dotnet-experiments/multiplayer-game/src/MultiPlayerGame.cs

46 lines
1.1 KiB
C#

class MultiPlayerGame : Game
{
private Context ctx;
public MultiPlayerGame(bool isHost)
{
var window = new Window("MultiPlayerGame", 1200, 800);
if (isHost)
{
this.ctx = new Context(
isHost,
new Backend(),
new Frontend(),
new GameState(),
new FrontendGameState(),
new Renderer(window),
window
);
}
else
{
this.ctx = new Context(
isHost,
new RemoteBackend(),
new Frontend(),
new GameState(),
new FrontendGameState(),
new Renderer(window),
window
);
}
ctx.Frontend.Init();
ctx.Backend.Init();
}
protected override void draw()
{
ctx.Frontend.Process();
}
protected override void update(double dt)
{
ctx.Backend.Process(dt);
}
}