mine2d/Mine2d/game/backend/network/packets/JumpPacket.cs

13 lines
279 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Mine2d.game.backend.network.packets;
public class JumpPacket : Packet
{
public override PacketType Type => PacketType.Jump;
public Guid PlayerId { get; init; }
}