mirror of https://github.com/ppy/SDL3-CS.git
remove quotes
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parent
89af77f5a2
commit
453df16b5e
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@ -22,9 +22,9 @@ jobs:
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- { name: linux-x86, os: ubuntu-20.04, flags: -GNinja -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32", target_apt_arch: ":i386" }
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- { name: linux-arm64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":arm64", container: arm64v8/ubuntu }
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- { name: linux-arm, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":armhf", container: arm32v7/ubuntu }
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- { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET="10.14" }
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- { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES=x86_64 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 }
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# NOTE: macOS 11.0 is the first released supported by Apple Silicon.
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- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" }
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- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES=arm64 -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 }
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steps:
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- uses: actions/checkout@v4
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with:
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9
build.sh
9
build.sh
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@ -69,13 +69,8 @@ cmake -B build $FLAGS -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEF
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# Build
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cmake --build build/ --config Release
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if [[ $RUNNER_OS == 'Windows' ]]; then
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# Install (Windows)
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cmake --install build/ --prefix install_output --config Release
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else
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# Install
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$SUDO cmake --install build/ --prefix install_output --config Release
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fi
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# Install
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$SUDO cmake --install build/ --prefix install_output --config Release
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mkdir -p SDL3-CS/native/$NAME
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