mirror of https://github.com/ppy/SDL3-CS.git
131 lines
5.9 KiB
C#
131 lines
5.9 KiB
C#
/*
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<auto-generated/>
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C# bindings for Simple DirectMedia Layer.
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Original copyright notice of input files:
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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using System.Runtime.InteropServices;
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namespace SDL
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{
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public partial struct SDL_Mutex
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{
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}
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public partial struct SDL_RWLock
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{
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}
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public partial struct SDL_Semaphore
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{
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}
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public partial struct SDL_Condition
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{
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}
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public static unsafe partial class SDL3
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{
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_Mutex* SDL_CreateMutex();
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_LockMutex(SDL_Mutex* mutex);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_TryLockMutex(SDL_Mutex* mutex);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_UnlockMutex(SDL_Mutex* mutex);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_DestroyMutex(SDL_Mutex* mutex);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_RWLock* SDL_CreateRWLock();
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_LockRWLockForReading(SDL_RWLock* rwlock);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_LockRWLockForWriting(SDL_RWLock* rwlock);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_TryLockRWLockForReading(SDL_RWLock* rwlock);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_TryLockRWLockForWriting(SDL_RWLock* rwlock);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_UnlockRWLock(SDL_RWLock* rwlock);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_DestroyRWLock(SDL_RWLock* rwlock);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_Semaphore* SDL_CreateSemaphore([NativeTypeName("Uint32")] uint initial_value);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_DestroySemaphore(SDL_Semaphore* sem);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_WaitSemaphore(SDL_Semaphore* sem);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_TryWaitSemaphore(SDL_Semaphore* sem);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_WaitSemaphoreTimeout(SDL_Semaphore* sem, [NativeTypeName("Sint32")] int timeoutMS);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_PostSemaphore(SDL_Semaphore* sem);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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[return: NativeTypeName("Uint32")]
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public static extern uint SDL_GetSemaphoreValue(SDL_Semaphore* sem);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_Condition* SDL_CreateCondition();
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_DestroyCondition(SDL_Condition* cond);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_SignalCondition(SDL_Condition* cond);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_BroadcastCondition(SDL_Condition* cond);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_WaitCondition(SDL_Condition* cond, SDL_Mutex* mutex);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_WaitConditionTimeout(SDL_Condition* cond, SDL_Mutex* mutex, [NativeTypeName("Sint32")] int timeoutMS);
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[NativeTypeName("#define SDL_MUTEX_TIMEDOUT 1")]
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public const int SDL_MUTEX_TIMEDOUT = 1;
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[NativeTypeName("#define SDL_RWLOCK_TIMEDOUT SDL_MUTEX_TIMEDOUT")]
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public const int SDL_RWLOCK_TIMEDOUT = 1;
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}
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}
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