mine2d/Mine2d/state/Player.cs

19 lines
439 B
C#

using mine2d.engine;
namespace mine2d.state;
public class Player
{
public string Name { get; set; }
public Vector2 Position { get; set; }
public Vector2 Movement { get; set; }
public Guid Id { get; set; }
public Vector2 Mining { get; set; }
public int MiningCooldown { get; set; }
public Line GetBottomCollisionLine()
{
return new Line(this.Position, this.Position + new Vector2(16, 0));
}
}