csharpierd/index.ts

425 lines
11 KiB
TypeScript
Executable File

#!/usr/bin/env bun
import path from "path";
const STATE_FILE = "/tmp/csharpierd-state.json";
const LOCK_FILE = "/tmp/csharpierd.lock";
const SERVER_PORT = 18912;
const IDLE_TIMEOUT_MS = 60 * 60 * 1000; // 1 hour
// Color utilities using Bun.color
const RESET = "\x1b[0m";
const BOLD = "\x1b[1m";
const colorize = (text: string, color: string): string => {
return `${Bun.color(color, "ansi")}${text}${RESET}`;
};
const bold = (text: string): string => {
return `${BOLD}${text}${RESET}`;
};
interface ServerState {
pid: number;
port: number;
lastAccess: number;
}
// Acquire lock to prevent race conditions
async function acquireLock(): Promise<boolean> {
try {
const lockFile = Bun.file(LOCK_FILE);
if (await lockFile.exists()) {
// Check if lock is stale (older than 10 seconds)
const stat = await Bun.file(LOCK_FILE).stat();
if (Date.now() - stat.mtime.getTime() > 10000) {
await Bun.$`rm -f ${LOCK_FILE}`;
} else {
return false;
}
}
await Bun.write(LOCK_FILE, String(process.pid));
return true;
} catch {
return false;
}
}
async function releaseLock(): Promise<void> {
await Bun.$`rm -f ${LOCK_FILE}`.quiet();
}
// Load server state
async function loadState(): Promise<ServerState | null> {
try {
const file = Bun.file(STATE_FILE);
if (!(await file.exists())) return null;
return await file.json();
} catch {
return null;
}
}
// Save server state
async function saveState(state: ServerState): Promise<void> {
await Bun.write(STATE_FILE, JSON.stringify(state, null, 2));
}
// Check if process is running
async function isProcessRunning(pid: number): Promise<boolean> {
try {
const result = await Bun.$`kill -0 ${pid}`.quiet();
return result.exitCode === 0;
} catch {
return false;
}
}
// Check if server is responsive
async function isServerResponsive(port: number): Promise<boolean> {
try {
const response = await fetch(`http://localhost:${port}/`, {
signal: AbortSignal.timeout(50),
});
return response.ok || response.status === 404; // Server is up if it responds at all
} catch {
return false;
}
}
// Kill server process
async function killServer(pid: number): Promise<void> {
try {
await Bun.$`kill ${pid}`.quiet();
// Wait a bit and force kill if needed
await Bun.sleep(500);
if (await isProcessRunning(pid)) {
await Bun.$`kill -9 ${pid}`.quiet();
}
} catch {
// Ignore errors
}
}
// Start CSharpier server
async function startServer(): Promise<number> {
console.error("Starting CSharpier server...");
// Start server in background
const proc = Bun.spawn(
["dotnet", "csharpier", "server", "--server-port", String(SERVER_PORT)],
{
stdout: null,
stderr: null,
},
);
const pid = proc.pid;
proc.unref(); // Allow parent to exit without waiting
// Wait for server to be ready (max 10 seconds)
for (let i = 0; i < 50; i++) {
await Bun.sleep(200);
if (await isServerResponsive(SERVER_PORT)) {
console.error(`CSharpier server started with PID ${pid}`);
return pid;
}
}
throw new Error("Server failed to start within timeout");
}
// Cleanup idle servers
async function cleanupIdleServer(state: ServerState): Promise<void> {
const idleTime = Date.now() - state.lastAccess;
if (idleTime > IDLE_TIMEOUT_MS) {
console.error(
`Server idle for ${Math.floor(idleTime / 1000)}s, shutting down...`,
);
await killServer(state.pid);
await Bun.$`rm -f ${STATE_FILE}`.quiet();
}
}
// Ensure server is running
async function ensureServer(): Promise<ServerState> {
// Try to acquire lock with retries
for (let i = 0; i < 5; i++) {
if (await acquireLock()) break;
await Bun.sleep(100);
}
try {
let state = await loadState();
// Check if we have a running server
if (state) {
// Check idle timeout
await cleanupIdleServer(state);
// Verify server is still running and responsive
if (
(await isProcessRunning(state.pid)) &&
(await isServerResponsive(state.port))
) {
return state;
} else {
console.error(
"Server process not found or not responsive, restarting...",
);
if (await isProcessRunning(state.pid)) {
await killServer(state.pid);
}
}
}
// Start new server
const pid = await startServer();
state = {
pid,
port: SERVER_PORT,
lastAccess: Date.now(),
};
await saveState(state);
return state;
} finally {
await releaseLock();
}
}
interface FormatResult {
formattedFile?: string;
errorMessage?: string;
status: "Formatted" | "Ignored" | "Failed" | "UnsupportedFile";
}
// Format code
async function formatCode(
fileName: string,
fileContents: string,
): Promise<string> {
const state = await ensureServer();
const filePath = path.isAbsolute(fileName)
? fileName
: path.join(process.cwd(), fileName);
try {
const response = await fetch(`http://localhost:${state.port}/format`, {
method: "POST",
headers: {
"Content-Type": "application/json",
},
body: JSON.stringify({
fileName: filePath,
fileContents,
}),
});
if (!response.ok) {
throw new Error(
`Server returned ${response.status}: ${await response.text()}`,
);
}
const result = (await response.json()) as FormatResult;
// Update last access time
state.lastAccess = Date.now();
await saveState(state);
if (!result.formattedFile) {
throw new Error(result.errorMessage);
}
return result.formattedFile;
} catch (error) {
console.error("Error formatting code:", error);
throw error;
}
}
// Show help message
function showHelp(): void {
console.log(`csharpierd - CSharpier formatting daemon
Usage:
csharpierd <filename> < input.cs Format C# code from stdin
csharpierd --start Start and prewarm the server
csharpierd --status Show server status
csharpierd --stop Stop the background server
csharpierd --help Show this help message
Description:
A persistent CSharpier formatting daemon that starts a background server
on first use and reuses it for subsequent formatting requests. The server
automatically shuts down after 1 hour of inactivity.
Examples:
# Start and prewarm the server
csharpierd --start
# Format a C# file
csharpierd Program.cs < Program.cs
# Format and save to a new file
csharpierd MyFile.cs < MyFile.cs > MyFile.formatted.cs
# Using cat
cat Program.cs | csharpierd Program.cs
# Check server status
csharpierd --status
# Stop the background server
csharpierd --stop
Server Details:
Port: ${SERVER_PORT}
State File: ${STATE_FILE}
Lock File: ${LOCK_FILE}
Idle Timeout: ${IDLE_TIMEOUT_MS / 1000 / 60} minutes
`);
}
// Stop the server
async function stopServer(): Promise<void> {
const state = await loadState();
if (!state) {
console.error("No server is currently running");
return;
}
console.error(`Stopping CSharpier server (PID ${state.pid})...`);
await killServer(state.pid);
await Bun.$`rm -f ${STATE_FILE} ${LOCK_FILE}`.quiet();
console.error("Server stopped successfully");
}
// Show server status
async function showStatus(): Promise<void> {
const state = await loadState();
console.log(bold("\nCSharpier Server Status"));
console.log("═".repeat(50));
if (!state) {
console.log(colorize("Status:", "cyan"), colorize("NOT RUNNING", "red"));
console.log("\nNo server is currently active.");
console.log(
"The server will start automatically on the first format request.",
);
return;
}
// Check if process is actually running
const isRunning = await isProcessRunning(state.pid);
const isResponsive = isRunning ? await isServerResponsive(state.port) : false;
if (isRunning && isResponsive) {
console.log(colorize("Status:", "cyan"), colorize("RUNNING", "green"));
} else if (isRunning && !isResponsive) {
console.log(colorize("Status:", "cyan"), colorize("STARTING", "yellow"));
} else {
console.log(colorize("Status:", "cyan"), colorize("STOPPED", "red"));
}
console.log(colorize("PID:", "cyan"), state.pid);
console.log(colorize("Port:", "cyan"), state.port);
// Calculate and display uptime
const now = Date.now();
const lastAccess = new Date(state.lastAccess);
const idleTime = now - state.lastAccess;
const idleMinutes = Math.floor(idleTime / 1000 / 60);
const idleSeconds = Math.floor((idleTime / 1000) % 60);
console.log(colorize("Last Access:", "cyan"), lastAccess.toLocaleString());
const idleTimeStr = `${idleMinutes}m ${idleSeconds}s`;
const timeoutMinutes = IDLE_TIMEOUT_MS / 1000 / 60;
if (idleMinutes >= timeoutMinutes) {
console.log(
colorize("Idle Time:", "cyan"),
colorize(idleTimeStr, "red"),
"(will shutdown)",
);
} else if (idleMinutes >= timeoutMinutes * 0.75) {
console.log(
colorize("Idle Time:", "cyan"),
colorize(idleTimeStr, "yellow"),
`(${timeoutMinutes - idleMinutes}m until timeout)`,
);
} else {
console.log(colorize("Idle Time:", "cyan"), colorize(idleTimeStr, "green"));
}
console.log(colorize("State File:", "cyan"), STATE_FILE);
console.log(colorize("Lock File:", "cyan"), LOCK_FILE);
console.log(colorize("Idle Timeout:", "cyan"), `${timeoutMinutes} minutes`);
console.log("");
}
// Main
async function main() {
const arg = process.argv[2];
// Handle --help flag
if (arg === "--help" || arg === "-h") {
showHelp();
process.exit(0);
}
// Handle --status flag
if (arg === "--status") {
await showStatus();
process.exit(0);
}
// Handle --stop flag
if (arg === "--stop") {
await stopServer();
process.exit(0);
}
// Handle --start flag
if (arg === "--start") {
await ensureServer();
console.error("CSharpier server is ready");
process.exit(0);
}
// Normal formatting mode
const fileName = arg;
if (!fileName) {
console.error("Usage: csharpierd <filename> < input.cs");
console.error("Try 'csharpierd --help' for more information");
process.exit(1);
}
// Read stdin
const reader = process.stdin;
const chunks: Buffer[] = [];
for await (const chunk of reader) {
chunks.push(chunk);
}
const fileContents = Buffer.concat(chunks).toString("utf-8");
if (!fileContents) {
console.error("Error: No input provided via stdin");
process.exit(1);
}
// Format and output
const formatted = await formatCode(fileName, fileContents);
process.stdout.write(formatted);
}
main().catch((error) => {
console.error("Fatal error:", error);
process.exit(1);
});