added scale to Shot
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@ -15,7 +15,8 @@ class Shot : Renderable, Logic
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public void Render(Renderer renderer, double dx)
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public void Render(Renderer renderer, double dx)
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{
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{
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renderer.setColor(255, 255, 255);
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renderer.setColor(255, 255, 255);
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renderer.DrawRect(X, Y, 2, 2);
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var size = (int)(2 * Scene.SCALE);
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renderer.DrawRect(X, Y, size, size);
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}
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}
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public void Update(KeyState keyState, double dx)
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public void Update(KeyState keyState, double dx)
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