From 64329df0bded6fc69b8ed2377dd277be9f048fdd Mon Sep 17 00:00:00 2001 From: MasterGordon Date: Wed, 23 Nov 2022 19:29:02 +0100 Subject: [PATCH] improved light texture --- Mine2d/game/frontend/renderer/WorldRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mine2d/game/frontend/renderer/WorldRenderer.cs b/Mine2d/game/frontend/renderer/WorldRenderer.cs index 4f89922..64b7880 100644 --- a/Mine2d/game/frontend/renderer/WorldRenderer.cs +++ b/Mine2d/game/frontend/renderer/WorldRenderer.cs @@ -12,7 +12,7 @@ public class WorldRenderer : IRenderer public WorldRenderer() { var rl = Context.Get().ResourceLoader; - var (ptr, size) = rl.LoadToIntPtr("assets.light.png"); + var (ptr, size) = rl.LoadToIntPtr("assets.light2.png"); var sdlBuffer = SDL_RWFromMem(ptr, size); var surface = IMG_Load_RW(sdlBuffer, 1); this.light = Context.Get().Renderer.CreateTextureFromSurface(surface);