mirror of https://github.com/ppy/SDL3-CS.git
123 lines
6.0 KiB
C#
123 lines
6.0 KiB
C#
/*
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<auto-generated/>
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C# bindings for Simple DirectMedia Layer.
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Original copyright notice of input files:
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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using System;
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using System.Runtime.InteropServices;
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namespace SDL
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{
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public enum SDL_AppResult
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{
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SDL_APP_CONTINUE,
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SDL_APP_SUCCESS,
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SDL_APP_FAILURE,
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}
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public static unsafe partial class SDL3
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{
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_Init(SDL_InitFlags flags);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_InitSubSystem(SDL_InitFlags flags);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_QuitSubSystem(SDL_InitFlags flags);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_InitFlags SDL_WasInit(SDL_InitFlags flags);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_Quit();
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_IsMainThread();
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_RunOnMainThread([NativeTypeName("SDL_MainThreadCallback")] delegate* unmanaged[Cdecl]<IntPtr, void> callback, [NativeTypeName("void*")] IntPtr userdata, [NativeTypeName("bool")] SDLBool wait_complete);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_SetAppMetadata([NativeTypeName("const char *")] byte* appname, [NativeTypeName("const char *")] byte* appversion, [NativeTypeName("const char *")] byte* appidentifier);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_SetAppMetadataProperty([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAppMetadataProperty", ExactSpelling = true)]
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[return: NativeTypeName("const char *")]
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public static extern byte* Unsafe_SDL_GetAppMetadataProperty([NativeTypeName("const char *")] byte* name);
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[NativeTypeName("#define SDL_INIT_AUDIO 0x00000010u")]
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public const uint SDL_INIT_AUDIO = 0x00000010U;
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[NativeTypeName("#define SDL_INIT_VIDEO 0x00000020u")]
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public const uint SDL_INIT_VIDEO = 0x00000020U;
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[NativeTypeName("#define SDL_INIT_JOYSTICK 0x00000200u")]
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public const uint SDL_INIT_JOYSTICK = 0x00000200U;
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[NativeTypeName("#define SDL_INIT_HAPTIC 0x00001000u")]
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public const uint SDL_INIT_HAPTIC = 0x00001000U;
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[NativeTypeName("#define SDL_INIT_GAMEPAD 0x00002000u")]
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public const uint SDL_INIT_GAMEPAD = 0x00002000U;
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[NativeTypeName("#define SDL_INIT_EVENTS 0x00004000u")]
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public const uint SDL_INIT_EVENTS = 0x00004000U;
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[NativeTypeName("#define SDL_INIT_SENSOR 0x00008000u")]
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public const uint SDL_INIT_SENSOR = 0x00008000U;
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[NativeTypeName("#define SDL_INIT_CAMERA 0x00010000u")]
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public const uint SDL_INIT_CAMERA = 0x00010000U;
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[NativeTypeName("#define SDL_PROP_APP_METADATA_NAME_STRING \"SDL.app.metadata.name\"")]
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public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_NAME_STRING => "SDL.app.metadata.name"u8;
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[NativeTypeName("#define SDL_PROP_APP_METADATA_VERSION_STRING \"SDL.app.metadata.version\"")]
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public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_VERSION_STRING => "SDL.app.metadata.version"u8;
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[NativeTypeName("#define SDL_PROP_APP_METADATA_IDENTIFIER_STRING \"SDL.app.metadata.identifier\"")]
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public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_IDENTIFIER_STRING => "SDL.app.metadata.identifier"u8;
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[NativeTypeName("#define SDL_PROP_APP_METADATA_CREATOR_STRING \"SDL.app.metadata.creator\"")]
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public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_CREATOR_STRING => "SDL.app.metadata.creator"u8;
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[NativeTypeName("#define SDL_PROP_APP_METADATA_COPYRIGHT_STRING \"SDL.app.metadata.copyright\"")]
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public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_COPYRIGHT_STRING => "SDL.app.metadata.copyright"u8;
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[NativeTypeName("#define SDL_PROP_APP_METADATA_URL_STRING \"SDL.app.metadata.url\"")]
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public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_URL_STRING => "SDL.app.metadata.url"u8;
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[NativeTypeName("#define SDL_PROP_APP_METADATA_TYPE_STRING \"SDL.app.metadata.type\"")]
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public static ReadOnlySpan<byte> SDL_PROP_APP_METADATA_TYPE_STRING => "SDL.app.metadata.type"u8;
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}
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}
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