SDL3-CS/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs

87 lines
4.1 KiB
C#

/*
<auto-generated/>
C# bindings for Simple DirectMedia Layer.
Original copyright notice of input files:
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
namespace SDL
{
public partial struct SDL_Thread
{
}
public enum SDL_ThreadPriority
{
SDL_THREAD_PRIORITY_LOW,
SDL_THREAD_PRIORITY_NORMAL,
SDL_THREAD_PRIORITY_HIGH,
SDL_THREAD_PRIORITY_TIME_CRITICAL,
}
public static unsafe partial class SDL3
{
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[UnsupportedOSPlatform("windows")]
public static extern SDL_Thread* SDL_CreateThread([NativeTypeName("SDL_ThreadFunction")] delegate* unmanaged[Cdecl]<IntPtr, int> fn, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr data);
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[UnsupportedOSPlatform("windows")]
public static extern SDL_Thread* SDL_CreateThreadWithStackSize([NativeTypeName("SDL_ThreadFunction")] delegate* unmanaged[Cdecl]<IntPtr, int> fn, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const size_t")] nuint stacksize, [NativeTypeName("void*")] IntPtr data);
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetThreadName", ExactSpelling = true)]
[return: NativeTypeName("const char *")]
public static extern byte* Unsafe_SDL_GetThreadName(SDL_Thread* thread);
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern SDL_ThreadID SDL_GetCurrentThreadID();
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern SDL_ThreadID SDL_GetThreadID(SDL_Thread* thread);
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int SDL_SetThreadPriority(SDL_ThreadPriority priority);
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void SDL_WaitThread(SDL_Thread* thread, int* status);
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void SDL_DetachThread(SDL_Thread* thread);
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern SDL_TLSID SDL_CreateTLS();
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[return: NativeTypeName("void*")]
public static extern IntPtr SDL_GetTLS(SDL_TLSID id);
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern int SDL_SetTLS(SDL_TLSID id, [NativeTypeName("const void *")] IntPtr value, [NativeTypeName("void (*)(void *)")] delegate* unmanaged[Cdecl]<IntPtr, void> destructor);
[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
public static extern void SDL_CleanupTLS();
}
}