23 lines
474 B
C#
23 lines
474 B
C#
using Mine2d.engine.system;
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using Mine2d.engine.system.annotations;
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namespace Mine2d.game.frontend.events;
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public class Exit
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{
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[EventListener(EventType.Quit)]
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public static void OnExit()
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{
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Environment.Exit(0);
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}
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[EventListener(EventType.KeyDown)]
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public static void OnKeyDown(SDL_Event e)
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{
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// if (e.key.keysym.scancode == SDL_Scancode.SDL_SCANCODE_ESCAPE)
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// {
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// Environment.Exit(0);
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// }
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}
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}
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