17 lines
321 B
C#
17 lines
321 B
C#
namespace Mine2d.game.backend.network.packets;
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public enum BreakSource
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{
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Move,
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Click
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}
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public class BreakPacket : Packet
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{
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public override PacketType Type => PacketType.Break;
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public Guid PlayerGuid { get; init; }
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public Vector2 Target { get; init; }
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public BreakSource Source { get; init; }
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}
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