SDL3-CS/SDL3-CS.Tests.Desktop/SDL3-CS.Tests.Desktop.csproj

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<RootNamespace>SDL3.Tests.Desktop</RootNamespace>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\SDL3-CS.Tests\SDL3-CS.Tests.csproj"/>
</ItemGroup>
<PropertyGroup Condition=" '$(RuntimeIdentifier)' == '' ">
<SDLArch>$([System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture)</SDLArch>
<!-- If RID is specified -->
<SDLNativeLib Condition=" $(RuntimeIdentifier.StartsWith('win')) ">$(RuntimeIdentifier)\SDL3.dll</SDLNativeLib>
<SDLNativeLib Condition=" $(RuntimeIdentifier.StartsWith('linux')) ">$(RuntimeIdentifier)\libSDL3.so</SDLNativeLib>
<SDLNativeLib Condition=" $(RuntimeIdentifier.StartsWith('osx')) ">$(RuntimeIdentifier)\libSDL3.dylib</SDLNativeLib>
<!-- If RID is not specified -->
<SDLNativeLib Condition=" '$(SDLNativeLib)' == '' And '$([MSBuild]::IsOSPlatform(Windows))' ">win-$(SDLArch.ToLower())\SDL3.dll</SDLNativeLib>
<SDLNativeLib Condition=" '$(SDLNativeLib)' == '' And '$([MSBuild]::IsOSPlatform(Linux))' ">linux-$(SDLArch.ToLower())\libSDL3.so</SDLNativeLib>
<SDLNativeLib Condition=" '$(SDLNativeLib)' == '' And '$([MSBuild]::IsOSPlatform(OSX))' ">osx-$(SDLArch.ToLower())\libSDL3.dylib</SDLNativeLib>
</PropertyGroup>
<ItemGroup Condition=" '$(SDLNativeLib)' != '' ">
<Content Include="$(MSBuildThisFileDirectory)..\native\$(SDLNativeLib)">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>