mirror of https://github.com/ppy/SDL3-CS.git
131 lines
5.8 KiB
YAML
131 lines
5.8 KiB
YAML
name: Build Native
|
|
on:
|
|
workflow_dispatch:
|
|
inputs: {}
|
|
# schedule:
|
|
# - cron: '0 0 * * *'
|
|
env:
|
|
BUILD_TYPE: Release
|
|
|
|
jobs:
|
|
build:
|
|
name: ${{ matrix.platform.name }}
|
|
runs-on: ${{ matrix.platform.os }}
|
|
strategy:
|
|
fail-fast: false
|
|
matrix:
|
|
platform:
|
|
- { name: win-x64, os: windows-latest, flags: -A x64 }
|
|
- { name: win-x86, os: windows-latest, flags: -A Win32 }
|
|
- { name: win-arm64, os: windows-latest, flags: -A ARM64 }
|
|
- { name: linux-x64, os: ubuntu-20.04, flags: -GNinja }
|
|
- { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET="10.14" }
|
|
# NOTE: macOS 11.0 is the first released supported by Apple Silicon.
|
|
- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" }
|
|
steps:
|
|
- name: Setup Linux dependencies
|
|
if: runner.os == 'Linux'
|
|
run: |
|
|
# See https://github.com/libsdl-org/SDL/blob/main/.github/workflows/main.yml
|
|
sudo apt-get update
|
|
sudo apt-get install build-essential git \
|
|
pkg-config cmake ninja-build gnome-desktop-testing libasound2-dev libpulse-dev \
|
|
libaudio-dev libjack-dev libsndio-dev libusb-1.0-0-dev libx11-dev libxext-dev \
|
|
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libwayland-dev \
|
|
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
|
|
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev fcitx-libs-dev
|
|
|
|
- uses: actions/checkout@v4
|
|
with:
|
|
repository: 'libsdl-org/SDL'
|
|
ref: 'main'
|
|
|
|
- uses: actions/checkout@v4
|
|
with:
|
|
path: 'SDL3-CS'
|
|
|
|
- name: Configure CMake
|
|
run: ${{ matrix.platform.cmake_configure_env }} cmake -B build ${{ matrix.platform.flags }} -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON
|
|
|
|
- name: Build
|
|
run: cmake --build build/ --config Release
|
|
|
|
- name: Install (Windows)
|
|
run: cmake --install build/ --prefix install_output --config Release
|
|
if: runner.os == 'Windows'
|
|
|
|
- name: Install
|
|
run: sudo cmake --install build/ --prefix install_output --config Release
|
|
if: runner.os != 'Windows'
|
|
|
|
- name: Prepare release directory (Windows)
|
|
run: mkdir -Force SDL3-CS/native/${{ matrix.platform.name }}
|
|
if: runner.os == 'Windows'
|
|
|
|
- name: Prepare release directory
|
|
run: mkdir -p SDL3-CS/native/${{ matrix.platform.name }}
|
|
if: runner.os != 'Windows'
|
|
|
|
- name: Prepare release (Windows)
|
|
run: cp install_output/bin/SDL3.dll SDL3-CS/native/${{ matrix.platform.name }}/SDL3.dll
|
|
if: runner.os == 'Windows'
|
|
|
|
- name: Prepare release (Linux)
|
|
run: cp install_output/lib/libSDL3.so SDL3-CS/native/${{ matrix.platform.name }}/libSDL3.so
|
|
if: runner.os == 'Linux'
|
|
|
|
- name: Prepare release (macOS)
|
|
run: cp install_output/lib/libSDL3.dylib SDL3-CS/native/${{ matrix.platform.name }}/libSDL3.dylib
|
|
if: runner.os == 'macOS'
|
|
|
|
- name: Create pull request
|
|
uses: peter-evans/create-pull-request@v6
|
|
with:
|
|
commit-message: Update ${{ matrix.platform.name }} SDL binaries
|
|
title: Update ${{ matrix.platform.name }} SDL binaries
|
|
body: This PR has been auto-generated to update the ${{ matrix.platform.name }} SDL binaries.
|
|
branch: update-${{ matrix.platform.name }}-binaries
|
|
path: 'SDL3-CS'
|
|
env:
|
|
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true'
|
|
|
|
build-ios:
|
|
name: ios
|
|
runs-on: macos-latest
|
|
steps:
|
|
- uses: actions/checkout@v4
|
|
with:
|
|
repository: 'libsdl-org/SDL'
|
|
ref: 'main'
|
|
|
|
- uses: actions/checkout@v4
|
|
with:
|
|
path: 'SDL3-CS'
|
|
|
|
- name: Build (iOS)
|
|
run: xcodebuild -project Xcode/SDL/SDL.xcodeproj -target SDL3.xcframework -configuration Release
|
|
|
|
- name: Prepare release directory (iOS)
|
|
run: mkdir -p SDL3-CS/native/ios
|
|
|
|
- name: Prepare release (iOS)
|
|
run: |
|
|
mkdir -p SDL3-CS/native/ios/SDL3.xcframework/ios-arm64/SDL3.framework;
|
|
mkdir -p SDL3-CS/native/ios/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework;
|
|
cp Xcode/SDL/build/SDL3.xcframework/Info.plist SDL3-CS/native/ios/SDL3.xcframework/Info.plist;
|
|
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64/SDL3.framework/SDL3 SDL3-CS/native/ios/SDL3.xcframework/ios-arm64/SDL3.framework/SDL3;
|
|
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64/SDL3.framework/Info.plist SDL3-CS/native/ios/SDL3.xcframework/ios-arm64/SDL3.framework/Info.plist;
|
|
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/SDL3 SDL3-CS/native/ios/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/SDL3;
|
|
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/Info.plist SDL3-CS/native/ios/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/Info.plist;
|
|
|
|
- name: Create pull request
|
|
uses: peter-evans/create-pull-request@v6
|
|
with:
|
|
commit-message: Update iOS SDL binaries
|
|
title: Update iOS SDL binaries
|
|
body: This PR has been auto-generated to update the iOS SDL binaries
|
|
branch: update-ios-binaries
|
|
path: 'SDL3-CS'
|
|
env:
|
|
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true'
|