mirror of https://github.com/ppy/SDL3-CS.git
40 lines
1.6 KiB
XML
40 lines
1.6 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<RootNamespace>SDL.Tests.Desktop</RootNamespace>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<PropertyGroup Label="NuGet">
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\SDL3-CS.Tests\SDL3-CS.Tests.csproj"/>
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</ItemGroup>
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<PropertyGroup>
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<SDLArch>$([System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture)</SDLArch>
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<!-- If RID is specified -->
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<SDLNativeLib Condition=" $(RuntimeIdentifier.StartsWith('win')) ">$(RuntimeIdentifier)\SDL3.dll</SDLNativeLib>
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<SDLNativeLib Condition=" $(RuntimeIdentifier.StartsWith('linux')) ">$(RuntimeIdentifier)\libSDL3.so</SDLNativeLib>
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<SDLNativeLib Condition=" $(RuntimeIdentifier.StartsWith('osx')) ">$(RuntimeIdentifier)\libSDL3.dylib</SDLNativeLib>
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<!-- If RID is not specified -->
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<SDLNativeLib Condition=" '$(SDLNativeLib)' == '' And '$([MSBuild]::IsOSPlatform(Windows))' ">win-$(SDLArch.ToLower())\SDL3.dll</SDLNativeLib>
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<SDLNativeLib Condition=" '$(SDLNativeLib)' == '' And '$([MSBuild]::IsOSPlatform(Linux))' ">linux-$(SDLArch.ToLower())\libSDL3.so</SDLNativeLib>
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<SDLNativeLib Condition=" '$(SDLNativeLib)' == '' And '$([MSBuild]::IsOSPlatform(OSX))' ">osx-$(SDLArch.ToLower())\libSDL3.dylib</SDLNativeLib>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="$(MSBuildThisFileDirectory)..\native\$(SDLNativeLib)">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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</Project>
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