From 95744e9e33ad7db04a476ccdccb76a363a37ab6a Mon Sep 17 00:00:00 2001 From: MasterGordon Date: Sun, 13 Nov 2022 23:21:01 +0100 Subject: [PATCH] fixed attribute naming --- Mine2d/backend/interactor/Breaking.cs | 6 +++--- Mine2d/backend/interactor/Connect.cs | 4 ++-- Mine2d/backend/interactor/Move.cs | 8 ++++---- 3 files changed, 9 insertions(+), 9 deletions(-) diff --git a/Mine2d/backend/interactor/Breaking.cs b/Mine2d/backend/interactor/Breaking.cs index c52c24d..6eb7601 100644 --- a/Mine2d/backend/interactor/Breaking.cs +++ b/Mine2d/backend/interactor/Breaking.cs @@ -4,10 +4,10 @@ using mine2d.engine.system.annotations; namespace mine2d.backend.interactor; -[InteractorAttribute] +[Interactor] public class Breaking { - [InteractionAttribute(InteractorKind.Hybrid, "tick")] + [Interaction(InteractorKind.Hybrid, "tick")] public static void TickHybrid() { var ctx = Context.Get(); @@ -35,7 +35,7 @@ public class Breaking ); } - [InteractionAttribute(InteractorKind.Server, "break")] + [Interaction(InteractorKind.Server, "break")] public static void BreakServer(BreakPacket packet) { var ctx = Context.Get(); diff --git a/Mine2d/backend/interactor/Connect.cs b/Mine2d/backend/interactor/Connect.cs index 636dc39..8830313 100644 --- a/Mine2d/backend/interactor/Connect.cs +++ b/Mine2d/backend/interactor/Connect.cs @@ -4,10 +4,10 @@ using mine2d.state; namespace mine2d.backend.interactor; -[InteractorAttribute] +[Interactor] public class Connect { - [InteractionAttribute(InteractorKind.Server, "connect")] + [Interaction(InteractorKind.Server, "connect")] public static void ConnectServer(ConnectPacket packet) { var ctx = Context.Get(); diff --git a/Mine2d/backend/interactor/Move.cs b/Mine2d/backend/interactor/Move.cs index 61adebb..c554ed4 100644 --- a/Mine2d/backend/interactor/Move.cs +++ b/Mine2d/backend/interactor/Move.cs @@ -4,10 +4,10 @@ using mine2d.engine.system.annotations; namespace mine2d.backend.interactor; -[InteractorAttribute] +[Interactor] public class Move { - [InteractionAttribute(InteractorKind.Hybrid, "move")] + [Interaction(InteractorKind.Hybrid, "move")] public static void MoveHybrid(MovePacket packet) { var ctx = Context.Get(); @@ -18,7 +18,7 @@ public class Move } } - [InteractionAttribute(InteractorKind.Hybrid, "tick")] + [Interaction(InteractorKind.Hybrid, "tick")] public static void TickHybrid() { var ctx = Context.Get(); @@ -26,7 +26,7 @@ public class Move ctx.GameState.Players.ForEach(PlayerEntity.Collide); } - [InteractionAttribute(InteractorKind.Client, "tick")] + [Interaction(InteractorKind.Client, "tick")] public static void SelfMovedClient() { var camera = Context.Get().FrontendGameState.Camera;