mine2d/Mine2d/game/backend/network/packets/PlacePacket.cs

11 lines
280 B
C#

namespace Mine2d.game.backend.network.packets;
public class PlayerInteractPacket : Packet
{
public override PacketType Type => PacketType.PlayerInteract;
public Guid PlayerGuid { get; init; }
public Vector2 Target { get; init; }
public int Slot { get; init; }
}