var socket = null; var players = {}; var geantworted = 0; var currentFrage = {}; $(function() { socket = io("http://localhost:3000") socket.on('connect', function(socket) { // Check if team is set }); socket.on("eval", function(e) { console.log(e); }) socket.on("frage", function(e) { setFrage(e) }) socket.on("playersupdate", function(e) { players = e; updatePlayers(); }) socket.on("rundeninfo", function(e) { console.log(e); }) socket.on("antwort", function(e) { console.log("player " + e.id + " " + e.name + " | " + e.antwort); console.log(++geantworted + "/" + players.length) if (e.antwort == "BZ") { $(".team").text(e.name); console.log("buzzer " + e.name); } }) }) function e(eval) { console.log(socket.emit("eval", eval)); } function nextFrage() { socket.emit('nextfrage'); geantworted = 0; } function nextRound() { socket.emit('nextrunde'); geantworted = 0; } function unlock() { socket.emit('unlock'); $('.team').text(""); } function addPoint(player, points) { var packet = {}; packet.player = player; packet.points = points; socket.emit('points', packet); }