mirror of https://github.com/ppy/SDL3-CS.git
Merge pull request #215 from hwsmm/static-deps
Build SDL_image/ttf dependencies statically
This commit is contained in:
commit
e7f0df7e8b
|
|
@ -18,7 +18,7 @@ jobs:
|
|||
- { name: win-x86, os: windows-latest, flags: -A Win32 }
|
||||
- { name: win-arm64, os: windows-latest, flags: -A ARM64 }
|
||||
- { name: linux-x64, os: ubuntu-22.04, flags: -GNinja, target_apt_arch: ":amd64" }
|
||||
- { name: linux-x86, os: ubuntu-22.04, flags: -GNinja -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32", target_apt_arch: ":i386" }
|
||||
- { name: linux-x86, os: ubuntu-22.04, flags: -GNinja -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32, target_apt_arch: ":i386" }
|
||||
- { name: linux-arm64, os: ubuntu-22.04-arm, flags: -GNinja, target_apt_arch: ":arm64", container: "arm64v8/ubuntu:22.04" }
|
||||
- { name: linux-arm, os: ubuntu-22.04-arm, flags: -GNinja, target_apt_arch: ":armhf", container: "arm32v7/ubuntu:22.04" }
|
||||
- { name: osx-x64, os: macos-13, flags: -DCMAKE_OSX_ARCHITECTURES=x86_64 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 }
|
||||
|
|
|
|||
|
|
@ -116,7 +116,7 @@ pushd SDL_image
|
|||
git reset --hard HEAD
|
||||
# -DSDLIMAGE_AVIF=OFF is used because windows requires special setup to build avif support (nasm)
|
||||
# TODO: Add support for avif on windows (VisualC script uses dynamic imports)
|
||||
cmake -B build $FLAGS -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON -DCMAKE_PREFIX_PATH=$CMAKE_PREFIX_PATH -DSDLIMAGE_AVIF=OFF
|
||||
cmake -B build $FLAGS -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON -DCMAKE_PREFIX_PATH=$CMAKE_PREFIX_PATH -DSDLIMAGE_AVIF=OFF -DSDLIMAGE_DEPS_SHARED=OFF -DSDLIMAGE_VENDORED=ON
|
||||
cmake --build build/ --config Release
|
||||
$SUDO cmake --install build/ --prefix install_output --config Release
|
||||
popd
|
||||
|
|
@ -124,21 +124,16 @@ popd
|
|||
# Move build lib into correct folders
|
||||
if [[ $RUNNER_OS == 'Windows' ]]; then
|
||||
cp SDL_image/install_output/bin/SDL3_image.dll ../native/$NAME/SDL3_image.dll
|
||||
cp SDL_image/install_output/bin/libwebp.dll ../native/$NAME/libwebp.dll
|
||||
cp SDL_image/install_output/bin/libwebpdemux.dll ../native/$NAME/libwebpdemux.dll
|
||||
cp SDL_image/install_output/bin/tiff.dll ../native/$NAME/tiff.dll
|
||||
elif [[ $RUNNER_OS == 'Linux' ]]; then
|
||||
cp SDL_image/install_output/lib/libSDL3_image.so ../native/$NAME/libSDL3_image.so
|
||||
# TODO: find out if webp, etc. are also needed on linux here
|
||||
elif [[ $RUNNER_OS == 'macOS' ]]; then
|
||||
cp SDL_image/install_output/lib/libSDL3_image.dylib ../native/$NAME/libSDL3_image.dylib
|
||||
# TODO: find out if webp, etc. are also needed on macOS here
|
||||
fi
|
||||
|
||||
# Build SDL_ttf
|
||||
pushd SDL_ttf
|
||||
git reset --hard HEAD
|
||||
cmake -B build $FLAGS -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON -DCMAKE_PREFIX_PATH=$CMAKE_PREFIX_PATH -DCMAKE_POLICY_VERSION_MINIMUM=3.5
|
||||
cmake -B build $FLAGS -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON -DCMAKE_PREFIX_PATH=$CMAKE_PREFIX_PATH -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DSDLTTF_VENDORED=ON
|
||||
cmake --build build/ --config Release
|
||||
$SUDO cmake --install build/ --prefix install_output --config Release
|
||||
popd
|
||||
|
|
|
|||
|
|
@ -43,42 +43,6 @@
|
|||
<PackagePath>runtimes/win-x86/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\win-x64\libwebp.dll">
|
||||
<PackagePath>runtimes/win-x64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\win-arm64\libwebp.dll">
|
||||
<PackagePath>runtimes/win-arm64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\win-x86\libwebp.dll">
|
||||
<PackagePath>runtimes/win-x86/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\win-x64\libwebpdemux.dll">
|
||||
<PackagePath>runtimes/win-x64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\win-arm64\libwebpdemux.dll">
|
||||
<PackagePath>runtimes/win-arm64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\win-x86\libwebpdemux.dll">
|
||||
<PackagePath>runtimes/win-x86/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\win-x64\tiff.dll">
|
||||
<PackagePath>runtimes/win-x64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\win-arm64\tiff.dll">
|
||||
<PackagePath>runtimes/win-arm64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\win-x86\tiff.dll">
|
||||
<PackagePath>runtimes/win-x86/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\native\osx-x64\libSDL3_image.dylib">
|
||||
<PackagePath>runtimes/osx-x64/native</PackagePath>
|
||||
<Pack>true</Pack>
|
||||
|
|
|
|||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue