mirror of https://github.com/ppy/SDL3-CS.git
The primary purpose of this is to split out the handling of the native libs. This is a consequence of using ProjectReference, and resolves the following issues: 1. When compiling for iOS, it really doesn't like multiple files being included in the same output path. Example: all Windows SDL.dll files placed as SDL.dll in the output path. 2. Even if (1) was somehow resolved, the iOS build also doesn't like the linux-specific .so files being included. 3. As a consequence of (1), it's likely that the project already doesn't work on some configurations. For example, because win-x86 is specified as the last item, it will likely take precedence over all other versions. 4. It looks like `RuntimeIdentifier` is not project-transitive, against my expectations. I really want the project to both select the correct single native lib for the current platform, and also support compiling with a RID (`dotnet build -r ...`). So now we only copy the correct lib to the output path, and don't do it while packaging (not required). |
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| .. | ||
| MyWindow.cs | ||
| ObjectHandle.cs | ||
| Program.cs | ||
| SDL3-CS.Tests.csproj | ||
| TestUtf8String.cs | ||