMode(SDL_Texture* texture, SDL_BlendMode blendMode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetTextureScaleMode(SDL_Texture* texture, SDL_ScaleMode* scaleMode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetTextureBlendMode(SDL_Texture* texture, SDL_BlendMode* blendMode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_UpdateTexture(SDL_Texture* texture, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, [NativeTypeName("const void *")] IntPtr pixels, int pitch);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetTextureScaleMode(SDL_Texture* texture, SDL_ScaleMode scaleMode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_UpdateYUVTexture(SDL_Texture* texture, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, [NativeTypeName("const Uint8 *")] byte* Yplane, int Ypitch, [NativeTypeName("const Uint8 *")] byte* Uplane, int Upitch, [NativeTypeName("const Uint8 *")] byte* Vplane, int Vpitch);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetTextureScaleMode(SDL_Texture* texture, SDL_ScaleMode* scaleMode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_UpdateNVTexture(SDL_Texture* texture, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, [NativeTypeName("const Uint8 *")] byte* Yplane, int Ypitch, [NativeTypeName("const Uint8 *")] byte* UVplane, int UVpitch);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_UpdateTexture(SDL_Texture* texture, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, [NativeTypeName("const void *")] IntPtr pixels, int pitch);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_LockTexture(SDL_Texture* texture, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, [NativeTypeName("void **")] IntPtr* pixels, int* pitch);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_UpdateYUVTexture(SDL_Texture* texture, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, [NativeTypeName("const Uint8 *")] byte* Yplane, int Ypitch, [NativeTypeName("const Uint8 *")] byte* Uplane, int Upitch, [NativeTypeName("const Uint8 *")] byte* Vplane, int Vpitch);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_LockTextureToSurface(SDL_Texture* texture, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, SDL_Surface** surface);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_UpdateNVTexture(SDL_Texture* texture, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, [NativeTypeName("const Uint8 *")] byte* Yplane, int Ypitch, [NativeTypeName("const Uint8 *")] byte* UVplane, int UVpitch);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_LockTexture(SDL_Texture* texture, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, [NativeTypeName("void **")] IntPtr* pixels, int* pitch);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_LockTextureToSurface(SDL_Texture* texture, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, SDL_Surface** surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_UnlockTexture(SDL_Texture* texture);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetRenderTarget(SDL_Renderer* renderer, SDL_Texture* texture);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRenderTarget(SDL_Renderer* renderer, SDL_Texture* texture);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Texture* SDL_GetRenderTarget(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetRenderLogicalPresentation(SDL_Renderer* renderer, int w, int h, SDL_RendererLogicalPresentation mode, SDL_ScaleMode scale_mode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRenderLogicalPresentation(SDL_Renderer* renderer, int w, int h, SDL_RendererLogicalPresentation mode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRenderLogicalPresentation(SDL_Renderer* renderer, int* w, int* h, SDL_RendererLogicalPresentation* mode, SDL_ScaleMode* scale_mode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderLogicalPresentation(SDL_Renderer* renderer, int* w, int* h, SDL_RendererLogicalPresentation* mode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderCoordinatesFromWindow(SDL_Renderer* renderer, float window_x, float window_y, float* x, float* y);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderLogicalPresentationRect(SDL_Renderer* renderer, SDL_FRect* rect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderCoordinatesToWindow(SDL_Renderer* renderer, float x, float y, float* window_x, float* window_y);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderCoordinatesFromWindow(SDL_Renderer* renderer, float window_x, float window_y, float* x, float* y);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ConvertEventToRenderCoordinates(SDL_Renderer* renderer, SDL_Event* @event);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderCoordinatesToWindow(SDL_Renderer* renderer, float x, float y, float* window_x, float* window_y);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetRenderViewport(SDL_Renderer* renderer, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ConvertEventToRenderCoordinates(SDL_Renderer* renderer, SDL_Event* @event);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRenderViewport(SDL_Renderer* renderer, SDL_Rect* rect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRenderViewport(SDL_Renderer* renderer, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_RenderViewportSet(SDL_Renderer* renderer);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderViewport(SDL_Renderer* renderer, SDL_Rect* rect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetRenderClipRect(SDL_Renderer* renderer, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderViewportSet(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRenderClipRect(SDL_Renderer* renderer, SDL_Rect* rect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderSafeArea(SDL_Renderer* renderer, SDL_Rect* rect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_RenderClipEnabled(SDL_Renderer* renderer);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRenderClipRect(SDL_Renderer* renderer, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetRenderScale(SDL_Renderer* renderer, float scaleX, float scaleY);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderClipRect(SDL_Renderer* renderer, SDL_Rect* rect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRenderScale(SDL_Renderer* renderer, float* scaleX, float* scaleY);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderClipEnabled(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetRenderDrawColor(SDL_Renderer* renderer, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b, [NativeTypeName("Uint8")] byte a);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRenderScale(SDL_Renderer* renderer, float scaleX, float scaleY);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetRenderDrawColorFloat(SDL_Renderer* renderer, float r, float g, float b, float a);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderScale(SDL_Renderer* renderer, float* scaleX, float* scaleY);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRenderDrawColor(SDL_Renderer* renderer, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b, [NativeTypeName("Uint8 *")] byte* a);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRenderDrawColor(SDL_Renderer* renderer, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b, [NativeTypeName("Uint8")] byte a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRenderDrawColorFloat(SDL_Renderer* renderer, float* r, float* g, float* b, float* a);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRenderDrawColorFloat(SDL_Renderer* renderer, float r, float g, float b, float a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetRenderColorScale(SDL_Renderer* renderer, float scale);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderDrawColor(SDL_Renderer* renderer, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b, [NativeTypeName("Uint8 *")] byte* a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRenderColorScale(SDL_Renderer* renderer, float* scale);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderDrawColorFloat(SDL_Renderer* renderer, float* r, float* g, float* b, float* a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetRenderDrawBlendMode(SDL_Renderer* renderer, SDL_BlendMode blendMode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRenderColorScale(SDL_Renderer* renderer, float scale);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRenderDrawBlendMode(SDL_Renderer* renderer, SDL_BlendMode* blendMode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderColorScale(SDL_Renderer* renderer, float* scale);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderClear(SDL_Renderer* renderer);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRenderDrawBlendMode(SDL_Renderer* renderer, SDL_BlendMode blendMode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderPoint(SDL_Renderer* renderer, float x, float y);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderDrawBlendMode(SDL_Renderer* renderer, SDL_BlendMode* blendMode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderPoints(SDL_Renderer* renderer, [NativeTypeName("const SDL_FPoint *")] SDL_FPoint* points, int count);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderClear(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderLine(SDL_Renderer* renderer, float x1, float y1, float x2, float y2);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderPoint(SDL_Renderer* renderer, float x, float y);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderLines(SDL_Renderer* renderer, [NativeTypeName("const SDL_FPoint *")] SDL_FPoint* points, int count);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderPoints(SDL_Renderer* renderer, [NativeTypeName("const SDL_FPoint *")] SDL_FPoint* points, int count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderRect(SDL_Renderer* renderer, [NativeTypeName("const SDL_FRect *")] SDL_FRect* rect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderLine(SDL_Renderer* renderer, float x1, float y1, float x2, float y2);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderRects(SDL_Renderer* renderer, [NativeTypeName("const SDL_FRect *")] SDL_FRect* rects, int count);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderLines(SDL_Renderer* renderer, [NativeTypeName("const SDL_FPoint *")] SDL_FPoint* points, int count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderFillRect(SDL_Renderer* renderer, [NativeTypeName("const SDL_FRect *")] SDL_FRect* rect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderRect(SDL_Renderer* renderer, [NativeTypeName("const SDL_FRect *")] SDL_FRect* rect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderFillRects(SDL_Renderer* renderer, [NativeTypeName("const SDL_FRect *")] SDL_FRect* rects, int count);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderRects(SDL_Renderer* renderer, [NativeTypeName("const SDL_FRect *")] SDL_FRect* rects, int count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderTexture(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const SDL_FRect *")] SDL_FRect* srcrect, [NativeTypeName("const SDL_FRect *")] SDL_FRect* dstrect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderFillRect(SDL_Renderer* renderer, [NativeTypeName("const SDL_FRect *")] SDL_FRect* rect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderTextureRotated(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const SDL_FRect *")] SDL_FRect* srcrect, [NativeTypeName("const SDL_FRect *")] SDL_FRect* dstrect, [NativeTypeName("const double")] double angle, [NativeTypeName("const SDL_FPoint *")] SDL_FPoint* center, [NativeTypeName("const SDL_FlipMode")] SDL_FlipMode flip);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderFillRects(SDL_Renderer* renderer, [NativeTypeName("const SDL_FRect *")] SDL_FRect* rects, int count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderGeometry(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const SDL_Vertex *")] SDL_Vertex* vertices, int num_vertices, [NativeTypeName("const int *")] int* indices, int num_indices);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderTexture(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const SDL_FRect *")] SDL_FRect* srcrect, [NativeTypeName("const SDL_FRect *")] SDL_FRect* dstrect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderGeometryRaw(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const float *")] float* xy, int xy_stride, [NativeTypeName("const SDL_Color *")] SDL_Color* color, int color_stride, [NativeTypeName("const float *")] float* uv, int uv_stride, int num_vertices, [NativeTypeName("const void *")] IntPtr indices, int num_indices, int size_indices);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderTextureRotated(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const SDL_FRect *")] SDL_FRect* srcrect, [NativeTypeName("const SDL_FRect *")] SDL_FRect* dstrect, double angle, [NativeTypeName("const SDL_FPoint *")] SDL_FPoint* center, SDL_FlipMode flip);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderGeometryRawFloat(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const float *")] float* xy, int xy_stride, [NativeTypeName("const SDL_FColor *")] SDL_FColor* color, int color_stride, [NativeTypeName("const float *")] float* uv, int uv_stride, int num_vertices, [NativeTypeName("const void *")] IntPtr indices, int num_indices, int size_indices);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderTextureAffine(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const SDL_FRect *")] SDL_FRect* srcrect, [NativeTypeName("const SDL_FPoint *")] SDL_FPoint* origin, [NativeTypeName("const SDL_FPoint *")] SDL_FPoint* right, [NativeTypeName("const SDL_FPoint *")] SDL_FPoint* down);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderTextureTiled(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const SDL_FRect *")] SDL_FRect* srcrect, float scale, [NativeTypeName("const SDL_FRect *")] SDL_FRect* dstrect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderTexture9Grid(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const SDL_FRect *")] SDL_FRect* srcrect, float left_width, float right_width, float top_height, float bottom_height, float scale, [NativeTypeName("const SDL_FRect *")] SDL_FRect* dstrect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderTexture9GridTiled(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const SDL_FRect *")] SDL_FRect* srcrect, float left_width, float right_width, float top_height, float bottom_height, float scale, [NativeTypeName("const SDL_FRect *")] SDL_FRect* dstrect, float tileScale);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderGeometry(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const SDL_Vertex *")] SDL_Vertex* vertices, int num_vertices, [NativeTypeName("const int *")] int* indices, int num_indices);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderGeometryRaw(SDL_Renderer* renderer, SDL_Texture* texture, [NativeTypeName("const float *")] float* xy, int xy_stride, [NativeTypeName("const SDL_FColor *")] SDL_FColor* color, int color_stride, [NativeTypeName("const float *")] float* uv, int uv_stride, int num_vertices, [NativeTypeName("const void *")] IntPtr indices, int num_indices, int size_indices);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRenderTextureAddressMode(SDL_Renderer* renderer, SDL_TextureAddressMode u_mode, SDL_TextureAddressMode v_mode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderTextureAddressMode(SDL_Renderer* renderer, SDL_TextureAddressMode* u_mode, SDL_TextureAddressMode* v_mode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_RenderReadPixels(SDL_Renderer* renderer, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenderPresent(SDL_Renderer* renderer);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderPresent(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DestroyTexture(SDL_Texture* texture);
|
||||
|
|
@ -307,7 +440,8 @@ namespace SDL
|
|||
public static extern void SDL_DestroyRenderer(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_FlushRenderer(SDL_Renderer* renderer);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_FlushRenderer(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
|
|
@ -318,49 +452,97 @@ namespace SDL
|
|||
public static extern IntPtr SDL_GetRenderMetalCommandEncoder(SDL_Renderer* renderer);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_AddVulkanRenderSemaphores(SDL_Renderer* renderer, [NativeTypeName("Uint32")] uint wait_stage_mask, [NativeTypeName("Sint64")] long wait_semaphore, [NativeTypeName("Sint64")] long signal_semaphore);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_AddVulkanRenderSemaphores(SDL_Renderer* renderer, [NativeTypeName("Uint32")] uint wait_stage_mask, [NativeTypeName("Sint64")] long wait_semaphore, [NativeTypeName("Sint64")] long signal_semaphore);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetRenderVSync(SDL_Renderer* renderer, int vsync);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetRenderVSync(SDL_Renderer* renderer, int vsync);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetRenderVSync(SDL_Renderer* renderer, int* vsync);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetRenderVSync(SDL_Renderer* renderer, int* vsync);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderDebugText(SDL_Renderer* renderer, float x, float y, [NativeTypeName("const char *")] byte* str);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenderDebugTextFormat(SDL_Renderer* renderer, float x, float y, [NativeTypeName("const char *")] byte* fmt, __arglist);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetDefaultTextureScaleMode(SDL_Renderer* renderer, SDL_ScaleMode scale_mode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetDefaultTextureScaleMode(SDL_Renderer* renderer, SDL_ScaleMode* scale_mode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_GPURenderState* SDL_CreateGPURenderState(SDL_Renderer* renderer, SDL_GPURenderStateCreateInfo* createinfo);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetGPURenderStateFragmentUniforms(SDL_GPURenderState* state, [NativeTypeName("Uint32")] uint slot_index, [NativeTypeName("const void *")] IntPtr data, [NativeTypeName("Uint32")] uint length);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetGPURenderState(SDL_Renderer* renderer, SDL_GPURenderState* state);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DestroyGPURenderState(SDL_GPURenderState* state);
|
||||
|
||||
[NativeTypeName("#define SDL_SOFTWARE_RENDERER \"software\"")]
|
||||
public static ReadOnlySpan<byte> SDL_SOFTWARE_RENDERER => "software"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_NAME_STRING \"name\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_NAME_STRING => "name"u8;
|
||||
[NativeTypeName("#define SDL_GPU_RENDERER \"gpu\"")]
|
||||
public static ReadOnlySpan<byte> SDL_GPU_RENDERER => "gpu"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_WINDOW_POINTER \"window\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_WINDOW_POINTER => "window"u8;
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_NAME_STRING \"SDL.renderer.create.name\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_NAME_STRING => "SDL.renderer.create.name"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_SURFACE_POINTER \"surface\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_SURFACE_POINTER => "surface"u8;
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_WINDOW_POINTER \"SDL.renderer.create.window\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_WINDOW_POINTER => "SDL.renderer.create.window"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER \"output_colorspace\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER => "output_colorspace"u8;
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_SURFACE_POINTER \"SDL.renderer.create.surface\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_SURFACE_POINTER => "SDL.renderer.create.surface"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER \"present_vsync\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER => "present_vsync"u8;
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER \"SDL.renderer.create.output_colorspace\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER => "SDL.renderer.create.output_colorspace"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER \"vulkan.instance\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER => "vulkan.instance"u8;
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER \"SDL.renderer.create.present_vsync\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER => "SDL.renderer.create.present_vsync"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER \"vulkan.surface\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER => "vulkan.surface"u8;
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_GPU_DEVICE_POINTER \"SDL.renderer.create.gpu.device\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_GPU_DEVICE_POINTER => "SDL.renderer.create.gpu.device"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER \"vulkan.physical_device\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER => "vulkan.physical_device"u8;
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_GPU_SHADERS_SPIRV_BOOLEAN \"SDL.renderer.create.gpu.shaders_spirv\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_GPU_SHADERS_SPIRV_BOOLEAN => "SDL.renderer.create.gpu.shaders_spirv"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER \"vulkan.device\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER => "vulkan.device"u8;
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_GPU_SHADERS_DXIL_BOOLEAN \"SDL.renderer.create.gpu.shaders_dxil\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_GPU_SHADERS_DXIL_BOOLEAN => "SDL.renderer.create.gpu.shaders_dxil"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER \"vulkan.graphics_queue_family_index\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER => "vulkan.graphics_queue_family_index"u8;
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_GPU_SHADERS_MSL_BOOLEAN \"SDL.renderer.create.gpu.shaders_msl\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_GPU_SHADERS_MSL_BOOLEAN => "SDL.renderer.create.gpu.shaders_msl"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER \"vulkan.present_queue_family_index\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER => "vulkan.present_queue_family_index"u8;
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER \"SDL.renderer.create.vulkan.instance\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER => "SDL.renderer.create.vulkan.instance"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER \"SDL.renderer.create.vulkan.surface\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER => "SDL.renderer.create.vulkan.surface"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER \"SDL.renderer.create.vulkan.physical_device\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER => "SDL.renderer.create.vulkan.physical_device"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER \"SDL.renderer.create.vulkan.device\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER => "SDL.renderer.create.vulkan.device"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER \"SDL.renderer.create.vulkan.graphics_queue_family_index\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER => "SDL.renderer.create.vulkan.graphics_queue_family_index"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER \"SDL.renderer.create.vulkan.present_queue_family_index\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER => "SDL.renderer.create.vulkan.present_queue_family_index"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_NAME_STRING \"SDL.renderer.name\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_NAME_STRING => "SDL.renderer.name"u8;
|
||||
|
|
@ -377,6 +559,12 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER \"SDL.renderer.max_texture_size\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER => "SDL.renderer.max_texture_size"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER \"SDL.renderer.texture_formats\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER => "SDL.renderer.texture_formats"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN \"SDL.renderer.texture_wrapping\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN => "SDL.renderer.texture_wrapping"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_OUTPUT_COLORSPACE_NUMBER \"SDL.renderer.output_colorspace\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_OUTPUT_COLORSPACE_NUMBER => "SDL.renderer.output_colorspace"u8;
|
||||
|
||||
|
|
@ -428,78 +616,108 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_PROP_RENDERER_VULKAN_SWAPCHAIN_IMAGE_COUNT_NUMBER \"SDL.renderer.vulkan.swapchain_image_count\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_VULKAN_SWAPCHAIN_IMAGE_COUNT_NUMBER => "SDL.renderer.vulkan.swapchain_image_count"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER \"colorspace\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER => "colorspace"u8;
|
||||
[NativeTypeName("#define SDL_PROP_RENDERER_GPU_DEVICE_POINTER \"SDL.renderer.gpu.device\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_RENDERER_GPU_DEVICE_POINTER => "SDL.renderer.gpu.device"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER \"format\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER => "format"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER \"SDL.texture.create.colorspace\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER => "SDL.texture.create.colorspace"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER \"access\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER => "access"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER \"SDL.texture.create.format\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER => "SDL.texture.create.format"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER \"width\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER => "width"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER \"SDL.texture.create.access\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER => "SDL.texture.create.access"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER \"height\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER => "height"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER \"SDL.texture.create.width\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER => "SDL.texture.create.width"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_SDR_WHITE_POINT_FLOAT \"SDR_white_point\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_SDR_WHITE_POINT_FLOAT => "SDR_white_point"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER \"SDL.texture.create.height\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER => "SDL.texture.create.height"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_HDR_HEADROOM_FLOAT \"HDR_headroom\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_HDR_HEADROOM_FLOAT => "HDR_headroom"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_PALETTE_POINTER \"SDL.texture.create.palette\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_PALETTE_POINTER => "SDL.texture.create.palette"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_POINTER \"d3d11.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_POINTER => "d3d11.texture"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_SDR_WHITE_POINT_FLOAT \"SDL.texture.create.SDR_white_point\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_SDR_WHITE_POINT_FLOAT => "SDL.texture.create.SDR_white_point"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_U_POINTER \"d3d11.texture_u\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_U_POINTER => "d3d11.texture_u"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_HDR_HEADROOM_FLOAT \"SDL.texture.create.HDR_headroom\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_HDR_HEADROOM_FLOAT => "SDL.texture.create.HDR_headroom"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_V_POINTER \"d3d11.texture_v\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_V_POINTER => "d3d11.texture_v"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_POINTER \"SDL.texture.create.d3d11.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_POINTER => "SDL.texture.create.d3d11.texture"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_POINTER \"d3d12.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_POINTER => "d3d12.texture"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_U_POINTER \"SDL.texture.create.d3d11.texture_u\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_U_POINTER => "SDL.texture.create.d3d11.texture_u"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_U_POINTER \"d3d12.texture_u\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_U_POINTER => "d3d12.texture_u"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_V_POINTER \"SDL.texture.create.d3d11.texture_v\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_V_POINTER => "SDL.texture.create.d3d11.texture_v"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_V_POINTER \"d3d12.texture_v\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_V_POINTER => "d3d12.texture_v"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_POINTER \"SDL.texture.create.d3d12.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_POINTER => "SDL.texture.create.d3d12.texture"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER \"metal.pixelbuffer\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER => "metal.pixelbuffer"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_U_POINTER \"SDL.texture.create.d3d12.texture_u\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_U_POINTER => "SDL.texture.create.d3d12.texture_u"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_NUMBER \"opengl.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_NUMBER => "opengl.texture"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_V_POINTER \"SDL.texture.create.d3d12.texture_v\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_V_POINTER => "SDL.texture.create.d3d12.texture_v"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_UV_NUMBER \"opengl.texture_uv\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_UV_NUMBER => "opengl.texture_uv"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER \"SDL.texture.create.metal.pixelbuffer\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER => "SDL.texture.create.metal.pixelbuffer"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_U_NUMBER \"opengl.texture_u\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_U_NUMBER => "opengl.texture_u"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_NUMBER \"SDL.texture.create.opengl.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_NUMBER => "SDL.texture.create.opengl.texture"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_V_NUMBER \"opengl.texture_v\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_V_NUMBER => "opengl.texture_v"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_UV_NUMBER \"SDL.texture.create.opengl.texture_uv\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_UV_NUMBER => "SDL.texture.create.opengl.texture_uv"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_NUMBER \"opengles2.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_NUMBER => "opengles2.texture"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_U_NUMBER \"SDL.texture.create.opengl.texture_u\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_U_NUMBER => "SDL.texture.create.opengl.texture_u"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_UV_NUMBER \"opengles2.texture_uv\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_UV_NUMBER => "opengles2.texture_uv"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_V_NUMBER \"SDL.texture.create.opengl.texture_v\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_V_NUMBER => "SDL.texture.create.opengl.texture_v"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_U_NUMBER \"opengles2.texture_u\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_U_NUMBER => "opengles2.texture_u"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_NUMBER \"SDL.texture.create.opengles2.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_NUMBER => "SDL.texture.create.opengles2.texture"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_V_NUMBER \"opengles2.texture_v\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_V_NUMBER => "opengles2.texture_v"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_UV_NUMBER \"SDL.texture.create.opengles2.texture_uv\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_UV_NUMBER => "SDL.texture.create.opengles2.texture_uv"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_VULKAN_TEXTURE_NUMBER \"vulkan.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_VULKAN_TEXTURE_NUMBER => "vulkan.texture"u8;
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_U_NUMBER \"SDL.texture.create.opengles2.texture_u\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_U_NUMBER => "SDL.texture.create.opengles2.texture_u"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_V_NUMBER \"SDL.texture.create.opengles2.texture_v\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_V_NUMBER => "SDL.texture.create.opengles2.texture_v"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_VULKAN_TEXTURE_NUMBER \"SDL.texture.create.vulkan.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_VULKAN_TEXTURE_NUMBER => "SDL.texture.create.vulkan.texture"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_POINTER \"SDL.texture.create.gpu.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_POINTER => "SDL.texture.create.gpu.texture"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_UV_POINTER \"SDL.texture.create.gpu.texture_uv\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_UV_POINTER => "SDL.texture.create.gpu.texture_uv"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_U_POINTER \"SDL.texture.create.gpu.texture_u\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_U_POINTER => "SDL.texture.create.gpu.texture_u"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_V_POINTER \"SDL.texture.create.gpu.texture_v\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_V_POINTER => "SDL.texture.create.gpu.texture_v"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_COLORSPACE_NUMBER \"SDL.texture.colorspace\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_COLORSPACE_NUMBER => "SDL.texture.colorspace"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_FORMAT_NUMBER \"SDL.texture.format\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_FORMAT_NUMBER => "SDL.texture.format"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_ACCESS_NUMBER \"SDL.texture.access\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_ACCESS_NUMBER => "SDL.texture.access"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_WIDTH_NUMBER \"SDL.texture.width\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_WIDTH_NUMBER => "SDL.texture.width"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_HEIGHT_NUMBER \"SDL.texture.height\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_HEIGHT_NUMBER => "SDL.texture.height"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_SDR_WHITE_POINT_FLOAT \"SDL.texture.SDR_white_point\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_SDR_WHITE_POINT_FLOAT => "SDL.texture.SDR_white_point"u8;
|
||||
|
||||
|
|
@ -563,10 +781,25 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER \"SDL.texture.vulkan.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER => "SDL.texture.vulkan.texture"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_GPU_TEXTURE_POINTER \"SDL.texture.gpu.texture\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_GPU_TEXTURE_POINTER => "SDL.texture.gpu.texture"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_GPU_TEXTURE_UV_POINTER \"SDL.texture.gpu.texture_uv\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_GPU_TEXTURE_UV_POINTER => "SDL.texture.gpu.texture_uv"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_GPU_TEXTURE_U_POINTER \"SDL.texture.gpu.texture_u\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_GPU_TEXTURE_U_POINTER => "SDL.texture.gpu.texture_u"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_TEXTURE_GPU_TEXTURE_V_POINTER \"SDL.texture.gpu.texture_v\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_TEXTURE_GPU_TEXTURE_V_POINTER => "SDL.texture.gpu.texture_v"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_RENDERER_VSYNC_DISABLED 0")]
|
||||
public const int SDL_RENDERER_VSYNC_DISABLED = 0;
|
||||
|
||||
[NativeTypeName("#define SDL_RENDERER_VSYNC_ADAPTIVE (-1)")]
|
||||
public const int SDL_RENDERER_VSYNC_ADAPTIVE = (-1);
|
||||
|
||||
[NativeTypeName("#define SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE 8")]
|
||||
public const int SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE = 8;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -241,39 +241,40 @@ namespace SDL
|
|||
SDL_SCANCODE_RALT = 230,
|
||||
SDL_SCANCODE_RGUI = 231,
|
||||
SDL_SCANCODE_MODE = 257,
|
||||
SDL_SCANCODE_AUDIONEXT = 258,
|
||||
SDL_SCANCODE_AUDIOPREV = 259,
|
||||
SDL_SCANCODE_AUDIOSTOP = 260,
|
||||
SDL_SCANCODE_AUDIOPLAY = 261,
|
||||
SDL_SCANCODE_AUDIOMUTE = 262,
|
||||
SDL_SCANCODE_MEDIASELECT = 263,
|
||||
SDL_SCANCODE_WWW = 264,
|
||||
SDL_SCANCODE_MAIL = 265,
|
||||
SDL_SCANCODE_CALCULATOR = 266,
|
||||
SDL_SCANCODE_COMPUTER = 267,
|
||||
SDL_SCANCODE_AC_SEARCH = 268,
|
||||
SDL_SCANCODE_AC_HOME = 269,
|
||||
SDL_SCANCODE_AC_BACK = 270,
|
||||
SDL_SCANCODE_AC_FORWARD = 271,
|
||||
SDL_SCANCODE_AC_STOP = 272,
|
||||
SDL_SCANCODE_AC_REFRESH = 273,
|
||||
SDL_SCANCODE_AC_BOOKMARKS = 274,
|
||||
SDL_SCANCODE_BRIGHTNESSDOWN = 275,
|
||||
SDL_SCANCODE_BRIGHTNESSUP = 276,
|
||||
SDL_SCANCODE_DISPLAYSWITCH = 277,
|
||||
SDL_SCANCODE_KBDILLUMTOGGLE = 278,
|
||||
SDL_SCANCODE_KBDILLUMDOWN = 279,
|
||||
SDL_SCANCODE_KBDILLUMUP = 280,
|
||||
SDL_SCANCODE_EJECT = 281,
|
||||
SDL_SCANCODE_SLEEP = 282,
|
||||
SDL_SCANCODE_APP1 = 283,
|
||||
SDL_SCANCODE_APP2 = 284,
|
||||
SDL_SCANCODE_AUDIOREWIND = 285,
|
||||
SDL_SCANCODE_AUDIOFASTFORWARD = 286,
|
||||
SDL_SCANCODE_SLEEP = 258,
|
||||
SDL_SCANCODE_WAKE = 259,
|
||||
SDL_SCANCODE_CHANNEL_INCREMENT = 260,
|
||||
SDL_SCANCODE_CHANNEL_DECREMENT = 261,
|
||||
SDL_SCANCODE_MEDIA_PLAY = 262,
|
||||
SDL_SCANCODE_MEDIA_PAUSE = 263,
|
||||
SDL_SCANCODE_MEDIA_RECORD = 264,
|
||||
SDL_SCANCODE_MEDIA_FAST_FORWARD = 265,
|
||||
SDL_SCANCODE_MEDIA_REWIND = 266,
|
||||
SDL_SCANCODE_MEDIA_NEXT_TRACK = 267,
|
||||
SDL_SCANCODE_MEDIA_PREVIOUS_TRACK = 268,
|
||||
SDL_SCANCODE_MEDIA_STOP = 269,
|
||||
SDL_SCANCODE_MEDIA_EJECT = 270,
|
||||
SDL_SCANCODE_MEDIA_PLAY_PAUSE = 271,
|
||||
SDL_SCANCODE_MEDIA_SELECT = 272,
|
||||
SDL_SCANCODE_AC_NEW = 273,
|
||||
SDL_SCANCODE_AC_OPEN = 274,
|
||||
SDL_SCANCODE_AC_CLOSE = 275,
|
||||
SDL_SCANCODE_AC_EXIT = 276,
|
||||
SDL_SCANCODE_AC_SAVE = 277,
|
||||
SDL_SCANCODE_AC_PRINT = 278,
|
||||
SDL_SCANCODE_AC_PROPERTIES = 279,
|
||||
SDL_SCANCODE_AC_SEARCH = 280,
|
||||
SDL_SCANCODE_AC_HOME = 281,
|
||||
SDL_SCANCODE_AC_BACK = 282,
|
||||
SDL_SCANCODE_AC_FORWARD = 283,
|
||||
SDL_SCANCODE_AC_STOP = 284,
|
||||
SDL_SCANCODE_AC_REFRESH = 285,
|
||||
SDL_SCANCODE_AC_BOOKMARKS = 286,
|
||||
SDL_SCANCODE_SOFTLEFT = 287,
|
||||
SDL_SCANCODE_SOFTRIGHT = 288,
|
||||
SDL_SCANCODE_CALL = 289,
|
||||
SDL_SCANCODE_ENDCALL = 290,
|
||||
SDL_NUM_SCANCODES = 512,
|
||||
SDL_SCANCODE_RESERVED = 400,
|
||||
SDL_SCANCODE_COUNT = 512,
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -41,6 +41,7 @@ namespace SDL
|
|||
SDL_SENSOR_GYRO_L,
|
||||
SDL_SENSOR_ACCEL_R,
|
||||
SDL_SENSOR_GYRO_R,
|
||||
SDL_SENSOR_COUNT,
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
|
|
@ -48,21 +49,21 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_SensorID* SDL_GetSensors(int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetSensorInstanceName", ExactSpelling = true)]
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetSensorNameForID", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetSensorInstanceName(SDL_SensorID instance_id);
|
||||
public static extern byte* Unsafe_SDL_GetSensorNameForID(SDL_SensorID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_SensorType SDL_GetSensorInstanceType(SDL_SensorID instance_id);
|
||||
public static extern SDL_SensorType SDL_GetSensorTypeForID(SDL_SensorID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetSensorInstanceNonPortableType(SDL_SensorID instance_id);
|
||||
public static extern int SDL_GetSensorNonPortableTypeForID(SDL_SensorID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Sensor* SDL_OpenSensor(SDL_SensorID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Sensor* SDL_GetSensorFromInstanceID(SDL_SensorID instance_id);
|
||||
public static extern SDL_Sensor* SDL_GetSensorFromID(SDL_SensorID instance_id);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_PropertiesID SDL_GetSensorProperties(SDL_Sensor* sensor);
|
||||
|
|
@ -78,10 +79,11 @@ namespace SDL
|
|||
public static extern int SDL_GetSensorNonPortableType(SDL_Sensor* sensor);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_SensorID SDL_GetSensorInstanceID(SDL_Sensor* sensor);
|
||||
public static extern SDL_SensorID SDL_GetSensorID(SDL_Sensor* sensor);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetSensorData(SDL_Sensor* sensor, float* data, int num_values);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetSensorData(SDL_Sensor* sensor, float* data, int num_values);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_CloseSensor(SDL_Sensor* sensor);
|
||||
|
|
|
|||
|
|
@ -28,11 +28,24 @@ using System.Runtime.InteropServices;
|
|||
|
||||
namespace SDL
|
||||
{
|
||||
public partial struct SDL_alignment_test
|
||||
{
|
||||
[NativeTypeName("Uint8")]
|
||||
public byte a;
|
||||
|
||||
[NativeTypeName("void*")]
|
||||
public IntPtr b;
|
||||
}
|
||||
|
||||
public enum SDL_DUMMY_ENUM
|
||||
{
|
||||
DUMMY_ENUM_VALUE,
|
||||
}
|
||||
|
||||
public partial struct SDL_Environment
|
||||
{
|
||||
}
|
||||
|
||||
public partial struct SDL_iconv_data_t
|
||||
{
|
||||
}
|
||||
|
|
@ -61,7 +74,8 @@ namespace SDL
|
|||
public static extern void SDL_GetMemoryFunctions([NativeTypeName("SDL_malloc_func *")] delegate* unmanaged[Cdecl]<nuint, IntPtr>* malloc_func, [NativeTypeName("SDL_calloc_func *")] delegate* unmanaged[Cdecl]<nuint, nuint, IntPtr>* calloc_func, [NativeTypeName("SDL_realloc_func *")] delegate* unmanaged[Cdecl]<IntPtr, nuint, IntPtr>* realloc_func, [NativeTypeName("SDL_free_func *")] delegate* unmanaged[Cdecl]<IntPtr, void>* free_func);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetMemoryFunctions([NativeTypeName("SDL_malloc_func")] delegate* unmanaged[Cdecl]<nuint, IntPtr> malloc_func, [NativeTypeName("SDL_calloc_func")] delegate* unmanaged[Cdecl]<nuint, nuint, IntPtr> calloc_func, [NativeTypeName("SDL_realloc_func")] delegate* unmanaged[Cdecl]<IntPtr, nuint, IntPtr> realloc_func, [NativeTypeName("SDL_free_func")] delegate* unmanaged[Cdecl]<IntPtr, void> free_func);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetMemoryFunctions([NativeTypeName("SDL_malloc_func")] delegate* unmanaged[Cdecl]<nuint, IntPtr> malloc_func, [NativeTypeName("SDL_calloc_func")] delegate* unmanaged[Cdecl]<nuint, nuint, IntPtr> calloc_func, [NativeTypeName("SDL_realloc_func")] delegate* unmanaged[Cdecl]<IntPtr, nuint, IntPtr> realloc_func, [NativeTypeName("SDL_free_func")] delegate* unmanaged[Cdecl]<IntPtr, void> free_func);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
|
|
@ -73,26 +87,58 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetNumAllocations();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Environment* SDL_GetEnvironment();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Environment* SDL_CreateEnvironment([NativeTypeName("bool")] SDLBool populated);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetEnvironmentVariable", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_GetEnvironmentVariable(SDL_Environment* env, [NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("char **")]
|
||||
public static extern byte** SDL_GetEnvironmentVariables(SDL_Environment* env);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetEnvironmentVariable(SDL_Environment* env, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value, [NativeTypeName("bool")] SDLBool overwrite);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_UnsetEnvironmentVariable(SDL_Environment* env, [NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DestroyEnvironment(SDL_Environment* env);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_getenv", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_getenv([NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_setenv([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value, int overwrite);
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_getenv_unsafe", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
public static extern byte* Unsafe_SDL_getenv_unsafe([NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_qsort([NativeTypeName("void*")] IntPtr @base, [NativeTypeName("size_t")] nuint nmemb, [NativeTypeName("size_t")] nuint size, [NativeTypeName("int (*)(const void *, const void *)")] delegate* unmanaged[Cdecl]<IntPtr, IntPtr, int> compare);
|
||||
public static extern int SDL_setenv_unsafe([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value, int overwrite);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_unsetenv_unsafe([NativeTypeName("const char *")] byte* name);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_qsort([NativeTypeName("void*")] IntPtr @base, [NativeTypeName("size_t")] nuint nmemb, [NativeTypeName("size_t")] nuint size, [NativeTypeName("SDL_CompareCallback")] delegate* unmanaged[Cdecl]<IntPtr, IntPtr, int> compare);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_bsearch([NativeTypeName("const void *")] IntPtr key, [NativeTypeName("const void *")] IntPtr @base, [NativeTypeName("size_t")] nuint nmemb, [NativeTypeName("size_t")] nuint size, [NativeTypeName("int (*)(const void *, const void *)")] delegate* unmanaged[Cdecl]<IntPtr, IntPtr, int> compare);
|
||||
public static extern IntPtr SDL_bsearch([NativeTypeName("const void *")] IntPtr key, [NativeTypeName("const void *")] IntPtr @base, [NativeTypeName("size_t")] nuint nmemb, [NativeTypeName("size_t")] nuint size, [NativeTypeName("SDL_CompareCallback")] delegate* unmanaged[Cdecl]<IntPtr, IntPtr, int> compare);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_qsort_r([NativeTypeName("void*")] IntPtr @base, [NativeTypeName("size_t")] nuint nmemb, [NativeTypeName("size_t")] nuint size, [NativeTypeName("int (*)(void *, const void *, const void *)")] delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, int> compare, [NativeTypeName("void*")] IntPtr userdata);
|
||||
public static extern void SDL_qsort_r([NativeTypeName("void*")] IntPtr @base, [NativeTypeName("size_t")] nuint nmemb, [NativeTypeName("size_t")] nuint size, [NativeTypeName("SDL_CompareCallback_r")] delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, int> compare, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_bsearch_r([NativeTypeName("const void *")] IntPtr key, [NativeTypeName("const void *")] IntPtr @base, [NativeTypeName("size_t")] nuint nmemb, [NativeTypeName("size_t")] nuint size, [NativeTypeName("int (*)(void *, const void *, const void *)")] delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, int> compare, [NativeTypeName("void*")] IntPtr userdata);
|
||||
public static extern IntPtr SDL_bsearch_r([NativeTypeName("const void *")] IntPtr key, [NativeTypeName("const void *")] IntPtr @base, [NativeTypeName("size_t")] nuint nmemb, [NativeTypeName("size_t")] nuint size, [NativeTypeName("SDL_CompareCallback_r")] delegate* unmanaged[Cdecl]<IntPtr, IntPtr, IntPtr, int> compare, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_abs(int x);
|
||||
|
|
@ -147,6 +193,10 @@ namespace SDL
|
|||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_crc32([NativeTypeName("Uint32")] uint crc, [NativeTypeName("const void *")] IntPtr data, [NativeTypeName("size_t")] nuint len);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_murmur3_32([NativeTypeName("const void *")] IntPtr data, [NativeTypeName("size_t")] nuint len, [NativeTypeName("Uint32")] uint seed);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
public static extern IntPtr SDL_memcpy([NativeTypeName("void*")] IntPtr dst, [NativeTypeName("const void *")] IntPtr src, [NativeTypeName("size_t")] nuint len);
|
||||
|
|
@ -272,7 +322,7 @@ namespace SDL
|
|||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strtok_r", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_strtok_r([NativeTypeName("char *")] byte* s1, [NativeTypeName("const char *")] byte* s2, [NativeTypeName("char **")] byte** saveptr);
|
||||
public static extern byte* Unsafe_SDL_strtok_r([NativeTypeName("char *")] byte* str, [NativeTypeName("const char *")] byte* delim, [NativeTypeName("char **")] byte** saveptr);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("size_t")]
|
||||
|
|
@ -288,7 +338,7 @@ namespace SDL
|
|||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_uitoa", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_uitoa([NativeTypeName("unsigned int")] uint value, [NativeTypeName("char *")] byte* str, int radix);
|
||||
public static extern byte* Unsafe_SDL_uitoa(uint value, [NativeTypeName("char *")] byte* str, int radix);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_ltoa", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
|
|
@ -300,11 +350,11 @@ namespace SDL
|
|||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_lltoa", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_lltoa([NativeTypeName("Sint64")] long value, [NativeTypeName("char *")] byte* str, int radix);
|
||||
public static extern byte* Unsafe_SDL_lltoa([NativeTypeName("long long")] long value, [NativeTypeName("char *")] byte* str, int radix);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_ulltoa", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_ulltoa([NativeTypeName("Uint64")] ulong value, [NativeTypeName("char *")] byte* str, int radix);
|
||||
public static extern byte* Unsafe_SDL_ulltoa([NativeTypeName("unsigned long long")] ulong value, [NativeTypeName("char *")] byte* str, int radix);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_atoi([NativeTypeName("const char *")] byte* str);
|
||||
|
|
@ -321,11 +371,11 @@ namespace SDL
|
|||
public static extern uint SDL_strtoul([NativeTypeName("const char *")] byte* str, [NativeTypeName("char **")] byte** endp, int @base);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Sint64")]
|
||||
[return: NativeTypeName("long long")]
|
||||
public static extern long SDL_strtoll([NativeTypeName("const char *")] byte* str, [NativeTypeName("char **")] byte** endp, int @base);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint64")]
|
||||
[return: NativeTypeName("unsigned long long")]
|
||||
public static extern ulong SDL_strtoull([NativeTypeName("const char *")] byte* str, [NativeTypeName("char **")] byte** endp, int @base);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
|
|
@ -343,6 +393,22 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_strncasecmp([NativeTypeName("const char *")] byte* str1, [NativeTypeName("const char *")] byte* str2, [NativeTypeName("size_t")] nuint maxlen);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strpbrk", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_strpbrk([NativeTypeName("const char *")] byte* str, [NativeTypeName("const char *")] byte* breakset);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_StepUTF8([NativeTypeName("const char **")] byte** pstr, [NativeTypeName("size_t *")] nuint* pslen);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_StepBackUTF8([NativeTypeName("const char *")] byte* start, [NativeTypeName("const char **")] byte** pstr);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_UCS4ToUTF8", ExactSpelling = true)]
|
||||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_UCS4ToUTF8([NativeTypeName("Uint32")] uint codepoint, [NativeTypeName("char *")] byte* dst);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_sscanf([NativeTypeName("const char *")] byte* text, [NativeTypeName("const char *")] byte* fmt, __arglist);
|
||||
|
||||
|
|
@ -367,6 +433,31 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_vasprintf([NativeTypeName("char **")] byte** strp, [NativeTypeName("const char *")] byte* fmt, [NativeTypeName("va_list")] byte* ap);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_srand([NativeTypeName("Uint64")] ulong seed);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Sint32")]
|
||||
public static extern int SDL_rand([NativeTypeName("Sint32")] int n);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern float SDL_randf();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_rand_bits();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Sint32")]
|
||||
public static extern int SDL_rand_r([NativeTypeName("Uint64 *")] ulong* state, [NativeTypeName("Sint32")] int n);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern float SDL_randf_r([NativeTypeName("Uint64 *")] ulong* state);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_rand_bits_r([NativeTypeName("Uint64 *")] ulong* state);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern double SDL_acos(double x);
|
||||
|
||||
|
|
@ -439,6 +530,18 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern float SDL_fmodf(float x, float y);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_isinf(double x);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_isinff(float x);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_isnan(double x);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_isnanf(float x);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern double SDL_log(double x);
|
||||
|
||||
|
|
@ -516,37 +619,6 @@ namespace SDL
|
|||
[return: NativeTypeName("char *")]
|
||||
public static extern byte* Unsafe_SDL_iconv_string([NativeTypeName("const char *")] byte* tocode, [NativeTypeName("const char *")] byte* fromcode, [NativeTypeName("const char *")] byte* inbuf, [NativeTypeName("size_t")] nuint inbytesleft);
|
||||
|
||||
public static int SDL_size_mul_overflow([NativeTypeName("size_t")] nuint a, [NativeTypeName("size_t")] nuint b, [NativeTypeName("size_t *")] nuint* ret)
|
||||
{
|
||||
if (a != 0 && b > 0xffffffffffffffffUL / a)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
*ret = a * b;
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static int SDL_size_add_overflow([NativeTypeName("size_t")] nuint a, [NativeTypeName("size_t")] nuint b, [NativeTypeName("size_t *")] nuint* ret)
|
||||
{
|
||||
if (b > 0xffffffffffffffffUL - a)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
*ret = a + b;
|
||||
return 0;
|
||||
}
|
||||
|
||||
[NativeTypeName("#define SDL_SIZE_MAX SIZE_MAX")]
|
||||
public const ulong SDL_SIZE_MAX = 0xffffffffffffffffUL;
|
||||
|
||||
[NativeTypeName("#define SDL_FALSE (SDL_bool)0")]
|
||||
public const SDL_bool SDL_FALSE = (SDL_bool)(0);
|
||||
|
||||
[NativeTypeName("#define SDL_TRUE (SDL_bool)1")]
|
||||
public const SDL_bool SDL_TRUE = (SDL_bool)(1);
|
||||
|
||||
[NativeTypeName("#define SDL_MAX_SINT8 ((Sint8)0x7F)")]
|
||||
public const sbyte SDL_MAX_SINT8 = ((sbyte)(0x7F));
|
||||
|
||||
|
|
@ -584,38 +656,26 @@ namespace SDL
|
|||
public const uint SDL_MIN_UINT32 = ((uint)(0x00000000));
|
||||
|
||||
[NativeTypeName("#define SDL_MAX_SINT64 SDL_SINT64_C(0x7FFFFFFFFFFFFFFF)")]
|
||||
public const long SDL_MAX_SINT64 = (0x7FFFFFFFFFFFFFFFL);
|
||||
public const long SDL_MAX_SINT64 = 0x7FFFFFFFFFFFFFFFL;
|
||||
|
||||
[NativeTypeName("#define SDL_MIN_SINT64 ~SDL_SINT64_C(0x7FFFFFFFFFFFFFFF)")]
|
||||
public const long SDL_MIN_SINT64 = ~(0x7FFFFFFFFFFFFFFFL);
|
||||
public const long SDL_MIN_SINT64 = ~0x7FFFFFFFFFFFFFFFL;
|
||||
|
||||
[NativeTypeName("#define SDL_MAX_UINT64 SDL_UINT64_C(0xFFFFFFFFFFFFFFFF)")]
|
||||
public const ulong SDL_MAX_UINT64 = (0xFFFFFFFFFFFFFFFFUL);
|
||||
public const ulong SDL_MAX_UINT64 = 0xFFFFFFFFFFFFFFFFUL;
|
||||
|
||||
[NativeTypeName("#define SDL_MIN_UINT64 SDL_UINT64_C(0x0000000000000000)")]
|
||||
public const ulong SDL_MIN_UINT64 = (0x0000000000000000UL);
|
||||
public const ulong SDL_MIN_UINT64 = 0x0000000000000000UL;
|
||||
|
||||
[NativeTypeName("#define SDL_MAX_TIME SDL_MAX_SINT64")]
|
||||
public const long SDL_MAX_TIME = (0x7FFFFFFFFFFFFFFFL);
|
||||
public const long SDL_MAX_TIME = 0x7FFFFFFFFFFFFFFFL;
|
||||
|
||||
[NativeTypeName("#define SDL_MIN_TIME SDL_MIN_SINT64")]
|
||||
public const long SDL_MIN_TIME = ~(0x7FFFFFFFFFFFFFFFL);
|
||||
public const long SDL_MIN_TIME = ~0x7FFFFFFFFFFFFFFFL;
|
||||
|
||||
[NativeTypeName("#define SDL_FLT_EPSILON 1.1920928955078125e-07F")]
|
||||
public const float SDL_FLT_EPSILON = 1.1920928955078125e-07F;
|
||||
|
||||
[NativeTypeName("#define SDL_PRIs64 \"lld\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PRIs64 => "lld"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PRIu64 \"llu\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PRIu64 => "llu"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PRIx64 \"llx\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PRIx64 => "llx"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PRIX64 \"llX\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PRIX64 => "llX"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PRIs32 \"d\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PRIs32 => "d"u8;
|
||||
|
||||
|
|
@ -628,6 +688,24 @@ namespace SDL
|
|||
[NativeTypeName("#define SDL_PRIX32 \"X\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PRIX32 => "X"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PRILL_PREFIX \"ll\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PRILL_PREFIX => "ll"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PRILLd SDL_PRILL_PREFIX \"d\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PRILLd => "lld"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PRILLu SDL_PRILL_PREFIX \"u\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PRILLu => "llu"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PRILLx SDL_PRILL_PREFIX \"x\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PRILLx => "llx"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PRILLX SDL_PRILL_PREFIX \"X\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PRILLX => "llX"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_INVALID_UNICODE_CODEPOINT 0xFFFD")]
|
||||
public const int SDL_INVALID_UNICODE_CODEPOINT = 0xFFFD;
|
||||
|
||||
[NativeTypeName("#define SDL_PI_D 3.141592653589793238462643383279502884")]
|
||||
public const double SDL_PI_D = 3.141592653589793238462643383279502884;
|
||||
|
||||
|
|
|
|||
|
|
@ -30,32 +30,38 @@ namespace SDL
|
|||
{
|
||||
public unsafe partial struct SDL_StorageInterface
|
||||
{
|
||||
[NativeTypeName("int (*)(void *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int> close;
|
||||
[NativeTypeName("Uint32")]
|
||||
public uint version;
|
||||
|
||||
[NativeTypeName("SDL_bool (*)(void *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, SDL_bool> ready;
|
||||
[NativeTypeName("bool (*)(void *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, SDLBool> close;
|
||||
|
||||
[NativeTypeName("int (*)(void *, const char *, SDL_EnumerateDirectoryCallback, void *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, int>, IntPtr, int> enumerate;
|
||||
[NativeTypeName("bool (*)(void *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, SDLBool> ready;
|
||||
|
||||
[NativeTypeName("int (*)(void *, const char *, SDL_PathInfo *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, SDL_PathInfo*, int> info;
|
||||
[NativeTypeName("bool (*)(void *, const char *, SDL_EnumerateDirectoryCallback, void *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, SDL_EnumerationResult>, IntPtr, SDLBool> enumerate;
|
||||
|
||||
[NativeTypeName("int (*)(void *, const char *, void *, Uint64)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, IntPtr, ulong, int> read_file;
|
||||
[NativeTypeName("bool (*)(void *, const char *, SDL_PathInfo *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, SDL_PathInfo*, SDLBool> info;
|
||||
|
||||
[NativeTypeName("int (*)(void *, const char *, const void *, Uint64)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, IntPtr, ulong, int> write_file;
|
||||
[NativeTypeName("bool (*)(void *, const char *, void *, Uint64)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, IntPtr, ulong, SDLBool> read_file;
|
||||
|
||||
[NativeTypeName("int (*)(void *, const char *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, int> mkdir;
|
||||
[NativeTypeName("bool (*)(void *, const char *, const void *, Uint64)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, IntPtr, ulong, SDLBool> write_file;
|
||||
|
||||
[NativeTypeName("int (*)(void *, const char *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, int> remove;
|
||||
[NativeTypeName("bool (*)(void *, const char *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, SDLBool> mkdir;
|
||||
|
||||
[NativeTypeName("int (*)(void *, const char *, const char *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, int> rename;
|
||||
[NativeTypeName("bool (*)(void *, const char *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, SDLBool> remove;
|
||||
|
||||
[NativeTypeName("bool (*)(void *, const char *, const char *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, SDLBool> rename;
|
||||
|
||||
[NativeTypeName("bool (*)(void *, const char *, const char *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, SDLBool> copy;
|
||||
|
||||
[NativeTypeName("Uint64 (*)(void *)")]
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, ulong> space_remaining;
|
||||
|
|
@ -80,34 +86,48 @@ namespace SDL
|
|||
public static extern SDL_Storage* SDL_OpenStorage([NativeTypeName("const SDL_StorageInterface *")] SDL_StorageInterface* iface, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_CloseStorage(SDL_Storage* storage);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CloseStorage(SDL_Storage* storage);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_StorageReady(SDL_Storage* storage);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_StorageReady(SDL_Storage* storage);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetStorageFileSize(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, [NativeTypeName("Uint64 *")] ulong* length);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetStorageFileSize(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, [NativeTypeName("Uint64 *")] ulong* length);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ReadStorageFile(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, [NativeTypeName("void*")] IntPtr destination, [NativeTypeName("Uint64")] ulong length);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadStorageFile(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, [NativeTypeName("void*")] IntPtr destination, [NativeTypeName("Uint64")] ulong length);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_WriteStorageFile(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, [NativeTypeName("const void *")] IntPtr source, [NativeTypeName("Uint64")] ulong length);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteStorageFile(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, [NativeTypeName("const void *")] IntPtr source, [NativeTypeName("Uint64")] ulong length);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_CreateStorageDirectory(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CreateStorageDirectory(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_EnumerateStorageDirectory(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, [NativeTypeName("SDL_EnumerateDirectoryCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, int> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_EnumerateStorageDirectory(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, [NativeTypeName("SDL_EnumerateDirectoryCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, byte*, SDL_EnumerationResult> callback, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RemoveStoragePath(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RemoveStoragePath(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_RenameStoragePath(SDL_Storage* storage, [NativeTypeName("const char *")] byte* oldpath, [NativeTypeName("const char *")] byte* newpath);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_RenameStoragePath(SDL_Storage* storage, [NativeTypeName("const char *")] byte* oldpath, [NativeTypeName("const char *")] byte* newpath);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetStoragePathInfo(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, SDL_PathInfo* info);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_CopyStorageFile(SDL_Storage* storage, [NativeTypeName("const char *")] byte* oldpath, [NativeTypeName("const char *")] byte* newpath);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetStoragePathInfo(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, SDL_PathInfo* info);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint64")]
|
||||
|
|
|
|||
|
|
@ -28,15 +28,12 @@ using System.Runtime.InteropServices;
|
|||
|
||||
namespace SDL
|
||||
{
|
||||
public partial struct SDL_BlitMap
|
||||
{
|
||||
}
|
||||
|
||||
public enum SDL_ScaleMode
|
||||
{
|
||||
SDL_SCALEMODE_INVALID = -1,
|
||||
SDL_SCALEMODE_NEAREST,
|
||||
SDL_SCALEMODE_LINEAR,
|
||||
SDL_SCALEMODE_BEST,
|
||||
SDL_SCALEMODE_PIXELART,
|
||||
}
|
||||
|
||||
public enum SDL_FlipMode
|
||||
|
|
@ -44,13 +41,14 @@ namespace SDL
|
|||
SDL_FLIP_NONE,
|
||||
SDL_FLIP_HORIZONTAL,
|
||||
SDL_FLIP_VERTICAL,
|
||||
SDL_FLIP_HORIZONTAL_AND_VERTICAL = (SDL_FLIP_HORIZONTAL | SDL_FLIP_VERTICAL),
|
||||
}
|
||||
|
||||
public unsafe partial struct SDL_Surface
|
||||
public partial struct SDL_Surface
|
||||
{
|
||||
public SDL_SurfaceFlags flags;
|
||||
|
||||
public SDL_PixelFormat* format;
|
||||
public SDL_PixelFormat format;
|
||||
|
||||
public int w;
|
||||
|
||||
|
|
@ -61,28 +59,19 @@ namespace SDL
|
|||
[NativeTypeName("void*")]
|
||||
public IntPtr pixels;
|
||||
|
||||
public int refcount;
|
||||
|
||||
[NativeTypeName("void*")]
|
||||
public IntPtr reserved;
|
||||
|
||||
public int locked;
|
||||
|
||||
[NativeTypeName("void*")]
|
||||
public IntPtr list_blitmap;
|
||||
|
||||
public SDL_Rect clip_rect;
|
||||
|
||||
public SDL_BlitMap* map;
|
||||
|
||||
public int refcount;
|
||||
}
|
||||
|
||||
public static unsafe partial class SDL3
|
||||
{
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_CreateSurface(int width, int height, SDL_PixelFormatEnum format);
|
||||
public static extern SDL_Surface* SDL_CreateSurface(int width, int height, SDL_PixelFormat format);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_CreateSurfaceFrom([NativeTypeName("void*")] IntPtr pixels, int width, int height, int pitch, SDL_PixelFormatEnum format);
|
||||
public static extern SDL_Surface* SDL_CreateSurfaceFrom(int width, int height, SDL_PixelFormat format, [NativeTypeName("void*")] IntPtr pixels, int pitch);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_DestroySurface(SDL_Surface* surface);
|
||||
|
|
@ -91,136 +80,243 @@ namespace SDL
|
|||
public static extern SDL_PropertiesID SDL_GetSurfaceProperties(SDL_Surface* surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetSurfaceColorspace(SDL_Surface* surface, SDL_Colorspace colorspace);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetSurfaceColorspace(SDL_Surface* surface, SDL_Colorspace colorspace);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetSurfaceColorspace(SDL_Surface* surface, SDL_Colorspace* colorspace);
|
||||
public static extern SDL_Colorspace SDL_GetSurfaceColorspace(SDL_Surface* surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetSurfacePalette(SDL_Surface* surface, SDL_Palette* palette);
|
||||
public static extern SDL_Palette* SDL_CreateSurfacePalette(SDL_Surface* surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_LockSurface(SDL_Surface* surface);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetSurfacePalette(SDL_Surface* surface, SDL_Palette* palette);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Palette* SDL_GetSurfacePalette(SDL_Surface* surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_AddSurfaceAlternateImage(SDL_Surface* surface, SDL_Surface* image);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SurfaceHasAlternateImages(SDL_Surface* surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface** SDL_GetSurfaceImages(SDL_Surface* surface, int* count);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_RemoveSurfaceAlternateImages(SDL_Surface* surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_LockSurface(SDL_Surface* surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern void SDL_UnlockSurface(SDL_Surface* surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_LoadBMP_IO(SDL_IOStream* src, SDL_bool closeio);
|
||||
public static extern SDL_Surface* SDL_LoadSurface_IO(SDL_IOStream* src, [NativeTypeName("bool")] SDLBool closeio);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_LoadSurface([NativeTypeName("const char *")] byte* file);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_LoadBMP_IO(SDL_IOStream* src, [NativeTypeName("bool")] SDLBool closeio);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_LoadBMP([NativeTypeName("const char *")] byte* file);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SaveBMP_IO(SDL_Surface* surface, SDL_IOStream* dst, SDL_bool closeio);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SaveBMP_IO(SDL_Surface* surface, SDL_IOStream* dst, [NativeTypeName("bool")] SDLBool closeio);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SaveBMP(SDL_Surface* surface, [NativeTypeName("const char *")] byte* file);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SaveBMP(SDL_Surface* surface, [NativeTypeName("const char *")] byte* file);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetSurfaceRLE(SDL_Surface* surface, int flag);
|
||||
public static extern SDL_Surface* SDL_LoadPNG_IO(SDL_IOStream* src, [NativeTypeName("bool")] SDLBool closeio);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_SurfaceHasRLE(SDL_Surface* surface);
|
||||
public static extern SDL_Surface* SDL_LoadPNG([NativeTypeName("const char *")] byte* file);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetSurfaceColorKey(SDL_Surface* surface, int flag, [NativeTypeName("Uint32")] uint key);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SavePNG_IO(SDL_Surface* surface, SDL_IOStream* dst, [NativeTypeName("bool")] SDLBool closeio);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_SurfaceHasColorKey(SDL_Surface* surface);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SavePNG(SDL_Surface* surface, [NativeTypeName("const char *")] byte* file);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetSurfaceColorKey(SDL_Surface* surface, [NativeTypeName("Uint32 *")] uint* key);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetSurfaceRLE(SDL_Surface* surface, [NativeTypeName("bool")] SDLBool enabled);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetSurfaceColorMod(SDL_Surface* surface, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SurfaceHasRLE(SDL_Surface* surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetSurfaceColorMod(SDL_Surface* surface, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetSurfaceColorKey(SDL_Surface* surface, [NativeTypeName("bool")] SDLBool enabled, [NativeTypeName("Uint32")] uint key);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetSurfaceAlphaMod(SDL_Surface* surface, [NativeTypeName("Uint8")] byte alpha);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SurfaceHasColorKey(SDL_Surface* surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetSurfaceAlphaMod(SDL_Surface* surface, [NativeTypeName("Uint8 *")] byte* alpha);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetSurfaceColorKey(SDL_Surface* surface, [NativeTypeName("Uint32 *")] uint* key);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SetSurfaceBlendMode(SDL_Surface* surface, SDL_BlendMode blendMode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetSurfaceColorMod(SDL_Surface* surface, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetSurfaceBlendMode(SDL_Surface* surface, SDL_BlendMode* blendMode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetSurfaceColorMod(SDL_Surface* surface, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_bool SDL_SetSurfaceClipRect(SDL_Surface* surface, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetSurfaceAlphaMod(SDL_Surface* surface, [NativeTypeName("Uint8")] byte alpha);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_GetSurfaceClipRect(SDL_Surface* surface, SDL_Rect* rect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetSurfaceAlphaMod(SDL_Surface* surface, [NativeTypeName("Uint8 *")] byte* alpha);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_FlipSurface(SDL_Surface* surface, SDL_FlipMode flip);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetSurfaceBlendMode(SDL_Surface* surface, SDL_BlendMode blendMode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetSurfaceBlendMode(SDL_Surface* surface, SDL_BlendMode* blendMode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_SetSurfaceClipRect(SDL_Surface* surface, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_GetSurfaceClipRect(SDL_Surface* surface, SDL_Rect* rect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_FlipSurface(SDL_Surface* surface, SDL_FlipMode flip);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_RotateSurface(SDL_Surface* surface, float angle);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_DuplicateSurface(SDL_Surface* surface);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_ConvertSurface(SDL_Surface* surface, [NativeTypeName("const SDL_PixelFormat *")] SDL_PixelFormat* format);
|
||||
public static extern SDL_Surface* SDL_ScaleSurface(SDL_Surface* surface, int width, int height, SDL_ScaleMode scaleMode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_ConvertSurfaceFormat(SDL_Surface* surface, SDL_PixelFormatEnum pixel_format);
|
||||
public static extern SDL_Surface* SDL_ConvertSurface(SDL_Surface* surface, SDL_PixelFormat format);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern SDL_Surface* SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface* surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props);
|
||||
public static extern SDL_Surface* SDL_ConvertSurfaceAndColorspace(SDL_Surface* surface, SDL_PixelFormat format, SDL_Palette* palette, SDL_Colorspace colorspace, SDL_PropertiesID props);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ConvertPixels(int width, int height, SDL_PixelFormatEnum src_format, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormatEnum dst_format, [NativeTypeName("void*")] IntPtr dst, int dst_pitch);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ConvertPixels(int width, int height, SDL_PixelFormat src_format, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormat dst_format, [NativeTypeName("void*")] IntPtr dst, int dst_pitch);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, [NativeTypeName("void*")] IntPtr dst, int dst_pitch);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, [NativeTypeName("void*")] IntPtr dst, int dst_pitch);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormatEnum src_format, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormatEnum dst_format, [NativeTypeName("void*")] IntPtr dst, int dst_pitch);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormat src_format, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormat dst_format, [NativeTypeName("void*")] IntPtr dst, int dst_pitch, [NativeTypeName("bool")] SDLBool linear);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_FillSurfaceRect(SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, [NativeTypeName("Uint32")] uint color);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_PremultiplySurfaceAlpha(SDL_Surface* surface, [NativeTypeName("bool")] SDLBool linear);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_FillSurfaceRects(SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rects, int count, [NativeTypeName("Uint32")] uint color);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ClearSurface(SDL_Surface* surface, float r, float g, float b, float a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_BlitSurface(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect* dstrect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_FillSurfaceRect(SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, [NativeTypeName("Uint32")] uint color);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_BlitSurfaceUnchecked(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* dstrect);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_FillSurfaceRects(SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rects, int count, [NativeTypeName("Uint32")] uint color);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_SoftStretch(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* dstrect, SDL_ScaleMode scaleMode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_BlitSurface(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* dstrect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_BlitSurfaceScaled(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect* dstrect, SDL_ScaleMode scaleMode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_BlitSurfaceUnchecked(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* dstrect);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_BlitSurfaceUncheckedScaled(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* dstrect, SDL_ScaleMode scaleMode);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_BlitSurfaceScaled(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* dstrect, SDL_ScaleMode scaleMode);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
public static extern int SDL_ReadSurfacePixel(SDL_Surface* surface, int x, int y, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b, [NativeTypeName("Uint8 *")] byte* a);
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_BlitSurfaceUncheckedScaled(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* dstrect, SDL_ScaleMode scaleMode);
|
||||
|
||||
[NativeTypeName("#define SDL_PREALLOC 0x00000001u")]
|
||||
public const uint SDL_PREALLOC = 0x00000001U;
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_StretchSurface(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* dstrect, SDL_ScaleMode scaleMode);
|
||||
|
||||
[NativeTypeName("#define SDL_RLEACCEL 0x00000002u")]
|
||||
public const uint SDL_RLEACCEL = 0x00000002U;
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_BlitSurfaceTiled(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* dstrect);
|
||||
|
||||
[NativeTypeName("#define SDL_DONTFREE 0x00000004u")]
|
||||
public const uint SDL_DONTFREE = 0x00000004U;
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_BlitSurfaceTiledWithScale(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, float scale, SDL_ScaleMode scaleMode, SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* dstrect);
|
||||
|
||||
[NativeTypeName("#define SDL_SIMD_ALIGNED 0x00000008u")]
|
||||
public const uint SDL_SIMD_ALIGNED = 0x00000008U;
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_BlitSurface9Grid(SDL_Surface* src, [NativeTypeName("const SDL_Rect *")] SDL_Rect* srcrect, int left_width, int right_width, int top_height, int bottom_height, float scale, SDL_ScaleMode scaleMode, SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* dstrect);
|
||||
|
||||
[NativeTypeName("#define SDL_SURFACE_USES_PROPERTIES 0x00000010u")]
|
||||
public const uint SDL_SURFACE_USES_PROPERTIES = 0x00000010U;
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_MapSurfaceRGB(SDL_Surface* surface, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b);
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_SURFACE_COLORSPACE_NUMBER \"SDL.surface.colorspace\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_SURFACE_COLORSPACE_NUMBER => "SDL.surface.colorspace"u8;
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
public static extern uint SDL_MapSurfaceRGBA(SDL_Surface* surface, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b, [NativeTypeName("Uint8")] byte a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadSurfacePixel(SDL_Surface* surface, int x, int y, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b, [NativeTypeName("Uint8 *")] byte* a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_ReadSurfacePixelFloat(SDL_Surface* surface, int x, int y, float* r, float* g, float* b, float* a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteSurfacePixel(SDL_Surface* surface, int x, int y, [NativeTypeName("Uint8")] byte r, [NativeTypeName("Uint8")] byte g, [NativeTypeName("Uint8")] byte b, [NativeTypeName("Uint8")] byte a);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
public static extern SDLBool SDL_WriteSurfacePixelFloat(SDL_Surface* surface, int x, int y, float r, float g, float b, float a);
|
||||
|
||||
[NativeTypeName("#define SDL_SURFACE_PREALLOCATED 0x00000001u")]
|
||||
public const uint SDL_SURFACE_PREALLOCATED = 0x00000001U;
|
||||
|
||||
[NativeTypeName("#define SDL_SURFACE_LOCK_NEEDED 0x00000002u")]
|
||||
public const uint SDL_SURFACE_LOCK_NEEDED = 0x00000002U;
|
||||
|
||||
[NativeTypeName("#define SDL_SURFACE_LOCKED 0x00000004u")]
|
||||
public const uint SDL_SURFACE_LOCKED = 0x00000004U;
|
||||
|
||||
[NativeTypeName("#define SDL_SURFACE_SIMD_ALIGNED 0x00000008u")]
|
||||
public const uint SDL_SURFACE_SIMD_ALIGNED = 0x00000008U;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_SURFACE_SDR_WHITE_POINT_FLOAT \"SDL.surface.SDR_white_point\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_SURFACE_SDR_WHITE_POINT_FLOAT => "SDL.surface.SDR_white_point"u8;
|
||||
|
|
@ -230,5 +326,11 @@ namespace SDL
|
|||
|
||||
[NativeTypeName("#define SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING \"SDL.surface.tonemap\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING => "SDL.surface.tonemap"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_SURFACE_HOTSPOT_X_NUMBER \"SDL.surface.hotspot.x\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_SURFACE_HOTSPOT_X_NUMBER => "SDL.surface.hotspot.x"u8;
|
||||
|
||||
[NativeTypeName("#define SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER \"SDL.surface.hotspot.y\"")]
|
||||
public static ReadOnlySpan<byte> SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER => "SDL.surface.hotspot.y"u8;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -34,58 +34,65 @@ namespace SDL
|
|||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern IntPtr SDL_AndroidGetJNIEnv();
|
||||
public static extern IntPtr SDL_GetAndroidJNIEnv();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("void*")]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern IntPtr SDL_AndroidGetActivity();
|
||||
public static extern IntPtr SDL_GetAndroidActivity();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern int SDL_GetAndroidSDKVersion();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern SDL_bool SDL_IsAndroidTV();
|
||||
public static extern SDLBool SDL_IsChromebook();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern SDLBool SDL_IsDeXMode();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern SDL_bool SDL_IsChromebook();
|
||||
public static extern void SDL_SendAndroidBackButton();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern SDL_bool SDL_IsDeXMode();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern void SDL_AndroidBackButton();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_AndroidGetInternalStoragePath", ExactSpelling = true)]
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAndroidInternalStoragePath", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern byte* Unsafe_SDL_AndroidGetInternalStoragePath();
|
||||
public static extern byte* Unsafe_SDL_GetAndroidInternalStoragePath();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("Uint32")]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern int SDL_AndroidGetExternalStorageState([NativeTypeName("Uint32 *")] uint* state);
|
||||
public static extern uint SDL_GetAndroidExternalStorageState();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_AndroidGetExternalStoragePath", ExactSpelling = true)]
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAndroidExternalStoragePath", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern byte* Unsafe_SDL_AndroidGetExternalStoragePath();
|
||||
public static extern byte* Unsafe_SDL_GetAndroidExternalStoragePath();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAndroidCachePath", ExactSpelling = true)]
|
||||
[return: NativeTypeName("const char *")]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern byte* Unsafe_SDL_GetAndroidCachePath();
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern int SDL_AndroidRequestPermission([NativeTypeName("const char *")] byte* permission, [NativeTypeName("SDL_AndroidRequestPermissionCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, SDL_bool, void> cb, [NativeTypeName("void*")] IntPtr userdata);
|
||||
public static extern SDLBool SDL_RequestAndroidPermission([NativeTypeName("const char *")] byte* permission, [NativeTypeName("SDL_RequestAndroidPermissionCallback")] delegate* unmanaged[Cdecl]<IntPtr, byte*, SDLBool, void> cb, [NativeTypeName("void*")] IntPtr userdata);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern int SDL_AndroidShowToast([NativeTypeName("const char *")] byte* message, int duration, int gravity, int xoffset, int yoffset);
|
||||
public static extern SDLBool SDL_ShowAndroidToast([NativeTypeName("const char *")] byte* message, int duration, int gravity, int xoffset, int yoffset);
|
||||
|
||||
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||
[return: NativeTypeName("bool")]
|
||||
[SupportedOSPlatform("Android")]
|
||||
public static extern int SDL_AndroidSendMessage([NativeTypeName("Uint32")] uint command, int param1);
|
||||
public static extern SDLBool SDL_SendAndroidMessage([NativeTypeName("Uint32")] uint command, int param1);
|
||||
|
||||
[NativeTypeName("#define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01")]
|
||||
public const int SDL_ANDROID_EXTERNAL_STORAGE_READ = 0x01;
|
||||
|
|
|
|||
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Reference in New Issue