mirror of https://github.com/ppy/SDL3-CS.git
42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using static SDL.SDL3_mixer;
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using static SDL.SDL3;
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namespace SDL.Tests
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{
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[TestFixture]
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public class TestMixer
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{
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[Test]
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public unsafe void TestBasic()
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{
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SDL_Init(0);
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bool init = MIX_Init();
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try
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{
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Assert.That(init, Is.True, SDL_GetError);
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Assert.That(MIX_Version(), Is.EqualTo(SDL_MIXER_VERSION));
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Assume.That(MIX_GetNumAudioDecoders() > 0);
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string? name = MIX_GetAudioDecoder(0);
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Assert.That(name, Is.Not.Null, SDL_GetError);
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Assume.That(@"C:\Windows\Media\Windows Logon.wav", Does.Exist);
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var decoder = MIX_CreateAudioDecoder(@"C:\Windows\Media\Windows Logon.wav", 0);
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Assert.That(decoder != null, SDL_GetError);
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MIX_DestroyAudioDecoder(decoder);
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}
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finally
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{
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MIX_Quit();
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SDL_Quit();
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}
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}
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}
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}
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