Add `SDL3_shadercross-CS` project

This commit is contained in:
Dan Balasescu 2025-06-29 17:04:26 +09:00
parent 09ade4a278
commit 3814ee7ce3
No known key found for this signature in database
10 changed files with 194 additions and 19 deletions

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@ -34,6 +34,7 @@ jobs:
dotnet pack SDL3_image-CS/SDL3_image-CS.csproj -c Release /p:Version=$(git describe --exact-match --tags HEAD) -o artifacts
dotnet pack SDL3_ttf-CS/SDL3_ttf-CS.csproj -c Release /p:Version=$(git describe --exact-match --tags HEAD) -o artifacts
dotnet pack SDL3_mixer-CS/SDL3_mixer-CS.csproj -c Release /p:Version=$(git describe --exact-match --tags HEAD) -o artifacts
dotnet pack SDL3_shadercross-CS/SDL3_shadercross-CS.csproj -c Release /p:Version=$(git describe --exact-match --tags HEAD) -o artifacts
- name: Upload artifact
uses: actions/upload-artifact@v4

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@ -2,12 +2,13 @@
C# bindings for the [SDL3](https://github.com/libsdl-org/SDL) family of libraries.
| Product | Usage | Package |
|------------------------------------------------------------------|----------------------------------------|----------------------------------------------------------------------------------------------------------------------------|
| [`SDL`](https://github.com/libsdl-org/SDL/tree/main) | `dotnet add package ppy.SDL3-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3-CS) |
| [`SDL_image`](https://github.com/libsdl-org/SDL_image/tree/main) | `dotnet add package ppy.SDL3_image-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_image-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_image-CS) |
| [`SDL_ttf`](https://github.com/libsdl-org/SDL_ttf/tree/main) | `dotnet add package ppy.SDL3_ttf-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_ttf-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_ttf-CS) |
| [`SDL_mixer`](https://github.com/libsdl-org/SDL_mixer/tree/main) | `dotnet add package ppy.SDL3_mixer-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_mixer-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_mixer-CS) |
| Product | Usage | Package |
|------------------------------------------------------------------------------|----------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------|
| [`SDL`](https://github.com/libsdl-org/SDL/tree/main) | `dotnet add package ppy.SDL3-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3-CS) |
| [`SDL_image`](https://github.com/libsdl-org/SDL_image/tree/main) | `dotnet add package ppy.SDL3_image-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_image-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_image-CS) |
| [`SDL_ttf`](https://github.com/libsdl-org/SDL_ttf/tree/main) | `dotnet add package ppy.SDL3_ttf-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_ttf-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_ttf-CS) |
| [`SDL_mixer`](https://github.com/libsdl-org/SDL_mixer/tree/main) | `dotnet add package ppy.SDL3_mixer-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_mixer-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_mixer-CS) |
| [`SDL_shadercross`](https://github.com/libsdl-org/SDL_shadercross/tree/main) | `dotnet add package ppy.SDL3_shadercross-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_shadercross-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_shadercross-CS) |
Contributions to keep the bindings up-to-date with upstream changes are welcome. If you have improvements or updates, feel free to submit a pull request.
@ -19,6 +20,7 @@ Contributions to keep the bindings up-to-date with upstream changes are welcome.
| `SDL3_image-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
| `SDL3_ttf-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
| `SDL3_mixer-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
| `SDL3_shadercross-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | | |
## Generating bindings

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@ -1,11 +1,12 @@
C# bindings for the [SDL3](https://github.com/libsdl-org/SDL) family of libraries.
| Product | Usage | Package |
|------------------------------------------------------------------|----------------------------------------|----------------------------------------------------------------------------------------------------------------------------|
| [`SDL`](https://github.com/libsdl-org/SDL/tree/main) | `dotnet add package ppy.SDL3-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3-CS) |
| [`SDL_image`](https://github.com/libsdl-org/SDL_image/tree/main) | `dotnet add package ppy.SDL3_image-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_image-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_image-CS) |
| [`SDL_ttf`](https://github.com/libsdl-org/SDL_ttf/tree/main) | `dotnet add package ppy.SDL3_ttf-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_ttf-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_ttf-CS) |
| [`SDL_mixer`](https://github.com/libsdl-org/SDL_mixer/tree/main) | `dotnet add package ppy.SDL3_mixer-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_mixer-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_mixer-CS) |
| Product | Usage | Package |
|------------------------------------------------------------------------------|----------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------|
| [`SDL`](https://github.com/libsdl-org/SDL/tree/main) | `dotnet add package ppy.SDL3-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3-CS) |
| [`SDL_image`](https://github.com/libsdl-org/SDL_image/tree/main) | `dotnet add package ppy.SDL3_image-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_image-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_image-CS) |
| [`SDL_ttf`](https://github.com/libsdl-org/SDL_ttf/tree/main) | `dotnet add package ppy.SDL3_ttf-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_ttf-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_ttf-CS) |
| [`SDL_mixer`](https://github.com/libsdl-org/SDL_mixer/tree/main) | `dotnet add package ppy.SDL3_mixer-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_mixer-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_mixer-CS) |
| [`SDL_shadercross`](https://github.com/libsdl-org/SDL_shadercross/tree/main) | `dotnet add package ppy.SDL3_shadercross-CS` | [![NuGet](https://img.shields.io/nuget/v/ppy.SDL3_shadercross-CS?label=nuget)](https://www.nuget.org/packages/ppy.SDL3_shadercross-CS) |
Contributions to keep the bindings up-to-date with upstream changes are welcome. If you have improvements or updates, feel free to submit a pull request.
@ -17,3 +18,4 @@ Contributions to keep the bindings up-to-date with upstream changes are welcome.
| `SDL3_image-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
| `SDL3_ttf-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
| `SDL3_mixer-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
| `SDL3_shadercross-CS` | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | | |

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@ -8,7 +8,8 @@
"SDL3-CS\\SDL3-CS.csproj",
"SDL3_image-CS\\SDL3_image-CS.csproj",
"SDL3_mixer-CS\\SDL3_mixer-CS.csproj",
"SDL3_ttf-CS\\SDL3_ttf-CS.csproj"
"SDL3_ttf-CS\\SDL3_ttf-CS.csproj",
"SDL3_shadercross-CS\\SDL3_shadercross-CS.csproj"
]
}
}

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@ -8,7 +8,8 @@
"SDL3-CS\\SDL3-CS.csproj",
"SDL3_image-CS\\SDL3_image-CS.csproj",
"SDL3_mixer-CS\\SDL3_mixer-CS.csproj",
"SDL3_ttf-CS\\SDL3_ttf-CS.csproj"
"SDL3_ttf-CS\\SDL3_ttf-CS.csproj",
"SDL3_shadercross-CS\\SDL3_shadercross-CS.csproj"
]
}
}

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@ -25,6 +25,7 @@
<ProjectReference Include="..\SDL3_image-CS\SDL3_image-CS.csproj"/>
<ProjectReference Include="..\SDL3_ttf-CS\SDL3_ttf-CS.csproj"/>
<ProjectReference Include="..\SDL3_mixer-CS\SDL3_mixer-CS.csproj"/>
<ProjectReference Include="..\SDL3_shadercross-CS\SDL3_shadercross-CS.csproj"/>
</ItemGroup>
<ItemGroup>

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@ -8,7 +8,8 @@
"SDL3-CS\\SDL3-CS.csproj",
"SDL3_image-CS\\SDL3_image-CS.csproj",
"SDL3_mixer-CS\\SDL3_mixer-CS.csproj",
"SDL3_ttf-CS\\SDL3_ttf-CS.csproj"
"SDL3_ttf-CS\\SDL3_ttf-CS.csproj",
"SDL3_shadercross-CS\\SDL3_shadercross-CS.csproj"
]
}
}

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@ -31,6 +31,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SDL3_image-CS", "SDL3_image
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SDL3_mixer-CS", "SDL3_mixer-CS\SDL3_mixer-CS.csproj", "{421748C4-B51F-4B00-9637-566DBFD96E02}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SDL3_shadercross-CS", "SDL3_shadercross-CS\SDL3_shadercross-CS.csproj", "{E98595B3-A9FA-4217-9F22-1023A7C55C2B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -73,6 +75,10 @@ Global
{421748C4-B51F-4B00-9637-566DBFD96E02}.Debug|Any CPU.Build.0 = Debug|Any CPU
{421748C4-B51F-4B00-9637-566DBFD96E02}.Release|Any CPU.ActiveCfg = Release|Any CPU
{421748C4-B51F-4B00-9637-566DBFD96E02}.Release|Any CPU.Build.0 = Release|Any CPU
{E98595B3-A9FA-4217-9F22-1023A7C55C2B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E98595B3-A9FA-4217-9F22-1023A7C55C2B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E98595B3-A9FA-4217-9F22-1023A7C55C2B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E98595B3-A9FA-4217-9F22-1023A7C55C2B}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -9,3 +9,4 @@ using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("SDL3_ttf-CS")]
[assembly: InternalsVisibleTo("SDL3_image-CS")]
[assembly: InternalsVisibleTo("SDL3_mixer-CS")]
[assembly: InternalsVisibleTo("SDL3_shadercross-CS")]

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@ -0,0 +1,159 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks Condition=" '$(CI_DONT_TARGET_ANDROID)' != '1' ">net8.0;net8.0-android</TargetFrameworks>
<TargetFramework Condition=" '$(CI_DONT_TARGET_ANDROID)' == '1' ">net8.0</TargetFramework>
<SupportedOSPlatformVersion>21</SupportedOSPlatformVersion>
<RootNamespace>SDL</RootNamespace>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<NoWarn>$(NoWarn);SYSLIB1054;CA1401</NoWarn>
</PropertyGroup>
<PropertyGroup Label="NuGet">
<Authors>ppy Pty Ltd</Authors>
<Company>ppy Pty Ltd</Company>
<Copyright>Copyright (c) 2024 ppy Pty Ltd</Copyright>
<Product>ppy.SDL3_shadercross-CS</Product>
<PackageId>ppy.SDL3_shadercross-CS</PackageId>
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageProjectUrl>https://github.com/ppy/SDL3-CS</PackageProjectUrl>
<PackageReadmeFile>README_nuget.md</PackageReadmeFile>
<RepositoryUrl>https://github.com/ppy/SDL3-CS</RepositoryUrl>
</PropertyGroup>
<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)..\README_nuget.md" Pack="true" PackagePath="\"/>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SDL3-CS.SourceGeneration\SDL3-CS.SourceGeneration.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false"/>
<ProjectReference Include="..\SDL3-CS\SDL3-CS.csproj"/>
</ItemGroup>
<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)..\native\win-x64\SDL3_shadercross.dll">
<PackagePath>runtimes/win-x64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\win-x64\spirv-cross-c-shared.dll">
<PackagePath>runtimes/win-x64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\win-arm64\SDL3_shadercross.dll">
<PackagePath>runtimes/win-arm64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\win-arm64\spirv-cross-c-shared.dll">
<PackagePath>runtimes/win-x64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\win-x86\SDL3_shadercross.dll">
<PackagePath>runtimes/win-x86/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\win-x86\spirv-cross-c-shared.dll">
<PackagePath>runtimes/win-x64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\osx-x64\libSDL3_shadercross.dylib">
<PackagePath>runtimes/osx-x64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\osx-x64\libspirv-cross-c-shared.dylib">
<PackagePath>runtimes/osx-arm64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\osx-arm64\libSDL3_shadercross.dylib">
<PackagePath>runtimes/osx-arm64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\osx-arm64\libspirv-cross-c-shared.dylib">
<PackagePath>runtimes/osx-arm64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\linux-x64\libSDL3_shadercross.so">
<PackagePath>runtimes/linux-x64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\linux-x64\libspirv-cross-c-shared.so">
<PackagePath>runtimes/linux-x64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\linux-x86\libSDL3_shadercross.so">
<PackagePath>runtimes/linux-x86/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\linux-x86\libspirv-cross-c-shared.so">
<PackagePath>runtimes/linux-x64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\linux-arm64\libSDL3_shadercross.so">
<PackagePath>runtimes/linux-arm64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\linux-arm64\libspirv-cross-c-shared.so">
<PackagePath>runtimes/linux-x64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\linux-arm\libSDL3_shadercross.so">
<PackagePath>runtimes/linux-arm/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\linux-arm\libspirv-cross-c-shared.so">
<PackagePath>runtimes/linux-x64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\ios\SDL3_shadercross.xcframework\**\*">
<PackagePath>runtimes/ios/native/SDL3_shadercross.xcframework</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\android\armeabi-v7a\libSDL3_shadercross.so">
<PackagePath>runtimes/android-arm/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\android\armeabi-v7a\libspirv-cross-c-shared.so">
<PackagePath>runtimes/android-arm/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\android\arm64-v8a\libSDL3_shadercross.so">
<PackagePath>runtimes/android-arm64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\android\arm64-v8a\libspirv-cross-c-shared.so">
<PackagePath>runtimes/android-arm/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\android\x86_64\libSDL3_shadercross.so">
<PackagePath>runtimes/android-x64/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\android\x86_64\libspirv-cross-c-shared.so">
<PackagePath>runtimes/android-arm/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\android\x86\libSDL3_shadercross.so">
<PackagePath>runtimes/android-x86/native</PackagePath>
<Pack>true</Pack>
</None>
<None Include="$(MSBuildThisFileDirectory)..\native\android\x86\libspirv-cross-c-shared.so">
<PackagePath>runtimes/android-arm/native</PackagePath>
<Pack>true</Pack>
</None>
</ItemGroup>
</Project>