diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_atomic.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_atomic.g.cs index fabd490..6b324fe 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_atomic.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_atomic.g.cs @@ -36,8 +36,7 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_TryLockSpinlock([NativeTypeName("SDL_SpinLock *")] int* @lock); + public static extern SDL_bool SDL_TryLockSpinlock([NativeTypeName("SDL_SpinLock *")] int* @lock); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_LockSpinlock([NativeTypeName("SDL_SpinLock *")] int* @lock); @@ -52,8 +51,7 @@ namespace SDL public static extern void SDL_MemoryBarrierAcquireFunction(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_AtomicCompareAndSwap(SDL_AtomicInt* a, int oldval, int newval); + public static extern SDL_bool SDL_AtomicCompareAndSwap(SDL_AtomicInt* a, int oldval, int newval); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_AtomicSet(SDL_AtomicInt* a, int v); @@ -65,8 +63,7 @@ namespace SDL public static extern int SDL_AtomicAdd(SDL_AtomicInt* a, int v); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_AtomicCompareAndSwapPointer([NativeTypeName("void **")] IntPtr* a, [NativeTypeName("void*")] IntPtr oldval, [NativeTypeName("void*")] IntPtr newval); + public static extern SDL_bool SDL_AtomicCompareAndSwapPointer([NativeTypeName("void **")] IntPtr* a, [NativeTypeName("void*")] IntPtr oldval, [NativeTypeName("void*")] IntPtr newval); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("void*")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs index ddaec8a..1a6699b 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_audio.g.cs @@ -30,8 +30,7 @@ namespace SDL { public partial struct SDL_AudioSpec { - [NativeTypeName("SDL_AudioFormat")] - public ushort format; + public SDL_AudioFormat format; public int channels; @@ -56,42 +55,38 @@ namespace SDL public static extern byte* SDL_GetCurrentAudioDriver(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_AudioDeviceID *")] - public static extern uint* SDL_GetAudioOutputDevices(int* count); + public static extern SDL_AudioDeviceID* SDL_GetAudioOutputDevices(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_AudioDeviceID *")] - public static extern uint* SDL_GetAudioCaptureDevices(int* count); + public static extern SDL_AudioDeviceID* SDL_GetAudioCaptureDevices(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetAudioDeviceName([NativeTypeName("SDL_AudioDeviceID")] uint devid); + public static extern byte* SDL_GetAudioDeviceName(SDL_AudioDeviceID devid); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetAudioDeviceFormat([NativeTypeName("SDL_AudioDeviceID")] uint devid, SDL_AudioSpec* spec, int* sample_frames); + public static extern int SDL_GetAudioDeviceFormat(SDL_AudioDeviceID devid, SDL_AudioSpec* spec, int* sample_frames); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_AudioDeviceID")] - public static extern uint SDL_OpenAudioDevice([NativeTypeName("SDL_AudioDeviceID")] uint devid, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* spec); + public static extern SDL_AudioDeviceID SDL_OpenAudioDevice(SDL_AudioDeviceID devid, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* spec); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_PauseAudioDevice([NativeTypeName("SDL_AudioDeviceID")] uint dev); + public static extern int SDL_PauseAudioDevice(SDL_AudioDeviceID dev); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_ResumeAudioDevice([NativeTypeName("SDL_AudioDeviceID")] uint dev); + public static extern int SDL_ResumeAudioDevice(SDL_AudioDeviceID dev); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_AudioDevicePaused([NativeTypeName("SDL_AudioDeviceID")] uint dev); + public static extern SDL_bool SDL_AudioDevicePaused(SDL_AudioDeviceID dev); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_CloseAudioDevice([NativeTypeName("SDL_AudioDeviceID")] uint devid); + public static extern void SDL_CloseAudioDevice(SDL_AudioDeviceID devid); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_BindAudioStreams([NativeTypeName("SDL_AudioDeviceID")] uint devid, SDL_AudioStream** streams, int num_streams); + public static extern int SDL_BindAudioStreams(SDL_AudioDeviceID devid, SDL_AudioStream** streams, int num_streams); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_BindAudioStream([NativeTypeName("SDL_AudioDeviceID")] uint devid, SDL_AudioStream* stream); + public static extern int SDL_BindAudioStream(SDL_AudioDeviceID devid, SDL_AudioStream* stream); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_UnbindAudioStreams(SDL_AudioStream** streams, int num_streams); @@ -100,15 +95,13 @@ namespace SDL public static extern void SDL_UnbindAudioStream(SDL_AudioStream* stream); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_AudioDeviceID")] - public static extern uint SDL_GetAudioStreamDevice(SDL_AudioStream* stream); + public static extern SDL_AudioDeviceID SDL_GetAudioStreamDevice(SDL_AudioStream* stream); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_AudioStream* SDL_CreateAudioStream([NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* src_spec, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* dst_spec); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetAudioStreamProperties(SDL_AudioStream* stream); + public static extern SDL_PropertiesID SDL_GetAudioStreamProperties(SDL_AudioStream* stream); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetAudioStreamFormat(SDL_AudioStream* stream, SDL_AudioSpec* src_spec, SDL_AudioSpec* dst_spec); @@ -156,25 +149,25 @@ namespace SDL public static extern void SDL_DestroyAudioStream(SDL_AudioStream* stream); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_AudioStream* SDL_OpenAudioDeviceStream([NativeTypeName("SDL_AudioDeviceID")] uint devid, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* spec, [NativeTypeName("SDL_AudioStreamCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata); + public static extern SDL_AudioStream* SDL_OpenAudioDeviceStream(SDL_AudioDeviceID devid, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* spec, [NativeTypeName("SDL_AudioStreamCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetAudioPostmixCallback([NativeTypeName("SDL_AudioDeviceID")] uint devid, [NativeTypeName("SDL_AudioPostmixCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata); + public static extern int SDL_SetAudioPostmixCallback(SDL_AudioDeviceID devid, [NativeTypeName("SDL_AudioPostmixCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_LoadWAV_IO(SDL_IOStream* src, [NativeTypeName("SDL_bool")] int closeio, SDL_AudioSpec* spec, [NativeTypeName("Uint8 **")] byte** audio_buf, [NativeTypeName("Uint32 *")] uint* audio_len); + public static extern int SDL_LoadWAV_IO(SDL_IOStream* src, SDL_bool closeio, SDL_AudioSpec* spec, [NativeTypeName("Uint8 **")] byte** audio_buf, [NativeTypeName("Uint32 *")] uint* audio_len); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_LoadWAV([NativeTypeName("const char *")] byte* path, SDL_AudioSpec* spec, [NativeTypeName("Uint8 **")] byte** audio_buf, [NativeTypeName("Uint32 *")] uint* audio_len); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_MixAudioFormat([NativeTypeName("Uint8 *")] byte* dst, [NativeTypeName("const Uint8 *")] byte* src, [NativeTypeName("SDL_AudioFormat")] ushort format, [NativeTypeName("Uint32")] uint len, int volume); + public static extern int SDL_MixAudioFormat([NativeTypeName("Uint8 *")] byte* dst, [NativeTypeName("const Uint8 *")] byte* src, SDL_AudioFormat format, [NativeTypeName("Uint32")] uint len, int volume); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_ConvertAudioSamples([NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* src_spec, [NativeTypeName("const Uint8 *")] byte* src_data, int src_len, [NativeTypeName("const SDL_AudioSpec *")] SDL_AudioSpec* dst_spec, [NativeTypeName("Uint8 **")] byte** dst_data, int* dst_len); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetSilenceValueForFormat([NativeTypeName("SDL_AudioFormat")] ushort format); + public static extern int SDL_GetSilenceValueForFormat(SDL_AudioFormat format); [NativeTypeName("#define SDL_AUDIO_MASK_BITSIZE (0xFF)")] public const int SDL_AUDIO_MASK_BITSIZE = (0xFF); @@ -222,10 +215,10 @@ namespace SDL public const int SDL_AUDIO_F32 = 0x8120; [NativeTypeName("#define SDL_AUDIO_DEVICE_DEFAULT_OUTPUT ((SDL_AudioDeviceID) 0xFFFFFFFF)")] - public const uint SDL_AUDIO_DEVICE_DEFAULT_OUTPUT = ((uint)(0xFFFFFFFF)); + public const SDL_AudioDeviceID SDL_AUDIO_DEVICE_DEFAULT_OUTPUT = ((SDL_AudioDeviceID)(0xFFFFFFFF)); [NativeTypeName("#define SDL_AUDIO_DEVICE_DEFAULT_CAPTURE ((SDL_AudioDeviceID) 0xFFFFFFFE)")] - public const uint SDL_AUDIO_DEVICE_DEFAULT_CAPTURE = ((uint)(0xFFFFFFFE)); + public const SDL_AudioDeviceID SDL_AUDIO_DEVICE_DEFAULT_CAPTURE = ((SDL_AudioDeviceID)(0xFFFFFFFE)); [NativeTypeName("#define SDL_MIX_MAXVOLUME 128")] public const int SDL_MIX_MAXVOLUME = 128; diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs index 0c6d021..58d1dc4 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_camera.g.cs @@ -65,32 +65,29 @@ namespace SDL public static extern byte* SDL_GetCurrentCameraDriver(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_CameraDeviceID *")] - public static extern uint* SDL_GetCameraDevices(int* count); + public static extern SDL_CameraDeviceID* SDL_GetCameraDevices(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_CameraSpec* SDL_GetCameraDeviceSupportedFormats([NativeTypeName("SDL_CameraDeviceID")] uint devid, int* count); + public static extern SDL_CameraSpec* SDL_GetCameraDeviceSupportedFormats(SDL_CameraDeviceID devid, int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetCameraDeviceName([NativeTypeName("SDL_CameraDeviceID")] uint instance_id); + public static extern byte* SDL_GetCameraDeviceName(SDL_CameraDeviceID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_CameraPosition SDL_GetCameraDevicePosition([NativeTypeName("SDL_CameraDeviceID")] uint instance_id); + public static extern SDL_CameraPosition SDL_GetCameraDevicePosition(SDL_CameraDeviceID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Camera* SDL_OpenCameraDevice([NativeTypeName("SDL_CameraDeviceID")] uint instance_id, [NativeTypeName("const SDL_CameraSpec *")] SDL_CameraSpec* spec); + public static extern SDL_Camera* SDL_OpenCameraDevice(SDL_CameraDeviceID instance_id, [NativeTypeName("const SDL_CameraSpec *")] SDL_CameraSpec* spec); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetCameraPermissionState(SDL_Camera* camera); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_CameraDeviceID")] - public static extern uint SDL_GetCameraInstanceID(SDL_Camera* camera); + public static extern SDL_CameraDeviceID SDL_GetCameraInstanceID(SDL_Camera* camera); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetCameraProperties(SDL_Camera* camera); + public static extern SDL_PropertiesID SDL_GetCameraProperties(SDL_Camera* camera); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetCameraFormat(SDL_Camera* camera, SDL_CameraSpec* spec); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs index e8c933d..cc068dd 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_clipboard.g.cs @@ -38,8 +38,7 @@ namespace SDL public static extern byte* SDL_GetClipboardText(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasClipboardText(); + public static extern SDL_bool SDL_HasClipboardText(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetPrimarySelectionText([NativeTypeName("const char *")] byte* text); @@ -49,8 +48,7 @@ namespace SDL public static extern byte* SDL_GetPrimarySelectionText(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasPrimarySelectionText(); + public static extern SDL_bool SDL_HasPrimarySelectionText(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetClipboardData([NativeTypeName("SDL_ClipboardDataCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("SDL_ClipboardCleanupCallback")] delegate* unmanaged[Cdecl] cleanup, [NativeTypeName("void*")] IntPtr userdata, [NativeTypeName("const char **")] byte** mime_types, [NativeTypeName("size_t")] nuint num_mime_types); @@ -63,7 +61,6 @@ namespace SDL public static extern IntPtr SDL_GetClipboardData([NativeTypeName("const char *")] byte* mime_type, [NativeTypeName("size_t *")] nuint* size); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasClipboardData([NativeTypeName("const char *")] byte* mime_type); + public static extern SDL_bool SDL_HasClipboardData([NativeTypeName("const char *")] byte* mime_type); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_cpuinfo.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_cpuinfo.g.cs index e315d56..b10e4b2 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_cpuinfo.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_cpuinfo.g.cs @@ -36,60 +36,46 @@ namespace SDL public static extern int SDL_GetCPUCacheLineSize(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasAltiVec(); + public static extern SDL_bool SDL_HasAltiVec(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasMMX(); + public static extern SDL_bool SDL_HasMMX(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasSSE(); + public static extern SDL_bool SDL_HasSSE(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasSSE2(); + public static extern SDL_bool SDL_HasSSE2(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasSSE3(); + public static extern SDL_bool SDL_HasSSE3(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasSSE41(); + public static extern SDL_bool SDL_HasSSE41(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasSSE42(); + public static extern SDL_bool SDL_HasSSE42(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasAVX(); + public static extern SDL_bool SDL_HasAVX(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasAVX2(); + public static extern SDL_bool SDL_HasAVX2(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasAVX512F(); + public static extern SDL_bool SDL_HasAVX512F(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasARMSIMD(); + public static extern SDL_bool SDL_HasARMSIMD(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasNEON(); + public static extern SDL_bool SDL_HasNEON(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasLSX(); + public static extern SDL_bool SDL_HasLSX(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasLASX(); + public static extern SDL_bool SDL_HasLASX(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetSystemRAM(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_dialog.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_dialog.g.cs index 9928277..365aa52 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_dialog.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_dialog.g.cs @@ -40,12 +40,12 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_ShowOpenFileDialog([NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata, SDL_Window* window, [NativeTypeName("const SDL_DialogFileFilter *")] SDL_DialogFileFilter* filters, [NativeTypeName("const char *")] byte* default_location, [NativeTypeName("SDL_bool")] int allow_many); + public static extern void SDL_ShowOpenFileDialog([NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata, SDL_Window* window, [NativeTypeName("const SDL_DialogFileFilter *")] SDL_DialogFileFilter* filters, [NativeTypeName("const char *")] byte* default_location, SDL_bool allow_many); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_ShowSaveFileDialog([NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata, SDL_Window* window, [NativeTypeName("const SDL_DialogFileFilter *")] SDL_DialogFileFilter* filters, [NativeTypeName("const char *")] byte* default_location); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_ShowOpenFolderDialog([NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata, SDL_Window* window, [NativeTypeName("const char *")] byte* default_location, [NativeTypeName("SDL_bool")] int allow_many); + public static extern void SDL_ShowOpenFolderDialog([NativeTypeName("SDL_DialogFileCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata, SDL_Window* window, [NativeTypeName("const char *")] byte* default_location, SDL_bool allow_many); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_events.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_events.g.cs index f76cfdc..006f7e8 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_events.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_events.g.cs @@ -162,8 +162,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_DisplayID")] - public uint displayID; + public SDL_DisplayID displayID; [NativeTypeName("Sint32")] public int data1; @@ -179,8 +178,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; [NativeTypeName("Sint32")] public int data1; @@ -199,8 +197,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_KeyboardID")] - public uint which; + public SDL_KeyboardID which; } public partial struct SDL_KeyboardEvent @@ -213,11 +210,9 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; - [NativeTypeName("SDL_KeyboardID")] - public uint which; + public SDL_KeyboardID which; [NativeTypeName("Uint8")] public byte state; @@ -244,8 +239,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; [NativeTypeName("char *")] public byte* text; @@ -267,8 +261,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; [NativeTypeName("char *")] public byte* text; @@ -284,8 +277,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_MouseID")] - public uint which; + public SDL_MouseID which; } public partial struct SDL_MouseMotionEvent @@ -298,11 +290,9 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; - [NativeTypeName("SDL_MouseID")] - public uint which; + public SDL_MouseID which; [NativeTypeName("Uint32")] public uint state; @@ -326,11 +316,9 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; - [NativeTypeName("SDL_MouseID")] - public uint which; + public SDL_MouseID which; [NativeTypeName("Uint8")] public byte button; @@ -359,11 +347,9 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; - [NativeTypeName("SDL_MouseID")] - public uint which; + public SDL_MouseID which; public float x; @@ -386,8 +372,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_JoystickID")] - public uint which; + public SDL_JoystickID which; [NativeTypeName("Uint8")] public byte axis; @@ -418,8 +403,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_JoystickID")] - public uint which; + public SDL_JoystickID which; [NativeTypeName("Uint8")] public byte ball; @@ -450,8 +434,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_JoystickID")] - public uint which; + public SDL_JoystickID which; [NativeTypeName("Uint8")] public byte hat; @@ -476,8 +459,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_JoystickID")] - public uint which; + public SDL_JoystickID which; [NativeTypeName("Uint8")] public byte button; @@ -502,8 +484,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_JoystickID")] - public uint which; + public SDL_JoystickID which; } public partial struct SDL_JoyBatteryEvent @@ -516,8 +497,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_JoystickID")] - public uint which; + public SDL_JoystickID which; public SDL_PowerState state; @@ -534,8 +514,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_JoystickID")] - public uint which; + public SDL_JoystickID which; [NativeTypeName("Uint8")] public byte axis; @@ -566,8 +545,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_JoystickID")] - public uint which; + public SDL_JoystickID which; [NativeTypeName("Uint8")] public byte button; @@ -592,8 +570,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_JoystickID")] - public uint which; + public SDL_JoystickID which; } public partial struct SDL_GamepadTouchpadEvent @@ -606,8 +583,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_JoystickID")] - public uint which; + public SDL_JoystickID which; [NativeTypeName("Sint32")] public int touchpad; @@ -632,8 +608,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_JoystickID")] - public uint which; + public SDL_JoystickID which; [NativeTypeName("Sint32")] public int sensor; @@ -661,8 +636,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_AudioDeviceID")] - public uint which; + public SDL_AudioDeviceID which; [NativeTypeName("Uint8")] public byte iscapture; @@ -687,8 +661,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_CameraDeviceID")] - public uint which; + public SDL_CameraDeviceID which; [NativeTypeName("Uint8")] public byte padding1; @@ -710,11 +683,9 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_TouchID")] - public ulong touchID; + public SDL_TouchID touchID; - [NativeTypeName("SDL_FingerID")] - public ulong fingerID; + public SDL_FingerID fingerID; public float x; @@ -726,8 +697,7 @@ namespace SDL public float pressure; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; } public partial struct SDL_PenTipEvent @@ -740,11 +710,9 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; - [NativeTypeName("SDL_PenID")] - public uint which; + public SDL_PenID which; [NativeTypeName("Uint8")] public byte tip; @@ -779,11 +747,9 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; - [NativeTypeName("SDL_PenID")] - public uint which; + public SDL_PenID which; [NativeTypeName("Uint8")] public byte padding1; @@ -818,11 +784,9 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; - [NativeTypeName("SDL_PenID")] - public uint which; + public SDL_PenID which; [NativeTypeName("Uint8")] public byte button; @@ -857,8 +821,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; public float x; @@ -892,8 +855,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_SensorID")] - public uint which; + public SDL_SensorID which; [NativeTypeName("float[6]")] public _data_e__FixedBuffer data; @@ -930,8 +892,7 @@ namespace SDL [NativeTypeName("Uint64")] public ulong timestamp; - [NativeTypeName("SDL_WindowID")] - public uint windowID; + public SDL_WindowID windowID; [NativeTypeName("Sint32")] public int code; @@ -1076,12 +1037,10 @@ namespace SDL public static extern int SDL_PeepEvents(SDL_Event* events, int numevents, SDL_eventaction action, [NativeTypeName("Uint32")] uint minType, [NativeTypeName("Uint32")] uint maxType); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasEvent([NativeTypeName("Uint32")] uint type); + public static extern SDL_bool SDL_HasEvent([NativeTypeName("Uint32")] uint type); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasEvents([NativeTypeName("Uint32")] uint minType, [NativeTypeName("Uint32")] uint maxType); + public static extern SDL_bool SDL_HasEvents([NativeTypeName("Uint32")] uint minType, [NativeTypeName("Uint32")] uint maxType); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_FlushEvent([NativeTypeName("Uint32")] uint type); @@ -1090,16 +1049,13 @@ namespace SDL public static extern void SDL_FlushEvents([NativeTypeName("Uint32")] uint minType, [NativeTypeName("Uint32")] uint maxType); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_PollEvent(SDL_Event* @event); + public static extern SDL_bool SDL_PollEvent(SDL_Event* @event); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WaitEvent(SDL_Event* @event); + public static extern SDL_bool SDL_WaitEvent(SDL_Event* @event); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WaitEventTimeout(SDL_Event* @event, [NativeTypeName("Sint32")] int timeoutMS); + public static extern SDL_bool SDL_WaitEventTimeout(SDL_Event* @event, [NativeTypeName("Sint32")] int timeoutMS); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_PushEvent(SDL_Event* @event); @@ -1108,8 +1064,7 @@ namespace SDL public static extern void SDL_SetEventFilter([NativeTypeName("SDL_EventFilter")] delegate* unmanaged[Cdecl] filter, [NativeTypeName("void*")] IntPtr userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetEventFilter([NativeTypeName("SDL_EventFilter *")] delegate* unmanaged[Cdecl]* filter, [NativeTypeName("void **")] IntPtr* userdata); + public static extern SDL_bool SDL_GetEventFilter([NativeTypeName("SDL_EventFilter *")] delegate* unmanaged[Cdecl]* filter, [NativeTypeName("void **")] IntPtr* userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_AddEventWatch([NativeTypeName("SDL_EventFilter")] delegate* unmanaged[Cdecl] filter, [NativeTypeName("void*")] IntPtr userdata); @@ -1121,11 +1076,10 @@ namespace SDL public static extern void SDL_FilterEvents([NativeTypeName("SDL_EventFilter")] delegate* unmanaged[Cdecl] filter, [NativeTypeName("void*")] IntPtr userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_SetEventEnabled([NativeTypeName("Uint32")] uint type, [NativeTypeName("SDL_bool")] int enabled); + public static extern void SDL_SetEventEnabled([NativeTypeName("Uint32")] uint type, SDL_bool enabled); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_EventEnabled([NativeTypeName("Uint32")] uint type); + public static extern SDL_bool SDL_EventEnabled([NativeTypeName("Uint32")] uint type); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint32")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs index 655bb76..f6e7b35 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_filesystem.g.cs @@ -58,14 +58,11 @@ namespace SDL [NativeTypeName("Uint64")] public ulong size; - [NativeTypeName("SDL_Time")] - public long create_time; + public SDL_Time create_time; - [NativeTypeName("SDL_Time")] - public long modify_time; + public SDL_Time modify_time; - [NativeTypeName("SDL_Time")] - public long access_time; + public SDL_Time access_time; } public static unsafe partial class SDL3 diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs index e484c30..936994d 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_gamepad.g.cs @@ -183,7 +183,7 @@ namespace SDL public static extern int SDL_AddGamepadMapping([NativeTypeName("const char *")] byte* mapping); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_AddGamepadMappingsFromIO(SDL_IOStream* src, [NativeTypeName("SDL_bool")] int closeio); + public static extern int SDL_AddGamepadMappingsFromIO(SDL_IOStream* src, SDL_bool closeio); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_AddGamepadMappingsFromFile([NativeTypeName("const char *")] byte* file); @@ -204,73 +204,68 @@ namespace SDL public static extern byte* SDL_GetGamepadMapping(SDL_Gamepad* gamepad); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetGamepadMapping([NativeTypeName("SDL_JoystickID")] uint instance_id, [NativeTypeName("const char *")] byte* mapping); + public static extern int SDL_SetGamepadMapping(SDL_JoystickID instance_id, [NativeTypeName("const char *")] byte* mapping); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasGamepad(); + public static extern SDL_bool SDL_HasGamepad(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_JoystickID *")] - public static extern uint* SDL_GetGamepads(int* count); + public static extern SDL_JoystickID* SDL_GetGamepads(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_IsGamepad([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern SDL_bool SDL_IsGamepad(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadInstanceName([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern byte* SDL_GetGamepadInstanceName(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetGamepadInstancePath([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern byte* SDL_GetGamepadInstancePath(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetGamepadInstancePlayerIndex([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern int SDL_GetGamepadInstancePlayerIndex(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("SDL_JoystickGUID")] - public static extern SDL_GUID SDL_GetGamepadInstanceGUID([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern SDL_GUID SDL_GetGamepadInstanceGUID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetGamepadInstanceVendor([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern ushort SDL_GetGamepadInstanceVendor(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetGamepadInstanceProduct([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern ushort SDL_GetGamepadInstanceProduct(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetGamepadInstanceProductVersion([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern ushort SDL_GetGamepadInstanceProductVersion(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_GamepadType SDL_GetGamepadInstanceType([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern SDL_GamepadType SDL_GetGamepadInstanceType(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_GamepadType SDL_GetRealGamepadInstanceType([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern SDL_GamepadType SDL_GetRealGamepadInstanceType(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("char *")] - public static extern byte* SDL_GetGamepadInstanceMapping([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern byte* SDL_GetGamepadInstanceMapping(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Gamepad* SDL_OpenGamepad([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern SDL_Gamepad* SDL_OpenGamepad(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Gamepad* SDL_GetGamepadFromInstanceID([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern SDL_Gamepad* SDL_GetGamepadFromInstanceID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Gamepad* SDL_GetGamepadFromPlayerIndex(int player_index); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetGamepadProperties(SDL_Gamepad* gamepad); + public static extern SDL_PropertiesID SDL_GetGamepadProperties(SDL_Gamepad* gamepad); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_JoystickID")] - public static extern uint SDL_GetGamepadInstanceID(SDL_Gamepad* gamepad); + public static extern SDL_JoystickID SDL_GetGamepadInstanceID(SDL_Gamepad* gamepad); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] @@ -323,18 +318,16 @@ namespace SDL public static extern SDL_PowerState SDL_GetGamepadPowerInfo(SDL_Gamepad* gamepad, int* percent); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GamepadConnected(SDL_Gamepad* gamepad); + public static extern SDL_bool SDL_GamepadConnected(SDL_Gamepad* gamepad); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Joystick* SDL_GetGamepadJoystick(SDL_Gamepad* gamepad); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_SetGamepadEventsEnabled([NativeTypeName("SDL_bool")] int enabled); + public static extern void SDL_SetGamepadEventsEnabled(SDL_bool enabled); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GamepadEventsEnabled(); + public static extern SDL_bool SDL_GamepadEventsEnabled(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_GamepadBinding** SDL_GetGamepadBindings(SDL_Gamepad* gamepad, int* count); @@ -357,8 +350,7 @@ namespace SDL public static extern byte* SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GamepadHasAxis(SDL_Gamepad* gamepad, SDL_GamepadAxis axis); + public static extern SDL_bool SDL_GamepadHasAxis(SDL_Gamepad* gamepad, SDL_GamepadAxis axis); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Sint16")] @@ -372,8 +364,7 @@ namespace SDL public static extern byte* SDL_GetGamepadStringForButton(SDL_GamepadButton button); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GamepadHasButton(SDL_Gamepad* gamepad, SDL_GamepadButton button); + public static extern SDL_bool SDL_GamepadHasButton(SDL_Gamepad* gamepad, SDL_GamepadButton button); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint8")] @@ -395,15 +386,13 @@ namespace SDL public static extern int SDL_GetGamepadTouchpadFinger(SDL_Gamepad* gamepad, int touchpad, int finger, [NativeTypeName("Uint8 *")] byte* state, float* x, float* y, float* pressure); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GamepadHasSensor(SDL_Gamepad* gamepad, SDL_SensorType type); + public static extern SDL_bool SDL_GamepadHasSensor(SDL_Gamepad* gamepad, SDL_SensorType type); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetGamepadSensorEnabled(SDL_Gamepad* gamepad, SDL_SensorType type, [NativeTypeName("SDL_bool")] int enabled); + public static extern int SDL_SetGamepadSensorEnabled(SDL_Gamepad* gamepad, SDL_SensorType type, SDL_bool enabled); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GamepadSensorEnabled(SDL_Gamepad* gamepad, SDL_SensorType type); + public static extern SDL_bool SDL_GamepadSensorEnabled(SDL_Gamepad* gamepad, SDL_SensorType type); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern float SDL_GetGamepadSensorDataRate(SDL_Gamepad* gamepad, SDL_SensorType type); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs index 02d875b..65da8bf 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_haptic.g.cs @@ -326,37 +326,33 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_HapticID *")] - public static extern uint* SDL_GetHaptics(int* count); + public static extern SDL_HapticID* SDL_GetHaptics(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetHapticInstanceName([NativeTypeName("SDL_HapticID")] uint instance_id); + public static extern byte* SDL_GetHapticInstanceName(SDL_HapticID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Haptic* SDL_OpenHaptic([NativeTypeName("SDL_HapticID")] uint instance_id); + public static extern SDL_Haptic* SDL_OpenHaptic(SDL_HapticID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Haptic* SDL_GetHapticFromInstanceID([NativeTypeName("SDL_HapticID")] uint instance_id); + public static extern SDL_Haptic* SDL_GetHapticFromInstanceID(SDL_HapticID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_HapticID")] - public static extern uint SDL_GetHapticInstanceID(SDL_Haptic* haptic); + public static extern SDL_HapticID SDL_GetHapticInstanceID(SDL_Haptic* haptic); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] public static extern byte* SDL_GetHapticName(SDL_Haptic* haptic); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_IsMouseHaptic(); + public static extern SDL_bool SDL_IsMouseHaptic(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Haptic* SDL_OpenHapticFromMouse(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_IsJoystickHaptic(SDL_Joystick* joystick); + public static extern SDL_bool SDL_IsJoystickHaptic(SDL_Joystick* joystick); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Haptic* SDL_OpenHapticFromJoystick(SDL_Joystick* joystick); @@ -378,8 +374,7 @@ namespace SDL public static extern int SDL_GetNumHapticAxes(SDL_Haptic* haptic); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HapticEffectSupported(SDL_Haptic* haptic, [NativeTypeName("const SDL_HapticEffect *")] SDL_HapticEffect* effect); + public static extern SDL_bool SDL_HapticEffectSupported(SDL_Haptic* haptic, [NativeTypeName("const SDL_HapticEffect *")] SDL_HapticEffect* effect); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_CreateHapticEffect(SDL_Haptic* haptic, [NativeTypeName("const SDL_HapticEffect *")] SDL_HapticEffect* effect); @@ -415,8 +410,7 @@ namespace SDL public static extern int SDL_StopHapticEffects(SDL_Haptic* haptic); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HapticRumbleSupported(SDL_Haptic* haptic); + public static extern SDL_bool SDL_HapticRumbleSupported(SDL_Haptic* haptic); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_InitHapticRumble(SDL_Haptic* haptic); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_hidapi.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_hidapi.g.cs index 1284976..21f3368 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_hidapi.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_hidapi.g.cs @@ -151,6 +151,6 @@ namespace SDL public static extern int SDL_hid_get_report_descriptor(SDL_hid_device* dev, [NativeTypeName("unsigned char *")] byte* buf, [NativeTypeName("size_t")] nuint buf_size); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_hid_ble_scan([NativeTypeName("SDL_bool")] int active); + public static extern void SDL_hid_ble_scan(SDL_bool active); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_hints.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_hints.g.cs index 048ded0..42ab6aa 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_hints.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_hints.g.cs @@ -38,16 +38,13 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_SetHintWithPriority([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value, SDL_HintPriority priority); + public static extern SDL_bool SDL_SetHintWithPriority([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value, SDL_HintPriority priority); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_SetHint([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value); + public static extern SDL_bool SDL_SetHint([NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ResetHint([NativeTypeName("const char *")] byte* name); + public static extern SDL_bool SDL_ResetHint([NativeTypeName("const char *")] byte* name); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_ResetHints(); @@ -57,8 +54,7 @@ namespace SDL public static extern byte* SDL_GetHint([NativeTypeName("const char *")] byte* name); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetHintBoolean([NativeTypeName("const char *")] byte* name, [NativeTypeName("SDL_bool")] int default_value); + public static extern SDL_bool SDL_GetHintBoolean([NativeTypeName("const char *")] byte* name, SDL_bool default_value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_AddHintCallback([NativeTypeName("const char *")] byte* name, [NativeTypeName("SDL_HintCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_iostream.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_iostream.g.cs index ccb8534..abf3a55 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_iostream.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_iostream.g.cs @@ -81,8 +81,7 @@ namespace SDL public static extern int SDL_CloseIO(SDL_IOStream* context); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetIOProperties(SDL_IOStream* context); + public static extern SDL_PropertiesID SDL_GetIOProperties(SDL_IOStream* context); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_IOStatus SDL_GetIOStatus(SDL_IOStream* context); @@ -117,115 +116,89 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("void*")] - public static extern IntPtr SDL_LoadFile_IO(SDL_IOStream* src, [NativeTypeName("size_t *")] nuint* datasize, [NativeTypeName("SDL_bool")] int closeio); + public static extern IntPtr SDL_LoadFile_IO(SDL_IOStream* src, [NativeTypeName("size_t *")] nuint* datasize, SDL_bool closeio); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("void*")] public static extern IntPtr SDL_LoadFile([NativeTypeName("const char *")] byte* file, [NativeTypeName("size_t *")] nuint* datasize); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadU8(SDL_IOStream* src, [NativeTypeName("Uint8 *")] byte* value); + public static extern SDL_bool SDL_ReadU8(SDL_IOStream* src, [NativeTypeName("Uint8 *")] byte* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadU16LE(SDL_IOStream* src, [NativeTypeName("Uint16 *")] ushort* value); + public static extern SDL_bool SDL_ReadU16LE(SDL_IOStream* src, [NativeTypeName("Uint16 *")] ushort* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadS16LE(SDL_IOStream* src, [NativeTypeName("Sint16 *")] short* value); + public static extern SDL_bool SDL_ReadS16LE(SDL_IOStream* src, [NativeTypeName("Sint16 *")] short* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadU16BE(SDL_IOStream* src, [NativeTypeName("Uint16 *")] ushort* value); + public static extern SDL_bool SDL_ReadU16BE(SDL_IOStream* src, [NativeTypeName("Uint16 *")] ushort* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadS16BE(SDL_IOStream* src, [NativeTypeName("Sint16 *")] short* value); + public static extern SDL_bool SDL_ReadS16BE(SDL_IOStream* src, [NativeTypeName("Sint16 *")] short* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadU32LE(SDL_IOStream* src, [NativeTypeName("Uint32 *")] uint* value); + public static extern SDL_bool SDL_ReadU32LE(SDL_IOStream* src, [NativeTypeName("Uint32 *")] uint* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadS32LE(SDL_IOStream* src, [NativeTypeName("Sint32 *")] int* value); + public static extern SDL_bool SDL_ReadS32LE(SDL_IOStream* src, [NativeTypeName("Sint32 *")] int* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadU32BE(SDL_IOStream* src, [NativeTypeName("Uint32 *")] uint* value); + public static extern SDL_bool SDL_ReadU32BE(SDL_IOStream* src, [NativeTypeName("Uint32 *")] uint* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadS32BE(SDL_IOStream* src, [NativeTypeName("Sint32 *")] int* value); + public static extern SDL_bool SDL_ReadS32BE(SDL_IOStream* src, [NativeTypeName("Sint32 *")] int* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadU64LE(SDL_IOStream* src, [NativeTypeName("Uint64 *")] ulong* value); + public static extern SDL_bool SDL_ReadU64LE(SDL_IOStream* src, [NativeTypeName("Uint64 *")] ulong* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadS64LE(SDL_IOStream* src, [NativeTypeName("Sint64 *")] long* value); + public static extern SDL_bool SDL_ReadS64LE(SDL_IOStream* src, [NativeTypeName("Sint64 *")] long* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadU64BE(SDL_IOStream* src, [NativeTypeName("Uint64 *")] ulong* value); + public static extern SDL_bool SDL_ReadU64BE(SDL_IOStream* src, [NativeTypeName("Uint64 *")] ulong* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ReadS64BE(SDL_IOStream* src, [NativeTypeName("Sint64 *")] long* value); + public static extern SDL_bool SDL_ReadS64BE(SDL_IOStream* src, [NativeTypeName("Sint64 *")] long* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteU8(SDL_IOStream* dst, [NativeTypeName("Uint8")] byte value); + public static extern SDL_bool SDL_WriteU8(SDL_IOStream* dst, [NativeTypeName("Uint8")] byte value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteU16LE(SDL_IOStream* dst, [NativeTypeName("Uint16")] ushort value); + public static extern SDL_bool SDL_WriteU16LE(SDL_IOStream* dst, [NativeTypeName("Uint16")] ushort value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteS16LE(SDL_IOStream* dst, [NativeTypeName("Sint16")] short value); + public static extern SDL_bool SDL_WriteS16LE(SDL_IOStream* dst, [NativeTypeName("Sint16")] short value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteU16BE(SDL_IOStream* dst, [NativeTypeName("Uint16")] ushort value); + public static extern SDL_bool SDL_WriteU16BE(SDL_IOStream* dst, [NativeTypeName("Uint16")] ushort value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteS16BE(SDL_IOStream* dst, [NativeTypeName("Sint16")] short value); + public static extern SDL_bool SDL_WriteS16BE(SDL_IOStream* dst, [NativeTypeName("Sint16")] short value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteU32LE(SDL_IOStream* dst, [NativeTypeName("Uint32")] uint value); + public static extern SDL_bool SDL_WriteU32LE(SDL_IOStream* dst, [NativeTypeName("Uint32")] uint value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteS32LE(SDL_IOStream* dst, [NativeTypeName("Sint32")] int value); + public static extern SDL_bool SDL_WriteS32LE(SDL_IOStream* dst, [NativeTypeName("Sint32")] int value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteU32BE(SDL_IOStream* dst, [NativeTypeName("Uint32")] uint value); + public static extern SDL_bool SDL_WriteU32BE(SDL_IOStream* dst, [NativeTypeName("Uint32")] uint value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteS32BE(SDL_IOStream* dst, [NativeTypeName("Sint32")] int value); + public static extern SDL_bool SDL_WriteS32BE(SDL_IOStream* dst, [NativeTypeName("Sint32")] int value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteU64LE(SDL_IOStream* dst, [NativeTypeName("Uint64")] ulong value); + public static extern SDL_bool SDL_WriteU64LE(SDL_IOStream* dst, [NativeTypeName("Uint64")] ulong value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteS64LE(SDL_IOStream* dst, [NativeTypeName("Sint64")] long value); + public static extern SDL_bool SDL_WriteS64LE(SDL_IOStream* dst, [NativeTypeName("Sint64")] long value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteU64BE(SDL_IOStream* dst, [NativeTypeName("Uint64")] ulong value); + public static extern SDL_bool SDL_WriteU64BE(SDL_IOStream* dst, [NativeTypeName("Uint64")] ulong value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WriteS64BE(SDL_IOStream* dst, [NativeTypeName("Sint64")] long value); + public static extern SDL_bool SDL_WriteS64BE(SDL_IOStream* dst, [NativeTypeName("Sint64")] long value); [NativeTypeName("#define SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER \"SDL.iostream.windows.handle\"")] public static ReadOnlySpan SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER => "SDL.iostream.windows.handle"u8; diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs index 8ca7770..baf4e90 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_joystick.g.cs @@ -120,66 +120,61 @@ namespace SDL public static extern void SDL_UnlockJoysticks(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasJoystick(); + public static extern SDL_bool SDL_HasJoystick(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_JoystickID *")] - public static extern uint* SDL_GetJoysticks(int* count); + public static extern SDL_JoystickID* SDL_GetJoysticks(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetJoystickInstanceName([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern byte* SDL_GetJoystickInstanceName(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetJoystickInstancePath([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern byte* SDL_GetJoystickInstancePath(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetJoystickInstancePlayerIndex([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern int SDL_GetJoystickInstancePlayerIndex(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("SDL_JoystickGUID")] - public static extern SDL_GUID SDL_GetJoystickInstanceGUID([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern SDL_GUID SDL_GetJoystickInstanceGUID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetJoystickInstanceVendor([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern ushort SDL_GetJoystickInstanceVendor(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetJoystickInstanceProduct([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern ushort SDL_GetJoystickInstanceProduct(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint16")] - public static extern ushort SDL_GetJoystickInstanceProductVersion([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern ushort SDL_GetJoystickInstanceProductVersion(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_JoystickType SDL_GetJoystickInstanceType([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern SDL_JoystickType SDL_GetJoystickInstanceType(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Joystick* SDL_OpenJoystick([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern SDL_Joystick* SDL_OpenJoystick(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Joystick* SDL_GetJoystickFromInstanceID([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern SDL_Joystick* SDL_GetJoystickFromInstanceID(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Joystick* SDL_GetJoystickFromPlayerIndex(int player_index); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_JoystickID")] - public static extern uint SDL_AttachVirtualJoystick(SDL_JoystickType type, int naxes, int nbuttons, int nhats); + public static extern SDL_JoystickID SDL_AttachVirtualJoystick(SDL_JoystickType type, int naxes, int nbuttons, int nhats); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_JoystickID")] - public static extern uint SDL_AttachVirtualJoystickEx([NativeTypeName("const SDL_VirtualJoystickDesc *")] SDL_VirtualJoystickDesc* desc); + public static extern SDL_JoystickID SDL_AttachVirtualJoystickEx([NativeTypeName("const SDL_VirtualJoystickDesc *")] SDL_VirtualJoystickDesc* desc); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_DetachVirtualJoystick([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern int SDL_DetachVirtualJoystick(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_IsJoystickVirtual([NativeTypeName("SDL_JoystickID")] uint instance_id); + public static extern SDL_bool SDL_IsJoystickVirtual(SDL_JoystickID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetJoystickVirtualAxis(SDL_Joystick* joystick, int axis, [NativeTypeName("Sint16")] short value); @@ -191,8 +186,7 @@ namespace SDL public static extern int SDL_SetJoystickVirtualHat(SDL_Joystick* joystick, int hat, [NativeTypeName("Uint8")] byte value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetJoystickProperties(SDL_Joystick* joystick); + public static extern SDL_PropertiesID SDL_GetJoystickProperties(SDL_Joystick* joystick); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] @@ -246,12 +240,10 @@ namespace SDL public static extern void SDL_GetJoystickGUIDInfo([NativeTypeName("SDL_JoystickGUID")] SDL_GUID guid, [NativeTypeName("Uint16 *")] ushort* vendor, [NativeTypeName("Uint16 *")] ushort* product, [NativeTypeName("Uint16 *")] ushort* version, [NativeTypeName("Uint16 *")] ushort* crc16); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_JoystickConnected(SDL_Joystick* joystick); + public static extern SDL_bool SDL_JoystickConnected(SDL_Joystick* joystick); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_JoystickID")] - public static extern uint SDL_GetJoystickInstanceID(SDL_Joystick* joystick); + public static extern SDL_JoystickID SDL_GetJoystickInstanceID(SDL_Joystick* joystick); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetNumJoystickAxes(SDL_Joystick* joystick); @@ -266,11 +258,10 @@ namespace SDL public static extern int SDL_GetNumJoystickButtons(SDL_Joystick* joystick); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_SetJoystickEventsEnabled([NativeTypeName("SDL_bool")] int enabled); + public static extern void SDL_SetJoystickEventsEnabled(SDL_bool enabled); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_JoystickEventsEnabled(); + public static extern SDL_bool SDL_JoystickEventsEnabled(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_UpdateJoysticks(); @@ -280,8 +271,7 @@ namespace SDL public static extern short SDL_GetJoystickAxis(SDL_Joystick* joystick, int axis); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetJoystickAxisInitialState(SDL_Joystick* joystick, int axis, [NativeTypeName("Sint16 *")] short* state); + public static extern SDL_bool SDL_GetJoystickAxisInitialState(SDL_Joystick* joystick, int axis, [NativeTypeName("Sint16 *")] short* state); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetJoystickBall(SDL_Joystick* joystick, int ball, int* dx, int* dy); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs index 42036eb..3143ed1 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_keyboard.g.cs @@ -31,8 +31,7 @@ namespace SDL { public SDL_Scancode scancode; - [NativeTypeName("SDL_Keycode")] - public int sym; + public SDL_Keycode sym; [NativeTypeName("Uint16")] public ushort mod; @@ -44,16 +43,14 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasKeyboard(); + public static extern SDL_bool SDL_HasKeyboard(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_KeyboardID *")] - public static extern uint* SDL_GetKeyboards(int* count); + public static extern SDL_KeyboardID* SDL_GetKeyboards(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetKeyboardInstanceName([NativeTypeName("SDL_KeyboardID")] uint instance_id); + public static extern byte* SDL_GetKeyboardInstanceName(SDL_KeyboardID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Window* SDL_GetKeyboardFocus(); @@ -72,11 +69,10 @@ namespace SDL public static extern void SDL_SetModState(SDL_Keymod modstate); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_Keycode")] - public static extern int SDL_GetKeyFromScancode(SDL_Scancode scancode); + public static extern SDL_Keycode SDL_GetKeyFromScancode(SDL_Scancode scancode); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Scancode SDL_GetScancodeFromKey([NativeTypeName("SDL_Keycode")] int key); + public static extern SDL_Scancode SDL_GetScancodeFromKey(SDL_Keycode key); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] @@ -87,18 +83,16 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetKeyName([NativeTypeName("SDL_Keycode")] int key); + public static extern byte* SDL_GetKeyName(SDL_Keycode key); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_Keycode")] - public static extern int SDL_GetKeyFromName([NativeTypeName("const char *")] byte* name); + public static extern SDL_Keycode SDL_GetKeyFromName([NativeTypeName("const char *")] byte* name); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_StartTextInput(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_TextInputActive(); + public static extern SDL_bool SDL_TextInputActive(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_StopTextInput(); @@ -110,11 +104,9 @@ namespace SDL public static extern int SDL_SetTextInputRect([NativeTypeName("const SDL_Rect *")] SDL_Rect* rect); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasScreenKeyboardSupport(); + public static extern SDL_bool SDL_HasScreenKeyboardSupport(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ScreenKeyboardShown(SDL_Window* window); + public static extern SDL_bool SDL_ScreenKeyboardShown(SDL_Window* window); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs index a43bd03..0213756 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_mouse.g.cs @@ -65,16 +65,14 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasMouse(); + public static extern SDL_bool SDL_HasMouse(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_MouseID *")] - public static extern uint* SDL_GetMice(int* count); + public static extern SDL_MouseID* SDL_GetMice(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetMouseInstanceName([NativeTypeName("SDL_MouseID")] uint instance_id); + public static extern byte* SDL_GetMouseInstanceName(SDL_MouseID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Window* SDL_GetMouseFocus(); @@ -98,14 +96,13 @@ namespace SDL public static extern int SDL_WarpMouseGlobal(float x, float y); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetRelativeMouseMode([NativeTypeName("SDL_bool")] int enabled); + public static extern int SDL_SetRelativeMouseMode(SDL_bool enabled); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_CaptureMouse([NativeTypeName("SDL_bool")] int enabled); + public static extern int SDL_CaptureMouse(SDL_bool enabled); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetRelativeMouseMode(); + public static extern SDL_bool SDL_GetRelativeMouseMode(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Cursor* SDL_CreateCursor([NativeTypeName("const Uint8 *")] byte* data, [NativeTypeName("const Uint8 *")] byte* mask, int w, int h, int hot_x, int hot_y); @@ -135,8 +132,7 @@ namespace SDL public static extern int SDL_HideCursor(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_CursorVisible(); + public static extern SDL_bool SDL_CursorVisible(); [NativeTypeName("#define SDL_BUTTON_LEFT 1")] public const int SDL_BUTTON_LEFT = 1; diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_pen.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_pen.g.cs index 099943a..effec96 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_pen.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_pen.g.cs @@ -65,40 +65,37 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PenID *")] - public static extern uint* SDL_GetPens(int* count); + public static extern SDL_PenID* SDL_GetPens(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint32")] - public static extern uint SDL_GetPenStatus([NativeTypeName("SDL_PenID")] uint instance_id, float* x, float* y, float* axes, [NativeTypeName("size_t")] nuint num_axes); + public static extern uint SDL_GetPenStatus(SDL_PenID instance_id, float* x, float* y, float* axes, [NativeTypeName("size_t")] nuint num_axes); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PenID")] - public static extern uint SDL_GetPenFromGUID(SDL_GUID guid); + public static extern SDL_PenID SDL_GetPenFromGUID(SDL_GUID guid); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_GUID SDL_GetPenGUID([NativeTypeName("SDL_PenID")] uint instance_id); + public static extern SDL_GUID SDL_GetPenGUID(SDL_PenID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_PenConnected([NativeTypeName("SDL_PenID")] uint instance_id); + public static extern SDL_bool SDL_PenConnected(SDL_PenID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetPenName([NativeTypeName("SDL_PenID")] uint instance_id); + public static extern byte* SDL_GetPenName(SDL_PenID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Uint32")] - public static extern uint SDL_GetPenCapabilities([NativeTypeName("SDL_PenID")] uint instance_id, SDL_PenCapabilityInfo* capabilities); + public static extern uint SDL_GetPenCapabilities(SDL_PenID instance_id, SDL_PenCapabilityInfo* capabilities); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_PenSubtype SDL_GetPenType([NativeTypeName("SDL_PenID")] uint instance_id); + public static extern SDL_PenSubtype SDL_GetPenType(SDL_PenID instance_id); [NativeTypeName("#define SDL_PEN_INVALID ((SDL_PenID)0)")] - public const uint SDL_PEN_INVALID = ((uint)(0)); + public const SDL_PenID SDL_PEN_INVALID = ((SDL_PenID)(0)); [NativeTypeName("#define SDL_PEN_MOUSEID ((SDL_MouseID)-2)")] - public const uint SDL_PEN_MOUSEID = unchecked((uint)(-2)); + public const SDL_MouseID SDL_PEN_MOUSEID = ((SDL_MouseID)(-2)); [NativeTypeName("#define SDL_PEN_INFO_UNKNOWN (-1)")] public const int SDL_PEN_INFO_UNKNOWN = (-1); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs index 9b6cda3..f1970e8 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_pixels.g.cs @@ -389,8 +389,7 @@ namespace SDL public static extern byte* SDL_GetPixelFormatName(SDL_PixelFormatEnum format); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int* bpp, [NativeTypeName("Uint32 *")] uint* Rmask, [NativeTypeName("Uint32 *")] uint* Gmask, [NativeTypeName("Uint32 *")] uint* Bmask, [NativeTypeName("Uint32 *")] uint* Amask); + public static extern SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int* bpp, [NativeTypeName("Uint32 *")] uint* Rmask, [NativeTypeName("Uint32 *")] uint* Gmask, [NativeTypeName("Uint32 *")] uint* Bmask, [NativeTypeName("Uint32 *")] uint* Amask); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_PixelFormatEnum SDL_GetPixelFormatEnumForMasks(int bpp, [NativeTypeName("Uint32")] uint Rmask, [NativeTypeName("Uint32")] uint Gmask, [NativeTypeName("Uint32")] uint Bmask, [NativeTypeName("Uint32")] uint Amask); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs index 4b7ecbf..2414156 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_properties.g.cs @@ -41,73 +41,69 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetGlobalProperties(); + public static extern SDL_PropertiesID SDL_GetGlobalProperties(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_CreateProperties(); + public static extern SDL_PropertiesID SDL_CreateProperties(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_CopyProperties([NativeTypeName("SDL_PropertiesID")] uint src, [NativeTypeName("SDL_PropertiesID")] uint dst); + public static extern int SDL_CopyProperties(SDL_PropertiesID src, SDL_PropertiesID dst); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_LockProperties([NativeTypeName("SDL_PropertiesID")] uint props); + public static extern int SDL_LockProperties(SDL_PropertiesID props); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_UnlockProperties([NativeTypeName("SDL_PropertiesID")] uint props); + public static extern void SDL_UnlockProperties(SDL_PropertiesID props); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetPropertyWithCleanup([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value, [NativeTypeName("void (*)(void *, void *)")] delegate* unmanaged[Cdecl] cleanup, [NativeTypeName("void*")] IntPtr userdata); + public static extern int SDL_SetPropertyWithCleanup(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value, [NativeTypeName("void (*)(void *, void *)")] delegate* unmanaged[Cdecl] cleanup, [NativeTypeName("void*")] IntPtr userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value); + public static extern int SDL_SetProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetStringProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value); + public static extern int SDL_SetStringProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetNumberProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("Sint64")] long value); + public static extern int SDL_SetNumberProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("Sint64")] long value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetFloatProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name, float value); + public static extern int SDL_SetFloatProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, float value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetBooleanProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("SDL_bool")] int value); + public static extern int SDL_SetBooleanProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, SDL_bool value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name); + public static extern SDL_bool SDL_HasProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_PropertyType SDL_GetPropertyType([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name); + public static extern SDL_PropertyType SDL_GetPropertyType(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("void*")] - public static extern IntPtr SDL_GetProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr default_value); + public static extern IntPtr SDL_GetProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("void*")] IntPtr default_value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetStringProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* default_value); + public static extern byte* SDL_GetStringProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("const char *")] byte* default_value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("Sint64")] - public static extern long SDL_GetNumberProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("Sint64")] long default_value); + public static extern long SDL_GetNumberProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("Sint64")] long default_value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern float SDL_GetFloatProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name, float default_value); + public static extern float SDL_GetFloatProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, float default_value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetBooleanProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name, [NativeTypeName("SDL_bool")] int default_value); + public static extern SDL_bool SDL_GetBooleanProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name, SDL_bool default_value); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_ClearProperty([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("const char *")] byte* name); + public static extern int SDL_ClearProperty(SDL_PropertiesID props, [NativeTypeName("const char *")] byte* name); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_EnumerateProperties([NativeTypeName("SDL_PropertiesID")] uint props, [NativeTypeName("SDL_EnumeratePropertiesCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata); + public static extern int SDL_EnumerateProperties(SDL_PropertiesID props, [NativeTypeName("SDL_EnumeratePropertiesCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_DestroyProperties([NativeTypeName("SDL_PropertiesID")] uint props); + public static extern void SDL_DestroyProperties(SDL_PropertiesID props); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_rect.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_rect.g.cs index 013ed3f..c3dc263 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_rect.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_rect.g.cs @@ -65,84 +65,69 @@ namespace SDL public static unsafe partial class SDL3 { - [return: NativeTypeName("SDL_bool")] - public static int SDL_PointInRect([NativeTypeName("const SDL_Point *")] SDL_Point* p, [NativeTypeName("const SDL_Rect *")] SDL_Rect* r) + public static SDL_bool SDL_PointInRect([NativeTypeName("const SDL_Point *")] SDL_Point* p, [NativeTypeName("const SDL_Rect *")] SDL_Rect* r) { return ((p->x >= r->x) && (p->x < (r->x + r->w)) && (p->y >= r->y) && (p->y < (r->y + r->h))) ? 1 : 0; } - [return: NativeTypeName("SDL_bool")] - public static int SDL_RectEmpty([NativeTypeName("const SDL_Rect *")] SDL_Rect* r) + public static SDL_bool SDL_RectEmpty([NativeTypeName("const SDL_Rect *")] SDL_Rect* r) { return ((r == null) || (r->w <= 0) || (r->h <= 0)) ? 1 : 0; } - [return: NativeTypeName("SDL_bool")] - public static int SDL_RectsEqual([NativeTypeName("const SDL_Rect *")] SDL_Rect* a, [NativeTypeName("const SDL_Rect *")] SDL_Rect* b) + public static SDL_bool SDL_RectsEqual([NativeTypeName("const SDL_Rect *")] SDL_Rect* a, [NativeTypeName("const SDL_Rect *")] SDL_Rect* b) { return ((a) != null && (b) != null && (a->x == b->x) && (a->y == b->y) && (a->w == b->w) && (a->h == b->h)) ? 1 : 0; } [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasRectIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* A, [NativeTypeName("const SDL_Rect *")] SDL_Rect* B); + public static extern SDL_bool SDL_HasRectIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* A, [NativeTypeName("const SDL_Rect *")] SDL_Rect* B); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetRectIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* A, [NativeTypeName("const SDL_Rect *")] SDL_Rect* B, SDL_Rect* result); + public static extern SDL_bool SDL_GetRectIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* A, [NativeTypeName("const SDL_Rect *")] SDL_Rect* B, SDL_Rect* result); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetRectUnion([NativeTypeName("const SDL_Rect *")] SDL_Rect* A, [NativeTypeName("const SDL_Rect *")] SDL_Rect* B, SDL_Rect* result); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetRectEnclosingPoints([NativeTypeName("const SDL_Point *")] SDL_Point* points, int count, [NativeTypeName("const SDL_Rect *")] SDL_Rect* clip, SDL_Rect* result); + public static extern SDL_bool SDL_GetRectEnclosingPoints([NativeTypeName("const SDL_Point *")] SDL_Point* points, int count, [NativeTypeName("const SDL_Rect *")] SDL_Rect* clip, SDL_Rect* result); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetRectAndLineIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, int* X1, int* Y1, int* X2, int* Y2); + public static extern SDL_bool SDL_GetRectAndLineIntersection([NativeTypeName("const SDL_Rect *")] SDL_Rect* rect, int* X1, int* Y1, int* X2, int* Y2); - [return: NativeTypeName("SDL_bool")] - public static int SDL_PointInRectFloat([NativeTypeName("const SDL_FPoint *")] SDL_FPoint* p, [NativeTypeName("const SDL_FRect *")] SDL_FRect* r) + public static SDL_bool SDL_PointInRectFloat([NativeTypeName("const SDL_FPoint *")] SDL_FPoint* p, [NativeTypeName("const SDL_FRect *")] SDL_FRect* r) { return ((p->x >= r->x) && (p->x < (r->x + r->w)) && (p->y >= r->y) && (p->y < (r->y + r->h))) ? 1 : 0; } - [return: NativeTypeName("SDL_bool")] - public static int SDL_RectEmptyFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* r) + public static SDL_bool SDL_RectEmptyFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* r) { return ((r == null) || (r->w <= 0.0f) || (r->h <= 0.0f)) ? 1 : 0; } - [return: NativeTypeName("SDL_bool")] - public static int SDL_RectsEqualEpsilon([NativeTypeName("const SDL_FRect *")] SDL_FRect* a, [NativeTypeName("const SDL_FRect *")] SDL_FRect* b, [NativeTypeName("const float")] float epsilon) + public static SDL_bool SDL_RectsEqualEpsilon([NativeTypeName("const SDL_FRect *")] SDL_FRect* a, [NativeTypeName("const SDL_FRect *")] SDL_FRect* b, [NativeTypeName("const float")] float epsilon) { return ((a) != null && (b) != null && ((a == b) || ((SDL_fabsf(a->x - b->x) <= epsilon) && (SDL_fabsf(a->y - b->y) <= epsilon) && (SDL_fabsf(a->w - b->w) <= epsilon) && (SDL_fabsf(a->h - b->h) <= epsilon)))) ? 1 : 0; } - [return: NativeTypeName("SDL_bool")] - public static int SDL_RectsEqualFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* a, [NativeTypeName("const SDL_FRect *")] SDL_FRect* b) + public static SDL_bool SDL_RectsEqualFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* a, [NativeTypeName("const SDL_FRect *")] SDL_FRect* b) { return SDL_RectsEqualEpsilon(a, b, 1.1920928955078125e-07F); } [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_HasRectIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* A, [NativeTypeName("const SDL_FRect *")] SDL_FRect* B); + public static extern SDL_bool SDL_HasRectIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* A, [NativeTypeName("const SDL_FRect *")] SDL_FRect* B); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetRectIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* A, [NativeTypeName("const SDL_FRect *")] SDL_FRect* B, SDL_FRect* result); + public static extern SDL_bool SDL_GetRectIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* A, [NativeTypeName("const SDL_FRect *")] SDL_FRect* B, SDL_FRect* result); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetRectUnionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* A, [NativeTypeName("const SDL_FRect *")] SDL_FRect* B, SDL_FRect* result); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetRectEnclosingPointsFloat([NativeTypeName("const SDL_FPoint *")] SDL_FPoint* points, int count, [NativeTypeName("const SDL_FRect *")] SDL_FRect* clip, SDL_FRect* result); + public static extern SDL_bool SDL_GetRectEnclosingPointsFloat([NativeTypeName("const SDL_FPoint *")] SDL_FPoint* points, int count, [NativeTypeName("const SDL_FRect *")] SDL_FRect* clip, SDL_FRect* result); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetRectAndLineIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* rect, float* X1, float* Y1, float* X2, float* Y2); + public static extern SDL_bool SDL_GetRectAndLineIntersectionFloat([NativeTypeName("const SDL_FRect *")] SDL_FRect* rect, float* X1, float* Y1, float* X2, float* Y2); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_render.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_render.g.cs index e66dc17..83c3526 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_render.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_render.g.cs @@ -102,13 +102,13 @@ namespace SDL public static extern byte* SDL_GetRenderDriver(int index); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_CreateWindowAndRenderer(int width, int height, [NativeTypeName("SDL_WindowFlags")] uint window_flags, SDL_Window** window, SDL_Renderer** renderer); + public static extern int SDL_CreateWindowAndRenderer(int width, int height, SDL_WindowFlags window_flags, SDL_Window** window, SDL_Renderer** renderer); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Renderer* SDL_CreateRenderer(SDL_Window* window, [NativeTypeName("const char *")] byte* name, [NativeTypeName("Uint32")] uint flags); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Renderer* SDL_CreateRendererWithProperties([NativeTypeName("SDL_PropertiesID")] uint props); + public static extern SDL_Renderer* SDL_CreateRendererWithProperties(SDL_PropertiesID props); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Renderer* SDL_CreateSoftwareRenderer(SDL_Surface* surface); @@ -123,8 +123,7 @@ namespace SDL public static extern int SDL_GetRendererInfo(SDL_Renderer* renderer, SDL_RendererInfo* info); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetRendererProperties(SDL_Renderer* renderer); + public static extern SDL_PropertiesID SDL_GetRendererProperties(SDL_Renderer* renderer); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetRenderOutputSize(SDL_Renderer* renderer, int* w, int* h); @@ -139,11 +138,10 @@ namespace SDL public static extern SDL_Texture* SDL_CreateTextureFromSurface(SDL_Renderer* renderer, SDL_Surface* surface); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Texture* SDL_CreateTextureWithProperties(SDL_Renderer* renderer, [NativeTypeName("SDL_PropertiesID")] uint props); + public static extern SDL_Texture* SDL_CreateTextureWithProperties(SDL_Renderer* renderer, SDL_PropertiesID props); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetTextureProperties(SDL_Texture* texture); + public static extern SDL_PropertiesID SDL_GetTextureProperties(SDL_Texture* texture); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Renderer* SDL_GetRendererFromTexture(SDL_Texture* texture); @@ -233,8 +231,7 @@ namespace SDL public static extern int SDL_GetRenderViewport(SDL_Renderer* renderer, SDL_Rect* rect); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_RenderViewportSet(SDL_Renderer* renderer); + public static extern SDL_bool SDL_RenderViewportSet(SDL_Renderer* renderer); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetRenderClipRect(SDL_Renderer* renderer, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect); @@ -243,8 +240,7 @@ namespace SDL public static extern int SDL_GetRenderClipRect(SDL_Renderer* renderer, SDL_Rect* rect); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_RenderClipEnabled(SDL_Renderer* renderer); + public static extern SDL_bool SDL_RenderClipEnabled(SDL_Renderer* renderer); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetRenderScale(SDL_Renderer* renderer, float scaleX, float scaleY); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs index 7e81a0e..ddaa278 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_sensor.g.cs @@ -46,28 +46,26 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_SensorID *")] - public static extern uint* SDL_GetSensors(int* count); + public static extern SDL_SensorID* SDL_GetSensors(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetSensorInstanceName([NativeTypeName("SDL_SensorID")] uint instance_id); + public static extern byte* SDL_GetSensorInstanceName(SDL_SensorID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_SensorType SDL_GetSensorInstanceType([NativeTypeName("SDL_SensorID")] uint instance_id); + public static extern SDL_SensorType SDL_GetSensorInstanceType(SDL_SensorID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetSensorInstanceNonPortableType([NativeTypeName("SDL_SensorID")] uint instance_id); + public static extern int SDL_GetSensorInstanceNonPortableType(SDL_SensorID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Sensor* SDL_OpenSensor([NativeTypeName("SDL_SensorID")] uint instance_id); + public static extern SDL_Sensor* SDL_OpenSensor(SDL_SensorID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Sensor* SDL_GetSensorFromInstanceID([NativeTypeName("SDL_SensorID")] uint instance_id); + public static extern SDL_Sensor* SDL_GetSensorFromInstanceID(SDL_SensorID instance_id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetSensorProperties(SDL_Sensor* sensor); + public static extern SDL_PropertiesID SDL_GetSensorProperties(SDL_Sensor* sensor); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] @@ -80,8 +78,7 @@ namespace SDL public static extern int SDL_GetSensorNonPortableType(SDL_Sensor* sensor); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_SensorID")] - public static extern uint SDL_GetSensorInstanceID(SDL_Sensor* sensor); + public static extern SDL_SensorID SDL_GetSensorInstanceID(SDL_Sensor* sensor); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetSensorData(SDL_Sensor* sensor, float* data, int num_values); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_storage.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_storage.g.cs index 0d2eb83..ba128a4 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_storage.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_storage.g.cs @@ -34,7 +34,7 @@ namespace SDL public delegate* unmanaged[Cdecl] close; [NativeTypeName("SDL_bool (*)(void *)")] - public delegate* unmanaged[Cdecl] ready; + public delegate* unmanaged[Cdecl] ready; [NativeTypeName("int (*)(void *, const char *, SDL_EnumerateDirectoryCallback, void *)")] public delegate* unmanaged[Cdecl], IntPtr, int> enumerate; @@ -68,10 +68,10 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Storage* SDL_OpenTitleStorage([NativeTypeName("const char *")] byte* @override, [NativeTypeName("SDL_PropertiesID")] uint props); + public static extern SDL_Storage* SDL_OpenTitleStorage([NativeTypeName("const char *")] byte* @override, SDL_PropertiesID props); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Storage* SDL_OpenUserStorage([NativeTypeName("const char *")] byte* org, [NativeTypeName("const char *")] byte* app, [NativeTypeName("SDL_PropertiesID")] uint props); + public static extern SDL_Storage* SDL_OpenUserStorage([NativeTypeName("const char *")] byte* org, [NativeTypeName("const char *")] byte* app, SDL_PropertiesID props); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Storage* SDL_OpenFileStorage([NativeTypeName("const char *")] byte* path); @@ -83,8 +83,7 @@ namespace SDL public static extern int SDL_CloseStorage(SDL_Storage* storage); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_StorageReady(SDL_Storage* storage); + public static extern SDL_bool SDL_StorageReady(SDL_Storage* storage); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetStorageFileSize(SDL_Storage* storage, [NativeTypeName("const char *")] byte* path, [NativeTypeName("Uint64 *")] ulong* length); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_surface.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_surface.g.cs index 3f4d3a4..efd53d2 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_surface.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_surface.g.cs @@ -89,8 +89,7 @@ namespace SDL public static extern void SDL_DestroySurface(SDL_Surface* surface); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetSurfaceProperties(SDL_Surface* surface); + public static extern SDL_PropertiesID SDL_GetSurfaceProperties(SDL_Surface* surface); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetSurfaceColorspace(SDL_Surface* surface, SDL_Colorspace colorspace); @@ -108,13 +107,13 @@ namespace SDL public static extern void SDL_UnlockSurface(SDL_Surface* surface); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Surface* SDL_LoadBMP_IO(SDL_IOStream* src, [NativeTypeName("SDL_bool")] int closeio); + public static extern SDL_Surface* SDL_LoadBMP_IO(SDL_IOStream* src, SDL_bool closeio); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Surface* SDL_LoadBMP([NativeTypeName("const char *")] byte* file); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SaveBMP_IO(SDL_Surface* surface, SDL_IOStream* dst, [NativeTypeName("SDL_bool")] int closeio); + public static extern int SDL_SaveBMP_IO(SDL_Surface* surface, SDL_IOStream* dst, SDL_bool closeio); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SaveBMP(SDL_Surface* surface, [NativeTypeName("const char *")] byte* file); @@ -123,15 +122,13 @@ namespace SDL public static extern int SDL_SetSurfaceRLE(SDL_Surface* surface, int flag); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_SurfaceHasRLE(SDL_Surface* surface); + public static extern SDL_bool SDL_SurfaceHasRLE(SDL_Surface* surface); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetSurfaceColorKey(SDL_Surface* surface, int flag, [NativeTypeName("Uint32")] uint key); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_SurfaceHasColorKey(SDL_Surface* surface); + public static extern SDL_bool SDL_SurfaceHasColorKey(SDL_Surface* surface); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetSurfaceColorKey(SDL_Surface* surface, [NativeTypeName("Uint32 *")] uint* key); @@ -155,8 +152,7 @@ namespace SDL public static extern int SDL_GetSurfaceBlendMode(SDL_Surface* surface, SDL_BlendMode* blendMode); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_SetSurfaceClipRect(SDL_Surface* surface, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect); + public static extern SDL_bool SDL_SetSurfaceClipRect(SDL_Surface* surface, [NativeTypeName("const SDL_Rect *")] SDL_Rect* rect); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetSurfaceClipRect(SDL_Surface* surface, SDL_Rect* rect); @@ -174,13 +170,13 @@ namespace SDL public static extern SDL_Surface* SDL_ConvertSurfaceFormat(SDL_Surface* surface, SDL_PixelFormatEnum pixel_format); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Surface* SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface* surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, [NativeTypeName("SDL_PropertiesID")] uint props); + public static extern SDL_Surface* SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface* surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_ConvertPixels(int width, int height, SDL_PixelFormatEnum src_format, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormatEnum dst_format, [NativeTypeName("void*")] IntPtr dst, int dst_pitch); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, [NativeTypeName("SDL_PropertiesID")] uint src_properties, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, [NativeTypeName("SDL_PropertiesID")] uint dst_properties, [NativeTypeName("void*")] IntPtr dst, int dst_pitch); + public static extern int SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, [NativeTypeName("void*")] IntPtr dst, int dst_pitch); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormatEnum src_format, [NativeTypeName("const void *")] IntPtr src, int src_pitch, SDL_PixelFormatEnum dst_format, [NativeTypeName("void*")] IntPtr dst, int dst_pitch); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs index 83dd054..b5ad8c8 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_system.Android.g.cs @@ -46,19 +46,16 @@ namespace SDL public static extern int SDL_GetAndroidSDKVersion(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] [SupportedOSPlatform("Android")] - public static extern int SDL_IsAndroidTV(); + public static extern SDL_bool SDL_IsAndroidTV(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] [SupportedOSPlatform("Android")] - public static extern int SDL_IsChromebook(); + public static extern SDL_bool SDL_IsChromebook(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] [SupportedOSPlatform("Android")] - public static extern int SDL_IsDeXMode(); + public static extern SDL_bool SDL_IsDeXMode(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Android")] @@ -80,7 +77,7 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Android")] - public static extern int SDL_AndroidRequestPermission([NativeTypeName("const char *")] byte* permission, [NativeTypeName("SDL_AndroidRequestPermissionCallback")] delegate* unmanaged[Cdecl] cb, [NativeTypeName("void*")] IntPtr userdata); + public static extern int SDL_AndroidRequestPermission([NativeTypeName("const char *")] byte* permission, [NativeTypeName("SDL_AndroidRequestPermissionCallback")] delegate* unmanaged[Cdecl] cb, [NativeTypeName("void*")] IntPtr userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Android")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_system.Windows.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_system.Windows.g.cs index 769b1c1..dbf20c4 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_system.Windows.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_system.Windows.g.cs @@ -41,16 +41,15 @@ namespace SDL { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Windows")] - public static extern void SDL_SetWindowsMessageHook([NativeTypeName("SDL_WindowsMessageHook")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata); + public static extern void SDL_SetWindowsMessageHook([NativeTypeName("SDL_WindowsMessageHook")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Windows")] - public static extern int SDL_Direct3D9GetAdapterIndex([NativeTypeName("SDL_DisplayID")] uint displayID); + public static extern int SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] [SupportedOSPlatform("Windows")] - public static extern int SDL_DXGIGetOutputInfo([NativeTypeName("SDL_DisplayID")] uint displayID, int* adapterIndex, int* outputIndex); + public static extern SDL_bool SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int* adapterIndex, int* outputIndex); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("Windows")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_system.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_system.g.cs index e1c755c..dc6bfe5 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_system.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_system.g.cs @@ -31,11 +31,10 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_SetX11EventHook([NativeTypeName("SDL_X11EventHook")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata); + public static extern void SDL_SetX11EventHook([NativeTypeName("SDL_X11EventHook")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr userdata); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_IsTablet(); + public static extern SDL_bool SDL_IsTablet(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_OnApplicationWillTerminate(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_system.iOS.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_system.iOS.g.cs index 688380d..441566c 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_system.iOS.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_system.iOS.g.cs @@ -37,7 +37,7 @@ namespace SDL [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("iOS")] - public static extern void SDL_iPhoneSetEventPump([NativeTypeName("SDL_bool")] int enabled); + public static extern void SDL_iPhoneSetEventPump(SDL_bool enabled); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [SupportedOSPlatform("iOS")] diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs index 4a2545f..57e9b60 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_thread.g.cs @@ -56,12 +56,10 @@ namespace SDL public static extern byte* SDL_GetThreadName(SDL_Thread* thread); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_ThreadID")] - public static extern ulong SDL_GetCurrentThreadID(); + public static extern SDL_ThreadID SDL_GetCurrentThreadID(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_ThreadID")] - public static extern ulong SDL_GetThreadID(SDL_Thread* thread); + public static extern SDL_ThreadID SDL_GetThreadID(SDL_Thread* thread); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetThreadPriority(SDL_ThreadPriority priority); @@ -73,15 +71,14 @@ namespace SDL public static extern void SDL_DetachThread(SDL_Thread* thread); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_TLSID")] - public static extern uint SDL_CreateTLS(); + public static extern SDL_TLSID SDL_CreateTLS(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("void*")] - public static extern IntPtr SDL_GetTLS([NativeTypeName("SDL_TLSID")] uint id); + public static extern IntPtr SDL_GetTLS(SDL_TLSID id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetTLS([NativeTypeName("SDL_TLSID")] uint id, [NativeTypeName("const void *")] IntPtr value, [NativeTypeName("void (*)(void *)")] delegate* unmanaged[Cdecl] destructor); + public static extern int SDL_SetTLS(SDL_TLSID id, [NativeTypeName("const void *")] IntPtr value, [NativeTypeName("void (*)(void *)")] delegate* unmanaged[Cdecl] destructor); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_CleanupTLS(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_time.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_time.g.cs index 1994f7d..187c058 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_time.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_time.g.cs @@ -65,20 +65,19 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetCurrentTime([NativeTypeName("SDL_Time *")] long* ticks); + public static extern int SDL_GetCurrentTime(SDL_Time* ticks); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_TimeToDateTime([NativeTypeName("SDL_Time")] long ticks, SDL_DateTime* dt, [NativeTypeName("SDL_bool")] int localTime); + public static extern int SDL_TimeToDateTime(SDL_Time ticks, SDL_DateTime* dt, SDL_bool localTime); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_DateTimeToTime([NativeTypeName("const SDL_DateTime *")] SDL_DateTime* dt, [NativeTypeName("SDL_Time *")] long* ticks); + public static extern int SDL_DateTimeToTime([NativeTypeName("const SDL_DateTime *")] SDL_DateTime* dt, SDL_Time* ticks); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern void SDL_TimeToWindows([NativeTypeName("SDL_Time")] long ticks, [NativeTypeName("Uint32 *")] uint* dwLowDateTime, [NativeTypeName("Uint32 *")] uint* dwHighDateTime); + public static extern void SDL_TimeToWindows(SDL_Time ticks, [NativeTypeName("Uint32 *")] uint* dwLowDateTime, [NativeTypeName("Uint32 *")] uint* dwHighDateTime); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_Time")] - public static extern long SDL_TimeFromWindows([NativeTypeName("Uint32")] uint dwLowDateTime, [NativeTypeName("Uint32")] uint dwHighDateTime); + public static extern SDL_Time SDL_TimeFromWindows([NativeTypeName("Uint32")] uint dwLowDateTime, [NativeTypeName("Uint32")] uint dwHighDateTime); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_GetDaysInMonth(int year, int month); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_timer.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_timer.g.cs index 46e8e63..48ad867 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_timer.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_timer.g.cs @@ -53,12 +53,10 @@ namespace SDL public static extern void SDL_DelayNS([NativeTypeName("Uint64")] ulong ns); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_TimerID")] - public static extern uint SDL_AddTimer([NativeTypeName("Uint32")] uint interval, [NativeTypeName("SDL_TimerCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr param2); + public static extern SDL_TimerID SDL_AddTimer([NativeTypeName("Uint32")] uint interval, [NativeTypeName("SDL_TimerCallback")] delegate* unmanaged[Cdecl] callback, [NativeTypeName("void*")] IntPtr param2); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_RemoveTimer([NativeTypeName("SDL_TimerID")] uint id); + public static extern SDL_bool SDL_RemoveTimer(SDL_TimerID id); [NativeTypeName("#define SDL_MS_PER_SECOND 1000")] public const int SDL_MS_PER_SECOND = 1000; diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs index 7fccbd2..5aee4bb 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_touch.g.cs @@ -37,8 +37,7 @@ namespace SDL public partial struct SDL_Finger { - [NativeTypeName("SDL_FingerID")] - public ulong id; + public SDL_FingerID id; public float x; @@ -50,26 +49,25 @@ namespace SDL public static unsafe partial class SDL3 { [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_TouchID *")] - public static extern ulong* SDL_GetTouchDevices(int* count); + public static extern SDL_TouchID* SDL_GetTouchDevices(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetTouchDeviceName([NativeTypeName("SDL_TouchID")] ulong touchID); + public static extern byte* SDL_GetTouchDeviceName(SDL_TouchID touchID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_TouchDeviceType SDL_GetTouchDeviceType([NativeTypeName("SDL_TouchID")] ulong touchID); + public static extern SDL_TouchDeviceType SDL_GetTouchDeviceType(SDL_TouchID touchID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetNumTouchFingers([NativeTypeName("SDL_TouchID")] ulong touchID); + public static extern int SDL_GetNumTouchFingers(SDL_TouchID touchID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Finger* SDL_GetTouchFinger([NativeTypeName("SDL_TouchID")] ulong touchID, int index); + public static extern SDL_Finger* SDL_GetTouchFinger(SDL_TouchID touchID, int index); [NativeTypeName("#define SDL_TOUCH_MOUSEID ((SDL_MouseID)-1)")] - public const uint SDL_TOUCH_MOUSEID = unchecked((uint)(-1)); + public const SDL_MouseID SDL_TOUCH_MOUSEID = ((SDL_MouseID)(-1)); [NativeTypeName("#define SDL_MOUSE_TOUCHID ((SDL_TouchID)-1)")] - public const ulong SDL_MOUSE_TOUCHID = unchecked((ulong)(-1)); + public const SDL_TouchID SDL_MOUSE_TOUCHID = ((SDL_TouchID)(-1)); } } diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs index ae769fe..9c3c60a 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_video.g.cs @@ -37,8 +37,7 @@ namespace SDL public partial struct SDL_DisplayMode { - [NativeTypeName("SDL_DisplayID")] - public uint displayID; + public SDL_DisplayID displayID; public SDL_PixelFormatEnum format; @@ -164,63 +163,57 @@ namespace SDL public static extern SDL_SystemTheme SDL_GetSystemTheme(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_DisplayID *")] - public static extern uint* SDL_GetDisplays(int* count); + public static extern SDL_DisplayID* SDL_GetDisplays(int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_DisplayID")] - public static extern uint SDL_GetPrimaryDisplay(); + public static extern SDL_DisplayID SDL_GetPrimaryDisplay(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetDisplayProperties([NativeTypeName("SDL_DisplayID")] uint displayID); + public static extern SDL_PropertiesID SDL_GetDisplayProperties(SDL_DisplayID displayID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const char *")] - public static extern byte* SDL_GetDisplayName([NativeTypeName("SDL_DisplayID")] uint displayID); + public static extern byte* SDL_GetDisplayName(SDL_DisplayID displayID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetDisplayBounds([NativeTypeName("SDL_DisplayID")] uint displayID, SDL_Rect* rect); + public static extern int SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect* rect); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_GetDisplayUsableBounds([NativeTypeName("SDL_DisplayID")] uint displayID, SDL_Rect* rect); + public static extern int SDL_GetDisplayUsableBounds(SDL_DisplayID displayID, SDL_Rect* rect); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_DisplayOrientation SDL_GetNaturalDisplayOrientation([NativeTypeName("SDL_DisplayID")] uint displayID); + public static extern SDL_DisplayOrientation SDL_GetNaturalDisplayOrientation(SDL_DisplayID displayID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_DisplayOrientation SDL_GetCurrentDisplayOrientation([NativeTypeName("SDL_DisplayID")] uint displayID); + public static extern SDL_DisplayOrientation SDL_GetCurrentDisplayOrientation(SDL_DisplayID displayID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern float SDL_GetDisplayContentScale([NativeTypeName("SDL_DisplayID")] uint displayID); + public static extern float SDL_GetDisplayContentScale(SDL_DisplayID displayID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const SDL_DisplayMode **")] - public static extern SDL_DisplayMode** SDL_GetFullscreenDisplayModes([NativeTypeName("SDL_DisplayID")] uint displayID, int* count); + public static extern SDL_DisplayMode** SDL_GetFullscreenDisplayModes(SDL_DisplayID displayID, int* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const SDL_DisplayMode *")] - public static extern SDL_DisplayMode* SDL_GetClosestFullscreenDisplayMode([NativeTypeName("SDL_DisplayID")] uint displayID, int w, int h, float refresh_rate, [NativeTypeName("SDL_bool")] int include_high_density_modes); + public static extern SDL_DisplayMode* SDL_GetClosestFullscreenDisplayMode(SDL_DisplayID displayID, int w, int h, float refresh_rate, SDL_bool include_high_density_modes); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const SDL_DisplayMode *")] - public static extern SDL_DisplayMode* SDL_GetDesktopDisplayMode([NativeTypeName("SDL_DisplayID")] uint displayID); + public static extern SDL_DisplayMode* SDL_GetDesktopDisplayMode(SDL_DisplayID displayID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] [return: NativeTypeName("const SDL_DisplayMode *")] - public static extern SDL_DisplayMode* SDL_GetCurrentDisplayMode([NativeTypeName("SDL_DisplayID")] uint displayID); + public static extern SDL_DisplayMode* SDL_GetCurrentDisplayMode(SDL_DisplayID displayID); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_DisplayID")] - public static extern uint SDL_GetDisplayForPoint([NativeTypeName("const SDL_Point *")] SDL_Point* point); + public static extern SDL_DisplayID SDL_GetDisplayForPoint([NativeTypeName("const SDL_Point *")] SDL_Point* point); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_DisplayID")] - public static extern uint SDL_GetDisplayForRect([NativeTypeName("const SDL_Rect *")] SDL_Rect* rect); + public static extern SDL_DisplayID SDL_GetDisplayForRect([NativeTypeName("const SDL_Rect *")] SDL_Rect* rect); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_DisplayID")] - public static extern uint SDL_GetDisplayForWindow(SDL_Window* window); + public static extern SDL_DisplayID SDL_GetDisplayForWindow(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern float SDL_GetWindowPixelDensity(SDL_Window* window); @@ -244,31 +237,28 @@ namespace SDL public static extern uint SDL_GetWindowPixelFormat(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Window* SDL_CreateWindow([NativeTypeName("const char *")] byte* title, int w, int h, [NativeTypeName("SDL_WindowFlags")] uint flags); + public static extern SDL_Window* SDL_CreateWindow([NativeTypeName("const char *")] byte* title, int w, int h, SDL_WindowFlags flags); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Window* SDL_CreatePopupWindow(SDL_Window* parent, int offset_x, int offset_y, int w, int h, [NativeTypeName("SDL_WindowFlags")] uint flags); + public static extern SDL_Window* SDL_CreatePopupWindow(SDL_Window* parent, int offset_x, int offset_y, int w, int h, SDL_WindowFlags flags); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Window* SDL_CreateWindowWithProperties([NativeTypeName("SDL_PropertiesID")] uint props); + public static extern SDL_Window* SDL_CreateWindowWithProperties(SDL_PropertiesID props); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_WindowID")] - public static extern uint SDL_GetWindowID(SDL_Window* window); + public static extern SDL_WindowID SDL_GetWindowID(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern SDL_Window* SDL_GetWindowFromID([NativeTypeName("SDL_WindowID")] uint id); + public static extern SDL_Window* SDL_GetWindowFromID(SDL_WindowID id); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Window* SDL_GetWindowParent(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_PropertiesID")] - public static extern uint SDL_GetWindowProperties(SDL_Window* window); + public static extern SDL_PropertiesID SDL_GetWindowProperties(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_WindowFlags")] - public static extern uint SDL_GetWindowFlags(SDL_Window* window); + public static extern SDL_WindowFlags SDL_GetWindowFlags(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SetWindowTitle(SDL_Window* window, [NativeTypeName("const char *")] byte* title); @@ -311,13 +301,13 @@ namespace SDL public static extern int SDL_GetWindowMaximumSize(SDL_Window* window, int* w, int* h); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetWindowBordered(SDL_Window* window, [NativeTypeName("SDL_bool")] int bordered); + public static extern int SDL_SetWindowBordered(SDL_Window* window, SDL_bool bordered); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetWindowResizable(SDL_Window* window, [NativeTypeName("SDL_bool")] int resizable); + public static extern int SDL_SetWindowResizable(SDL_Window* window, SDL_bool resizable); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetWindowAlwaysOnTop(SDL_Window* window, [NativeTypeName("SDL_bool")] int on_top); + public static extern int SDL_SetWindowAlwaysOnTop(SDL_Window* window, SDL_bool on_top); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_ShowWindow(SDL_Window* window); @@ -338,14 +328,13 @@ namespace SDL public static extern int SDL_RestoreWindow(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetWindowFullscreen(SDL_Window* window, [NativeTypeName("SDL_bool")] int fullscreen); + public static extern int SDL_SetWindowFullscreen(SDL_Window* window, SDL_bool fullscreen); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_SyncWindow(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_WindowHasSurface(SDL_Window* window); + public static extern SDL_bool SDL_WindowHasSurface(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Surface* SDL_GetWindowSurface(SDL_Window* window); @@ -360,18 +349,16 @@ namespace SDL public static extern int SDL_DestroyWindowSurface(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetWindowKeyboardGrab(SDL_Window* window, [NativeTypeName("SDL_bool")] int grabbed); + public static extern int SDL_SetWindowKeyboardGrab(SDL_Window* window, SDL_bool grabbed); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetWindowMouseGrab(SDL_Window* window, [NativeTypeName("SDL_bool")] int grabbed); + public static extern int SDL_SetWindowMouseGrab(SDL_Window* window, SDL_bool grabbed); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetWindowKeyboardGrab(SDL_Window* window); + public static extern SDL_bool SDL_GetWindowKeyboardGrab(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GetWindowMouseGrab(SDL_Window* window); + public static extern SDL_bool SDL_GetWindowMouseGrab(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern SDL_Window* SDL_GetGrabbedWindow(); @@ -396,7 +383,7 @@ namespace SDL public static extern int SDL_SetWindowInputFocus(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - public static extern int SDL_SetWindowFocusable(SDL_Window* window, [NativeTypeName("SDL_bool")] int focusable); + public static extern int SDL_SetWindowFocusable(SDL_Window* window, SDL_bool focusable); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_ShowWindowSystemMenu(SDL_Window* window, int x, int y); @@ -414,8 +401,7 @@ namespace SDL public static extern void SDL_DestroyWindow(SDL_Window* window); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_ScreenSaverEnabled(); + public static extern SDL_bool SDL_ScreenSaverEnabled(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern int SDL_EnableScreenSaver(); @@ -438,8 +424,7 @@ namespace SDL public static extern void SDL_GL_UnloadLibrary(); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_GL_ExtensionSupported([NativeTypeName("const char *")] byte* extension); + public static extern SDL_bool SDL_GL_ExtensionSupported([NativeTypeName("const char *")] byte* extension); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] public static extern void SDL_GL_ResetAttributes(); diff --git a/SDL3-CS/SDL3/ClangSharp/SDL_vulkan.g.cs b/SDL3-CS/SDL3/ClangSharp/SDL_vulkan.g.cs index fbe40c9..a83e2fb 100644 --- a/SDL3-CS/SDL3/ClangSharp/SDL_vulkan.g.cs +++ b/SDL3-CS/SDL3/ClangSharp/SDL_vulkan.g.cs @@ -56,7 +56,6 @@ namespace SDL public static extern byte** SDL_Vulkan_GetInstanceExtensions([NativeTypeName("Uint32 *")] uint* count); [DllImport("SDL3", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)] - [return: NativeTypeName("SDL_bool")] - public static extern int SDL_Vulkan_CreateSurface(SDL_Window* window, [NativeTypeName("VkInstance")] VkInstance_T* instance, [NativeTypeName("const struct VkAllocationCallbacks *")] VkAllocationCallbacks* allocator, [NativeTypeName("VkSurfaceKHR *")] VkSurfaceKHR_T** surface); + public static extern SDL_bool SDL_Vulkan_CreateSurface(SDL_Window* window, [NativeTypeName("VkInstance")] VkInstance_T* instance, [NativeTypeName("const struct VkAllocationCallbacks *")] VkAllocationCallbacks* allocator, [NativeTypeName("VkSurfaceKHR *")] VkSurfaceKHR_T** surface); } } diff --git a/SDL3-CS/SDL3/SDL_audio.cs b/SDL3-CS/SDL3/SDL_audio.cs new file mode 100644 index 0000000..31248f0 --- /dev/null +++ b/SDL3-CS/SDL3/SDL_audio.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_AudioDeviceID : UInt32; + + [Typedef] + public enum SDL_AudioFormat : UInt16 + { + SDL_AUDIO_U8 = SDL3.SDL_AUDIO_U8, + SDL_AUDIO_S8 = SDL3.SDL_AUDIO_S8, + SDL_AUDIO_S16LE = SDL3.SDL_AUDIO_S16LE, + SDL_AUDIO_S16BE = SDL3.SDL_AUDIO_S16BE, + SDL_AUDIO_S32LE = SDL3.SDL_AUDIO_S32LE, + SDL_AUDIO_S32BE = SDL3.SDL_AUDIO_S32BE, + SDL_AUDIO_F32LE = SDL3.SDL_AUDIO_F32LE, + SDL_AUDIO_F32BE = SDL3.SDL_AUDIO_F32BE, + } +} diff --git a/SDL3-CS/SDL3/SDL_camera.cs b/SDL3-CS/SDL3/SDL_camera.cs new file mode 100644 index 0000000..f6f995a --- /dev/null +++ b/SDL3-CS/SDL3/SDL_camera.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_CameraDeviceID : UInt32; +} diff --git a/SDL3-CS/SDL3/SDL_haptic.cs b/SDL3-CS/SDL3/SDL_haptic.cs new file mode 100644 index 0000000..0d82795 --- /dev/null +++ b/SDL3-CS/SDL3/SDL_haptic.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_HapticID : UInt32; +} diff --git a/SDL3-CS/SDL3/SDL_joystick.cs b/SDL3-CS/SDL3/SDL_joystick.cs new file mode 100644 index 0000000..3e881d0 --- /dev/null +++ b/SDL3-CS/SDL3/SDL_joystick.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_JoystickID : UInt32; +} diff --git a/SDL3-CS/SDL3/SDL_keyboard.cs b/SDL3-CS/SDL3/SDL_keyboard.cs new file mode 100644 index 0000000..1082027 --- /dev/null +++ b/SDL3-CS/SDL3/SDL_keyboard.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_KeyboardID : UInt32; +} diff --git a/SDL3-CS/SDL3/SDL_keycode.cs b/SDL3-CS/SDL3/SDL_keycode.cs new file mode 100644 index 0000000..fef36b9 --- /dev/null +++ b/SDL3-CS/SDL3/SDL_keycode.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_Keycode : Int32; +} diff --git a/SDL3-CS/SDL3/SDL_mouse.cs b/SDL3-CS/SDL3/SDL_mouse.cs new file mode 100644 index 0000000..0af442b --- /dev/null +++ b/SDL3-CS/SDL3/SDL_mouse.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_MouseID : UInt32; +} diff --git a/SDL3-CS/SDL3/SDL_pen.cs b/SDL3-CS/SDL3/SDL_pen.cs new file mode 100644 index 0000000..2848637 --- /dev/null +++ b/SDL3-CS/SDL3/SDL_pen.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_PenID : UInt32; +} diff --git a/SDL3-CS/SDL3/SDL_properties.cs b/SDL3-CS/SDL3/SDL_properties.cs new file mode 100644 index 0000000..deb01e7 --- /dev/null +++ b/SDL3-CS/SDL3/SDL_properties.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_PropertiesID : UInt32; +} diff --git a/SDL3-CS/SDL3/SDL_sensor.cs b/SDL3-CS/SDL3/SDL_sensor.cs new file mode 100644 index 0000000..085a52b --- /dev/null +++ b/SDL3-CS/SDL3/SDL_sensor.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_SensorID : UInt32; +} diff --git a/SDL3-CS/SDL3/SDL_stdinc.cs b/SDL3-CS/SDL3/SDL_stdinc.cs new file mode 100644 index 0000000..d64e1b7 --- /dev/null +++ b/SDL3-CS/SDL3/SDL_stdinc.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_bool + { + SDL_FALSE = SDL3.SDL_FALSE, + SDL_TRUE = SDL3.SDL_TRUE + } + + [Typedef] + public enum SDL_Time : Int64; +} diff --git a/SDL3-CS/SDL3/SDL_thread.cs b/SDL3-CS/SDL3/SDL_thread.cs new file mode 100644 index 0000000..d030b4b --- /dev/null +++ b/SDL3-CS/SDL3/SDL_thread.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_TLSID : UInt32; + + [Typedef] + public enum SDL_ThreadID : UInt64; +} diff --git a/SDL3-CS/SDL3/SDL_timer.cs b/SDL3-CS/SDL3/SDL_timer.cs new file mode 100644 index 0000000..bee2901 --- /dev/null +++ b/SDL3-CS/SDL3/SDL_timer.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_TimerID : UInt32; +} diff --git a/SDL3-CS/SDL3/SDL_touch.cs b/SDL3-CS/SDL3/SDL_touch.cs new file mode 100644 index 0000000..d3f473e --- /dev/null +++ b/SDL3-CS/SDL3/SDL_touch.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_FingerID : UInt64; + + [Typedef] + public enum SDL_TouchID : UInt64; +} diff --git a/SDL3-CS/SDL3/SDL_video.cs b/SDL3-CS/SDL3/SDL_video.cs new file mode 100644 index 0000000..391e501 --- /dev/null +++ b/SDL3-CS/SDL3/SDL_video.cs @@ -0,0 +1,42 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace SDL +{ + [Typedef] + public enum SDL_DisplayID : UInt32; + + [Typedef] + public enum SDL_WindowID : UInt32; + + [Flags] + [Typedef] + public enum SDL_WindowFlags : uint + { + SDL_WINDOW_FULLSCREEN = SDL3.SDL_WINDOW_FULLSCREEN, + SDL_WINDOW_OPENGL = SDL3.SDL_WINDOW_OPENGL, + SDL_WINDOW_OCCLUDED = SDL3.SDL_WINDOW_OCCLUDED, + SDL_WINDOW_HIDDEN = SDL3.SDL_WINDOW_HIDDEN, + SDL_WINDOW_BORDERLESS = SDL3.SDL_WINDOW_BORDERLESS, + SDL_WINDOW_RESIZABLE = SDL3.SDL_WINDOW_RESIZABLE, + SDL_WINDOW_MINIMIZED = SDL3.SDL_WINDOW_MINIMIZED, + SDL_WINDOW_MAXIMIZED = SDL3.SDL_WINDOW_MAXIMIZED, + SDL_WINDOW_MOUSE_GRABBED = SDL3.SDL_WINDOW_MOUSE_GRABBED, + SDL_WINDOW_INPUT_FOCUS = SDL3.SDL_WINDOW_INPUT_FOCUS, + SDL_WINDOW_MOUSE_FOCUS = SDL3.SDL_WINDOW_MOUSE_FOCUS, + SDL_WINDOW_EXTERNAL = SDL3.SDL_WINDOW_EXTERNAL, + SDL_WINDOW_HIGH_PIXEL_DENSITY = SDL3.SDL_WINDOW_HIGH_PIXEL_DENSITY, + SDL_WINDOW_MOUSE_CAPTURE = SDL3.SDL_WINDOW_MOUSE_CAPTURE, + SDL_WINDOW_ALWAYS_ON_TOP = SDL3.SDL_WINDOW_ALWAYS_ON_TOP, + SDL_WINDOW_UTILITY = SDL3.SDL_WINDOW_UTILITY, + SDL_WINDOW_TOOLTIP = SDL3.SDL_WINDOW_TOOLTIP, + SDL_WINDOW_POPUP_MENU = SDL3.SDL_WINDOW_POPUP_MENU, + SDL_WINDOW_KEYBOARD_GRABBED = SDL3.SDL_WINDOW_KEYBOARD_GRABBED, + SDL_WINDOW_VULKAN = SDL3.SDL_WINDOW_VULKAN, + SDL_WINDOW_METAL = SDL3.SDL_WINDOW_METAL, + SDL_WINDOW_TRANSPARENT = SDL3.SDL_WINDOW_TRANSPARENT, + SDL_WINDOW_NOT_FOCUSABLE = SDL3.SDL_WINDOW_NOT_FOCUSABLE, + } +} diff --git a/SDL3-CS/TypedefAttribute.cs b/SDL3-CS/TypedefAttribute.cs new file mode 100644 index 0000000..54d4f7e --- /dev/null +++ b/SDL3-CS/TypedefAttribute.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Diagnostics; + +namespace SDL +{ + /// + /// Denotes a C typedef that is expressed as an enum in C#. + /// These need to be manually signaled to ClagnSharp so it uses the custom enum type instaed of the underlying type. + /// Handled by get_typedefs() in generate_bindings.py. + /// + [AttributeUsage(AttributeTargets.Enum)] + [Conditional("NEVER")] + public class TypedefAttribute : Attribute; +} diff --git a/SDL3-CS/generate_bindings.py b/SDL3-CS/generate_bindings.py index 567c9cf..7410dc7 100644 --- a/SDL3-CS/generate_bindings.py +++ b/SDL3-CS/generate_bindings.py @@ -59,6 +59,13 @@ class Header: if self.output_suffix is not None: yield csproj_root / f"{self.base}/{self.name}.{self.output_suffix}.rsp" + def cs_file(self): + """Location of the manually-written C# file that implements some parts of the header.""" + if self.output_suffix is None: + return csproj_root / f"{self.base}/{self.name}.cs" + else: + return csproj_root / f"{self.base}/{self.name}.{self.output_suffix}.cs" + def add(s: str): base, name = s.split("/") @@ -158,6 +165,22 @@ def check_generated_functions(sdl_api, header, generated_file_paths): print(f"[⚠️ Warning] Function {name} not found in generated files:", *generated_file_paths) +typedef_enum_regex = re.compile(r"\[Typedef]\s*public enum (SDL_\w+)", re.MULTILINE) + + +def get_typedefs(): + for header in headers: + cs_file = header.cs_file() + if cs_file.is_file(): + with open(cs_file, "r", encoding="utf-8") as f: + for match in typedef_enum_regex.finditer(f.read()): + yield match.group(1) + + +def typedef(t): + return f"{t}={t}" + + base_command = [ "dotnet", "tool", "run", "ClangSharpPInvokeGenerator", "--headerFile", csproj_root / "SDL.licenseheader", @@ -237,6 +260,13 @@ def generate_platform_specific_headers(sdl_api, header: Header, platforms): def main(): sdl_api = get_sdl_api_dump() + # typedefs are added globally as their types appear outside of the defining header + typedefs = list(get_typedefs()) + if typedefs: + base_command.append("--remap") + for type_name in typedefs: + base_command.append(typedef(type_name)) + for header in headers: output_file = run_clangsharp(base_command, header) check_generated_functions(sdl_api, header, [output_file])