diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs index 8354c57..788b275 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs @@ -28,6 +28,19 @@ using System.Runtime.InteropServices; namespace SDL { + [NativeTypeName("int")] + public enum SDL_AudioFormat : uint + { + SDL_AUDIO_U8 = 0x0008U, + SDL_AUDIO_S8 = 0x8008U, + SDL_AUDIO_S16LE = 0x8010U, + SDL_AUDIO_S16BE = 0x9010U, + SDL_AUDIO_S32LE = 0x8020U, + SDL_AUDIO_S32BE = 0x9020U, + SDL_AUDIO_F32LE = 0x8120U, + SDL_AUDIO_F32BE = 0x9120U, + } + public partial struct SDL_AudioSpec { public SDL_AudioFormat format; @@ -55,9 +68,11 @@ namespace SDL public static extern byte* Unsafe_SDL_GetCurrentAudioDriver(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_AudioDeviceID *")] public static extern SDL_AudioDeviceID* SDL_GetAudioPlaybackDevices(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_AudioDeviceID *")] public static extern SDL_AudioDeviceID* SDL_GetAudioRecordingDevices(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAudioDeviceName", ExactSpelling = true)] @@ -205,30 +220,6 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetSilenceValueForFormat(SDL_AudioFormat format); - [NativeTypeName("#define SDL_AUDIO_U8 0x0008u")] - public const uint SDL_AUDIO_U8 = 0x0008U; - - [NativeTypeName("#define SDL_AUDIO_S8 0x8008u")] - public const uint SDL_AUDIO_S8 = 0x8008U; - - [NativeTypeName("#define SDL_AUDIO_S16LE 0x8010u")] - public const uint SDL_AUDIO_S16LE = 0x8010U; - - [NativeTypeName("#define SDL_AUDIO_S16BE 0x9010u")] - public const uint SDL_AUDIO_S16BE = 0x9010U; - - [NativeTypeName("#define SDL_AUDIO_S32LE 0x8020u")] - public const uint SDL_AUDIO_S32LE = 0x8020U; - - [NativeTypeName("#define SDL_AUDIO_S32BE 0x9020u")] - public const uint SDL_AUDIO_S32BE = 0x9020U; - - [NativeTypeName("#define SDL_AUDIO_F32LE 0x8120u")] - public const uint SDL_AUDIO_F32LE = 0x8120U; - - [NativeTypeName("#define SDL_AUDIO_F32BE 0x9120u")] - public const uint SDL_AUDIO_F32BE = 0x9120U; - [NativeTypeName("#define SDL_AUDIO_MASK_BITSIZE (0xFFu)")] public const uint SDL_AUDIO_MASK_BITSIZE = (0xFFU); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_blendmode.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_blendmode.g.cs index 1ec02ad..3db1d88 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_blendmode.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_blendmode.g.cs @@ -61,9 +61,15 @@ namespace SDL [NativeTypeName("#define SDL_BLENDMODE_BLEND 0x00000001u")] public const uint SDL_BLENDMODE_BLEND = 0x00000001U; + [NativeTypeName("#define SDL_BLENDMODE_BLEND_PREMULTIPLIED 0x00000010u")] + public const uint SDL_BLENDMODE_BLEND_PREMULTIPLIED = 0x00000010U; + [NativeTypeName("#define SDL_BLENDMODE_ADD 0x00000002u")] public const uint SDL_BLENDMODE_ADD = 0x00000002U; + [NativeTypeName("#define SDL_BLENDMODE_ADD_PREMULTIPLIED 0x00000020u")] + public const uint SDL_BLENDMODE_ADD_PREMULTIPLIED = 0x00000020U; + [NativeTypeName("#define SDL_BLENDMODE_MOD 0x00000004u")] public const uint SDL_BLENDMODE_MOD = 0x00000004U; diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs index de292cd..edf8804 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs @@ -67,26 +67,28 @@ namespace SDL public static extern byte* Unsafe_SDL_GetCurrentCameraDriver(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_CameraDeviceID* SDL_GetCameraDevices(int* count); + [return: NativeTypeName("const SDL_CameraID *")] + public static extern SDL_CameraID* SDL_GetCameras(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_CameraSpec* SDL_GetCameraDeviceSupportedFormats(SDL_CameraDeviceID devid, int* count); + [return: NativeTypeName("const SDL_CameraSpec *const *")] + public static extern SDL_CameraSpec** SDL_GetCameraSupportedFormats(SDL_CameraID devid, int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetCameraDeviceName", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetCameraName", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* Unsafe_SDL_GetCameraDeviceName(SDL_CameraDeviceID instance_id); + public static extern byte* Unsafe_SDL_GetCameraName(SDL_CameraID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_CameraPosition SDL_GetCameraDevicePosition(SDL_CameraDeviceID instance_id); + public static extern SDL_CameraPosition SDL_GetCameraPosition(SDL_CameraID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Camera* SDL_OpenCameraDevice(SDL_CameraDeviceID instance_id, [NativeTypeName("const SDL_CameraSpec *")] SDL_CameraSpec* spec); + public static extern SDL_Camera* SDL_OpenCamera(SDL_CameraID instance_id, [NativeTypeName("const SDL_CameraSpec *")] SDL_CameraSpec* spec); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetCameraPermissionState(SDL_Camera* camera); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_CameraDeviceID SDL_GetCameraInstanceID(SDL_Camera* camera); + public static extern SDL_CameraID SDL_GetCameraID(SDL_Camera* camera); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_PropertiesID SDL_GetCameraProperties(SDL_Camera* camera); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs index eecc249..71584d2 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs @@ -34,7 +34,7 @@ namespace SDL public static extern int SDL_SetClipboardText([NativeTypeName("const char *")] byte* text); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetClipboardText", ExactSpelling = true)] - [return: NativeTypeName("char *")] + [return: NativeTypeName("const char *")] public static extern byte* Unsafe_SDL_GetClipboardText(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] @@ -44,7 +44,7 @@ namespace SDL public static extern int SDL_SetPrimarySelectionText([NativeTypeName("const char *")] byte* text); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetPrimarySelectionText", ExactSpelling = true)] - [return: NativeTypeName("char *")] + [return: NativeTypeName("const char *")] public static extern byte* Unsafe_SDL_GetPrimarySelectionText(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] @@ -57,7 +57,7 @@ namespace SDL public static extern int SDL_ClearClipboardData(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("void*")] + [return: NativeTypeName("const void *")] public static extern IntPtr SDL_GetClipboardData([NativeTypeName("const char *")] byte* mime_type, [NativeTypeName("size_t *")] nuint* size); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_events.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_events.g.cs index 91f75aa..793fd27 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_events.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_events.g.cs @@ -45,6 +45,8 @@ namespace SDL SDL_EVENT_DISPLAY_ADDED, SDL_EVENT_DISPLAY_REMOVED, SDL_EVENT_DISPLAY_MOVED, + SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED, + SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED, SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED, SDL_EVENT_DISPLAY_FIRST = SDL_EVENT_DISPLAY_ORIENTATION, SDL_EVENT_DISPLAY_LAST = SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED, @@ -74,7 +76,7 @@ namespace SDL SDL_EVENT_WINDOW_PEN_LEAVE, SDL_EVENT_WINDOW_HDR_STATE_CHANGED, SDL_EVENT_WINDOW_FIRST = SDL_EVENT_WINDOW_SHOWN, - SDL_EVENT_WINDOW_LAST = SDL_EVENT_WINDOW_PEN_LEAVE, + SDL_EVENT_WINDOW_LAST = SDL_EVENT_WINDOW_HDR_STATE_CHANGED, SDL_EVENT_KEY_DOWN = 0x300, SDL_EVENT_KEY_UP, SDL_EVENT_TEXT_EDITING, @@ -166,6 +168,9 @@ namespace SDL [NativeTypeName("Sint32")] public int data1; + + [NativeTypeName("Sint32")] + public int data2; } public partial struct SDL_WindowEvent @@ -685,7 +690,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - public SDL_CameraDeviceID which; + public SDL_CameraID which; } public partial struct SDL_TouchFingerEvent @@ -1105,7 +1110,14 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("void*")] - public static extern IntPtr SDL_AllocateEventMemory([NativeTypeName("size_t")] nuint size); + public static extern IntPtr SDL_AllocateTemporaryMemory([NativeTypeName("size_t")] nuint size); + + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("void*")] + public static extern IntPtr SDL_ClaimTemporaryMemory([NativeTypeName("const void *")] IntPtr mem); + + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + public static extern void SDL_FreeTemporaryMemory([NativeTypeName("const void *")] IntPtr mem); [NativeTypeName("#define SDL_RELEASED 0")] public const int SDL_RELEASED = 0; diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs index b54c89b..5c81534 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs @@ -41,6 +41,7 @@ namespace SDL SDL_FOLDER_SCREENSHOTS, SDL_FOLDER_TEMPLATES, SDL_FOLDER_VIDEOS, + SDL_FOLDER_TOTAL, } public enum SDL_PathType @@ -68,15 +69,15 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetBasePath", ExactSpelling = true)] - [return: NativeTypeName("char *")] + [return: NativeTypeName("const char *")] public static extern byte* Unsafe_SDL_GetBasePath(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetPrefPath", ExactSpelling = true)] - [return: NativeTypeName("char *")] + [return: NativeTypeName("const char *")] public static extern byte* Unsafe_SDL_GetPrefPath([NativeTypeName("const char *")] byte* org, [NativeTypeName("const char *")] byte* app); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetUserFolder", ExactSpelling = true)] - [return: NativeTypeName("char *")] + [return: NativeTypeName("const char *")] public static extern byte* Unsafe_SDL_GetUserFolder(SDL_Folder folder); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] @@ -95,7 +96,7 @@ namespace SDL public static extern int SDL_GetPathInfo([NativeTypeName("const char *")] byte* path, SDL_PathInfo* info); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("char **")] + [return: NativeTypeName("const char *const *")] public static extern byte** SDL_GlobDirectory([NativeTypeName("const char *")] byte* path, [NativeTypeName("const char *")] byte* pattern, SDL_GlobFlags flags, int* count); [NativeTypeName("#define SDL_GLOB_CASEINSENSITIVE (1u << 0)")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs index c43cc0a..b8cbca6 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs @@ -192,15 +192,15 @@ namespace SDL public static extern int SDL_ReloadGamepadMappings(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("char **")] + [return: NativeTypeName("const char *const *")] public static extern byte** SDL_GetGamepadMappings(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadMappingForGUID", ExactSpelling = true)] - [return: NativeTypeName("char *")] - public static extern byte* Unsafe_SDL_GetGamepadMappingForGUID([NativeTypeName("SDL_JoystickGUID")] SDL_GUID guid); + [return: NativeTypeName("const char *")] + public static extern byte* Unsafe_SDL_GetGamepadMappingForGUID(SDL_GUID guid); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadMapping", ExactSpelling = true)] - [return: NativeTypeName("char *")] + [return: NativeTypeName("const char *")] public static extern byte* Unsafe_SDL_GetGamepadMapping(SDL_Gamepad* gamepad); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] @@ -210,53 +210,53 @@ namespace SDL public static extern SDL_bool SDL_HasGamepad(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_JoystickID *")] public static extern SDL_JoystickID* SDL_GetGamepads(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_bool SDL_IsGamepad(SDL_JoystickID instance_id); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadInstanceName", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadNameForID", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* Unsafe_SDL_GetGamepadInstanceName(SDL_JoystickID instance_id); + public static extern byte* Unsafe_SDL_GetGamepadNameForID(SDL_JoystickID instance_id); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadInstancePath", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadPathForID", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* Unsafe_SDL_GetGamepadInstancePath(SDL_JoystickID instance_id); + public static extern byte* Unsafe_SDL_GetGamepadPathForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetGamepadInstancePlayerIndex(SDL_JoystickID instance_id); + public static extern int SDL_GetGamepadPlayerIndexForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_JoystickGUID")] - public static extern SDL_GUID SDL_GetGamepadInstanceGUID(SDL_JoystickID instance_id); + public static extern SDL_GUID SDL_GetGamepadGUIDForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetGamepadInstanceVendor(SDL_JoystickID instance_id); + public static extern ushort SDL_GetGamepadVendorForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetGamepadInstanceProduct(SDL_JoystickID instance_id); + public static extern ushort SDL_GetGamepadProductForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetGamepadInstanceProductVersion(SDL_JoystickID instance_id); + public static extern ushort SDL_GetGamepadProductVersionForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_GamepadType SDL_GetGamepadInstanceType(SDL_JoystickID instance_id); + public static extern SDL_GamepadType SDL_GetGamepadTypeForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_GamepadType SDL_GetRealGamepadInstanceType(SDL_JoystickID instance_id); + public static extern SDL_GamepadType SDL_GetRealGamepadTypeForID(SDL_JoystickID instance_id); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadInstanceMapping", ExactSpelling = true)] - [return: NativeTypeName("char *")] - public static extern byte* Unsafe_SDL_GetGamepadInstanceMapping(SDL_JoystickID instance_id); + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadMappingForID", ExactSpelling = true)] + [return: NativeTypeName("const char *")] + public static extern byte* Unsafe_SDL_GetGamepadMappingForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Gamepad* SDL_OpenGamepad(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Gamepad* SDL_GetGamepadFromInstanceID(SDL_JoystickID instance_id); + public static extern SDL_Gamepad* SDL_GetGamepadFromID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Gamepad* SDL_GetGamepadFromPlayerIndex(int player_index); @@ -265,7 +265,7 @@ namespace SDL public static extern SDL_PropertiesID SDL_GetGamepadProperties(SDL_Gamepad* gamepad); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_JoystickID SDL_GetGamepadInstanceID(SDL_Gamepad* gamepad); + public static extern SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad* gamepad); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetGamepadName", ExactSpelling = true)] [return: NativeTypeName("const char *")] @@ -330,6 +330,7 @@ namespace SDL public static extern SDL_bool SDL_GamepadEventsEnabled(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_GamepadBinding *const *")] public static extern SDL_GamepadBinding** SDL_GetGamepadBindings(SDL_Gamepad* gamepad, int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_guid.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_guid.g.cs index 97a8d0b..6deaf0b 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_guid.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_guid.g.cs @@ -42,8 +42,9 @@ namespace SDL public static unsafe partial class SDL3 { - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GUIDToString(SDL_GUID guid, [NativeTypeName("char *")] byte* pszGUID, int cbGUID); + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GUIDToString", ExactSpelling = true)] + [return: NativeTypeName("const char *")] + public static extern byte* Unsafe_SDL_GUIDToString(SDL_GUID guid); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_GUID SDL_GUIDFromString([NativeTypeName("const char *")] byte* pchGUID); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs index 215e6f6..663fcb0 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs @@ -326,20 +326,21 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_HapticID *")] public static extern SDL_HapticID* SDL_GetHaptics(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetHapticInstanceName", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetHapticNameForID", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* Unsafe_SDL_GetHapticInstanceName(SDL_HapticID instance_id); + public static extern byte* Unsafe_SDL_GetHapticNameForID(SDL_HapticID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Haptic* SDL_OpenHaptic(SDL_HapticID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Haptic* SDL_GetHapticFromInstanceID(SDL_HapticID instance_id); + public static extern SDL_Haptic* SDL_GetHapticFromID(SDL_HapticID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_HapticID SDL_GetHapticInstanceID(SDL_Haptic* haptic); + public static extern SDL_HapticID SDL_GetHapticID(SDL_Haptic* haptic); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetHapticName", ExactSpelling = true)] [return: NativeTypeName("const char *")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs index 35e7a53..890bd1f 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs @@ -170,43 +170,43 @@ namespace SDL public static extern SDL_bool SDL_HasJoystick(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_JoystickID *")] public static extern SDL_JoystickID* SDL_GetJoysticks(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickInstanceName", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickNameForID", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* Unsafe_SDL_GetJoystickInstanceName(SDL_JoystickID instance_id); + public static extern byte* Unsafe_SDL_GetJoystickNameForID(SDL_JoystickID instance_id); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickInstancePath", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetJoystickPathForID", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* Unsafe_SDL_GetJoystickInstancePath(SDL_JoystickID instance_id); + public static extern byte* Unsafe_SDL_GetJoystickPathForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetJoystickInstancePlayerIndex(SDL_JoystickID instance_id); + public static extern int SDL_GetJoystickPlayerIndexForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_JoystickGUID")] - public static extern SDL_GUID SDL_GetJoystickInstanceGUID(SDL_JoystickID instance_id); + public static extern SDL_GUID SDL_GetJoystickGUIDForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetJoystickInstanceVendor(SDL_JoystickID instance_id); + public static extern ushort SDL_GetJoystickVendorForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetJoystickInstanceProduct(SDL_JoystickID instance_id); + public static extern ushort SDL_GetJoystickProductForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetJoystickInstanceProductVersion(SDL_JoystickID instance_id); + public static extern ushort SDL_GetJoystickProductVersionForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_JoystickType SDL_GetJoystickInstanceType(SDL_JoystickID instance_id); + public static extern SDL_JoystickType SDL_GetJoystickTypeForID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Joystick* SDL_OpenJoystick(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Joystick* SDL_GetJoystickFromInstanceID(SDL_JoystickID instance_id); + public static extern SDL_Joystick* SDL_GetJoystickFromID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Joystick* SDL_GetJoystickFromPlayerIndex(int player_index); @@ -256,7 +256,6 @@ namespace SDL public static extern int SDL_SetJoystickPlayerIndex(SDL_Joystick* joystick, int player_index); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_JoystickGUID")] public static extern SDL_GUID SDL_GetJoystickGUID(SDL_Joystick* joystick); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] @@ -283,20 +282,13 @@ namespace SDL public static extern SDL_JoystickType SDL_GetJoystickType(SDL_Joystick* joystick); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetJoystickGUIDString([NativeTypeName("SDL_JoystickGUID")] SDL_GUID guid, [NativeTypeName("char *")] byte* pszGUID, int cbGUID); - - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_JoystickGUID")] - public static extern SDL_GUID SDL_GetJoystickGUIDFromString([NativeTypeName("const char *")] byte* pchGUID); - - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_GetJoystickGUIDInfo([NativeTypeName("SDL_JoystickGUID")] SDL_GUID guid, [NativeTypeName("Uint16 *")] ushort* vendor, [NativeTypeName("Uint16 *")] ushort* product, [NativeTypeName("Uint16 *")] ushort* version, [NativeTypeName("Uint16 *")] ushort* crc16); + public static extern void SDL_GetJoystickGUIDInfo(SDL_GUID guid, [NativeTypeName("Uint16 *")] ushort* vendor, [NativeTypeName("Uint16 *")] ushort* product, [NativeTypeName("Uint16 *")] ushort* version, [NativeTypeName("Uint16 *")] ushort* crc16); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_bool SDL_JoystickConnected(SDL_Joystick* joystick); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_JoystickID SDL_GetJoystickInstanceID(SDL_Joystick* joystick); + public static extern SDL_JoystickID SDL_GetJoystickID(SDL_Joystick* joystick); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetNumJoystickAxes(SDL_Joystick* joystick); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs index 25acad7..cb8042a 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs @@ -33,11 +33,12 @@ namespace SDL public static extern SDL_bool SDL_HasKeyboard(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_KeyboardID *")] public static extern SDL_KeyboardID* SDL_GetKeyboards(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetKeyboardInstanceName", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetKeyboardNameForID", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* Unsafe_SDL_GetKeyboardInstanceName(SDL_KeyboardID instance_id); + public static extern byte* Unsafe_SDL_GetKeyboardNameForID(SDL_KeyboardID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Window* SDL_GetKeyboardFocus(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_locale.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_locale.g.cs index fe82701..33d017f 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_locale.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_locale.g.cs @@ -39,6 +39,7 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Locale* SDL_GetPreferredLocales(); + [return: NativeTypeName("const SDL_Locale *const *")] + public static extern SDL_Locale** SDL_GetPreferredLocales(int* count); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs index 38ba273..821dacc 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs @@ -68,11 +68,12 @@ namespace SDL public static extern SDL_bool SDL_HasMouse(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_MouseID *")] public static extern SDL_MouseID* SDL_GetMice(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetMouseInstanceName", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetMouseNameForID", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* Unsafe_SDL_GetMouseInstanceName(SDL_MouseID instance_id); + public static extern byte* Unsafe_SDL_GetMouseNameForID(SDL_MouseID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Window* SDL_GetMouseFocus(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs index 69ac7f3..651f62e 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs @@ -25,17 +25,8 @@ using System.Runtime.CompilerServices; using System.Runtime.InteropServices; -using static SDL.SDL_ArrayOrder; -using static SDL.SDL_BitmapOrder; -using static SDL.SDL_ChromaLocation; -using static SDL.SDL_ColorPrimaries; -using static SDL.SDL_ColorRange; -using static SDL.SDL_ColorType; -using static SDL.SDL_MatrixCoefficients; -using static SDL.SDL_PackedLayout; -using static SDL.SDL_PackedOrder; -using static SDL.SDL_PixelType; -using static SDL.SDL_TransferCharacteristics; +using static SDL.SDL_Colorspace; +using static SDL.SDL_PixelFormat; namespace SDL { @@ -103,78 +94,70 @@ namespace SDL [NativeTypeName("int")] public enum SDL_PixelFormat : uint { - SDL_PIXELFORMAT_UNKNOWN, - SDL_PIXELFORMAT_INDEX1LSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX1) << 24) | ((SDL_BITMAPORDER_4321) << 20) | ((0) << 16) | ((1) << 8) | ((0) << 0)), - SDL_PIXELFORMAT_INDEX1MSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX1) << 24) | ((SDL_BITMAPORDER_1234) << 20) | ((0) << 16) | ((1) << 8) | ((0) << 0)), - SDL_PIXELFORMAT_INDEX2LSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX2) << 24) | ((SDL_BITMAPORDER_4321) << 20) | ((0) << 16) | ((2) << 8) | ((0) << 0)), - SDL_PIXELFORMAT_INDEX2MSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX2) << 24) | ((SDL_BITMAPORDER_1234) << 20) | ((0) << 16) | ((2) << 8) | ((0) << 0)), - SDL_PIXELFORMAT_INDEX4LSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX4) << 24) | ((SDL_BITMAPORDER_4321) << 20) | ((0) << 16) | ((4) << 8) | ((0) << 0)), - SDL_PIXELFORMAT_INDEX4MSB = ((1 << 28) | ((SDL_PIXELTYPE_INDEX4) << 24) | ((SDL_BITMAPORDER_1234) << 20) | ((0) << 16) | ((4) << 8) | ((0) << 0)), - SDL_PIXELFORMAT_INDEX8 = ((1 << 28) | ((SDL_PIXELTYPE_INDEX8) << 24) | ((0) << 20) | ((0) << 16) | ((8) << 8) | ((1) << 0)), - SDL_PIXELFORMAT_RGB332 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED8) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_332) << 16) | ((8) << 8) | ((1) << 0)), - SDL_PIXELFORMAT_XRGB4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((12) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_XBGR4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XBGR) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((12) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_XRGB1555 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_1555) << 16) | ((15) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_XBGR1555 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XBGR) << 20) | ((SDL_PACKEDLAYOUT_1555) << 16) | ((15) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_ARGB4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_ARGB) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((16) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_RGBA4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_RGBA) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((16) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_ABGR4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_ABGR) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((16) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_BGRA4444 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_BGRA) << 20) | ((SDL_PACKEDLAYOUT_4444) << 16) | ((16) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_ARGB1555 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_ARGB) << 20) | ((SDL_PACKEDLAYOUT_1555) << 16) | ((16) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_RGBA5551 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_RGBA) << 20) | ((SDL_PACKEDLAYOUT_5551) << 16) | ((16) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_ABGR1555 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_ABGR) << 20) | ((SDL_PACKEDLAYOUT_1555) << 16) | ((16) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_BGRA5551 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_BGRA) << 20) | ((SDL_PACKEDLAYOUT_5551) << 16) | ((16) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_RGB565 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_565) << 16) | ((16) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_BGR565 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED16) << 24) | ((SDL_PACKEDORDER_XBGR) << 20) | ((SDL_PACKEDLAYOUT_565) << 16) | ((16) << 8) | ((2) << 0)), - SDL_PIXELFORMAT_RGB24 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU8) << 24) | ((SDL_ARRAYORDER_RGB) << 20) | ((0) << 16) | ((24) << 8) | ((3) << 0)), - SDL_PIXELFORMAT_BGR24 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU8) << 24) | ((SDL_ARRAYORDER_BGR) << 20) | ((0) << 16) | ((24) << 8) | ((3) << 0)), - SDL_PIXELFORMAT_XRGB8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((24) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_RGBX8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_RGBX) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((24) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_XBGR8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_XBGR) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((24) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_BGRX8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_BGRX) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((24) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_ARGB8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_ARGB) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((32) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_RGBA8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_RGBA) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((32) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_ABGR8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_ABGR) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((32) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_BGRA8888 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_BGRA) << 20) | ((SDL_PACKEDLAYOUT_8888) << 16) | ((32) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_XRGB2101010 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_XRGB) << 20) | ((SDL_PACKEDLAYOUT_2101010) << 16) | ((32) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_XBGR2101010 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_XBGR) << 20) | ((SDL_PACKEDLAYOUT_2101010) << 16) | ((32) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_ARGB2101010 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_ARGB) << 20) | ((SDL_PACKEDLAYOUT_2101010) << 16) | ((32) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_ABGR2101010 = ((1 << 28) | ((SDL_PIXELTYPE_PACKED32) << 24) | ((SDL_PACKEDORDER_ABGR) << 20) | ((SDL_PACKEDLAYOUT_2101010) << 16) | ((32) << 8) | ((4) << 0)), - SDL_PIXELFORMAT_RGB48 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_RGB) << 20) | ((0) << 16) | ((48) << 8) | ((6) << 0)), - SDL_PIXELFORMAT_BGR48 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_BGR) << 20) | ((0) << 16) | ((48) << 8) | ((6) << 0)), - SDL_PIXELFORMAT_RGBA64 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_RGBA) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)), - SDL_PIXELFORMAT_ARGB64 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_ARGB) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)), - SDL_PIXELFORMAT_BGRA64 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_BGRA) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)), - SDL_PIXELFORMAT_ABGR64 = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYU16) << 24) | ((SDL_ARRAYORDER_ABGR) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)), - SDL_PIXELFORMAT_RGB48_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_RGB) << 20) | ((0) << 16) | ((48) << 8) | ((6) << 0)), - SDL_PIXELFORMAT_BGR48_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_BGR) << 20) | ((0) << 16) | ((48) << 8) | ((6) << 0)), - SDL_PIXELFORMAT_RGBA64_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_RGBA) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)), - SDL_PIXELFORMAT_ARGB64_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_ARGB) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)), - SDL_PIXELFORMAT_BGRA64_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_BGRA) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)), - SDL_PIXELFORMAT_ABGR64_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF16) << 24) | ((SDL_ARRAYORDER_ABGR) << 20) | ((0) << 16) | ((64) << 8) | ((8) << 0)), - SDL_PIXELFORMAT_RGB96_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_RGB) << 20) | ((0) << 16) | ((96) << 8) | ((12) << 0)), - SDL_PIXELFORMAT_BGR96_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_BGR) << 20) | ((0) << 16) | ((96) << 8) | ((12) << 0)), - SDL_PIXELFORMAT_RGBA128_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_RGBA) << 20) | ((0) << 16) | ((128) << 8) | ((16) << 0)), - SDL_PIXELFORMAT_ARGB128_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_ARGB) << 20) | ((0) << 16) | ((128) << 8) | ((16) << 0)), - SDL_PIXELFORMAT_BGRA128_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_BGRA) << 20) | ((0) << 16) | ((128) << 8) | ((16) << 0)), - SDL_PIXELFORMAT_ABGR128_FLOAT = ((1 << 28) | ((SDL_PIXELTYPE_ARRAYF32) << 24) | ((SDL_ARRAYORDER_ABGR) << 20) | ((0) << 16) | ((128) << 8) | ((16) << 0)), - SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888, - SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888, - SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888, - SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888, - SDL_PIXELFORMAT_RGBX32 = SDL_PIXELFORMAT_XBGR8888, - SDL_PIXELFORMAT_XRGB32 = SDL_PIXELFORMAT_BGRX8888, - SDL_PIXELFORMAT_BGRX32 = SDL_PIXELFORMAT_XRGB8888, - SDL_PIXELFORMAT_XBGR32 = SDL_PIXELFORMAT_RGBX8888, - SDL_PIXELFORMAT_YV12 = (unchecked(((uint)((byte)('Y')) << 0) | ((uint)((byte)('V')) << 8) | ((uint)((byte)('1')) << 16) | ((uint)((byte)('2')) << 24))), - SDL_PIXELFORMAT_IYUV = (unchecked(((uint)((byte)('I')) << 0) | ((uint)((byte)('Y')) << 8) | ((uint)((byte)('U')) << 16) | ((uint)((byte)('V')) << 24))), - SDL_PIXELFORMAT_YUY2 = (unchecked(((uint)((byte)('Y')) << 0) | ((uint)((byte)('U')) << 8) | ((uint)((byte)('Y')) << 16) | ((uint)((byte)('2')) << 24))), - SDL_PIXELFORMAT_UYVY = (unchecked(((uint)((byte)('U')) << 0) | ((uint)((byte)('Y')) << 8) | ((uint)((byte)('V')) << 16) | ((uint)((byte)('Y')) << 24))), - SDL_PIXELFORMAT_YVYU = (unchecked(((uint)((byte)('Y')) << 0) | ((uint)((byte)('V')) << 8) | ((uint)((byte)('Y')) << 16) | ((uint)((byte)('U')) << 24))), - SDL_PIXELFORMAT_NV12 = (unchecked(((uint)((byte)('N')) << 0) | ((uint)((byte)('V')) << 8) | ((uint)((byte)('1')) << 16) | ((uint)((byte)('2')) << 24))), - SDL_PIXELFORMAT_NV21 = (unchecked(((uint)((byte)('N')) << 0) | ((uint)((byte)('V')) << 8) | ((uint)((byte)('2')) << 16) | ((uint)((byte)('1')) << 24))), - SDL_PIXELFORMAT_P010 = (unchecked(((uint)((byte)('P')) << 0) | ((uint)((byte)('0')) << 8) | ((uint)((byte)('1')) << 16) | ((uint)((byte)('0')) << 24))), - SDL_PIXELFORMAT_EXTERNAL_OES = (unchecked(((uint)((byte)('O')) << 0) | ((uint)((byte)('E')) << 8) | ((uint)((byte)('S')) << 16) | ((uint)((byte)(' ')) << 24))), + SDL_PIXELFORMAT_UNKNOWN = 0, + SDL_PIXELFORMAT_INDEX1LSB = 0x11100100U, + SDL_PIXELFORMAT_INDEX1MSB = 0x11200100U, + SDL_PIXELFORMAT_INDEX2LSB = 0x1c100200U, + SDL_PIXELFORMAT_INDEX2MSB = 0x1c200200U, + SDL_PIXELFORMAT_INDEX4LSB = 0x12100400U, + SDL_PIXELFORMAT_INDEX4MSB = 0x12200400U, + SDL_PIXELFORMAT_INDEX8 = 0x13000801U, + SDL_PIXELFORMAT_RGB332 = 0x14110801U, + SDL_PIXELFORMAT_XRGB4444 = 0x15120c02U, + SDL_PIXELFORMAT_XBGR4444 = 0x15520c02U, + SDL_PIXELFORMAT_XRGB1555 = 0x15130f02U, + SDL_PIXELFORMAT_XBGR1555 = 0x15530f02U, + SDL_PIXELFORMAT_ARGB4444 = 0x15321002U, + SDL_PIXELFORMAT_RGBA4444 = 0x15421002U, + SDL_PIXELFORMAT_ABGR4444 = 0x15721002U, + SDL_PIXELFORMAT_BGRA4444 = 0x15821002U, + SDL_PIXELFORMAT_ARGB1555 = 0x15331002U, + SDL_PIXELFORMAT_RGBA5551 = 0x15441002U, + SDL_PIXELFORMAT_ABGR1555 = 0x15731002U, + SDL_PIXELFORMAT_BGRA5551 = 0x15841002U, + SDL_PIXELFORMAT_RGB565 = 0x15151002U, + SDL_PIXELFORMAT_BGR565 = 0x15551002U, + SDL_PIXELFORMAT_RGB24 = 0x17101803U, + SDL_PIXELFORMAT_BGR24 = 0x17401803U, + SDL_PIXELFORMAT_XRGB8888 = 0x16161804U, + SDL_PIXELFORMAT_RGBX8888 = 0x16261804U, + SDL_PIXELFORMAT_XBGR8888 = 0x16561804U, + SDL_PIXELFORMAT_BGRX8888 = 0x16661804U, + SDL_PIXELFORMAT_ARGB8888 = 0x16362004U, + SDL_PIXELFORMAT_RGBA8888 = 0x16462004U, + SDL_PIXELFORMAT_ABGR8888 = 0x16762004U, + SDL_PIXELFORMAT_BGRA8888 = 0x16862004U, + SDL_PIXELFORMAT_XRGB2101010 = 0x16172004U, + SDL_PIXELFORMAT_XBGR2101010 = 0x16572004U, + SDL_PIXELFORMAT_ARGB2101010 = 0x16372004U, + SDL_PIXELFORMAT_ABGR2101010 = 0x16772004U, + SDL_PIXELFORMAT_RGB48 = 0x18103006U, + SDL_PIXELFORMAT_BGR48 = 0x18403006U, + SDL_PIXELFORMAT_RGBA64 = 0x18204008U, + SDL_PIXELFORMAT_ARGB64 = 0x18304008U, + SDL_PIXELFORMAT_BGRA64 = 0x18504008U, + SDL_PIXELFORMAT_ABGR64 = 0x18604008U, + SDL_PIXELFORMAT_RGB48_FLOAT = 0x1a103006U, + SDL_PIXELFORMAT_BGR48_FLOAT = 0x1a403006U, + SDL_PIXELFORMAT_RGBA64_FLOAT = 0x1a204008U, + SDL_PIXELFORMAT_ARGB64_FLOAT = 0x1a304008U, + SDL_PIXELFORMAT_BGRA64_FLOAT = 0x1a504008U, + SDL_PIXELFORMAT_ABGR64_FLOAT = 0x1a604008U, + SDL_PIXELFORMAT_RGB96_FLOAT = 0x1b10600cU, + SDL_PIXELFORMAT_BGR96_FLOAT = 0x1b40600cU, + SDL_PIXELFORMAT_RGBA128_FLOAT = 0x1b208010U, + SDL_PIXELFORMAT_ARGB128_FLOAT = 0x1b308010U, + SDL_PIXELFORMAT_BGRA128_FLOAT = 0x1b508010U, + SDL_PIXELFORMAT_ABGR128_FLOAT = 0x1b608010U, + SDL_PIXELFORMAT_YV12 = 0x32315659U, + SDL_PIXELFORMAT_IYUV = 0x56555949U, + SDL_PIXELFORMAT_YUY2 = 0x32595559U, + SDL_PIXELFORMAT_UYVY = 0x59565955U, + SDL_PIXELFORMAT_YVYU = 0x55595659U, + SDL_PIXELFORMAT_NV12 = 0x3231564eU, + SDL_PIXELFORMAT_NV21 = 0x3132564eU, + SDL_PIXELFORMAT_P010 = 0x30313050U, + SDL_PIXELFORMAT_EXTERNAL_OES = 0x2053454fU, } public enum SDL_ColorType @@ -262,19 +245,17 @@ namespace SDL [NativeTypeName("int")] public enum SDL_Colorspace : uint { - SDL_COLORSPACE_UNKNOWN, - SDL_COLORSPACE_SRGB = (unchecked(((uint)(SDL_COLOR_TYPE_RGB) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_NONE) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT709) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_SRGB) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_IDENTITY) << 0))), - SDL_COLORSPACE_SRGB_LINEAR = (unchecked(((uint)(SDL_COLOR_TYPE_RGB) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_NONE) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT709) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_LINEAR) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_IDENTITY) << 0))), - SDL_COLORSPACE_HDR10 = (unchecked(((uint)(SDL_COLOR_TYPE_RGB) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_NONE) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT2020) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_PQ) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_IDENTITY) << 0))), - SDL_COLORSPACE_JPEG = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_NONE) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT709) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_BT601) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT601) << 0))), - SDL_COLORSPACE_BT601_LIMITED = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_LIMITED) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT601) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_BT601) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT601) << 0))), - SDL_COLORSPACE_BT601_FULL = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT601) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_BT601) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT601) << 0))), - SDL_COLORSPACE_BT709_LIMITED = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_LIMITED) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT709) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_BT709) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT709) << 0))), - SDL_COLORSPACE_BT709_FULL = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT709) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_BT709) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT709) << 0))), - SDL_COLORSPACE_BT2020_LIMITED = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_LIMITED) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT2020) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_PQ) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT2020_NCL) << 0))), - SDL_COLORSPACE_BT2020_FULL = (unchecked(((uint)(SDL_COLOR_TYPE_YCBCR) << 28) | ((uint)(SDL_COLOR_RANGE_FULL) << 24) | ((uint)(SDL_CHROMA_LOCATION_LEFT) << 20) | ((uint)(SDL_COLOR_PRIMARIES_BT2020) << 10) | ((uint)(SDL_TRANSFER_CHARACTERISTICS_PQ) << 5) | ((uint)(SDL_MATRIX_COEFFICIENTS_BT2020_NCL) << 0))), - SDL_COLORSPACE_RGB_DEFAULT = SDL_COLORSPACE_SRGB, - SDL_COLORSPACE_YUV_DEFAULT = SDL_COLORSPACE_JPEG, + SDL_COLORSPACE_UNKNOWN = 0, + SDL_COLORSPACE_SRGB = 0x120005a0U, + SDL_COLORSPACE_SRGB_LINEAR = 0x12000500U, + SDL_COLORSPACE_HDR10 = 0x12002600U, + SDL_COLORSPACE_JPEG = 0x220004c6U, + SDL_COLORSPACE_BT601_LIMITED = 0x211018c6U, + SDL_COLORSPACE_BT601_FULL = 0x221018c6U, + SDL_COLORSPACE_BT709_LIMITED = 0x21100421U, + SDL_COLORSPACE_BT709_FULL = 0x22100421U, + SDL_COLORSPACE_BT2020_LIMITED = 0x21102609U, + SDL_COLORSPACE_BT2020_FULL = 0x22102609U, } public partial struct SDL_Color @@ -415,5 +396,35 @@ namespace SDL [NativeTypeName("#define SDL_ALPHA_TRANSPARENT 0")] public const int SDL_ALPHA_TRANSPARENT = 0; + + [NativeTypeName("#define SDL_PIXELFORMAT_RGBA32 SDL_PIXELFORMAT_ABGR8888")] + public const SDL_PixelFormat SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888; + + [NativeTypeName("#define SDL_PIXELFORMAT_ARGB32 SDL_PIXELFORMAT_BGRA8888")] + public const SDL_PixelFormat SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888; + + [NativeTypeName("#define SDL_PIXELFORMAT_BGRA32 SDL_PIXELFORMAT_ARGB8888")] + public const SDL_PixelFormat SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888; + + [NativeTypeName("#define SDL_PIXELFORMAT_ABGR32 SDL_PIXELFORMAT_RGBA8888")] + public const SDL_PixelFormat SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888; + + [NativeTypeName("#define SDL_PIXELFORMAT_RGBX32 SDL_PIXELFORMAT_XBGR8888")] + public const SDL_PixelFormat SDL_PIXELFORMAT_RGBX32 = SDL_PIXELFORMAT_XBGR8888; + + [NativeTypeName("#define SDL_PIXELFORMAT_XRGB32 SDL_PIXELFORMAT_BGRX8888")] + public const SDL_PixelFormat SDL_PIXELFORMAT_XRGB32 = SDL_PIXELFORMAT_BGRX8888; + + [NativeTypeName("#define SDL_PIXELFORMAT_BGRX32 SDL_PIXELFORMAT_XRGB8888")] + public const SDL_PixelFormat SDL_PIXELFORMAT_BGRX32 = SDL_PIXELFORMAT_XRGB8888; + + [NativeTypeName("#define SDL_PIXELFORMAT_XBGR32 SDL_PIXELFORMAT_RGBX8888")] + public const SDL_PixelFormat SDL_PIXELFORMAT_XBGR32 = SDL_PIXELFORMAT_RGBX8888; + + [NativeTypeName("#define SDL_COLORSPACE_RGB_DEFAULT SDL_COLORSPACE_SRGB")] + public const SDL_Colorspace SDL_COLORSPACE_RGB_DEFAULT = SDL_COLORSPACE_SRGB; + + [NativeTypeName("#define SDL_COLORSPACE_YUV_DEFAULT SDL_COLORSPACE_JPEG")] + public const SDL_Colorspace SDL_COLORSPACE_YUV_DEFAULT = SDL_COLORSPACE_JPEG; } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs index d3086f9..eab1b75 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs @@ -56,10 +56,10 @@ namespace SDL public static extern void SDL_UnlockProperties(SDL_PropertiesID props); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetPropertyWithCleanup(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value, [NativeTypeName("SDL_CleanupPropertyCallback")] delegate* unmanaged[Cdecl] cleanup, [NativeTypeName("void*")] IntPtr userdata); + public static extern int SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value, [NativeTypeName("SDL_CleanupPropertyCallback")] delegate* unmanaged[Cdecl] cleanup, [NativeTypeName("void*")] IntPtr userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value); + public static extern int SDL_SetPointerProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetStringProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value); @@ -81,7 +81,7 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("void*")] - public static extern IntPtr SDL_GetProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr default_value); + public static extern IntPtr SDL_GetPointerProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr default_value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetStringProperty", ExactSpelling = true)] [return: NativeTypeName("const char *")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs index 636cd60..0f63642 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs @@ -46,23 +46,24 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_SensorID *")] public static extern SDL_SensorID* SDL_GetSensors(int* count); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetSensorInstanceName", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetSensorNameForID", ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* Unsafe_SDL_GetSensorInstanceName(SDL_SensorID instance_id); + public static extern byte* Unsafe_SDL_GetSensorNameForID(SDL_SensorID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_SensorType SDL_GetSensorInstanceType(SDL_SensorID instance_id); + public static extern SDL_SensorType SDL_GetSensorTypeForID(SDL_SensorID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetSensorInstanceNonPortableType(SDL_SensorID instance_id); + public static extern int SDL_GetSensorNonPortableTypeForID(SDL_SensorID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Sensor* SDL_OpenSensor(SDL_SensorID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Sensor* SDL_GetSensorFromInstanceID(SDL_SensorID instance_id); + public static extern SDL_Sensor* SDL_GetSensorFromID(SDL_SensorID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_PropertiesID SDL_GetSensorProperties(SDL_Sensor* sensor); @@ -78,7 +79,7 @@ namespace SDL public static extern int SDL_GetSensorNonPortableType(SDL_Sensor* sensor); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_SensorID SDL_GetSensorInstanceID(SDL_Sensor* sensor); + public static extern SDL_SensorID SDL_GetSensorID(SDL_Sensor* sensor); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetSensorData(SDL_Sensor* sensor, float* data, int num_values); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_storage.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_storage.g.cs index 2e851ba..024c79c 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_storage.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_storage.g.cs @@ -114,7 +114,7 @@ namespace SDL public static extern ulong SDL_GetStorageSpaceRemaining(SDL_Storage* storage); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("char **")] + [return: NativeTypeName("const char *const *")] public static extern byte** SDL_GlobStorageDirectory(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, [NativeTypeName("const char *")] byte* pattern, SDL_GlobFlags flags, int* count); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_surface.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_surface.g.cs index bca992b..2a19a23 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_surface.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_surface.g.cs @@ -86,6 +86,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Colorspace SDL_GetSurfaceColorspace(SDL_Surface* surface); + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + public static extern SDL_Palette* SDL_CreateSurfacePalette(SDL_Surface* surface); + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetSurfacePalette(SDL_Surface* surface, SDL_Palette* palette); @@ -159,7 +162,7 @@ namespace SDL public static extern SDL_Surface* SDL_ConvertSurface(SDL_Surface* surface, SDL_PixelFormat format); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Surface* SDL_ConvertSurfaceAndColorspace(SDL_Surface* surface, SDL_PixelFormat format, [NativeTypeName("const SDL_Palette *")] SDL_Palette* palette, SDL_Colorspace colorspace, SDL_PropertiesID props); + public static extern SDL_Surface* SDL_ConvertSurfaceAndColorspace(SDL_Surface* surface, SDL_PixelFormat format, SDL_Palette* palette, SDL_Colorspace colorspace, SDL_PropertiesID props); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_ConvertPixels(int width, int height, SDL_PixelFormat src_format, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormat dst_format, [NativeTypeName("void*")] IntPtr dst, int dst_pitch); @@ -168,7 +171,13 @@ namespace SDL public static extern int SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, [NativeTypeName("void*")] IntPtr dst, int dst_pitch); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormat src_format, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormat dst_format, [NativeTypeName("void*")] IntPtr dst, int dst_pitch); + public static extern int SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormat src_format, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormat dst_format, [NativeTypeName("void*")] IntPtr dst, int dst_pitch, SDL_bool linear); + + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + public static extern int SDL_PremultiplySurfaceAlpha(SDL_Surface* surface, SDL_bool linear); + + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + public static extern int SDL_ClearSurface(SDL_Surface* surface, float r, float g, float b, float a); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_FillSurfaceRect(SDL_Surface* dst, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, [NativeTypeName("Uint32")] uint color); @@ -202,6 +211,9 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_ReadSurfacePixel(SDL_Surface* surface, int x, int y, [NativeTypeName("Uint8 *")] byte* r, [NativeTypeName("Uint8 *")] byte* g, [NativeTypeName("Uint8 *")] byte* b, [NativeTypeName("Uint8 *")] byte* a); + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + public static extern int SDL_ReadSurfacePixelFloat(SDL_Surface* surface, int x, int y, float* r, float* g, float* b, float* a); + [NativeTypeName("#define SDL_SURFACE_PREALLOCATED 0x00000001u")] public const uint SDL_SURFACE_PREALLOCATED = 0x00000001U; diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs index 4e2deec..98daba3 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs @@ -34,12 +34,12 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("void*")] [SupportedOSPlatform("Android")] - public static extern IntPtr SDL_AndroidGetJNIEnv(); + public static extern IntPtr SDL_GetAndroidJNIEnv(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("void*")] [SupportedOSPlatform("Android")] - public static extern IntPtr SDL_AndroidGetActivity(); + public static extern IntPtr SDL_GetAndroidActivity(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Android")] @@ -59,33 +59,39 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Android")] - public static extern void SDL_AndroidBackButton(); + public static extern void SDL_SendAndroidBackButton(); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_AndroidGetInternalStoragePath", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAndroidInternalStoragePath", ExactSpelling = true)] [return: NativeTypeName("const char *")] [SupportedOSPlatform("Android")] - public static extern byte* Unsafe_SDL_AndroidGetInternalStoragePath(); + public static extern byte* Unsafe_SDL_GetAndroidInternalStoragePath(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("Uint32")] [SupportedOSPlatform("Android")] - public static extern int SDL_AndroidGetExternalStorageState([NativeTypeName("Uint32 *")] uint* state); + public static extern uint SDL_GetAndroidExternalStorageState(); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_AndroidGetExternalStoragePath", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAndroidExternalStoragePath", ExactSpelling = true)] [return: NativeTypeName("const char *")] [SupportedOSPlatform("Android")] - public static extern byte* Unsafe_SDL_AndroidGetExternalStoragePath(); + public static extern byte* Unsafe_SDL_GetAndroidExternalStoragePath(); + + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetAndroidCachePath", ExactSpelling = true)] + [return: NativeTypeName("const char *")] + [SupportedOSPlatform("Android")] + public static extern byte* Unsafe_SDL_GetAndroidCachePath(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Android")] - public static extern int SDL_AndroidRequestPermission([NativeTypeName("const char *")] byte* permission, [NativeTypeName("SDL_AndroidRequestPermissionCallback")] delegate* unmanaged[Cdecl] cb, [NativeTypeName("void*")] IntPtr userdata); + public static extern int SDL_RequestAndroidPermission([NativeTypeName("const char *")] byte* permission, [NativeTypeName("SDL_RequestAndroidPermissionCallback")] delegate* unmanaged[Cdecl] cb, [NativeTypeName("void*")] IntPtr userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Android")] - public static extern int SDL_AndroidShowToast([NativeTypeName("const char *")] byte* message, int duration, int gravity, int xoffset, int yoffset); + public static extern int SDL_ShowAndroidToast([NativeTypeName("const char *")] byte* message, int duration, int gravity, int xoffset, int yoffset); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Android")] - public static extern int SDL_AndroidSendMessage([NativeTypeName("Uint32")] uint command, int param1); + public static extern int SDL_SendAndroidMessage([NativeTypeName("Uint32")] uint command, int param1); [NativeTypeName("#define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01")] public const int SDL_ANDROID_EXTERNAL_STORAGE_READ = 0x01; diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_system.Linux.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_system.Linux.g.cs index b2c9e9e..e3afa05 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_system.Linux.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_system.Linux.g.cs @@ -32,10 +32,10 @@ namespace SDL { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Linux")] - public static extern int SDL_LinuxSetThreadPriority([NativeTypeName("Sint64")] long threadID, int priority); + public static extern int SDL_SetLinuxThreadPriority([NativeTypeName("Sint64")] long threadID, int priority); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Linux")] - public static extern int SDL_LinuxSetThreadPriorityAndPolicy([NativeTypeName("Sint64")] long threadID, int sdlPriority, int schedPolicy); + public static extern int SDL_SetLinuxThreadPriorityAndPolicy([NativeTypeName("Sint64")] long threadID, int sdlPriority, int schedPolicy); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_system.WinRT.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_system.WinRT.g.cs index b275523..7caae29 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_system.WinRT.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_system.WinRT.g.cs @@ -46,13 +46,13 @@ namespace SDL public static unsafe partial class SDL3 { - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_WinRTGetFSPath", ExactSpelling = true)] + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetWinRTFSPath", ExactSpelling = true)] [return: NativeTypeName("const char *")] [SupportedOSPlatform("Windows")] - public static extern byte* Unsafe_SDL_WinRTGetFSPath(SDL_WinRT_Path pathType); + public static extern byte* Unsafe_SDL_GetWinRTFSPath(SDL_WinRT_Path pathType); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Windows")] - public static extern SDL_WinRT_DeviceFamily SDL_WinRTGetDeviceFamily(); + public static extern SDL_WinRT_DeviceFamily SDL_GetWinRTDeviceFamily(); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_system.Windows.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_system.Windows.g.cs index dbf20c4..596d378 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_system.Windows.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_system.Windows.g.cs @@ -45,18 +45,18 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Windows")] - public static extern int SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID); + public static extern int SDL_GetDirect3D9AdapterIndex(SDL_DisplayID displayID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Windows")] - public static extern SDL_bool SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int* adapterIndex, int* outputIndex); + public static extern int SDL_GetDXGIOutputInfo(SDL_DisplayID displayID, int* adapterIndex, int* outputIndex); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Windows")] - public static extern int SDL_GDKGetTaskQueue([NativeTypeName("XTaskQueueHandle *")] XTaskQueueObject** outTaskQueue); + public static extern int SDL_GetGDKTaskQueue([NativeTypeName("XTaskQueueHandle *")] XTaskQueueObject** outTaskQueue); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Windows")] - public static extern int SDL_GDKGetDefaultUser([NativeTypeName("XUserHandle *")] XUser** outUserHandle); + public static extern int SDL_GetGDKDefaultUser([NativeTypeName("XUserHandle *")] XUser** outUserHandle); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_system.iOS.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_system.iOS.g.cs index dc62e29..79ec2c7 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_system.iOS.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_system.iOS.g.cs @@ -33,11 +33,11 @@ namespace SDL { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("iOS")] - public static extern int SDL_iOSSetAnimationCallback(SDL_Window* window, int interval, [NativeTypeName("SDL_iOSAnimationCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr callbackParam); + public static extern int SDL_SetiOSAnimationCallback(SDL_Window* window, int interval, [NativeTypeName("SDL_iOSAnimationCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr callbackParam); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("iOS")] - public static extern void SDL_iOSSetEventPump(SDL_bool enabled); + public static extern void SDL_SetiOSEventPump(SDL_bool enabled); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("iOS")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs index 9345415..fd37e7b 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs @@ -67,15 +67,12 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_DetachThread(SDL_Thread* thread); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_TLSID SDL_CreateTLS(); - [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("void*")] - public static extern IntPtr SDL_GetTLS(SDL_TLSID id); + public static extern IntPtr SDL_GetTLS(SDL_TLSID* id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetTLS(SDL_TLSID id, [NativeTypeName("const void *")] IntPtr value, [NativeTypeName("SDL_TLSDestructorCallback")] delegate* unmanaged[Cdecl] destructor); + public static extern int SDL_SetTLS(SDL_TLSID* id, [NativeTypeName("const void *")] IntPtr value, [NativeTypeName("SDL_TLSDestructorCallback")] delegate* unmanaged[Cdecl] destructor); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_CleanupTLS(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs index b2017fe..80f7922 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs @@ -49,6 +49,7 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_TouchID *")] public static extern SDL_TouchID* SDL_GetTouchDevices(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetTouchDeviceName", ExactSpelling = true)] @@ -59,6 +60,7 @@ namespace SDL public static extern SDL_TouchDeviceType SDL_GetTouchDeviceType(SDL_TouchID touchID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_Finger *const *")] public static extern SDL_Finger** SDL_GetTouchFingers(SDL_TouchID touchID, int* count); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs index ac218f1..bfda05d 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs @@ -35,7 +35,11 @@ namespace SDL SDL_SYSTEM_THEME_DARK, } - public partial struct SDL_DisplayMode + public partial struct SDL_DisplayModeData + { + } + + public unsafe partial struct SDL_DisplayMode { public SDL_DisplayID displayID; @@ -49,8 +53,11 @@ namespace SDL public float refresh_rate; - [NativeTypeName("void*")] - public IntPtr driverdata; + public int refresh_rate_numerator; + + public int refresh_rate_denominator; + + public SDL_DisplayModeData* @internal; } public enum SDL_DisplayOrientation @@ -167,6 +174,7 @@ namespace SDL public static extern SDL_SystemTheme SDL_GetSystemTheme(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("const SDL_DisplayID *")] public static extern SDL_DisplayID* SDL_GetDisplays(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] @@ -195,7 +203,7 @@ namespace SDL public static extern float SDL_GetDisplayContentScale(SDL_DisplayID displayID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("const SDL_DisplayMode **")] + [return: NativeTypeName("const SDL_DisplayMode *const *")] public static extern SDL_DisplayMode** SDL_GetFullscreenDisplayModes(SDL_DisplayID displayID, int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] @@ -233,14 +241,14 @@ namespace SDL public static extern SDL_DisplayMode* SDL_GetWindowFullscreenMode(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("void*")] + [return: NativeTypeName("const void *")] public static extern IntPtr SDL_GetWindowICCProfile(SDL_Window* window, [NativeTypeName("size_t *")] nuint* size); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("Uint32")] - public static extern uint SDL_GetWindowPixelFormat(SDL_Window* window); + public static extern SDL_PixelFormat SDL_GetWindowPixelFormat(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + [return: NativeTypeName("SDL_Window *const *")] public static extern SDL_Window** SDL_GetWindows(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] @@ -393,7 +401,7 @@ namespace SDL public static extern int SDL_SetWindowOpacity(SDL_Window* window, float opacity); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetWindowOpacity(SDL_Window* window, float* out_opacity); + public static extern float SDL_GetWindowOpacity(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetWindowModalFor(SDL_Window* modal_window, SDL_Window* parent_window); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_vulkan.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_vulkan.g.cs index 00c249f..f055532 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_vulkan.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_vulkan.g.cs @@ -32,6 +32,10 @@ namespace SDL { } + public partial struct VkPhysicalDevice_T + { + } + public partial struct VkSurfaceKHR_T { } @@ -61,5 +65,8 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_Vulkan_DestroySurface([NativeTypeName("VkInstance")] VkInstance_T* instance, [NativeTypeName("VkSurfaceKHR")] VkSurfaceKHR_T* surface, [NativeTypeName("const struct VkAllocationCallbacks *")] VkAllocationCallbacks* allocator); + + [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] + public static extern SDL_bool SDL_Vulkan_GetPresentationSupport([NativeTypeName("VkInstance")] VkInstance_T* instance, [NativeTypeName("VkPhysicalDevice")] VkPhysicalDevice_T* physicalDevice, [NativeTypeName("Uint32")] uint queueFamilyIndex); } } diff --git a/SDL3-CS/SDL3/SDL_audio.cs b/SDL3-CS/SDL3/SDL_audio.cs index 52f0b88..8112075 100644 --- a/SDL3-CS/SDL3/SDL_audio.cs +++ b/SDL3-CS/SDL3/SDL_audio.cs @@ -9,19 +9,6 @@ namespace SDL [Typedef] public enum SDL_AudioDeviceID : UInt32; - [Typedef] - public enum SDL_AudioFormat : UInt16 - { - SDL_AUDIO_U8 = (UInt16)SDL3.SDL_AUDIO_U8, - SDL_AUDIO_S8 = (UInt16)SDL3.SDL_AUDIO_S8, - SDL_AUDIO_S16LE = (UInt16)SDL3.SDL_AUDIO_S16LE, - SDL_AUDIO_S16BE = (UInt16)SDL3.SDL_AUDIO_S16BE, - SDL_AUDIO_S32LE = (UInt16)SDL3.SDL_AUDIO_S32LE, - SDL_AUDIO_S32BE = (UInt16)SDL3.SDL_AUDIO_S32BE, - SDL_AUDIO_F32LE = (UInt16)SDL3.SDL_AUDIO_F32LE, - SDL_AUDIO_F32BE = (UInt16)SDL3.SDL_AUDIO_F32BE, - } - public static partial class SDL3 { [Constant] @@ -60,20 +47,18 @@ namespace SDL [Macro] public static int SDL_AUDIO_FRAMESIZE(SDL_AudioSpec x) => SDL_AUDIO_BYTESIZE((x).format) * (x).channels; - [MustDisposeResource] public static unsafe SDLArray? SDL_GetAudioPlaybackDevices() { int count; var array = SDL_GetAudioPlaybackDevices(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } - [MustDisposeResource] public static unsafe SDLArray? SDL_GetAudioRecordingDevices() { int count; var array = SDL_GetAudioRecordingDevices(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } } } diff --git a/SDL3-CS/SDL3/SDL_audio.rsp b/SDL3-CS/SDL3/SDL_audio.rsp new file mode 100644 index 0000000..68670f6 --- /dev/null +++ b/SDL3-CS/SDL3/SDL_audio.rsp @@ -0,0 +1,6 @@ +# Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +# See the LICENCE file in the repository root for full licence text. + +# Fix errors with uint -> int conversion +--with-type +SDL_AudioFormat=uint diff --git a/SDL3-CS/SDL3/SDL_camera.cs b/SDL3-CS/SDL3/SDL_camera.cs index 714929b..841c98a 100644 --- a/SDL3-CS/SDL3/SDL_camera.cs +++ b/SDL3-CS/SDL3/SDL_camera.cs @@ -7,24 +7,22 @@ using JetBrains.Annotations; namespace SDL { [Typedef] - public enum SDL_CameraDeviceID : UInt32; + public enum SDL_CameraID : UInt32; public static partial class SDL3 { - [MustDisposeResource] - public static unsafe SDLArray? SDL_GetCameraDevices() + public static unsafe SDLArray? SDL_GetCameras() { int count; - var array = SDL_GetCameraDevices(&count); - return SDLArray.Create(array, count); + var array = SDL_GetCameras(&count); + return SDLArray.CreatePooled(array, count); } - [MustDisposeResource] - public static unsafe SDLArray? SDL_GetCameraDeviceSupportedFormats(SDL_CameraDeviceID devid) + public static unsafe SDLPointerArray? SDL_GetCameraSupportedFormats(SDL_CameraID devid) { int count; - var array = SDL_GetCameraDeviceSupportedFormats(devid, &count); - return SDLArray.Create(array, count); + var array = SDL_GetCameraSupportedFormats(devid, &count); + return SDLArray.CreatePooled(array, count); } } } diff --git a/SDL3-CS/SDL3/SDL_gamepad.cs b/SDL3-CS/SDL3/SDL_gamepad.cs index b22e209..edb4d7f 100644 --- a/SDL3-CS/SDL3/SDL_gamepad.cs +++ b/SDL3-CS/SDL3/SDL_gamepad.cs @@ -12,28 +12,25 @@ namespace SDL /// /// An array of that can be passed to . /// - [MustDisposeResource] public static unsafe SDLArray? SDL_GetGamepadMappings() { int count; IntPtr* array = (IntPtr*)SDL_GetGamepadMappings(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } - [MustDisposeResource] public static unsafe SDLArray? SDL_GetGamepads() { int count; var array = SDL_GetGamepads(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } - [MustDisposeResource] public static unsafe SDLPointerArray? SDL_GetGamepadBindings(SDL_Gamepad* gamepad) { int count; var array = SDL_GetGamepadBindings(gamepad, &count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } } } diff --git a/SDL3-CS/SDL3/SDL_haptic.cs b/SDL3-CS/SDL3/SDL_haptic.cs index 9b52131..41adeca 100644 --- a/SDL3-CS/SDL3/SDL_haptic.cs +++ b/SDL3-CS/SDL3/SDL_haptic.cs @@ -11,12 +11,11 @@ namespace SDL public static partial class SDL3 { - [MustDisposeResource] public static unsafe SDLArray? SDL_GetHaptics() { int count; var array = SDL_GetHaptics(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } } } diff --git a/SDL3-CS/SDL3/SDL_joystick.cs b/SDL3-CS/SDL3/SDL_joystick.cs index fdc7a2f..e0290e0 100644 --- a/SDL3-CS/SDL3/SDL_joystick.cs +++ b/SDL3-CS/SDL3/SDL_joystick.cs @@ -11,12 +11,11 @@ namespace SDL public static partial class SDL3 { - [MustDisposeResource] public static unsafe SDLArray? SDL_GetJoysticks() { int count; var array = SDL_GetJoysticks(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } } } diff --git a/SDL3-CS/SDL3/SDL_keyboard.cs b/SDL3-CS/SDL3/SDL_keyboard.cs index 160c394..5ccafdc 100644 --- a/SDL3-CS/SDL3/SDL_keyboard.cs +++ b/SDL3-CS/SDL3/SDL_keyboard.cs @@ -11,12 +11,11 @@ namespace SDL public static partial class SDL3 { - [MustDisposeResource] public static unsafe SDLArray? SDL_GetKeyboards() { int count; var array = SDL_GetKeyboards(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } } } diff --git a/SDL3-CS/SDL3/SDL_mouse.cs b/SDL3-CS/SDL3/SDL_mouse.cs index 4128182..5001dc1 100644 --- a/SDL3-CS/SDL3/SDL_mouse.cs +++ b/SDL3-CS/SDL3/SDL_mouse.cs @@ -34,12 +34,11 @@ namespace SDL [Macro] public static SDL_MouseButtonFlags SDL_BUTTON(SDLButton button) => (SDL_MouseButtonFlags)(1 << ((int)button - 1)); - [MustDisposeResource] public static unsafe SDLArray? SDL_GetMice() { int count; var array = SDL_GetMice(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } } } diff --git a/SDL3-CS/SDL3/SDL_sensor.cs b/SDL3-CS/SDL3/SDL_sensor.cs index 540b22c..6bb60f5 100644 --- a/SDL3-CS/SDL3/SDL_sensor.cs +++ b/SDL3-CS/SDL3/SDL_sensor.cs @@ -11,12 +11,11 @@ namespace SDL public static partial class SDL3 { - [MustDisposeResource] public static unsafe SDLArray? SDL_GetSensors() { int count; var array = SDL_GetSensors(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } } } diff --git a/SDL3-CS/SDL3/SDL_touch.cs b/SDL3-CS/SDL3/SDL_touch.cs index d02076d..4090c6e 100644 --- a/SDL3-CS/SDL3/SDL_touch.cs +++ b/SDL3-CS/SDL3/SDL_touch.cs @@ -20,20 +20,18 @@ namespace SDL [Constant] public const SDL_TouchID SDL_MOUSE_TOUCHID = unchecked((SDL_TouchID)(-1)); - [MustDisposeResource] public static unsafe SDLArray? SDL_GetTouchDevices() { int count; var array = SDL_GetTouchDevices(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } - [MustDisposeResource] public static unsafe SDLPointerArray? SDL_GetTouchFingers(SDL_TouchID touchID) { int count; var array = SDL_GetTouchFingers(touchID, &count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } } } diff --git a/SDL3-CS/SDL3/SDL_video.cs b/SDL3-CS/SDL3/SDL_video.cs index 37d99d1..ba0c6da 100644 --- a/SDL3-CS/SDL3/SDL_video.cs +++ b/SDL3-CS/SDL3/SDL_video.cs @@ -55,28 +55,25 @@ namespace SDL [Macro] public static bool SDL_WINDOWPOS_ISCENTERED(int X) => (((X) & 0xFFFF0000) == SDL_WINDOWPOS_CENTERED_MASK); - [MustDisposeResource] public static unsafe SDLArray? SDL_GetDisplays() { int count; var array = SDL_GetDisplays(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } - [MustDisposeResource] public static unsafe SDLPointerArray? SDL_GetFullscreenDisplayModes(SDL_DisplayID displayID) { int count; var array = SDL_GetFullscreenDisplayModes(displayID, &count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } - [MustDisposeResource] public static unsafe SDLPointerArray? SDL_GetWindows() { int count; var array = SDL_GetWindows(&count); - return SDLArray.Create(array, count); + return SDLArray.CreatePooled(array, count); } } } diff --git a/SDL3-CS/SDLArray.cs b/SDL3-CS/SDLArray.cs index 229ad8a..9529e71 100644 --- a/SDL3-CS/SDLArray.cs +++ b/SDL3-CS/SDLArray.cs @@ -6,17 +6,18 @@ using JetBrains.Annotations; namespace SDL { - [MustDisposeResource] public sealed unsafe class SDLArray : IDisposable where T : unmanaged { private readonly T* array; + private readonly bool isPooled; public readonly int Count; private bool isDisposed; - internal SDLArray(T* array, int count) + internal SDLArray(T* array, int count, bool isPooled = false) { this.array = array; + this.isPooled = isPooled; Count = count; } @@ -37,7 +38,9 @@ namespace SDL return; isDisposed = true; - SDL3.SDL_free(array); + + if (!isPooled) + SDL3.SDL_free(array); } } @@ -62,5 +65,23 @@ namespace SDL return new SDLPointerArray(array, count); } + + internal static SDLArray? CreatePooled(T* array, int count) + where T : unmanaged + { + if (array == null) + return null; + + return new SDLArray(array, count, true); + } + + internal static SDLPointerArray? CreatePooled(T** array, int count) + where T : unmanaged + { + if (array == null) + return null; + + return new SDLPointerArray(array, count, true); + } } } diff --git a/SDL3-CS/SDLPointerArray.cs b/SDL3-CS/SDLPointerArray.cs index 4e1d93b..5cec8dd 100644 --- a/SDL3-CS/SDLPointerArray.cs +++ b/SDL3-CS/SDLPointerArray.cs @@ -8,17 +8,18 @@ using JetBrains.Annotations; namespace SDL { // T* can't be used as a type parameter, so this has to be a separate class - [MustDisposeResource] public sealed unsafe class SDLPointerArray : IDisposable where T : unmanaged { private readonly T** array; + private readonly bool isPooled; public readonly int Count; private bool isDisposed; - internal SDLPointerArray(T** array, int count) + internal SDLPointerArray(T** array, int count, bool isPooled = false) { this.array = array; + this.isPooled = isPooled; Count = count; } @@ -40,7 +41,9 @@ namespace SDL return; isDisposed = true; - SDL3.SDL_free(array); + + if (!isPooled) + SDL3.SDL_free(array); } } }