18 lines
561 B
C#
18 lines
561 B
C#
using mine2d.core.data;
|
|
using mine2d.core.tiles;
|
|
using mine2d.core.world;
|
|
|
|
namespace mine2d.core;
|
|
|
|
public class Bootstrapper
|
|
{
|
|
public static void Bootstrap()
|
|
{
|
|
var ctx = Context.Get();
|
|
ctx.GameState.World = new World();
|
|
ctx.GameState.World.AddChunk(ChunkGenerator.CreateFilledChunk(0, 1, STile.From(Tiles.Stone)));
|
|
ctx.GameState.World.AddChunk(ChunkGenerator.CreateFilledChunk(1, 1, STile.From(Tiles.Stone)));
|
|
ctx.GameState.World.AddChunk(ChunkGenerator.CreateFilledChunk(1, 0, STile.From(Tiles.Stone)));
|
|
}
|
|
}
|