14 lines
393 B
C#
14 lines
393 B
C#
namespace Mine2d.game.state;
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public class PlayerMovementState
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{
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public Vector2 Speed { get; set; } = new Vector2
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{
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X = 0.65f,
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Y = 0.5f,
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};
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public float Drag { get; set; } = 0.1f;
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public bool IsGrounded { get; set; } = false;
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public Vector2 CurrentVelocity { get; set; } = Vector2.Zero;
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public Vector2 CurrentMovement { get; set; } = Vector2.Zero;
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} |