mirror of https://github.com/ppy/SDL3-CS.git
move to a bash script
This commit is contained in:
parent
1109e5dd4d
commit
2009689dff
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@ -20,8 +20,8 @@ jobs:
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- { name: win-arm64, os: windows-latest, flags: -A ARM64 }
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- { name: win-arm64, os: windows-latest, flags: -A ARM64 }
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- { name: linux-x64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":amd64"}
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- { name: linux-x64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":amd64"}
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- { name: linux-x86, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":i386" }
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- { name: linux-x86, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":i386" }
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- { name: linux-arm64, os: ubuntu-20.04, container: arm64v8/ubuntu }
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- { name: linux-arm64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":arm64", container: arm64v8/ubuntu }
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- { name: linux-arm, os: ubuntu-20.04, container: arm32v7/ubuntu }
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- { name: linux-arm, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":armhf", container: arm32v7/ubuntu }
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- { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET="10.14" }
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- { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET="10.14" }
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# NOTE: macOS 11.0 is the first released supported by Apple Silicon.
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# NOTE: macOS 11.0 is the first released supported by Apple Silicon.
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- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" }
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- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" }
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@ -44,50 +44,16 @@ jobs:
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uses: addnab/docker-run-action@v3
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uses: addnab/docker-run-action@v3
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with:
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with:
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image: ${{ matrix.platform.container }}
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image: ${{ matrix.platform.container }}
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options: -v ${{ github.workspace }}:/workspace -e NAME=${{ matrix.platform.name }} -e BUILD_TYPE=${{ env.BUILD_TYPE }}
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options: >
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-v ${{ github.workspace }}:/workspace
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-e NAME=${{ matrix.platform.name }}
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-e TARGET_APT_ARCH=${{ matrix.platform.target_apt_arch }}
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-e RUNNER_OS=${{ runner.os }}
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-e FLAGS=${{ matrix.platform.flags }}
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-e BUILD_TYPE=${{ env.BUILD_TYPE }}
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run: |
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run: |
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apt update -y -qq
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apt install -y \
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gcc \
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g++ \
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cmake \
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ninja-build \
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wayland-scanner++ \
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wayland-protocols \
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pkg-config \
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libasound2-dev \
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libdbus-1-dev \
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libegl1-mesa-dev \
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libgl1-mesa-dev \
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libgles2-mesa-dev \
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libglu1-mesa-dev \
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libibus-1.0-dev \
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libpulse-dev \
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libsndio-dev \
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libudev-dev \
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libwayland-dev \
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libx11-dev \
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libxcursor-dev \
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libxext-dev \
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libxi-dev \
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libxinerama-dev \
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libxkbcommon-dev \
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libxrandr-dev \
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libxss-dev \
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libxt-dev \
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libxv-dev \
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libxxf86vm-dev \
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libdrm-dev \
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libgbm-dev \
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libpulse-dev
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cd /workspace
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cd /workspace
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cmake -B build -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON
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./SDL3-CS/build.sh
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cmake --build build/ --config Release
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cmake --install build/ --prefix install_output --config Release
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mkdir -p SDL3-CS/native/$NAME
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cp install_output/lib/libSDL3.so SDL3-CS/native/$NAME/libSDL3.so
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- name: Build
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- name: Build
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if: ${{ !contains(matrix.platform.container, 'arm') }}
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if: ${{ !contains(matrix.platform.container, 'arm') }}
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@ -97,82 +63,7 @@ jobs:
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TARGET_APT_ARCH: ${{ matrix.platform.target_apt_arch }}
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TARGET_APT_ARCH: ${{ matrix.platform.target_apt_arch }}
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RUNNER_OS: ${{ runner.os }}
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RUNNER_OS: ${{ runner.os }}
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FLAGS: ${{ matrix.platform.flags }}
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FLAGS: ${{ matrix.platform.flags }}
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run: ./SDL3-CS/build.sh
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run: |
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if [[ $RUNNER_OS == 'Linux' ]]; then
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# Setup Linux dependencies
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if [[ $TARGET_APT_ARCH == :i386 ]]; then
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sudo dpkg --add-architecture i386
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fi
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sudo apt-get update -y -qq
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if [[ $TARGET_APT_ARCH == :i386 ]]; then
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# Workaround GitHub's ubuntu-20.04 image issue <https://github.com/actions/virtual-environments/issues/4589>
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sudo apt-get install -y --allow-downgrades libpcre2-8-0=10.34-7
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fi
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sudo apt-get install -y \
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gcc-multilib \
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g++-multilib \
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cmake \
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ninja-build \
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wayland-scanner++ \
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wayland-protocols \
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pkg-config$TARGET_APT_ARCH \
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libasound2-dev$TARGET_APT_ARCH \
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libdbus-1-dev$TARGET_APT_ARCH \
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libegl1-mesa-dev$TARGET_APT_ARCH \
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libgl1-mesa-dev$TARGET_APT_ARCH \
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libgles2-mesa-dev$TARGET_APT_ARCH \
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libglu1-mesa-dev$TARGET_APT_ARCH \
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libibus-1.0-dev$TARGET_APT_ARCH \
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libpulse-dev$TARGET_APT_ARCH \
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libsndio-dev$TARGET_APT_ARCH \
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libudev-dev$TARGET_APT_ARCH \
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libwayland-dev$TARGET_APT_ARCH \
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libx11-dev$TARGET_APT_ARCH \
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libxcursor-dev$TARGET_APT_ARCH \
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libxext-dev$TARGET_APT_ARCH \
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libxi-dev$TARGET_APT_ARCH \
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libxinerama-dev$TARGET_APT_ARCH \
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libxkbcommon-dev$TARGET_APT_ARCH \
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libxrandr-dev$TARGET_APT_ARCH \
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libxss-dev$TARGET_APT_ARCH \
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libxt-dev$TARGET_APT_ARCH \
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libxv-dev$TARGET_APT_ARCH \
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libxxf86vm-dev$TARGET_APT_ARCH \
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libdrm-dev$TARGET_APT_ARCH \
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libgbm-dev$TARGET_APT_ARCH \
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libpulse-dev$TARGET_APT_ARCH
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fi
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# Configure CMake
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cmake -B build $FLAGS -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON
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# Build
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cmake --build build/ --config Release
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if [[ $RUNNER_OS == 'Windows' ]]; then
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# Install (Windows)
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cmake --install build/ --prefix install_output --config Release
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else
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# Install
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sudo cmake --install build/ --prefix install_output --config Release
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fi
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mkdir -p SDL3-CS/native/$NAME
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if [[ $RUNNER_OS == 'Windows' ]]; then
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# Prepare release (Windows)
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cp install_output/bin/SDL3.dll SDL3-CS/native/$NAME/SDL3.dll
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elif [[ $RUNNER_OS == 'Linux' ]]; then
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# Prepare release (Linux)
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cp install_output/lib/libSDL3.so SDL3-CS/native/$NAME/libSDL3.so
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elif [[ $RUNNER_OS == 'macOS' ]]; then
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# Prepare release (macOS)
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cp install_output/lib/libSDL3.dylib SDL3-CS/native/$NAME/libSDL3.dylib
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fi
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- name: Create pull request
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- name: Create pull request
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uses: peter-evans/create-pull-request@v6
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uses: peter-evans/create-pull-request@v6
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@ -0,0 +1,98 @@
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#!/bin/bash
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# Check if environment variables are defined
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if [[ -z $NAME || -z $RUNNER_OS || -z $FLAGS ]]; then
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echo "One or more required environment variables are not defined."
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exit 1
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fi
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SUDO=$(which sudo)
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if [[ $RUNNER_OS == 'Linux' ]]; then
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# Setup Linux dependencies
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if [[ $TARGET_APT_ARCH == :i386 ]]; then
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$SUDO dpkg --add-architecture i386
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fi
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$SUDO apt-get update -y -qq
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if [[ $TARGET_APT_ARCH == :i386 ]]; then
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# Workaround GitHub's ubuntu-20.04 image issue <https://github.com/actions/virtual-environments/issues/4589>
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$SUDO apt-get install -y --allow-downgrades libpcre2-8-0=10.34-7
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fi
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if [[ $NAME != 'linux-x86' && $NAME != 'linux-x64' ]]; then
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GCC="gcc"
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GPP="g++"
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else
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GCC="gcc-multilib"
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GPP="g++-multilib"
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fi
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$SUDO apt-get install -y \
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$GCC \
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$GPP \
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cmake \
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ninja-build \
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wayland-scanner++ \
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wayland-protocols \
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pkg-config$TARGET_APT_ARCH \
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libasound2-dev$TARGET_APT_ARCH \
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libdbus-1-dev$TARGET_APT_ARCH \
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libegl1-mesa-dev$TARGET_APT_ARCH \
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libgl1-mesa-dev$TARGET_APT_ARCH \
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libgles2-mesa-dev$TARGET_APT_ARCH \
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libglu1-mesa-dev$TARGET_APT_ARCH \
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libibus-1.0-dev$TARGET_APT_ARCH \
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libpulse-dev$TARGET_APT_ARCH \
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libsndio-dev$TARGET_APT_ARCH \
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libudev-dev$TARGET_APT_ARCH \
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libwayland-dev$TARGET_APT_ARCH \
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libx11-dev$TARGET_APT_ARCH \
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libxcursor-dev$TARGET_APT_ARCH \
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libxext-dev$TARGET_APT_ARCH \
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libxi-dev$TARGET_APT_ARCH \
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libxinerama-dev$TARGET_APT_ARCH \
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libxkbcommon-dev$TARGET_APT_ARCH \
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libxrandr-dev$TARGET_APT_ARCH \
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libxss-dev$TARGET_APT_ARCH \
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libxt-dev$TARGET_APT_ARCH \
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libxv-dev$TARGET_APT_ARCH \
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libxxf86vm-dev$TARGET_APT_ARCH \
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libdrm-dev$TARGET_APT_ARCH \
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libgbm-dev$TARGET_APT_ARCH \
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libpulse-dev$TARGET_APT_ARCH
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fi
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# Configure CMake
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if [[ $NAME == 'linux-x86' ]]; then
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FLAGS="$FLAGS -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32"
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elif [[ $NAME == 'linux-x64' ]]; then
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FLAGS="$FLAGS -DCMAKE_C_FLAGS=-m64 -DCMAKE_CXX_FLAGS=-m64"
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fi
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cmake -B build $FLAGS -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON
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# Build
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cmake --build build/ --config Release
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if [[ $RUNNER_OS == 'Windows' ]]; then
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# Install (Windows)
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cmake --install build/ --prefix install_output --config Release
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else
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# Install
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$SUDO cmake --install build/ --prefix install_output --config Release
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fi
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mkdir -p SDL3-CS/native/$NAME
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if [[ $RUNNER_OS == 'Windows' ]]; then
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# Prepare release (Windows)
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cp install_output/bin/SDL3.dll SDL3-CS/native/$NAME/SDL3.dll
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elif [[ $RUNNER_OS == 'Linux' ]]; then
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# Prepare release (Linux)
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cp install_output/lib/libSDL3.so SDL3-CS/native/$NAME/libSDL3.so
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elif [[ $RUNNER_OS == 'macOS' ]]; then
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# Prepare release (macOS)
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cp install_output/lib/libSDL3.dylib SDL3-CS/native/$NAME/libSDL3.dylib
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fi
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Loading…
Reference in New Issue