|
|
|
|
@ -1,200 +0,0 @@
|
|
|
|
|
<?xml version="1.0" encoding="UTF-8"?>
|
|
|
|
|
<project version="4">
|
|
|
|
|
<component name="AutoGeneratedRunConfigurationManager">
|
|
|
|
|
<projectFile>Mine2d/Mine2d.csproj</projectFile>
|
|
|
|
|
</component>
|
|
|
|
|
<component name="AutoImportSettings">
|
|
|
|
|
<option name="autoReloadType" value="SELECTIVE" />
|
|
|
|
|
</component>
|
|
|
|
|
<component name="ChangeListManager">
|
|
|
|
|
<list default="true" id="647d77fa-e9ab-4317-9087-0d31c3323ae0" name="Changes" comment="">
|
|
|
|
|
<change afterPath="$PROJECT_DIR$/.idea/.idea.Mine2d/.idea/indexLayout.xml" afterDir="false" />
|
|
|
|
|
<change afterPath="$PROJECT_DIR$/.idea/.idea.Mine2d/.idea/projectSettingsUpdater.xml" afterDir="false" />
|
|
|
|
|
<change afterPath="$PROJECT_DIR$/Mine2d/game/core/tiles/TileRegistry.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/.editorconfig" beforeDir="false" afterPath="$PROJECT_DIR$/.editorconfig" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/.idea/.idea.Mine2d/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.Mine2d/.idea/workspace.xml" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Folder.DotSettings" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d.sln.DotSettings" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/Context.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/Context.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/Controls.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/Controls.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/Import.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/GlobalUsings.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/Mine2dGame.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/Mine2dGame.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/Program.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/Program.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/backend/Backend.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/engine/networking/Backend.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/backend/IBackend.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/engine/networking/IBackend.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/backend/Publisher.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/engine/Publisher.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/backend/RemoteBackend.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/engine/networking/RemoteBackend.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/backend/data/Packet.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/backend/data/Packet.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/backend/interactor/Breaking.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/backend/interactor/Breaking.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/backend/interactor/Connect.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/backend/interactor/Connect.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/backend/interactor/Move.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/backend/interactor/Move.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/backend/interactor/WorldGeneration.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/backend/interactor/WorldGeneration.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/Bootstrapper.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/Bootstrapper.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/Camera.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/Camera.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/Constants.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/Constants.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/PlayerEntity.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/PlayerEntity.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/data/Chunk.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/data/Chunk.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/data/STile.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/data/STile.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/data/World.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/data/World.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/extensions/AssemblyExtensions.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/extensions/AssemblyExtensions.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/extensions/TypeExtensions.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/extensions/TypeExtensions.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/tiles/OreTile.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/tiles/OreTile.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/tiles/TextureCache.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/tiles/TextureCache.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/tiles/Tile.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/tiles/Tile.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/tiles/TileRegistry.cs" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/core/world/ChunkGenerator.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/core/world/ChunkGenerator.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/engine/PacketUtils.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/engine/networking/PacketUtils.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/engine/Shapes.cs" beforeDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/engine/TextureFactory.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/engine/TextureFactory.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/EventPublisher.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/engine/EventPublisher.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/EventService.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/engine/EventService.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/Frontend.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/engine/networking/Frontend.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/IFrontend.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/engine/networking/IFrontend.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/events/Exit.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/frontend/events/Exit.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/events/Fullscreen.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/frontend/events/Fullscreen.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/events/PlayerBreakInput.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/frontend/events/PlayerBreakInput.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/events/PlayerInput.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/frontend/events/PlayerInput.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/events/Resize.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/frontend/events/Resize.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/renderer/BackgroundRenderer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/frontend/renderer/BackgroundRenderer.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/renderer/GameRenderer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/frontend/renderer/GameRenderer.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/renderer/IRenderer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/engine/IRenderer.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/renderer/PlayerRenderer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/frontend/renderer/PlayerRenderer.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/renderer/WorldCursorRenderer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/frontend/renderer/WorldCursorRenderer.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/frontend/renderer/WorldRenderer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/frontend/renderer/WorldRenderer.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/network/Converter.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/backend/network/Converter.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/network/PacketException.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/backend/network/PacketException.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/state/GameState.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/state/GameState.cs" afterDir="false" />
|
|
|
|
|
<change beforePath="$PROJECT_DIR$/Mine2d/state/Player.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Mine2d/game/state/Player.cs" afterDir="false" />
|
|
|
|
|
</list>
|
|
|
|
|
<option name="SHOW_DIALOG" value="false" />
|
|
|
|
|
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
|
|
|
|
<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
|
|
|
|
|
<option name="LAST_RESOLUTION" value="IGNORE" />
|
|
|
|
|
</component>
|
|
|
|
|
<component name="HighlightingSettingsPerFile">
|
|
|
|
|
<setting file="file://$APPLICATION_CONFIG_DIR$/resharper-host/DecompilerCache/decompiler/48db0d883a624d62aa8ff0ff392ea93517600/62/b09add12/WatsonTcpClient.cs" root0="SKIP_HIGHLIGHTING" />
|
|
|
|
|
<setting file="file://$PROJECT_DIR$/Mine2d/engine/Game.cs" root0="FORCE_HIGHLIGHTING" />
|
|
|
|
|
<setting file="file://$PROJECT_DIR$/Mine2d/engine/Renderer.cs" root0="FORCE_HIGHLIGHTING" />
|
|
|
|
|
<setting file="file://$PROJECT_DIR$/Mine2d/engine/networking/Backend.cs" root0="FORCE_HIGHLIGHTING" />
|
|
|
|
|
<setting file="file://$PROJECT_DIR$/Mine2d/engine/networking/Frontend.cs" root0="FORCE_HIGHLIGHTING" />
|
|
|
|
|
<setting file="file://$PROJECT_DIR$/Mine2d/engine/networking/IBackend.cs" root0="FORCE_HIGHLIGHTING" />
|
|
|
|
|
<setting file="file://$PROJECT_DIR$/Mine2d/engine/networking/IFrontend.cs" root0="FORCE_HIGHLIGHTING" />
|
|
|
|
|
<setting file="file://$PROJECT_DIR$/Mine2d/game/Context.cs" root0="FORCE_HIGHLIGHTING" />
|
|
|
|
|
<setting file="file://$PROJECT_DIR$/Mine2d/game/backend/network/Converter.cs" root0="FORCE_HIGHLIGHTING" />
|
|
|
|
|
<setting file="file://$PROJECT_DIR$/Mine2d/game/core/tiles/Tile.cs" root0="FORCE_HIGHLIGHTING" />
|
|
|
|
|
</component>
|
|
|
|
|
<component name="MacroExpansionManager">
|
|
|
|
|
<option name="directoryName" value="sqwxszt3" />
|
|
|
|
|
</component>
|
|
|
|
|
<component name="MarkdownSettingsMigration">
|
|
|
|
|
<option name="stateVersion" value="1" />
|
|
|
|
|
</component>
|
|
|
|
|
<component name="ProjectId" id="2HT9Kbo8tpYcIE7B7ICdxL2wUI4" />
|
|
|
|
|
<component name="ProjectLevelVcsManager" settingsEditedManually="true">
|
|
|
|
|
<ConfirmationsSetting value="2" id="Add" />
|
|
|
|
|
</component>
|
|
|
|
|
<component name="ProjectViewState">
|
|
|
|
|
<option name="hideEmptyMiddlePackages" value="true" />
|
|
|
|
|
<option name="showLibraryContents" value="true" />
|
|
|
|
|
</component>
|
|
|
|
|
<component name="PropertiesComponent"><![CDATA[{
|
|
|
|
|
"keyToString": {
|
|
|
|
|
"ASKED_ADD_EXTERNAL_FILES": "true",
|
|
|
|
|
"ASKED_SHARE_PROJECT_CONFIGURATION_FILES": "true",
|
|
|
|
|
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
|
|
|
|
"RunOnceActivity.ShowReadmeOnStart": "true",
|
|
|
|
|
"WebServerToolWindowFactoryState": "false",
|
|
|
|
|
"XThreadsFramesViewSplitterKey": "0.5005688",
|
|
|
|
|
"last_opened_file_path": "/mnt/storage_01/data/Dev/repos/Mine2d/Mine2d/Mine2d.csproj",
|
|
|
|
|
"node.js.detected.package.eslint": "true",
|
|
|
|
|
"node.js.detected.package.tslint": "true",
|
|
|
|
|
"node.js.selected.package.eslint": "(autodetect)",
|
|
|
|
|
"node.js.selected.package.tslint": "(autodetect)",
|
|
|
|
|
"settings.editor.selected.configurable": "preferences.sourceCode.C#",
|
|
|
|
|
"vue.rearranger.settings.migration": "true"
|
|
|
|
|
}
|
|
|
|
|
}]]></component>
|
|
|
|
|
<component name="RunManager" selected=".NET Project.Mine2d - Host">
|
|
|
|
|
<configuration name="Mine2d - Client" type="DotNetProject" factoryName=".NET Project">
|
|
|
|
|
<option name="EXE_PATH" value="$PROJECT_DIR$/Mine2d/bin/Debug/net6.0/Mine2d" />
|
|
|
|
|
<option name="PROGRAM_PARAMETERS" value="" />
|
|
|
|
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/Mine2d/bin/Debug/net6.0" />
|
|
|
|
|
<option name="PASS_PARENT_ENVS" value="1" />
|
|
|
|
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
|
|
|
|
<option name="USE_MONO" value="0" />
|
|
|
|
|
<option name="RUNTIME_ARGUMENTS" value="" />
|
|
|
|
|
<option name="PROJECT_PATH" value="$PROJECT_DIR$/Mine2d/Mine2d.csproj" />
|
|
|
|
|
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
|
|
|
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
|
|
|
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
|
|
|
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
|
|
|
|
<option name="PROJECT_TFM" value="net6.0" />
|
|
|
|
|
<method v="2">
|
|
|
|
|
<option name="Build" />
|
|
|
|
|
</method>
|
|
|
|
|
</configuration>
|
|
|
|
|
<configuration name="Mine2d - Host" type="DotNetProject" factoryName=".NET Project">
|
|
|
|
|
<option name="EXE_PATH" value="$PROJECT_DIR$/Mine2d/bin/Debug/net6.0/Mine2d" />
|
|
|
|
|
<option name="PROGRAM_PARAMETERS" value="--host" />
|
|
|
|
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/Mine2d/bin/Debug/net6.0" />
|
|
|
|
|
<option name="PASS_PARENT_ENVS" value="1" />
|
|
|
|
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
|
|
|
|
<option name="USE_MONO" value="0" />
|
|
|
|
|
<option name="RUNTIME_ARGUMENTS" value="" />
|
|
|
|
|
<option name="PROJECT_PATH" value="$PROJECT_DIR$/Mine2d/Mine2d.csproj" />
|
|
|
|
|
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
|
|
|
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
|
|
|
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
|
|
|
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
|
|
|
|
<option name="PROJECT_TFM" value="net6.0" />
|
|
|
|
|
<method v="2">
|
|
|
|
|
<option name="Build" />
|
|
|
|
|
</method>
|
|
|
|
|
</configuration>
|
|
|
|
|
<list>
|
|
|
|
|
<item itemvalue=".NET Project.Mine2d - Client" />
|
|
|
|
|
<item itemvalue=".NET Project.Mine2d - Host" />
|
|
|
|
|
</list>
|
|
|
|
|
</component>
|
|
|
|
|
<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
|
|
|
|
|
<component name="TaskManager">
|
|
|
|
|
<task active="true" id="Default" summary="Default task">
|
|
|
|
|
<changelist id="647d77fa-e9ab-4317-9087-0d31c3323ae0" name="Changes" comment="" />
|
|
|
|
|
<created>1668298144432</created>
|
|
|
|
|
<option name="number" value="Default" />
|
|
|
|
|
<option name="presentableId" value="Default" />
|
|
|
|
|
<updated>1668298144432</updated>
|
|
|
|
|
<workItem from="1668298147381" duration="4112000" />
|
|
|
|
|
<workItem from="1669217635437" duration="1866000" />
|
|
|
|
|
<workItem from="1669223179688" duration="19000" />
|
|
|
|
|
<workItem from="1669223234527" duration="1396000" />
|
|
|
|
|
</task>
|
|
|
|
|
<servers />
|
|
|
|
|
</component>
|
|
|
|
|
<component name="TypeScriptGeneratedFilesManager">
|
|
|
|
|
<option name="version" value="3" />
|
|
|
|
|
</component>
|
|
|
|
|
<component name="UnityCheckinConfiguration" checkUnsavedScenes="true" />
|
|
|
|
|
<component name="UnityUnitTestConfiguration" currentTestLauncher="NUnit" />
|
|
|
|
|
<component name="Vcs.Log.Tabs.Properties">
|
|
|
|
|
<option name="TAB_STATES">
|
|
|
|
|
<map>
|
|
|
|
|
<entry key="MAIN">
|
|
|
|
|
<value>
|
|
|
|
|
<State />
|
|
|
|
|
</value>
|
|
|
|
|
</entry>
|
|
|
|
|
</map>
|
|
|
|
|
</option>
|
|
|
|
|
</component>
|
|
|
|
|
<component name="VcsManagerConfiguration">
|
|
|
|
|
<option name="ADD_EXTERNAL_FILES_SILENTLY" value="true" />
|
|
|
|
|
<option name="CLEAR_INITIAL_COMMIT_MESSAGE" value="true" />
|
|
|
|
|
</component>
|
|
|
|
|
<component name="XDebuggerManager">
|
|
|
|
|
<watches-manager>
|
|
|
|
|
<configuration name="DotNetProject">
|
|
|
|
|
<watch expression="this.GetType().Assembly.GetManifestResourceNames()" language="C#" />
|
|
|
|
|
</configuration>
|
|
|
|
|
</watches-manager>
|
|
|
|
|
</component>
|
|
|
|
|
</project>
|