mirror of https://github.com/ppy/SDL3-CS.git
Merge pull request #56 from kvnp/master
Add libs for linux-arm64 and linux-arm
This commit is contained in:
commit
02888023e4
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@ -15,63 +15,17 @@ jobs:
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fail-fast: false
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fail-fast: false
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matrix:
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matrix:
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platform:
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platform:
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- { name: win-x64, os: windows-latest, flags: -A x64 }
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- { name: win-x64, os: windows-latest, flags: -A x64 }
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- { name: win-x86, os: windows-latest, flags: -A Win32 }
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- { name: win-x86, os: windows-latest, flags: -A Win32 }
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- { name: win-arm64, os: windows-latest, flags: -A ARM64 }
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- { name: win-arm64, os: windows-latest, flags: -A ARM64 }
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- { name: linux-x64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":amd64" }
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- { name: linux-x64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":amd64"}
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- { name: linux-x86, os: ubuntu-20.04, flags: -GNinja, cmake_configure_env: CFLAGS=-m32 CXXFLAGS=-m32, target_apt_arch: ":i386" }
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- { name: linux-x86, os: ubuntu-20.04, flags: -GNinja -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32", target_apt_arch: ":i386" }
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- { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET="10.14" }
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- { name: linux-arm64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":arm64", container: arm64v8/ubuntu }
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- { name: linux-arm, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":armhf", container: arm32v7/ubuntu }
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- { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES=x86_64 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 }
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# NOTE: macOS 11.0 is the first released supported by Apple Silicon.
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# NOTE: macOS 11.0 is the first released supported by Apple Silicon.
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- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" }
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- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES=arm64 -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 }
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steps:
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steps:
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- name: Setup Linux dependencies
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if: runner.os == 'Linux'
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run: |
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if [[ ${{ matrix.platform.target_apt_arch }} == :i386 ]]; then
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sudo dpkg --add-architecture i386
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fi
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sudo apt-get update -y -qq
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if [[ ${{ matrix.platform.target_apt_arch }} == :i386 ]]; then
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# Workaround GitHub's ubuntu-20.04 image issue <https://github.com/actions/virtual-environments/issues/4589>
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sudo apt-get install -y --allow-downgrades libpcre2-8-0=10.34-7
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fi
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sudo apt-get install -y \
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gcc-multilib \
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g++-multilib \
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cmake \
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ninja-build \
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wayland-scanner++ \
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wayland-protocols \
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pkg-config${{ matrix.platform.target_apt_arch }} \
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libasound2-dev${{ matrix.platform.target_apt_arch }} \
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libdbus-1-dev${{ matrix.platform.target_apt_arch }} \
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libegl1-mesa-dev${{ matrix.platform.target_apt_arch }} \
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libgl1-mesa-dev${{ matrix.platform.target_apt_arch }} \
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libgles2-mesa-dev${{ matrix.platform.target_apt_arch }} \
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libglu1-mesa-dev${{ matrix.platform.target_apt_arch }} \
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libibus-1.0-dev${{ matrix.platform.target_apt_arch }} \
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libpulse-dev${{ matrix.platform.target_apt_arch }} \
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libsndio-dev${{ matrix.platform.target_apt_arch }} \
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libudev-dev${{ matrix.platform.target_apt_arch }} \
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libwayland-dev${{ matrix.platform.target_apt_arch }} \
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libx11-dev${{ matrix.platform.target_apt_arch }} \
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libxcursor-dev${{ matrix.platform.target_apt_arch }} \
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libxext-dev${{ matrix.platform.target_apt_arch }} \
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libxi-dev${{ matrix.platform.target_apt_arch }} \
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libxinerama-dev${{ matrix.platform.target_apt_arch }} \
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libxkbcommon-dev${{ matrix.platform.target_apt_arch }} \
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libxrandr-dev${{ matrix.platform.target_apt_arch }} \
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libxss-dev${{ matrix.platform.target_apt_arch }} \
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libxt-dev${{ matrix.platform.target_apt_arch }} \
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libxv-dev${{ matrix.platform.target_apt_arch }} \
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libxxf86vm-dev${{ matrix.platform.target_apt_arch }} \
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libdrm-dev${{ matrix.platform.target_apt_arch }} \
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libgbm-dev${{ matrix.platform.target_apt_arch }} \
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libpulse-dev${{ matrix.platform.target_apt_arch }}
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- uses: actions/checkout@v4
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- uses: actions/checkout@v4
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with:
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with:
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repository: 'libsdl-org/SDL'
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repository: 'libsdl-org/SDL'
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@ -81,39 +35,46 @@ jobs:
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with:
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with:
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path: 'SDL3-CS'
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path: 'SDL3-CS'
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- name: Configure CMake
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- name: Set up QEMU
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run: ${{ matrix.platform.cmake_configure_env }} cmake -B build ${{ matrix.platform.flags }} -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON
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if: contains(matrix.platform.container, 'arm')
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uses: docker/setup-qemu-action@v3
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- name: Build (Linux ARM)
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if: contains(matrix.platform.container, 'arm')
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uses: addnab/docker-run-action@v3
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with:
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image: ${{ matrix.platform.container }}
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options: >
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-v ${{ github.workspace }}:/workspace
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-e NAME=${{ matrix.platform.name }}
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-e TARGET_APT_ARCH=${{ matrix.platform.target_apt_arch }}
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-e RUNNER_OS=${{ runner.os }}
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-e FLAGS=${{ matrix.platform.flags }}
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-e BUILD_TYPE=${{ env.BUILD_TYPE }}
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run: |
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cd /workspace
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./SDL3-CS/build.sh
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- name: Build
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- name: Build
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run: cmake --build build/ --config Release
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if: ${{ !contains(matrix.platform.container, 'arm') }}
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shell: bash
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- name: Install (Windows)
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env:
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run: cmake --install build/ --prefix install_output --config Release
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NAME: ${{ matrix.platform.name }}
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if: runner.os == 'Windows'
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TARGET_APT_ARCH: ${{ matrix.platform.target_apt_arch }}
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RUNNER_OS: ${{ runner.os }}
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- name: Install
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FLAGS: ${{ matrix.platform.flags }}
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run: sudo cmake --install build/ --prefix install_output --config Release
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run: ./SDL3-CS/build.sh
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if: runner.os != 'Windows'
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- name: Get Actions user id
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- name: Prepare release directory (Windows)
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run: mkdir -Force SDL3-CS/native/${{ matrix.platform.name }}
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if: runner.os == 'Windows'
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- name: Prepare release directory
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run: mkdir -p SDL3-CS/native/${{ matrix.platform.name }}
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if: runner.os != 'Windows'
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- name: Prepare release (Windows)
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run: cp install_output/bin/SDL3.dll SDL3-CS/native/${{ matrix.platform.name }}/SDL3.dll
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if: runner.os == 'Windows'
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- name: Prepare release (Linux)
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run: cp install_output/lib/libSDL3.so SDL3-CS/native/${{ matrix.platform.name }}/libSDL3.so
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if: runner.os == 'Linux'
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if: runner.os == 'Linux'
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id: get_uid
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run: echo "uid=$(id -u $USER)" >> $GITHUB_OUTPUT
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- name: Prepare release (macOS)
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- name: Correct Ownership in GITHUB_WORKSPACE directory
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run: cp install_output/lib/libSDL3.dylib SDL3-CS/native/${{ matrix.platform.name }}/libSDL3.dylib
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if: runner.os == 'Linux'
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if: runner.os == 'macOS'
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uses: peter-murray/reset-workspace-ownership-action@v1
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with:
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user_id: ${{ steps.get_uid.outputs.uid }}
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- name: Create pull request
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- name: Create pull request
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uses: peter-evans/create-pull-request@v6
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uses: peter-evans/create-pull-request@v6
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@ -0,0 +1,86 @@
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#!/bin/bash
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# Check if environment variables are defined
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if [[ -z $NAME || -z $RUNNER_OS || -z $FLAGS ]]; then
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echo "One or more required environment variables are not defined."
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exit 1
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fi
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SUDO=$(which sudo)
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if [[ $RUNNER_OS == 'Linux' ]]; then
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# Setup Linux dependencies
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if [[ $TARGET_APT_ARCH == :i386 ]]; then
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$SUDO dpkg --add-architecture i386
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fi
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$SUDO apt-get update -y -qq
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if [[ $TARGET_APT_ARCH == :i386 ]]; then
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# Workaround GitHub's ubuntu-20.04 image issue <https://github.com/actions/virtual-environments/issues/4589>
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$SUDO apt-get install -y --allow-downgrades libpcre2-8-0=10.34-7
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fi
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if [[ $NAME != 'linux-x86' && $NAME != 'linux-x64' ]]; then
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GCC="gcc"
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GPP="g++"
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else
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GCC="gcc-multilib"
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GPP="g++-multilib"
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fi
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$SUDO apt-get install -y \
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$GCC \
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$GPP \
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cmake \
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ninja-build \
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wayland-scanner++ \
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wayland-protocols \
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pkg-config$TARGET_APT_ARCH \
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libasound2-dev$TARGET_APT_ARCH \
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libdbus-1-dev$TARGET_APT_ARCH \
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libegl1-mesa-dev$TARGET_APT_ARCH \
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libgl1-mesa-dev$TARGET_APT_ARCH \
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libgles2-mesa-dev$TARGET_APT_ARCH \
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libglu1-mesa-dev$TARGET_APT_ARCH \
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libibus-1.0-dev$TARGET_APT_ARCH \
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libpulse-dev$TARGET_APT_ARCH \
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libsndio-dev$TARGET_APT_ARCH \
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libudev-dev$TARGET_APT_ARCH \
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libwayland-dev$TARGET_APT_ARCH \
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libx11-dev$TARGET_APT_ARCH \
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libxcursor-dev$TARGET_APT_ARCH \
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libxext-dev$TARGET_APT_ARCH \
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libxi-dev$TARGET_APT_ARCH \
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libxinerama-dev$TARGET_APT_ARCH \
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libxkbcommon-dev$TARGET_APT_ARCH \
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libxrandr-dev$TARGET_APT_ARCH \
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libxss-dev$TARGET_APT_ARCH \
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libxt-dev$TARGET_APT_ARCH \
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libxv-dev$TARGET_APT_ARCH \
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libxxf86vm-dev$TARGET_APT_ARCH \
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libdrm-dev$TARGET_APT_ARCH \
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libgbm-dev$TARGET_APT_ARCH \
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libpulse-dev$TARGET_APT_ARCH
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fi
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cmake -B build $FLAGS -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON
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# Build
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cmake --build build/ --config Release
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# Install
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$SUDO cmake --install build/ --prefix install_output --config Release
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mkdir -p SDL3-CS/native/$NAME
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if [[ $RUNNER_OS == 'Windows' ]]; then
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# Prepare release (Windows)
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cp install_output/bin/SDL3.dll SDL3-CS/native/$NAME/SDL3.dll
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elif [[ $RUNNER_OS == 'Linux' ]]; then
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# Prepare release (Linux)
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cp install_output/lib/libSDL3.so SDL3-CS/native/$NAME/libSDL3.so
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elif [[ $RUNNER_OS == 'macOS' ]]; then
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# Prepare release (macOS)
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cp install_output/lib/libSDL3.dylib SDL3-CS/native/$NAME/libSDL3.dylib
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fi
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