fixed nullpointer
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9a07af8212
commit
3899b39314
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@ -47,7 +47,7 @@ class Frontend : IFrontend
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{
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{
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var mousePos = new Vector2(e.motion.x, e.motion.y);
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var mousePos = new Vector2(e.motion.x, e.motion.y);
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ctx.FrontendGameState.MousePosition = mousePos;
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ctx.FrontendGameState.MousePosition = mousePos;
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if (ctx.GameState.Players.Find(player => player.Guid == ctx.FrontendGameState.PlayerGuid).Mining != Vector2.Zero)
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if (ctx.GameState.Players.Find(player => player.Guid == ctx.FrontendGameState.PlayerGuid)?.Mining != Vector2.Zero)
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{
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{
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var amp = ctx.FrontendGameState.MousePosition / ctx.FrontendGameState.Settings.GameScale + ctx.FrontendGameState.Camera.Position;
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var amp = ctx.FrontendGameState.MousePosition / ctx.FrontendGameState.Settings.GameScale + ctx.FrontendGameState.Camera.Position;
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ctx.Backend.ProcessPacket(new BreakPacket(ctx.FrontendGameState.PlayerGuid, amp));
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ctx.Backend.ProcessPacket(new BreakPacket(ctx.FrontendGameState.PlayerGuid, amp));
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