mine2d/src/state/Player.cs

18 lines
355 B
C#

using mine2d.engine;
namespace mine2d.state;
class Player
{
public string Name;
public Vector2 Position;
public Vector2 Movement;
public Guid Guid;
public Vector2 Mining;
public int MiningCooldown;
public Line GetBottomCollisionLine()
{
return new Line(this.Position, this.Position + new Vector2(16, 0));
}
}