18 lines
559 B
C#
18 lines
559 B
C#
using Mine2d.game.core.data;
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using Mine2d.game.core.tiles;
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using Mine2d.game.core.world;
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namespace Mine2d.game.core;
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public class Bootstrapper
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{
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public static void Bootstrap()
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{
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var ctx = Context.Get();
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ctx.GameState.World = new World();
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ctx.GameState.World.AddChunk(ChunkGenerator.CreateFilledChunk(0, 1, STile.From(Tiles.Stone)));
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ctx.GameState.World.AddChunk(ChunkGenerator.CreateSpawnChunk(1000, 10));
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ctx.GameState.World.AddChunk(ChunkGenerator.CreateFilledChunk(1, 0, STile.From(Tiles.Stone)));
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}
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}
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