Susko3
25c2558184
Update SDL3 bindings
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Updates to https://github.com/libsdl-org/SDL/commit/%206f2621438a65abae114a7210914352b4c1d9c6c3 .
This matches the binaries.
2024-05-18 12:26:03 +02:00
Susko3
99d1c0f9fa
Update bindings to 661f2fc1fca76f79f536919fefe5887a875b6afb
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Not too happy with the manually defined enums, but it'll do for now.
2024-05-15 20:05:52 +02:00
Susko3
9c37aaef6f
Update `SDL_WINDOWPOS_` macro types
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See https://wiki.libsdl.org/SDL3/README/migration#sdl_videoh
2024-04-28 14:39:37 +02:00
Susko3
80ed12b6a0
Add string-friendly overload for `SDL_SetClipboardData`
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`string[]` marshalling is horrible to implement manually, so I'm using `LibraryImport`.
2024-04-23 14:45:12 +02:00
Susko3
d35c803958
Regenerate SDL3 bindings
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Includes changes up to commit:
a2eb2697a3
70ce808c09
is manually excluded to keep SDL_Keycode sane.
2024-04-17 18:37:09 +02:00
Dan Balasescu
aab02bf6f9
Fix inspections
2024-04-17 12:08:38 +09:00
Susko3
72a002ead0
Add `Utf8String`, sourcegen and tests
2024-04-16 12:59:17 +02:00
Susko3
b6a70cf162
Migrate custom patch to friendly overloads
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Some changes are still required.
2024-04-15 19:40:55 +02:00
Susko3
f1b7b2caf6
Update bindings to SDL commit 0429f5d6a36fc35b551bcc2acd4a40c2db6dab82
2024-04-15 19:37:01 +02:00
Dan Balasescu
913afa5b4f
Refactorings + auto styling
2024-04-07 12:47:29 +09:00
Susko3
3edde48072
Add [MustDisposeResource] annoations to array helpers
2024-04-06 15:37:29 +02:00
Susko3
e85349e3fa
Change SDL sources to use more proper types
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This helps consumers avoid having to do ugly casts
as was previously done in `SDL_quit.cs`.
It's very important that the underlying type doesn't change
as that might break ABI compat.
2024-04-06 14:43:18 +02:00
Susko3
91cef07624
Add friendly `string?` overloads to C `(const) char *` functions
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This is done by adding a `Unsafe_` prefix to `(const) char *` (C# `byte*`) functions.
I am using `string?` instead of `ReadOnlyMemory<byte>?` because the returned pointer can
get invalidated and cause memory-safety issues.
The returned pointer is automatically freed if the return type is `char *`.
I've checked that the documentation for all functions (except in SDL_stdinc.h)
requires calling `SDL_free()` on the pointer.
2024-04-06 14:36:36 +02:00
Susko3
75db9b16c1
Add memory safe IDisposable overloads to array-returning functions
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This could be done with a source generator, but this is simpler.
2024-04-06 14:20:08 +02:00
Susko3
9a5d2e4dbc
Add C# type-friendly properties/getters to some structs
2024-04-06 14:12:44 +02:00
Susko3
702dc06a03
Add `void *` overload for `SDL_free()`
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Useful as any pointer type can implicitly covert to void *.
2024-04-06 14:07:38 +02:00
Susko3
42b196611d
Manually implement macro functions
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All of these get "Function like macro definition records are not supported: [...] Generated bindings may be incomplete."
warnings when running ClangSharp.
2024-04-06 14:05:52 +02:00
Susko3
4b1a1e2102
Move `SDL_Keycode` typdef to global python script to avoid duplicate definition
2024-04-06 13:47:08 +02:00
Susko3
b97a553ed4
Remap `SDL_KeyCode` enum to `SDL_Keycode` typedef
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This doesn't compile because of duplicate `SDL_Keycode` definition
2024-04-06 13:45:49 +02:00
Susko3
5747f163ac
Manually implement endianness-specific audio formats
2024-04-06 13:42:10 +02:00
Susko3
37da786af0
Define `SDL_FUNCTION_POINTER_IS_VOID_POINTER`
2024-04-06 13:38:13 +02:00
Susko3
caa48201d3
Manually define broken constants
2024-04-06 13:33:00 +02:00
Susko3
9e44316535
Fix invalid `int` -> `SDL_bool` conversion by manually changing SDL headers
2024-04-06 13:33:00 +02:00
Susko3
409ecf7536
Add C# enum "typedefs" for C typedefs
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This doesn't compile as ClangSharp fails to emit `unchecked`
in `SDL_pen.g.cs` and `SDL_touch.g.cs`.
And `(SDL_bool)` casts in `SDL_rect.g.cs`.
2024-04-06 13:32:55 +02:00
Susko3
dfe0d2533c
Add `[Flags]` attribute to mask/flags enums
2024-04-06 12:58:35 +02:00
Susko3
a25b4be3b2
Add [UnsupportedOSPlatform("windows")] to `SDL_CreateThread()` functions
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See commit: 72353a8ab9
2024-04-06 12:54:12 +02:00
Susko3
dfe2b5b251
Remap C `void *` to C# `IntPtr`
2024-04-06 12:34:11 +02:00
Susko3
53f98fece1
Map C `char` to C# `byte` instead of `sbyte`
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This matches .NET's UTF-8 `ReadOnlySpan<byte>` (see `SDL_hints.g.cs`).
2024-04-06 12:31:32 +02:00
Susko3
13b34fe88b
Remap `wchar_t *` to `IntPtr`
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These map to 16-bit `ushort` on windows, but are 32-bit on Unix.
2024-04-06 12:28:16 +02:00
Susko3
a2178e0022
Add recommended remapping for `SDL_hidapi.h`
2024-04-06 12:22:50 +02:00
Susko3
4ed850c6f3
Exclude `SDL_main()` from DllImport as it isn't exported by SDL3.dll
2024-04-06 01:59:38 +02:00
Susko3
52d13f2972
Add custom definition for win32 MSG struct
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The win32 types are kinda cursed, but it makes it easy to copy&paste and check.
2024-04-06 01:42:45 +02:00
Susko3
ba561098e7
Fix missing <endian.h> when cross-compiling on windows
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This works because SDL checks <endian.h> iff SDL_BYTEORDER isn't defined.
6ad390fc50/include/SDL3/SDL_endian.h (L58-L60)
2024-04-06 01:37:05 +02:00
Susko3
cef2e24326
Fix duplicate `XEvent` struct definitions
2024-04-06 01:34:10 +02:00
Susko3
2ccdcb04b3
Add platform specific generation for `SDL_main.h` and `SDL_system.h`
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Doesn't compile because of duplicate `_XEvent` definitions.
Linux fails crossgen on Windows due to missing `endian.h`
2024-04-06 01:31:16 +02:00
Susko3
4fbe435cbe
Fix errors in `SDL_stdinc.g.cs` with define magic
2024-04-06 01:00:29 +02:00
Susko3
efc9422f7c
Fix errors in `SDL_pixels.g.cs` by specifying enum types
2024-04-06 01:00:29 +02:00
Susko3
72353a8ab9
Undefine _WIN32 to generate only platform-agnostic APIs
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Probably needs similar undefines on Linux and macOS.
Notice that the signatures of `SDL_CreateThread` and `SDL_CreateThreadWithStackSize`
have changed.
2024-04-06 01:00:29 +02:00
Susko3
1512bef026
Initial SDL3-CS binding project with ClangSharp
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The bindings don't yet compile. There are errors in SDL_pixels.g.cs, SDL_stdinc.g.cs and SDL_thread.g.cs,
a bunch of warnings about "Function like macro definition records are not supported",
and a few "Info: Potential missing remapping".
Built on SDL commit:
6ad390fc50
2024-04-06 00:57:07 +02:00