diff --git a/Mine2d/game/frontend/renderer/WorldRenderer.cs b/Mine2d/game/frontend/renderer/WorldRenderer.cs index 4f89922..64b7880 100644 --- a/Mine2d/game/frontend/renderer/WorldRenderer.cs +++ b/Mine2d/game/frontend/renderer/WorldRenderer.cs @@ -12,7 +12,7 @@ public class WorldRenderer : IRenderer public WorldRenderer() { var rl = Context.Get().ResourceLoader; - var (ptr, size) = rl.LoadToIntPtr("assets.light.png"); + var (ptr, size) = rl.LoadToIntPtr("assets.light2.png"); var sdlBuffer = SDL_RWFromMem(ptr, size); var surface = IMG_Load_RW(sdlBuffer, 1); this.light = Context.Get().Renderer.CreateTextureFromSurface(surface);