mirror of https://github.com/ppy/SDL3-CS.git
96 lines
4.2 KiB
C#
96 lines
4.2 KiB
C#
/*
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<auto-generated/>
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C# bindings for Simple DirectMedia Layer.
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Original copyright notice of input files:
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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using System.Runtime.InteropServices;
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namespace SDL
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{
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public partial struct SDL_Sensor
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{
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}
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public enum SDL_SensorType
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{
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SDL_SENSOR_INVALID = -1,
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SDL_SENSOR_UNKNOWN,
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SDL_SENSOR_ACCEL,
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SDL_SENSOR_GYRO,
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SDL_SENSOR_ACCEL_L,
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SDL_SENSOR_GYRO_L,
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SDL_SENSOR_ACCEL_R,
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SDL_SENSOR_GYRO_R,
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}
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public static unsafe partial class SDL3
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{
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_SensorID* SDL_GetSensors(int* count);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetSensorInstanceName", ExactSpelling = true)]
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[return: NativeTypeName("const char *")]
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public static extern byte* Unsafe_SDL_GetSensorInstanceName(SDL_SensorID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_SensorType SDL_GetSensorInstanceType(SDL_SensorID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_GetSensorInstanceNonPortableType(SDL_SensorID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_Sensor* SDL_OpenSensor(SDL_SensorID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_Sensor* SDL_GetSensorFromInstanceID(SDL_SensorID instance_id);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_PropertiesID SDL_GetSensorProperties(SDL_Sensor* sensor);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetSensorName", ExactSpelling = true)]
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[return: NativeTypeName("const char *")]
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public static extern byte* Unsafe_SDL_GetSensorName(SDL_Sensor* sensor);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_SensorType SDL_GetSensorType(SDL_Sensor* sensor);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_GetSensorNonPortableType(SDL_Sensor* sensor);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern SDL_SensorID SDL_GetSensorInstanceID(SDL_Sensor* sensor);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern int SDL_GetSensorData(SDL_Sensor* sensor, float* data, int num_values);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_CloseSensor(SDL_Sensor* sensor);
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[DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
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public static extern void SDL_UpdateSensors();
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[NativeTypeName("#define SDL_STANDARD_GRAVITY 9.80665f")]
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public const float SDL_STANDARD_GRAVITY = 9.80665f;
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}
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}
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