diff --git a/js/game.js b/js/game.js index 6f09c01..be0fea5 100644 --- a/js/game.js +++ b/js/game.js @@ -155,7 +155,7 @@ function render() { } //DRAW INFO BAR drawInfoBar() - if (selectedTile != 0 && mode != "buildselect" && mode != "build") { + if (selectedTile != 0 && mode != "selectbuilding" && mode != "build") { if (selectedTile.hasNoInventory === undefined) drawInventory(selectedTile.input, lang.tiles[selectedTile.name].name) else