SDL3-CS/SDL3-CS/SDL3/SDL_touch.cs

40 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
namespace SDL
{
[Typedef]
public enum SDL_FingerID : UInt64;
[Typedef]
public enum SDL_TouchID : UInt64;
public static partial class SDL3
{
[Constant]
public const SDL_MouseID SDL_TOUCH_MOUSEID = unchecked((SDL_MouseID)(-1));
[Constant]
public const SDL_TouchID SDL_MOUSE_TOUCHID = unchecked((SDL_TouchID)(-1));
[MustDisposeResource]
public static unsafe SDLArray<SDL_TouchID>? SDL_GetTouchDevices()
{
int count;
var array = SDL_GetTouchDevices(&count);
return SDLArray.Create(array, count);
}
[MustDisposeResource]
public static unsafe SDLPointerArray<SDL_Finger>? SDL_GetTouchFingers(SDL_TouchID touchID)
{
int count;
var array = SDL_GetTouchFingers(touchID, &count);
return SDLArray.Create(array, count);
}
}
}