diff --git a/SDL3-CS.SourceGeneration/Helper.cs b/SDL3-CS.SourceGeneration/Helper.cs index 39e0fec..2eb2dad 100644 --- a/SDL3-CS.SourceGeneration/Helper.cs +++ b/SDL3-CS.SourceGeneration/Helper.cs @@ -11,6 +11,9 @@ namespace SDL3.SourceGeneration { public static class Helper { + /// + /// Needs to match unsafe_prefix in generate_bindings.py. + /// public const string UnsafePrefix = "Unsafe_"; public static bool IsVoid(this TypeSyntax type) => type is PredefinedTypeSyntax predefined diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs index 1be047b..f2abf5c 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs @@ -46,13 +46,13 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetNumAudioDrivers(); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAudioDriver", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetAudioDriver(int index); + public static extern byte* Unsafe_SDL_GetAudioDriver(int index); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetCurrentAudioDriver", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetCurrentAudioDriver(); + public static extern byte* Unsafe_SDL_GetCurrentAudioDriver(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_AudioDeviceID* SDL_GetAudioOutputDevices(int* count); @@ -60,9 +60,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_AudioDeviceID* SDL_GetAudioCaptureDevices(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAudioDeviceName", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetAudioDeviceName(SDL_AudioDeviceID devid); + public static extern byte* Unsafe_SDL_GetAudioDeviceName(SDL_AudioDeviceID devid); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetAudioDeviceFormat(SDL_AudioDeviceID devid, SDL_AudioSpec* spec, int* sample_frames); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs index 58d1dc4..2b7b5f0 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs @@ -56,13 +56,13 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetNumCameraDrivers(); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetCameraDriver", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetCameraDriver(int index); + public static extern byte* Unsafe_SDL_GetCameraDriver(int index); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetCurrentCameraDriver", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetCurrentCameraDriver(); + public static extern byte* Unsafe_SDL_GetCurrentCameraDriver(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_CameraDeviceID* SDL_GetCameraDevices(int* count); @@ -70,9 +70,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_CameraSpec* SDL_GetCameraDeviceSupportedFormats(SDL_CameraDeviceID devid, int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetCameraDeviceName", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetCameraDeviceName(SDL_CameraDeviceID instance_id); + public static extern byte* Unsafe_SDL_GetCameraDeviceName(SDL_CameraDeviceID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_CameraPosition SDL_GetCameraDevicePosition(SDL_CameraDeviceID instance_id); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs index cc068dd..eecc249 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs @@ -33,9 +33,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetClipboardText([NativeTypeName("const char *")] byte* text); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetClipboardText", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetClipboardText(); + public static extern byte* Unsafe_SDL_GetClipboardText(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_bool SDL_HasClipboardText(); @@ -43,9 +43,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetPrimarySelectionText([NativeTypeName("const char *")] byte* text); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetPrimarySelectionText", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetPrimarySelectionText(); + public static extern byte* Unsafe_SDL_GetPrimarySelectionText(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_bool SDL_HasPrimarySelectionText(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_error.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_error.g.cs index af3eb8b..1b5a02c 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_error.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_error.g.cs @@ -42,9 +42,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetError([NativeTypeName("const char *")] byte* fmt, __arglist); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetError", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetError(); + public static extern byte* Unsafe_SDL_GetError(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_ClearError(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs index f6e7b35..fe780b0 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs @@ -67,17 +67,17 @@ namespace SDL public static unsafe partial class SDL3 { - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetBasePath", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetBasePath(); + public static extern byte* Unsafe_SDL_GetBasePath(); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetPrefPath", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetPrefPath([NativeTypeName("const char *")] byte* org, [NativeTypeName("const char *")] byte* app); + public static extern byte* Unsafe_SDL_GetPrefPath([NativeTypeName("const char *")] byte* org, [NativeTypeName("const char *")] byte* app); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetUserFolder", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetUserFolder(SDL_Folder folder); + public static extern byte* Unsafe_SDL_GetUserFolder(SDL_Folder folder); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_CreateDirectory([NativeTypeName("const char *")] byte* path); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs index 936994d..bbc7bf8 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs @@ -195,13 +195,13 @@ namespace SDL [return: NativeTypeName("char **")] public static extern byte** SDL_GetGamepadMappings(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadMappingForGUID", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetGamepadMappingForGUID([NativeTypeName("SDL_JoystickGUID")] SDL_GUID guid); + public static extern byte* Unsafe_SDL_GetGamepadMappingForGUID([NativeTypeName("SDL_JoystickGUID")] SDL_GUID guid); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadMapping", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetGamepadMapping(SDL_Gamepad* gamepad); + public static extern byte* Unsafe_SDL_GetGamepadMapping(SDL_Gamepad* gamepad); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetGamepadMapping(SDL_JoystickID instance_id, [NativeTypeName("const char *")] byte* mapping); @@ -215,13 +215,13 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_bool SDL_IsGamepad(SDL_JoystickID instance_id); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadInstanceName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadInstanceName(SDL_JoystickID instance_id); + public static extern byte* Unsafe_SDL_GetGamepadInstanceName(SDL_JoystickID instance_id); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadInstancePath", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadInstancePath(SDL_JoystickID instance_id); + public static extern byte* Unsafe_SDL_GetGamepadInstancePath(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetGamepadInstancePlayerIndex(SDL_JoystickID instance_id); @@ -248,9 +248,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_GamepadType SDL_GetRealGamepadInstanceType(SDL_JoystickID instance_id); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadInstanceMapping", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetGamepadInstanceMapping(SDL_JoystickID instance_id); + public static extern byte* Unsafe_SDL_GetGamepadInstanceMapping(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Gamepad* SDL_OpenGamepad(SDL_JoystickID instance_id); @@ -267,13 +267,13 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_JoystickID SDL_GetGamepadInstanceID(SDL_Gamepad* gamepad); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadName(SDL_Gamepad* gamepad); + public static extern byte* Unsafe_SDL_GetGamepadName(SDL_Gamepad* gamepad); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadPath", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadPath(SDL_Gamepad* gamepad); + public static extern byte* Unsafe_SDL_GetGamepadPath(SDL_Gamepad* gamepad); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_GamepadType SDL_GetGamepadType(SDL_Gamepad* gamepad); @@ -303,9 +303,9 @@ namespace SDL [return: NativeTypeName("Uint16")] public static extern ushort SDL_GetGamepadFirmwareVersion(SDL_Gamepad* gamepad); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadSerial", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadSerial(SDL_Gamepad* gamepad); + public static extern byte* Unsafe_SDL_GetGamepadSerial(SDL_Gamepad* gamepad); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint64")] @@ -338,16 +338,16 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_GamepadType SDL_GetGamepadTypeFromString([NativeTypeName("const char *")] byte* str); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadStringForType", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadStringForType(SDL_GamepadType type); + public static extern byte* Unsafe_SDL_GetGamepadStringForType(SDL_GamepadType type); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_GamepadAxis SDL_GetGamepadAxisFromString([NativeTypeName("const char *")] byte* str); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadStringForAxis", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis); + public static extern byte* Unsafe_SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_bool SDL_GamepadHasAxis(SDL_Gamepad* gamepad, SDL_GamepadAxis axis); @@ -359,9 +359,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_GamepadButton SDL_GetGamepadButtonFromString([NativeTypeName("const char *")] byte* str); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadStringForButton", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadStringForButton(SDL_GamepadButton button); + public static extern byte* Unsafe_SDL_GetGamepadStringForButton(SDL_GamepadButton button); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_bool SDL_GamepadHasButton(SDL_Gamepad* gamepad, SDL_GamepadButton button); @@ -415,13 +415,13 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_CloseGamepad(SDL_Gamepad* gamepad); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadAppleSFSymbolsNameForButton", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad* gamepad, SDL_GamepadButton button); + public static extern byte* Unsafe_SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad* gamepad, SDL_GamepadButton button); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadAppleSFSymbolsNameForAxis", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad* gamepad, SDL_GamepadAxis axis); + public static extern byte* Unsafe_SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad* gamepad, SDL_GamepadAxis axis); [NativeTypeName("#define SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN")] public static ReadOnlySpan SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN => "SDL.joystick.cap.mono_led"u8; diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs index 65da8bf..bd8f7cd 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs @@ -328,9 +328,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_HapticID* SDL_GetHaptics(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetHapticInstanceName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetHapticInstanceName(SDL_HapticID instance_id); + public static extern byte* Unsafe_SDL_GetHapticInstanceName(SDL_HapticID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Haptic* SDL_OpenHaptic(SDL_HapticID instance_id); @@ -341,9 +341,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_HapticID SDL_GetHapticInstanceID(SDL_Haptic* haptic); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetHapticName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetHapticName(SDL_Haptic* haptic); + public static extern byte* Unsafe_SDL_GetHapticName(SDL_Haptic* haptic); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_bool SDL_IsMouseHaptic(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_hints.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_hints.g.cs index 42ab6aa..9cea507 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_hints.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_hints.g.cs @@ -49,9 +49,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_ResetHints(); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetHint", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetHint([NativeTypeName("const char *")] byte* name); + public static extern byte* Unsafe_SDL_GetHint([NativeTypeName("const char *")] byte* name); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_bool SDL_GetHintBoolean([NativeTypeName("const char *")] byte* name, SDL_bool default_value); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs index baf4e90..3dc1a27 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs @@ -125,13 +125,13 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_JoystickID* SDL_GetJoysticks(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickInstanceName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetJoystickInstanceName(SDL_JoystickID instance_id); + public static extern byte* Unsafe_SDL_GetJoystickInstanceName(SDL_JoystickID instance_id); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickInstancePath", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetJoystickInstancePath(SDL_JoystickID instance_id); + public static extern byte* Unsafe_SDL_GetJoystickInstancePath(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetJoystickInstancePlayerIndex(SDL_JoystickID instance_id); @@ -188,13 +188,13 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_PropertiesID SDL_GetJoystickProperties(SDL_Joystick* joystick); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetJoystickName(SDL_Joystick* joystick); + public static extern byte* Unsafe_SDL_GetJoystickName(SDL_Joystick* joystick); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickPath", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetJoystickPath(SDL_Joystick* joystick); + public static extern byte* Unsafe_SDL_GetJoystickPath(SDL_Joystick* joystick); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetJoystickPlayerIndex(SDL_Joystick* joystick); @@ -222,9 +222,9 @@ namespace SDL [return: NativeTypeName("Uint16")] public static extern ushort SDL_GetJoystickFirmwareVersion(SDL_Joystick* joystick); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickSerial", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetJoystickSerial(SDL_Joystick* joystick); + public static extern byte* Unsafe_SDL_GetJoystickSerial(SDL_Joystick* joystick); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_JoystickType SDL_GetJoystickType(SDL_Joystick* joystick); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs index 3143ed1..02803e5 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs @@ -48,9 +48,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_KeyboardID* SDL_GetKeyboards(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetKeyboardInstanceName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetKeyboardInstanceName(SDL_KeyboardID instance_id); + public static extern byte* Unsafe_SDL_GetKeyboardInstanceName(SDL_KeyboardID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Window* SDL_GetKeyboardFocus(); @@ -74,16 +74,16 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Scancode SDL_GetScancodeFromKey(SDL_Keycode key); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetScancodeName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetScancodeName(SDL_Scancode scancode); + public static extern byte* Unsafe_SDL_GetScancodeName(SDL_Scancode scancode); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Scancode SDL_GetScancodeFromName([NativeTypeName("const char *")] byte* name); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetKeyName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetKeyName(SDL_Keycode key); + public static extern byte* Unsafe_SDL_GetKeyName(SDL_Keycode key); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Keycode SDL_GetKeyFromName([NativeTypeName("const char *")] byte* name); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs index 0213756..e98c846 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs @@ -70,9 +70,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_MouseID* SDL_GetMice(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetMouseInstanceName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetMouseInstanceName(SDL_MouseID instance_id); + public static extern byte* Unsafe_SDL_GetMouseInstanceName(SDL_MouseID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Window* SDL_GetMouseFocus(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_pen.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_pen.g.cs index a2dabb4..9fc75f3 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_pen.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_pen.g.cs @@ -80,9 +80,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_bool SDL_PenConnected(SDL_PenID instance_id); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetPenName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetPenName(SDL_PenID instance_id); + public static extern byte* Unsafe_SDL_GetPenName(SDL_PenID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint32")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs index f1970e8..76d04ce 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs @@ -384,9 +384,9 @@ namespace SDL public static unsafe partial class SDL3 { - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetPixelFormatName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetPixelFormatName(SDL_PixelFormatEnum format); + public static extern byte* Unsafe_SDL_GetPixelFormatName(SDL_PixelFormatEnum format); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int* bpp, [NativeTypeName("Uint32 *")] uint* Rmask, [NativeTypeName("Uint32 *")] uint* Gmask, [NativeTypeName("Uint32 *")] uint* Bmask, [NativeTypeName("Uint32 *")] uint* Amask); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_platform.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_platform.g.cs index 8701e53..dd8bef7 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_platform.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_platform.g.cs @@ -29,8 +29,8 @@ namespace SDL { public static unsafe partial class SDL3 { - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetPlatform", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetPlatform(); + public static extern byte* Unsafe_SDL_GetPlatform(); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs index 2414156..20172d2 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs @@ -83,9 +83,9 @@ namespace SDL [return: NativeTypeName("void*")] public static extern IntPtr SDL_GetProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr default_value); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetStringProperty", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetStringProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* default_value); + public static extern byte* Unsafe_SDL_GetStringProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* default_value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Sint64")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_render.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_render.g.cs index 83c3526..409edd6 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_render.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_render.g.cs @@ -97,9 +97,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetNumRenderDrivers(); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetRenderDriver", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetRenderDriver(int index); + public static extern byte* Unsafe_SDL_GetRenderDriver(int index); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_CreateWindowAndRenderer(int width, int height, SDL_WindowFlags window_flags, SDL_Window** window, SDL_Renderer** renderer); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs index ddaa278..636cd60 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs @@ -48,9 +48,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_SensorID* SDL_GetSensors(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetSensorInstanceName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetSensorInstanceName(SDL_SensorID instance_id); + public static extern byte* Unsafe_SDL_GetSensorInstanceName(SDL_SensorID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_SensorType SDL_GetSensorInstanceType(SDL_SensorID instance_id); @@ -67,9 +67,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_PropertiesID SDL_GetSensorProperties(SDL_Sensor* sensor); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetSensorName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetSensorName(SDL_Sensor* sensor); + public static extern byte* Unsafe_SDL_GetSensorName(SDL_Sensor* sensor); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_SensorType SDL_GetSensorType(SDL_Sensor* sensor); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_stdinc.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_stdinc.g.cs index fe2bba7..0d7b1cc 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_stdinc.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_stdinc.g.cs @@ -73,9 +73,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetNumAllocations(); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_getenv", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_getenv([NativeTypeName("const char *")] byte* name); + public static extern byte* Unsafe_SDL_getenv([NativeTypeName("const char *")] byte* name); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_setenv([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value, int overwrite); @@ -230,49 +230,49 @@ namespace SDL [return: NativeTypeName("size_t")] public static extern nuint SDL_strlcat([NativeTypeName("char *")] byte* dst, [NativeTypeName("const char *")] byte* src, [NativeTypeName("size_t")] nuint maxlen); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strdup", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_strdup([NativeTypeName("const char *")] byte* str); + public static extern byte* Unsafe_SDL_strdup([NativeTypeName("const char *")] byte* str); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strndup", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_strndup([NativeTypeName("const char *")] byte* str, [NativeTypeName("size_t")] nuint maxlen); + public static extern byte* Unsafe_SDL_strndup([NativeTypeName("const char *")] byte* str, [NativeTypeName("size_t")] nuint maxlen); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strrev", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_strrev([NativeTypeName("char *")] byte* str); + public static extern byte* Unsafe_SDL_strrev([NativeTypeName("char *")] byte* str); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strupr", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_strupr([NativeTypeName("char *")] byte* str); + public static extern byte* Unsafe_SDL_strupr([NativeTypeName("char *")] byte* str); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strlwr", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_strlwr([NativeTypeName("char *")] byte* str); + public static extern byte* Unsafe_SDL_strlwr([NativeTypeName("char *")] byte* str); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strchr", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_strchr([NativeTypeName("const char *")] byte* str, int c); + public static extern byte* Unsafe_SDL_strchr([NativeTypeName("const char *")] byte* str, int c); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strrchr", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_strrchr([NativeTypeName("const char *")] byte* str, int c); + public static extern byte* Unsafe_SDL_strrchr([NativeTypeName("const char *")] byte* str, int c); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strstr", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_strstr([NativeTypeName("const char *")] byte* haystack, [NativeTypeName("const char *")] byte* needle); + public static extern byte* Unsafe_SDL_strstr([NativeTypeName("const char *")] byte* haystack, [NativeTypeName("const char *")] byte* needle); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strnstr", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_strnstr([NativeTypeName("const char *")] byte* haystack, [NativeTypeName("const char *")] byte* needle, [NativeTypeName("size_t")] nuint maxlen); + public static extern byte* Unsafe_SDL_strnstr([NativeTypeName("const char *")] byte* haystack, [NativeTypeName("const char *")] byte* needle, [NativeTypeName("size_t")] nuint maxlen); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strcasestr", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_strcasestr([NativeTypeName("const char *")] byte* haystack, [NativeTypeName("const char *")] byte* needle); + public static extern byte* Unsafe_SDL_strcasestr([NativeTypeName("const char *")] byte* haystack, [NativeTypeName("const char *")] byte* needle); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_strtok_r", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_strtok_r([NativeTypeName("char *")] byte* s1, [NativeTypeName("const char *")] byte* s2, [NativeTypeName("char **")] byte** saveptr); + public static extern byte* Unsafe_SDL_strtok_r([NativeTypeName("char *")] byte* s1, [NativeTypeName("const char *")] byte* s2, [NativeTypeName("char **")] byte** saveptr); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("size_t")] @@ -282,29 +282,29 @@ namespace SDL [return: NativeTypeName("size_t")] public static extern nuint SDL_utf8strnlen([NativeTypeName("const char *")] byte* str, [NativeTypeName("size_t")] nuint bytes); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_itoa", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_itoa(int value, [NativeTypeName("char *")] byte* str, int radix); + public static extern byte* Unsafe_SDL_itoa(int value, [NativeTypeName("char *")] byte* str, int radix); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_uitoa", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_uitoa([NativeTypeName("unsigned int")] uint value, [NativeTypeName("char *")] byte* str, int radix); + public static extern byte* Unsafe_SDL_uitoa([NativeTypeName("unsigned int")] uint value, [NativeTypeName("char *")] byte* str, int radix); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_ltoa", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_ltoa([NativeTypeName("long")] int value, [NativeTypeName("char *")] byte* str, int radix); + public static extern byte* Unsafe_SDL_ltoa([NativeTypeName("long")] int value, [NativeTypeName("char *")] byte* str, int radix); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_ultoa", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_ultoa([NativeTypeName("unsigned long")] uint value, [NativeTypeName("char *")] byte* str, int radix); + public static extern byte* Unsafe_SDL_ultoa([NativeTypeName("unsigned long")] uint value, [NativeTypeName("char *")] byte* str, int radix); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_lltoa", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_lltoa([NativeTypeName("Sint64")] long value, [NativeTypeName("char *")] byte* str, int radix); + public static extern byte* Unsafe_SDL_lltoa([NativeTypeName("Sint64")] long value, [NativeTypeName("char *")] byte* str, int radix); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_ulltoa", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_ulltoa([NativeTypeName("Uint64")] ulong value, [NativeTypeName("char *")] byte* str, int radix); + public static extern byte* Unsafe_SDL_ulltoa([NativeTypeName("Uint64")] ulong value, [NativeTypeName("char *")] byte* str, int radix); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_atoi([NativeTypeName("const char *")] byte* str); @@ -512,9 +512,9 @@ namespace SDL [return: NativeTypeName("size_t")] public static extern nuint SDL_iconv([NativeTypeName("SDL_iconv_t")] SDL_iconv_data_t* cd, [NativeTypeName("const char **")] byte** inbuf, [NativeTypeName("size_t *")] nuint* inbytesleft, [NativeTypeName("char **")] byte** outbuf, [NativeTypeName("size_t *")] nuint* outbytesleft); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_iconv_string", ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_iconv_string([NativeTypeName("const char *")] byte* tocode, [NativeTypeName("const char *")] byte* fromcode, [NativeTypeName("const char *")] byte* inbuf, [NativeTypeName("size_t")] nuint inbytesleft); + public static extern byte* Unsafe_SDL_iconv_string([NativeTypeName("const char *")] byte* tocode, [NativeTypeName("const char *")] byte* fromcode, [NativeTypeName("const char *")] byte* inbuf, [NativeTypeName("size_t")] nuint inbytesleft); public static int SDL_size_mul_overflow([NativeTypeName("size_t")] nuint a, [NativeTypeName("size_t")] nuint b, [NativeTypeName("size_t *")] nuint* ret) { diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs index b5ad8c8..4e2deec 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs @@ -61,19 +61,19 @@ namespace SDL [SupportedOSPlatform("Android")] public static extern void SDL_AndroidBackButton(); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_AndroidGetInternalStoragePath", ExactSpelling = true)] [return: NativeTypeName("const char *")] [SupportedOSPlatform("Android")] - public static extern byte* SDL_AndroidGetInternalStoragePath(); + public static extern byte* Unsafe_SDL_AndroidGetInternalStoragePath(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Android")] public static extern int SDL_AndroidGetExternalStorageState([NativeTypeName("Uint32 *")] uint* state); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_AndroidGetExternalStoragePath", ExactSpelling = true)] [return: NativeTypeName("const char *")] [SupportedOSPlatform("Android")] - public static extern byte* SDL_AndroidGetExternalStoragePath(); + public static extern byte* Unsafe_SDL_AndroidGetExternalStoragePath(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Android")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_system.WinRT.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_system.WinRT.g.cs index 70fbd23..3ceaa67 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_system.WinRT.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_system.WinRT.g.cs @@ -52,10 +52,10 @@ namespace SDL [SupportedOSPlatform("Windows")] public static extern IntPtr SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_WinRTGetFSPathUTF8", ExactSpelling = true)] [return: NativeTypeName("const char *")] [SupportedOSPlatform("Windows")] - public static extern byte* SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType); + public static extern byte* Unsafe_SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Windows")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs index 57e9b60..4fd87ca 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs @@ -51,9 +51,9 @@ namespace SDL [UnsupportedOSPlatform("windows")] public static extern SDL_Thread* SDL_CreateThreadWithStackSize([NativeTypeName("SDL_ThreadFunction")] delegate* unmanaged[Cdecl] fn, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const size_t")] nuint stacksize, [NativeTypeName("void*")] IntPtr data); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetThreadName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetThreadName(SDL_Thread* thread); + public static extern byte* Unsafe_SDL_GetThreadName(SDL_Thread* thread); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_ThreadID SDL_GetCurrentThreadID(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs index 777f015..c5389e7 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs @@ -51,9 +51,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_TouchID* SDL_GetTouchDevices(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetTouchDeviceName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetTouchDeviceName(SDL_TouchID touchID); + public static extern byte* Unsafe_SDL_GetTouchDeviceName(SDL_TouchID touchID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_TouchDeviceType SDL_GetTouchDeviceType(SDL_TouchID touchID); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_version.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_version.g.cs index efccb50..21969cb 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_version.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_version.g.cs @@ -44,9 +44,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetVersion(SDL_Version* ver); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetRevision", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetRevision(); + public static extern byte* Unsafe_SDL_GetRevision(); [NativeTypeName("#define SDL_MAJOR_VERSION 3")] public const int SDL_MAJOR_VERSION = 3; diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs index 69ff2ac..4651e30 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs @@ -151,13 +151,13 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetNumVideoDrivers(); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetVideoDriver", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetVideoDriver(int index); + public static extern byte* Unsafe_SDL_GetVideoDriver(int index); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetCurrentVideoDriver", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetCurrentVideoDriver(); + public static extern byte* Unsafe_SDL_GetCurrentVideoDriver(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_SystemTheme SDL_GetSystemTheme(); @@ -171,9 +171,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_PropertiesID SDL_GetDisplayProperties(SDL_DisplayID displayID); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetDisplayName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetDisplayName(SDL_DisplayID displayID); + public static extern byte* Unsafe_SDL_GetDisplayName(SDL_DisplayID displayID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect* rect); @@ -263,9 +263,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetWindowTitle(SDL_Window* window, [NativeTypeName("const char *")] byte* title); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetWindowTitle", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetWindowTitle(SDL_Window* window); + public static extern byte* Unsafe_SDL_GetWindowTitle(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetWindowIcon(SDL_Window* window, SDL_Surface* icon); diff --git a/SDL3-CS/generate_bindings.py b/SDL3-CS/generate_bindings.py index a80402f..b5a9835 100644 --- a/SDL3-CS/generate_bindings.py +++ b/SDL3-CS/generate_bindings.py @@ -18,6 +18,9 @@ import re import subprocess import sys +# Needs to match SDL3.SourceGeneration.Helper.UnsafePrefix +unsafe_prefix = "Unsafe_" + SDL_root = pathlib.Path("../../SDL") SDL_include_root = SDL_root / "include" SDL3_header_base = "SDL3" # base folder of header files @@ -282,6 +285,12 @@ def generate_platform_specific_headers(sdl_api, header: Header, platforms): check_generated_functions(sdl_api, header, output_files) +def get_string_returning_functions(sdl_api): + for f in sdl_api: + if f["retval"] in ("const char*", "char*"): + yield f + + def main(): sdl_api = get_sdl_api_dump() @@ -292,6 +301,14 @@ def main(): for type_name in typedefs: base_command.append(typedef(type_name)) + str_ret_funcs = list(get_string_returning_functions(sdl_api)) + if str_ret_funcs: + base_command.append("--remap") + for func in str_ret_funcs: + name = func["name"] + # add unsafe prefix to `const char *` functions so that the source generator can make friendly overloads with the unprefixed name. + base_command.append(f"{name}={unsafe_prefix}{name}") + for header in headers: output_file = run_clangsharp(base_command, header) check_generated_functions(sdl_api, header, [output_file])