import type { Rarity } from "../shared/lootboxes"; import type { ClientGame, ServerGame } from "./gameType"; export type EventType = "new" | "finished" | "updateGame" | "updateStage"; export type Events = | { type: "new"; user: string; } | { type: "loss"; user: string; stage: number; time: number; } | { type: "updateGame"; game: string; gameState: ServerGame | ClientGame; } | { type: "updateStage"; game: string; stage: number; started: number; } | { type: "gemsRewarded"; stage: number; gems: number; } | { type: "lootboxPurchased"; lootbox: string; reward: string; user: string; rarity: Rarity; };