mirror of https://github.com/ppy/SDL3-CS.git
429 lines
21 KiB
C#
429 lines
21 KiB
C#
/*
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<auto-generated/>
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C# bindings for Simple DirectMedia Layer.
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Original copyright notice of input files:
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace SDL
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{
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public partial struct SDL_Joystick
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{
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}
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public enum SDL_JoystickType
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{
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SDL_JOYSTICK_TYPE_UNKNOWN,
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SDL_JOYSTICK_TYPE_GAMEPAD,
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SDL_JOYSTICK_TYPE_WHEEL,
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SDL_JOYSTICK_TYPE_ARCADE_STICK,
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SDL_JOYSTICK_TYPE_FLIGHT_STICK,
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SDL_JOYSTICK_TYPE_DANCE_PAD,
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SDL_JOYSTICK_TYPE_GUITAR,
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SDL_JOYSTICK_TYPE_DRUM_KIT,
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SDL_JOYSTICK_TYPE_ARCADE_PAD,
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SDL_JOYSTICK_TYPE_THROTTLE,
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SDL_JOYSTICK_TYPE_COUNT,
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}
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public enum SDL_JoystickConnectionState
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{
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SDL_JOYSTICK_CONNECTION_INVALID = -1,
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SDL_JOYSTICK_CONNECTION_UNKNOWN,
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SDL_JOYSTICK_CONNECTION_WIRED,
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SDL_JOYSTICK_CONNECTION_WIRELESS,
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}
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public partial struct SDL_VirtualJoystickTouchpadDesc
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{
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[NativeTypeName("Uint16")]
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public ushort nfingers;
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[NativeTypeName("Uint16[3]")]
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public _padding_e__FixedBuffer padding;
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[InlineArray(3)]
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public partial struct _padding_e__FixedBuffer
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{
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public ushort e0;
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}
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}
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public partial struct SDL_VirtualJoystickSensorDesc
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{
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public SDL_SensorType type;
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public float rate;
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}
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public unsafe partial struct SDL_VirtualJoystickDesc
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{
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[NativeTypeName("Uint32")]
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public uint version;
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[NativeTypeName("Uint16")]
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public ushort type;
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[NativeTypeName("Uint16")]
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public ushort padding;
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[NativeTypeName("Uint16")]
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public ushort vendor_id;
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[NativeTypeName("Uint16")]
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public ushort product_id;
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[NativeTypeName("Uint16")]
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public ushort naxes;
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[NativeTypeName("Uint16")]
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public ushort nbuttons;
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[NativeTypeName("Uint16")]
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public ushort nballs;
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[NativeTypeName("Uint16")]
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public ushort nhats;
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[NativeTypeName("Uint16")]
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public ushort ntouchpads;
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[NativeTypeName("Uint16")]
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public ushort nsensors;
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[NativeTypeName("Uint16[2]")]
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public _padding2_e__FixedBuffer padding2;
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[NativeTypeName("Uint32")]
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public uint button_mask;
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[NativeTypeName("Uint32")]
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public uint axis_mask;
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[NativeTypeName("const char *")]
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public byte* name;
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[NativeTypeName("const SDL_VirtualJoystickTouchpadDesc *")]
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public SDL_VirtualJoystickTouchpadDesc* touchpads;
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[NativeTypeName("const SDL_VirtualJoystickSensorDesc *")]
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public SDL_VirtualJoystickSensorDesc* sensors;
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[NativeTypeName("void*")]
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public IntPtr userdata;
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[NativeTypeName("void (*)(void *)")]
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public delegate* unmanaged[Cdecl]<IntPtr, void> Update;
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[NativeTypeName("void (*)(void *, int)")]
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public delegate* unmanaged[Cdecl]<IntPtr, int, void> SetPlayerIndex;
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[NativeTypeName("bool (*)(void *, Uint16, Uint16)")]
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public delegate* unmanaged[Cdecl]<IntPtr, ushort, ushort, SDLBool> Rumble;
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[NativeTypeName("bool (*)(void *, Uint16, Uint16)")]
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public delegate* unmanaged[Cdecl]<IntPtr, ushort, ushort, SDLBool> RumbleTriggers;
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[NativeTypeName("bool (*)(void *, Uint8, Uint8, Uint8)")]
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public delegate* unmanaged[Cdecl]<IntPtr, byte, byte, byte, SDLBool> SetLED;
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[NativeTypeName("bool (*)(void *, const void *, int)")]
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public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, int, SDLBool> SendEffect;
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[NativeTypeName("bool (*)(void *, bool)")]
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public delegate* unmanaged[Cdecl]<IntPtr, SDLBool, SDLBool> SetSensorsEnabled;
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[NativeTypeName("void (*)(void *)")]
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public delegate* unmanaged[Cdecl]<IntPtr, void> Cleanup;
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[InlineArray(2)]
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public partial struct _padding2_e__FixedBuffer
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{
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public ushort e0;
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}
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}
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public static unsafe partial class SDL3
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{
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_LockJoysticks();
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_UnlockJoysticks();
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_HasJoystick();
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_JoystickID* SDL_GetJoysticks(int* count);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickNameForID", ExactSpelling = true)]
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[return: NativeTypeName("const char *")]
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public static extern byte* Unsafe_SDL_GetJoystickNameForID(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickPathForID", ExactSpelling = true)]
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[return: NativeTypeName("const char *")]
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public static extern byte* Unsafe_SDL_GetJoystickPathForID(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_GetJoystickPlayerIndexForID(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_GUID SDL_GetJoystickGUIDForID(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("Uint16")]
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public static extern ushort SDL_GetJoystickVendorForID(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("Uint16")]
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public static extern ushort SDL_GetJoystickProductForID(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("Uint16")]
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public static extern ushort SDL_GetJoystickProductVersionForID(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_JoystickType SDL_GetJoystickTypeForID(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_Joystick* SDL_OpenJoystick(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_Joystick* SDL_GetJoystickFromID(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_Joystick* SDL_GetJoystickFromPlayerIndex(int player_index);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_JoystickID SDL_AttachVirtualJoystick([NativeTypeName("const SDL_VirtualJoystickDesc *")] SDL_VirtualJoystickDesc* desc);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_DetachVirtualJoystick(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_IsJoystickVirtual(SDL_JoystickID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_SetJoystickVirtualAxis(SDL_Joystick* joystick, int axis, [NativeTypeName("Sint16")] short value);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_SetJoystickVirtualBall(SDL_Joystick* joystick, int ball, [NativeTypeName("Sint16")] short xrel, [NativeTypeName("Sint16")] short yrel);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_SetJoystickVirtualButton(SDL_Joystick* joystick, int button, [NativeTypeName("bool")] SDLBool down);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_SetJoystickVirtualHat(SDL_Joystick* joystick, int hat, [NativeTypeName("Uint8")] byte value);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_SetJoystickVirtualTouchpad(SDL_Joystick* joystick, int touchpad, int finger, [NativeTypeName("bool")] SDLBool down, float x, float y, float pressure);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_SendJoystickVirtualSensorData(SDL_Joystick* joystick, SDL_SensorType type, [NativeTypeName("Uint64")] ulong sensor_timestamp, [NativeTypeName("const float *")] float* data, int num_values);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_PropertiesID SDL_GetJoystickProperties(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickName", ExactSpelling = true)]
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[return: NativeTypeName("const char *")]
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public static extern byte* Unsafe_SDL_GetJoystickName(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickPath", ExactSpelling = true)]
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[return: NativeTypeName("const char *")]
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public static extern byte* Unsafe_SDL_GetJoystickPath(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_GetJoystickPlayerIndex(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_SetJoystickPlayerIndex(SDL_Joystick* joystick, int player_index);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_GUID SDL_GetJoystickGUID(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("Uint16")]
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public static extern ushort SDL_GetJoystickVendor(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("Uint16")]
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public static extern ushort SDL_GetJoystickProduct(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("Uint16")]
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public static extern ushort SDL_GetJoystickProductVersion(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("Uint16")]
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public static extern ushort SDL_GetJoystickFirmwareVersion(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickSerial", ExactSpelling = true)]
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[return: NativeTypeName("const char *")]
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public static extern byte* Unsafe_SDL_GetJoystickSerial(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_JoystickType SDL_GetJoystickType(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_GetJoystickGUIDInfo(SDL_GUID guid, [NativeTypeName("Uint16 *")] ushort* vendor, [NativeTypeName("Uint16 *")] ushort* product, [NativeTypeName("Uint16 *")] ushort* version, [NativeTypeName("Uint16 *")] ushort* crc16);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_JoystickConnected(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_JoystickID SDL_GetJoystickID(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_GetNumJoystickAxes(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_GetNumJoystickBalls(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_GetNumJoystickHats(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_GetNumJoystickButtons(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_SetJoystickEventsEnabled([NativeTypeName("bool")] SDLBool enabled);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_JoystickEventsEnabled();
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_UpdateJoysticks();
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("Sint16")]
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public static extern short SDL_GetJoystickAxis(SDL_Joystick* joystick, int axis);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_GetJoystickAxisInitialState(SDL_Joystick* joystick, int axis, [NativeTypeName("Sint16 *")] short* state);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_GetJoystickBall(SDL_Joystick* joystick, int ball, int* dx, int* dy);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("Uint8")]
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public static extern byte SDL_GetJoystickHat(SDL_Joystick* joystick, int hat);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_GetJoystickButton(SDL_Joystick* joystick, int button);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_RumbleJoystick(SDL_Joystick* joystick, [NativeTypeName("Uint16")] ushort low_frequency_rumble, [NativeTypeName("Uint16")] ushort high_frequency_rumble, [NativeTypeName("Uint32")] uint duration_ms);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_RumbleJoystickTriggers(SDL_Joystick* joystick, [NativeTypeName("Uint16")] ushort left_rumble, [NativeTypeName("Uint16")] ushort right_rumble, [NativeTypeName("Uint32")] uint duration_ms);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_SetJoystickLED(SDL_Joystick* joystick, [NativeTypeName("Uint8")] byte red, [NativeTypeName("Uint8")] byte green, [NativeTypeName("Uint8")] byte blue);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("bool")]
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public static extern SDLBool SDL_SendJoystickEffect(SDL_Joystick* joystick, [NativeTypeName("const void *")] IntPtr data, int size);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_CloseJoystick(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_JoystickConnectionState SDL_GetJoystickConnectionState(SDL_Joystick* joystick);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_PowerState SDL_GetJoystickPowerInfo(SDL_Joystick* joystick, int* percent);
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[NativeTypeName("#define SDL_JOYSTICK_AXIS_MAX 32767")]
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public const int SDL_JOYSTICK_AXIS_MAX = 32767;
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[NativeTypeName("#define SDL_JOYSTICK_AXIS_MIN -32768")]
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public const int SDL_JOYSTICK_AXIS_MIN = -32768;
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[NativeTypeName("#define SDL_IPHONE_MAX_GFORCE 5.0")]
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public const double SDL_IPHONE_MAX_GFORCE = 5.0;
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[NativeTypeName("#define SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN \"SDL.joystick.cap.mono_led\"")]
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public static ReadOnlySpan<byte> SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN => "SDL.joystick.cap.mono_led"u8;
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[NativeTypeName("#define SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN \"SDL.joystick.cap.rgb_led\"")]
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public static ReadOnlySpan<byte> SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN => "SDL.joystick.cap.rgb_led"u8;
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[NativeTypeName("#define SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN \"SDL.joystick.cap.player_led\"")]
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public static ReadOnlySpan<byte> SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN => "SDL.joystick.cap.player_led"u8;
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[NativeTypeName("#define SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN \"SDL.joystick.cap.rumble\"")]
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public static ReadOnlySpan<byte> SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN => "SDL.joystick.cap.rumble"u8;
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[NativeTypeName("#define SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN \"SDL.joystick.cap.trigger_rumble\"")]
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public static ReadOnlySpan<byte> SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN => "SDL.joystick.cap.trigger_rumble"u8;
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[NativeTypeName("#define SDL_HAT_CENTERED 0x00u")]
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public const uint SDL_HAT_CENTERED = 0x00U;
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[NativeTypeName("#define SDL_HAT_UP 0x01u")]
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public const uint SDL_HAT_UP = 0x01U;
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[NativeTypeName("#define SDL_HAT_RIGHT 0x02u")]
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public const uint SDL_HAT_RIGHT = 0x02U;
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[NativeTypeName("#define SDL_HAT_DOWN 0x04u")]
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public const uint SDL_HAT_DOWN = 0x04U;
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[NativeTypeName("#define SDL_HAT_LEFT 0x08u")]
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public const uint SDL_HAT_LEFT = 0x08U;
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[NativeTypeName("#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)")]
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public const uint SDL_HAT_RIGHTUP = (0x02U | 0x01U);
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[NativeTypeName("#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)")]
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public const uint SDL_HAT_RIGHTDOWN = (0x02U | 0x04U);
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[NativeTypeName("#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)")]
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public const uint SDL_HAT_LEFTUP = (0x08U | 0x01U);
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[NativeTypeName("#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)")]
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public const uint SDL_HAT_LEFTDOWN = (0x08U | 0x04U);
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}
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}
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