mine2d/Mine2d/game/core/tiles/DecoTile.cs

19 lines
398 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Mine2d.game.core.data;
namespace Mine2d.game.core.tiles;
public class DecoTile : Tile
{
public DecoTile(string name, string textureName, int hardness, ItemId drop) : base(name, textureName, hardness, drop)
{
}
public override bool IsSolid()
{
return false;
}
}