mine2d/Mine2d/engine/system/annotations/Interactor.cs

27 lines
606 B
C#

using Mine2d.game.backend.network.packets;
namespace Mine2d.engine.system.annotations;
public enum InteractorKind
{
Client,
Server,
Hybrid
}
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
public class InteractorAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false)]
public class InteractionAttribute : Attribute
{
public PacketType Type { get; set; }
public InteractorKind Kind { get; set; }
public InteractionAttribute(InteractorKind kind, PacketType type)
{
this.Type = type;
this.Kind = kind;
}
}