mirror of https://github.com/ppy/SDL3-CS.git
Merge branch 'master' into update-bindings
This commit is contained in:
commit
36c069f94a
|
|
@ -71,38 +71,50 @@ jobs:
|
||||||
libdrm-dev${{ matrix.platform.target_apt_arch }} \
|
libdrm-dev${{ matrix.platform.target_apt_arch }} \
|
||||||
libgbm-dev${{ matrix.platform.target_apt_arch }} \
|
libgbm-dev${{ matrix.platform.target_apt_arch }} \
|
||||||
libpulse-dev${{ matrix.platform.target_apt_arch }}
|
libpulse-dev${{ matrix.platform.target_apt_arch }}
|
||||||
|
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
with:
|
with:
|
||||||
repository: 'libsdl-org/SDL'
|
repository: 'libsdl-org/SDL'
|
||||||
ref: 'main'
|
ref: 'main'
|
||||||
|
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
with:
|
with:
|
||||||
path: 'SDL3-CS'
|
path: 'SDL3-CS'
|
||||||
|
|
||||||
- name: Configure CMake
|
- name: Configure CMake
|
||||||
run: ${{ matrix.platform.cmake_configure_env }} cmake -B build ${{ matrix.platform.flags }} -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON
|
run: ${{ matrix.platform.cmake_configure_env }} cmake -B build ${{ matrix.platform.flags }} -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON
|
||||||
|
|
||||||
- name: Build
|
- name: Build
|
||||||
run: cmake --build build/ --config Release
|
run: cmake --build build/ --config Release
|
||||||
|
|
||||||
- name: Install (Windows)
|
- name: Install (Windows)
|
||||||
run: cmake --install build/ --prefix install_output --config Release
|
run: cmake --install build/ --prefix install_output --config Release
|
||||||
if: runner.os == 'Windows'
|
if: runner.os == 'Windows'
|
||||||
|
|
||||||
- name: Install
|
- name: Install
|
||||||
run: sudo cmake --install build/ --prefix install_output --config Release
|
run: sudo cmake --install build/ --prefix install_output --config Release
|
||||||
if: runner.os != 'Windows'
|
if: runner.os != 'Windows'
|
||||||
|
|
||||||
- name: Prepare release directory (Windows)
|
- name: Prepare release directory (Windows)
|
||||||
run: mkdir -Force SDL3-CS/native/${{ matrix.platform.name }}
|
run: mkdir -Force SDL3-CS/native/${{ matrix.platform.name }}
|
||||||
if: runner.os == 'Windows'
|
if: runner.os == 'Windows'
|
||||||
|
|
||||||
- name: Prepare release directory
|
- name: Prepare release directory
|
||||||
run: mkdir -p SDL3-CS/native/${{ matrix.platform.name }}
|
run: mkdir -p SDL3-CS/native/${{ matrix.platform.name }}
|
||||||
if: runner.os != 'Windows'
|
if: runner.os != 'Windows'
|
||||||
|
|
||||||
- name: Prepare release (Windows)
|
- name: Prepare release (Windows)
|
||||||
run: cp install_output/bin/SDL3.dll SDL3-CS/native/${{ matrix.platform.name }}/SDL3.dll
|
run: cp install_output/bin/SDL3.dll SDL3-CS/native/${{ matrix.platform.name }}/SDL3.dll
|
||||||
if: runner.os == 'Windows'
|
if: runner.os == 'Windows'
|
||||||
|
|
||||||
- name: Prepare release (Linux)
|
- name: Prepare release (Linux)
|
||||||
run: cp install_output/lib/libSDL3.so SDL3-CS/native/${{ matrix.platform.name }}/libSDL3.so
|
run: cp install_output/lib/libSDL3.so SDL3-CS/native/${{ matrix.platform.name }}/libSDL3.so
|
||||||
if: runner.os == 'Linux'
|
if: runner.os == 'Linux'
|
||||||
|
|
||||||
- name: Prepare release (macOS)
|
- name: Prepare release (macOS)
|
||||||
run: cp install_output/lib/libSDL3.dylib SDL3-CS/native/${{ matrix.platform.name }}/libSDL3.dylib
|
run: cp install_output/lib/libSDL3.dylib SDL3-CS/native/${{ matrix.platform.name }}/libSDL3.dylib
|
||||||
if: runner.os == 'macOS'
|
if: runner.os == 'macOS'
|
||||||
|
|
||||||
- name: Create pull request
|
- name: Create pull request
|
||||||
uses: peter-evans/create-pull-request@v6
|
uses: peter-evans/create-pull-request@v6
|
||||||
with:
|
with:
|
||||||
|
|
@ -122,13 +134,17 @@ jobs:
|
||||||
with:
|
with:
|
||||||
repository: 'libsdl-org/SDL'
|
repository: 'libsdl-org/SDL'
|
||||||
ref: 'main'
|
ref: 'main'
|
||||||
|
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
with:
|
with:
|
||||||
path: 'SDL3-CS'
|
path: 'SDL3-CS'
|
||||||
|
|
||||||
- name: Build (iOS)
|
- name: Build (iOS)
|
||||||
run: xcodebuild -project Xcode/SDL/SDL.xcodeproj -target SDL3.xcframework -configuration Release
|
run: xcodebuild -project Xcode/SDL/SDL.xcodeproj -target SDL3.xcframework -configuration Release
|
||||||
|
|
||||||
- name: Prepare release directory (iOS)
|
- name: Prepare release directory (iOS)
|
||||||
run: mkdir -p SDL3-CS/native/ios
|
run: mkdir -p SDL3-CS/native/ios
|
||||||
|
|
||||||
- name: Prepare release (iOS)
|
- name: Prepare release (iOS)
|
||||||
run: |
|
run: |
|
||||||
mkdir -p SDL3-CS/native/ios/SDL3.xcframework/ios-arm64/SDL3.framework;
|
mkdir -p SDL3-CS/native/ios/SDL3.xcframework/ios-arm64/SDL3.framework;
|
||||||
|
|
@ -138,13 +154,81 @@ jobs:
|
||||||
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64/SDL3.framework/Info.plist SDL3-CS/native/ios/SDL3.xcframework/ios-arm64/SDL3.framework/Info.plist;
|
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64/SDL3.framework/Info.plist SDL3-CS/native/ios/SDL3.xcframework/ios-arm64/SDL3.framework/Info.plist;
|
||||||
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/SDL3 SDL3-CS/native/ios/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/SDL3;
|
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/SDL3 SDL3-CS/native/ios/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/SDL3;
|
||||||
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/Info.plist SDL3-CS/native/ios/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/Info.plist;
|
cp Xcode/SDL/build/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/Info.plist SDL3-CS/native/ios/SDL3.xcframework/ios-arm64_x86_64-simulator/SDL3.framework/Info.plist;
|
||||||
|
|
||||||
- name: Create pull request
|
- name: Create pull request
|
||||||
uses: peter-evans/create-pull-request@v6
|
uses: peter-evans/create-pull-request@v6
|
||||||
with:
|
with:
|
||||||
commit-message: Update iOS SDL binaries
|
commit-message: Update iOS SDL binaries
|
||||||
title: Update iOS SDL binaries
|
title: Update iOS SDL binaries
|
||||||
body: This PR has been auto-genereated to update the iOS SDL binaries
|
body: This PR has been auto-generated to update the iOS SDL binaries
|
||||||
branch: update-ios-binaries
|
branch: update-ios-binaries
|
||||||
path: 'SDL3-CS'
|
path: 'SDL3-CS'
|
||||||
env:
|
env:
|
||||||
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true'
|
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true'
|
||||||
|
|
||||||
|
build-android:
|
||||||
|
name: android
|
||||||
|
runs-on: ubuntu-20.04
|
||||||
|
env:
|
||||||
|
NDK_VER: 23.1.7779620
|
||||||
|
PLATFORM_VER: android-34
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
with:
|
||||||
|
repository: 'libsdl-org/SDL'
|
||||||
|
ref: 'main'
|
||||||
|
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
with:
|
||||||
|
path: 'SDL3-CS'
|
||||||
|
|
||||||
|
- name: Setup JDK
|
||||||
|
uses: actions/setup-java@v3
|
||||||
|
with:
|
||||||
|
distribution: microsoft
|
||||||
|
java-version: |
|
||||||
|
11
|
||||||
|
17
|
||||||
|
|
||||||
|
- name: Install Android SDK Manager
|
||||||
|
uses: android-actions/setup-android@v3
|
||||||
|
with:
|
||||||
|
packages: ''
|
||||||
|
|
||||||
|
- name: Install Android SDK
|
||||||
|
run: |
|
||||||
|
sdkmanager --install "platform-tools" "platforms;$PLATFORM_VER"
|
||||||
|
sdkmanager --install "ndk;$NDK_VER" --channel=3
|
||||||
|
|
||||||
|
- name: Build (Android)
|
||||||
|
run: |
|
||||||
|
export PATH=$ANDROID_HOME/ndk/$NDK_VER:$PATH
|
||||||
|
export OUTPUT=$PWD/SDL3-CS/native/android
|
||||||
|
rm -rf $OUTPUT && mkdir -p $OUTPUT
|
||||||
|
|
||||||
|
# Build SDL3
|
||||||
|
sed -i 's/abi=.*/abi="armeabi-v7a arm64-v8a x86 x86_64"/g' ./build-scripts/androidbuildlibs.sh
|
||||||
|
./build-scripts/androidbuildlibs.sh NDK_LIBS_OUT="$OUTPUT"
|
||||||
|
|
||||||
|
- name: Build SDL3 Android Java
|
||||||
|
run: |
|
||||||
|
export JAVA_HOME=$JAVA_HOME_11_X64
|
||||||
|
export PATH=$JAVA_HOME_11_X64/bin:$PATH
|
||||||
|
export OUTPUT=$PWD/SDL3-CS/SDL3-CS-Android/Jars/
|
||||||
|
rm -rf $OUTPUT && mkdir -p $OUTPUT
|
||||||
|
|
||||||
|
# Build SDL3 Android Java part
|
||||||
|
cd android-project/app/src/main/java
|
||||||
|
javac -cp $ANDROID_HOME/platforms/$PLATFORM_VER/android.jar -encoding utf8 org/libsdl/app/*.java
|
||||||
|
jar cvf $OUTPUT/SDL3AndroidBridge.jar org/libsdl/app/*.class
|
||||||
|
|
||||||
|
- name: Create pull request
|
||||||
|
uses: peter-evans/create-pull-request@v6
|
||||||
|
with:
|
||||||
|
commit-message: Update Android SDL binaries
|
||||||
|
title: Update Android SDL binaries
|
||||||
|
body: This PR has been auto-generated to update the Android SDL binaries
|
||||||
|
branch: update-android-binaries
|
||||||
|
path: 'SDL3-CS'
|
||||||
|
env:
|
||||||
|
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true'
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,48 @@
|
||||||
|
Additions allow you to add arbitrary C# to the generated classes
|
||||||
|
before they are compiled. This can be helpful for providing convenience
|
||||||
|
methods or adding pure C# classes.
|
||||||
|
|
||||||
|
== Adding Methods to Generated Classes ==
|
||||||
|
|
||||||
|
Let's say the library being bound has a Rectangle class with a constructor
|
||||||
|
that takes an x and y position, and a width and length size. It will look like
|
||||||
|
this:
|
||||||
|
|
||||||
|
public partial class Rectangle
|
||||||
|
{
|
||||||
|
public Rectangle (int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
// JNI bindings
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Imagine we want to add a constructor to this class that takes a Point and
|
||||||
|
Size structure instead of 4 ints. We can add a new file called Rectangle.cs
|
||||||
|
with a partial class containing our new method:
|
||||||
|
|
||||||
|
public partial class Rectangle
|
||||||
|
{
|
||||||
|
public Rectangle (Point location, Size size) :
|
||||||
|
this (location.X, location.Y, size.Width, size.Height)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
At compile time, the additions class will be added to the generated class
|
||||||
|
and the final assembly will a Rectangle class with both constructors.
|
||||||
|
|
||||||
|
|
||||||
|
== Adding C# Classes ==
|
||||||
|
|
||||||
|
Another thing that can be done is adding fully C# managed classes to the
|
||||||
|
generated library. In the above example, let's assume that there isn't a
|
||||||
|
Point class available in Java or our library. The one we create doesn't need
|
||||||
|
to interact with Java, so we'll create it like a normal class in C#.
|
||||||
|
|
||||||
|
By adding a Point.cs file with this class, it will end up in the binding library:
|
||||||
|
|
||||||
|
public class Point
|
||||||
|
{
|
||||||
|
public int X { get; set; }
|
||||||
|
public int Y { get; set; }
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,18 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net8.0-android</TargetFramework>
|
||||||
|
<SupportedOSPlatformVersion>21</SupportedOSPlatformVersion>
|
||||||
|
<RootNamespace>SDL3_CS_Android</RootNamespace>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedJar Include="Jars\SDL3AndroidBridge.jar" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedNativeLibrary Include="..\native\android\armeabi-v7a\libSDL3.so" />
|
||||||
|
<EmbeddedNativeLibrary Include="..\native\android\arm64-v8a\libSDL3.so" />
|
||||||
|
<EmbeddedNativeLibrary Include="..\native\android\x86\libSDL3.so" />
|
||||||
|
<EmbeddedNativeLibrary Include="..\native\android\x86_64\libSDL3.so" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
|
|
@ -0,0 +1,14 @@
|
||||||
|
<enum-field-mappings>
|
||||||
|
<!--
|
||||||
|
This example converts the constants Fragment_id, Fragment_name,
|
||||||
|
and Fragment_tag from android.support.v4.app.FragmentActivity.FragmentTag
|
||||||
|
to an enum called Android.Support.V4.App.FragmentTagType with values
|
||||||
|
Id, Name, and Tag.
|
||||||
|
|
||||||
|
<mapping jni-class="android/support/v4/app/FragmentActivity$FragmentTag" clr-enum-type="Android.Support.V4.App.FragmentTagType">
|
||||||
|
<field jni-name="Fragment_name" clr-name="Name" value="0" />
|
||||||
|
<field jni-name="Fragment_id" clr-name="Id" value="1" />
|
||||||
|
<field jni-name="Fragment_tag" clr-name="Tag" value="2" />
|
||||||
|
</mapping>
|
||||||
|
-->
|
||||||
|
</enum-field-mappings>
|
||||||
|
|
@ -0,0 +1,13 @@
|
||||||
|
<enum-method-mappings>
|
||||||
|
<!--
|
||||||
|
This example changes the Java method:
|
||||||
|
android.support.v4.app.Fragment.SavedState.writeToParcel (int flags)
|
||||||
|
to be:
|
||||||
|
android.support.v4.app.Fragment.SavedState.writeToParcel (Android.OS.ParcelableWriteFlags flags)
|
||||||
|
when bound in C#.
|
||||||
|
|
||||||
|
<mapping jni-class="android/support/v4/app/Fragment.SavedState">
|
||||||
|
<method jni-name="writeToParcel" parameter="flags" clr-enum-type="Android.OS.ParcelableWriteFlags" />
|
||||||
|
</mapping>
|
||||||
|
-->
|
||||||
|
</enum-method-mappings>
|
||||||
|
|
@ -0,0 +1,14 @@
|
||||||
|
<metadata>
|
||||||
|
<remove-node
|
||||||
|
path="/api/package[@name='org.libsdl.app']/class[@name='SDLActivity']/field[@name='mClipboardHandler']"/>
|
||||||
|
<remove-node
|
||||||
|
path="/api/package[@name='org.libsdl.app']/class[@name='SDLActivity']/field[@name='mMotionListener']"/>
|
||||||
|
<remove-node
|
||||||
|
path="/api/package[@name='org.libsdl.app']/class[@name='SDLActivity']/field[@name='mTextEdit']"/>
|
||||||
|
<remove-node
|
||||||
|
path="/api/package[@name='org.libsdl.app']/class[@name='SDLActivity']/method[@name='getMotionListener' and count(parameter)=0]"/>
|
||||||
|
<remove-node
|
||||||
|
path="/api/package[@name='org.libsdl.app']/class[@name='SDLControllerManager']/field[@name='mHapticHandler']"/>
|
||||||
|
<remove-node
|
||||||
|
path="/api/package[@name='org.libsdl.app']/class[@name='SDLControllerManager']/field[@name='mJoystickHandler']"/>
|
||||||
|
</metadata>
|
||||||
25
SDL3-CS.sln
25
SDL3-CS.sln
|
|
@ -6,27 +6,26 @@ MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{18C20490-AA42-464A-BBC4-7B6CF63B91DE}"
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{18C20490-AA42-464A-BBC4-7B6CF63B91DE}"
|
||||||
ProjectSection(SolutionItems) = preProject
|
ProjectSection(SolutionItems) = preProject
|
||||||
.editorconfig = .editorconfig
|
.editorconfig = .editorconfig
|
||||||
|
.gitignore = .gitignore
|
||||||
.globalconfig = .globalconfig
|
.globalconfig = .globalconfig
|
||||||
Directory.Build.props = Directory.Build.props
|
Directory.Build.props = Directory.Build.props
|
||||||
global.json = global.json
|
|
||||||
.config\dotnet-tools.json = .config\dotnet-tools.json
|
.config\dotnet-tools.json = .config\dotnet-tools.json
|
||||||
.gitignore = .gitignore
|
global.json = global.json
|
||||||
EndProjectSection
|
EndProjectSection
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SDL3-CS", "SDL3-CS\SDL3-CS.csproj", "{3AEE5979-6974-4BD6-9BB1-1409B0BB469B}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SDL3-CS", "SDL3-CS\SDL3-CS.csproj", "{3AEE5979-6974-4BD6-9BB1-1409B0BB469B}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SDL3-CS.SourceGeneration", "SDL3-CS.SourceGeneration\SDL3-CS.SourceGeneration.csproj", "{432C86D0-D371-4D01-BFFE-01D2CDCCA7B8}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SDL3-CS.SourceGeneration", "SDL3-CS.SourceGeneration\SDL3-CS.SourceGeneration.csproj", "{432C86D0-D371-4D01-BFFE-01D2CDCCA7B8}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SDL3-CS.Tests", "SDL3-CS.Tests\SDL3-CS.Tests.csproj", "{CF980481-8227-4BED-970E-6433C83F64CB}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SDL3-CS.Tests", "SDL3-CS.Tests\SDL3-CS.Tests.csproj", "{CF980481-8227-4BED-970E-6433C83F64CB}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SDL3-CS-Android", "SDL3-CS-Android\SDL3-CS-Android.csproj", "{CA28F49C-D0BE-47D6-9E82-7A0B8C380B8B}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
Release|Any CPU = Release|Any CPU
|
Release|Any CPU = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
|
||||||
HideSolutionNode = FALSE
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{3AEE5979-6974-4BD6-9BB1-1409B0BB469B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{3AEE5979-6974-4BD6-9BB1-1409B0BB469B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{3AEE5979-6974-4BD6-9BB1-1409B0BB469B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{3AEE5979-6974-4BD6-9BB1-1409B0BB469B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
|
@ -40,5 +39,15 @@ Global
|
||||||
{CF980481-8227-4BED-970E-6433C83F64CB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{CF980481-8227-4BED-970E-6433C83F64CB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{CF980481-8227-4BED-970E-6433C83F64CB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{CF980481-8227-4BED-970E-6433C83F64CB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{CF980481-8227-4BED-970E-6433C83F64CB}.Release|Any CPU.Build.0 = Release|Any CPU
|
{CF980481-8227-4BED-970E-6433C83F64CB}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{CA28F49C-D0BE-47D6-9E82-7A0B8C380B8B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{CA28F49C-D0BE-47D6-9E82-7A0B8C380B8B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{CA28F49C-D0BE-47D6-9E82-7A0B8C380B8B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{CA28F49C-D0BE-47D6-9E82-7A0B8C380B8B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {19F716B7-F795-4152-A923-B8750DDBAB4E}
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|
|
||||||
|
|
@ -4,31 +4,6 @@
|
||||||
<dict>
|
<dict>
|
||||||
<key>AvailableLibraries</key>
|
<key>AvailableLibraries</key>
|
||||||
<array>
|
<array>
|
||||||
<dict>
|
|
||||||
<key>LibraryIdentifier</key>
|
|
||||||
<string>ios-arm64</string>
|
|
||||||
<key>LibraryPath</key>
|
|
||||||
<string>SDL3.framework</string>
|
|
||||||
<key>SupportedArchitectures</key>
|
|
||||||
<array>
|
|
||||||
<string>arm64</string>
|
|
||||||
</array>
|
|
||||||
<key>SupportedPlatform</key>
|
|
||||||
<string>ios</string>
|
|
||||||
</dict>
|
|
||||||
<dict>
|
|
||||||
<key>LibraryIdentifier</key>
|
|
||||||
<string>macos-arm64_x86_64</string>
|
|
||||||
<key>LibraryPath</key>
|
|
||||||
<string>SDL3.framework</string>
|
|
||||||
<key>SupportedArchitectures</key>
|
|
||||||
<array>
|
|
||||||
<string>arm64</string>
|
|
||||||
<string>x86_64</string>
|
|
||||||
</array>
|
|
||||||
<key>SupportedPlatform</key>
|
|
||||||
<string>macos</string>
|
|
||||||
</dict>
|
|
||||||
<dict>
|
<dict>
|
||||||
<key>LibraryIdentifier</key>
|
<key>LibraryIdentifier</key>
|
||||||
<string>tvos-arm64_x86_64-simulator</string>
|
<string>tvos-arm64_x86_64-simulator</string>
|
||||||
|
|
@ -44,6 +19,18 @@
|
||||||
<key>SupportedPlatformVariant</key>
|
<key>SupportedPlatformVariant</key>
|
||||||
<string>simulator</string>
|
<string>simulator</string>
|
||||||
</dict>
|
</dict>
|
||||||
|
<dict>
|
||||||
|
<key>LibraryIdentifier</key>
|
||||||
|
<string>ios-arm64</string>
|
||||||
|
<key>LibraryPath</key>
|
||||||
|
<string>SDL3.framework</string>
|
||||||
|
<key>SupportedArchitectures</key>
|
||||||
|
<array>
|
||||||
|
<string>arm64</string>
|
||||||
|
</array>
|
||||||
|
<key>SupportedPlatform</key>
|
||||||
|
<string>ios</string>
|
||||||
|
</dict>
|
||||||
<dict>
|
<dict>
|
||||||
<key>LibraryIdentifier</key>
|
<key>LibraryIdentifier</key>
|
||||||
<string>ios-arm64_x86_64-simulator</string>
|
<string>ios-arm64_x86_64-simulator</string>
|
||||||
|
|
@ -59,6 +46,19 @@
|
||||||
<key>SupportedPlatformVariant</key>
|
<key>SupportedPlatformVariant</key>
|
||||||
<string>simulator</string>
|
<string>simulator</string>
|
||||||
</dict>
|
</dict>
|
||||||
|
<dict>
|
||||||
|
<key>LibraryIdentifier</key>
|
||||||
|
<string>macos-arm64_x86_64</string>
|
||||||
|
<key>LibraryPath</key>
|
||||||
|
<string>SDL3.framework</string>
|
||||||
|
<key>SupportedArchitectures</key>
|
||||||
|
<array>
|
||||||
|
<string>arm64</string>
|
||||||
|
<string>x86_64</string>
|
||||||
|
</array>
|
||||||
|
<key>SupportedPlatform</key>
|
||||||
|
<string>macos</string>
|
||||||
|
</dict>
|
||||||
<dict>
|
<dict>
|
||||||
<key>LibraryIdentifier</key>
|
<key>LibraryIdentifier</key>
|
||||||
<string>tvos-arm64</string>
|
<string>tvos-arm64</string>
|
||||||
|
|
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue