| .. |
|
ClangSharp
|
Change SDL sources to use more proper types
|
2024-04-06 14:43:18 +02:00 |
|
SDL_atomic.cs
|
Manually implement macro functions
|
2024-04-06 14:05:52 +02:00 |
|
SDL_audio.cs
|
Add [MustDisposeResource] annoations to array helpers
|
2024-04-06 15:37:29 +02:00 |
|
SDL_camera.cs
|
Refactorings + auto styling
|
2024-04-07 12:47:29 +09:00 |
|
SDL_error.cs
|
Manually implement macro functions
|
2024-04-06 14:05:52 +02:00 |
|
SDL_events.cs
|
Add C# type-friendly properties/getters to some structs
|
2024-04-06 14:12:44 +02:00 |
|
SDL_gamepad.cs
|
Add [MustDisposeResource] annoations to array helpers
|
2024-04-06 15:37:29 +02:00 |
|
SDL_haptic.cs
|
Add [MustDisposeResource] annoations to array helpers
|
2024-04-06 15:37:29 +02:00 |
|
SDL_hidapi.rsp
|
Add recommended remapping for `SDL_hidapi.h`
|
2024-04-06 12:22:50 +02:00 |
|
SDL_init.rsp
|
Add `[Flags]` attribute to mask/flags enums
|
2024-04-06 12:58:35 +02:00 |
|
SDL_joystick.cs
|
Add [MustDisposeResource] annoations to array helpers
|
2024-04-06 15:37:29 +02:00 |
|
SDL_keyboard.cs
|
Add [MustDisposeResource] annoations to array helpers
|
2024-04-06 15:37:29 +02:00 |
|
SDL_keycode.cs
|
Manually implement macro functions
|
2024-04-06 14:05:52 +02:00 |
|
SDL_keycode.rsp
|
Remap `SDL_KeyCode` enum to `SDL_Keycode` typedef
|
2024-04-06 13:45:49 +02:00 |
|
SDL_main.rsp
|
Exclude `SDL_main()` from DllImport as it isn't exported by SDL3.dll
|
2024-04-06 01:59:38 +02:00 |
|
SDL_messagebox.rsp
|
Add `[Flags]` attribute to mask/flags enums
|
2024-04-06 12:58:35 +02:00 |
|
SDL_mouse.cs
|
Add [MustDisposeResource] annoations to array helpers
|
2024-04-06 15:37:29 +02:00 |
|
SDL_pen.cs
|
Add [MustDisposeResource] annoations to array helpers
|
2024-04-06 15:37:29 +02:00 |
|
SDL_pixels.cs
|
Manually implement macro functions
|
2024-04-06 14:05:52 +02:00 |
|
SDL_pixels.rsp
|
Fix errors in `SDL_pixels.g.cs` by specifying enum types
|
2024-04-06 01:00:29 +02:00 |
|
SDL_properties.cs
|
Add C# enum "typedefs" for C typedefs
|
2024-04-06 13:32:55 +02:00 |
|
SDL_quit.cs
|
Change SDL sources to use more proper types
|
2024-04-06 14:43:18 +02:00 |
|
SDL_render.rsp
|
Add `[Flags]` attribute to mask/flags enums
|
2024-04-06 12:58:35 +02:00 |
|
SDL_sensor.cs
|
Add [MustDisposeResource] annoations to array helpers
|
2024-04-06 15:37:29 +02:00 |
|
SDL_stdinc.cs
|
Add `void *` overload for `SDL_free()`
|
2024-04-06 14:07:38 +02:00 |
|
SDL_stdinc.rsp
|
Fix errors in `SDL_stdinc.g.cs` with define magic
|
2024-04-06 01:00:29 +02:00 |
|
SDL_surface.cs
|
Manually implement macro functions
|
2024-04-06 14:05:52 +02:00 |
|
SDL_system.Linux.rsp
|
Fix missing <endian.h> when cross-compiling on windows
|
2024-04-06 01:37:05 +02:00 |
|
SDL_system.Windows.cs
|
Add custom definition for win32 MSG struct
|
2024-04-06 01:42:45 +02:00 |
|
SDL_system.Windows.rsp
|
Add custom definition for win32 MSG struct
|
2024-04-06 01:42:45 +02:00 |
|
SDL_system.iOS.cs
|
Manually implement macro functions
|
2024-04-06 14:05:52 +02:00 |
|
SDL_system.rsp
|
Fix duplicate `XEvent` struct definitions
|
2024-04-06 01:34:10 +02:00 |
|
SDL_thread.cs
|
Add C# enum "typedefs" for C typedefs
|
2024-04-06 13:32:55 +02:00 |
|
SDL_thread.rsp
|
Add [UnsupportedOSPlatform("windows")] to `SDL_CreateThread()` functions
|
2024-04-06 12:54:12 +02:00 |
|
SDL_timer.cs
|
Manually implement macro functions
|
2024-04-06 14:05:52 +02:00 |
|
SDL_touch.cs
|
Add [MustDisposeResource] annoations to array helpers
|
2024-04-06 15:37:29 +02:00 |
|
SDL_version.cs
|
Manually implement macro functions
|
2024-04-06 14:05:52 +02:00 |
|
SDL_video.cs
|
Add [MustDisposeResource] annoations to array helpers
|
2024-04-06 15:37:29 +02:00 |