new tiles
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After Width: | Height: | Size: 1.5 KiB |
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After Width: | Height: | Size: 311 B |
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After Width: | Height: | Size: 401 B |
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After Width: | Height: | Size: 427 B |
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After Width: | Height: | Size: 400 B |
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After Width: | Height: | Size: 433 B |
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After Width: | Height: | Size: 393 B |
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After Width: | Height: | Size: 432 B |
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After Width: | Height: | Size: 401 B |
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After Width: | Height: | Size: 432 B |
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After Width: | Height: | Size: 308 B |
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After Width: | Height: | Size: 314 B |
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After Width: | Height: | Size: 541 B |
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After Width: | Height: | Size: 235 B |
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After Width: | Height: | Size: 308 B |
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After Width: | Height: | Size: 341 B |
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After Width: | Height: | Size: 348 B |
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After Width: | Height: | Size: 419 B |
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After Width: | Height: | Size: 455 B |
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After Width: | Height: | Size: 325 B |
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After Width: | Height: | Size: 328 B |
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After Width: | Height: | Size: 333 B |
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@ -167,6 +167,10 @@
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"id": 41,
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"name": "dirt",
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"value": 100
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}, {
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"id": 42,
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"name": "glass",
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"value": 100
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}],
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"minerals": {
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"nameFromId": ["bauxite",
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265
js/tiles.js
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@ -1031,8 +1031,8 @@ class TeleporterOutput extends Tile {
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"count": 50
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}]
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this.texture = {
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"0": [],
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"1": ["collector13"]
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"0": ["teleporterout01","teleporterout02","teleporterout03","teleporterout04","teleporterout05","teleporterout06","teleporterout07","teleporterout08","teleporterout09"],
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"1": []
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}
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this.options = [{
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"type": "amount",
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@ -1117,7 +1117,7 @@ class SoilMiner extends Tile {
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constructor(x, y, factory) {
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super(x, y, factory)
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this.maxwork = 24 * 30
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this.i = 22
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this.i = 23
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this.currentwork = 0
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this.name = "soilminer"
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this.hasNoInventory = true
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@ -1138,13 +1138,261 @@ class SoilMiner extends Tile {
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work() {
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this.currentwork = ((this.currentwork + 1) % this.maxwork)
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if (this.currentwork == 0) {
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var item = new Item(38, this.x * 48, this.y * 48)
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this.factory.items.push(item)
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item.setDFromDirection(this.direction)
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var item = new Item(38, this.x * 48, this.y * 48)
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this.factory.items.push(item)
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item.setDFromDirection(this.direction)
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}
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}
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}
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class Siev extends Tile {
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constructor(x, y, factory) {
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super(x, y, factory)
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this.maxwork = 48
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this.currentwork = 0
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this.name = "siev"
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this.i = 24
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this.cost = [{
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"id": 0,
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"count": 750
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},
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{
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"id": 1,
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||||
"count": 50
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||||
}
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]
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this.texture = {
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"0": [],
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"1": ["siev10"]
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}
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this.loadImages()
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}
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work() {
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//Items für ein Pank
|
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if (this.input.countOf(38) >= 9) {
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if (this.currentwork == this.maxwork) {
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this.input.take(38, 9, this.factory)
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for (var i = 0; i < 3; i++) {
|
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var item = new Item(39, this.x * 48, this.y * 48)
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this.factory.items.push(item)
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item.setDFromDirection(this.direction)
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item = new Item(40, this.x * 48, this.y * 48)
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this.factory.items.push(item)
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item.setDFromDirection(this.direction)
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item = new Item(41, this.x * 48, this.y * 48)
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this.factory.items.push(item)
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item.setDFromDirection(this.direction)
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this.currentwork = 0
|
||||
}
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} else {
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this.currentwork++
|
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}
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||||
} else {
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this.currentwork = 0
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||||
}
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}
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}
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|
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class GlasMelt extends Tile {
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constructor(x, y, factory) {
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super(x, y, factory)
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this.maxwork = 48 * 30
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this.currentwork = 0
|
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this.name = "glasmelt"
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||||
this.i = 25
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||||
this.cost = [{
|
||||
"id": 0,
|
||||
"count": 750
|
||||
},
|
||||
{
|
||||
"id": 1,
|
||||
"count": 50
|
||||
}
|
||||
]
|
||||
this.texture = {
|
||||
"0": [],
|
||||
"1": ["glassmelt10", "glassmelt11", "glassmelt12", "glassmelt13", "glassmelt14", "glassmelt15", "glassmelt16", "glassmelt17", "glassmelt18", "glassmelt19", "glassmelt110"]
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}
|
||||
this.loadImages()
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||||
}
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||||
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work() {
|
||||
//Items für ein Pank
|
||||
if (this.input.countOf(39) >= 30) {
|
||||
if (this.currentwork == this.maxwork) {
|
||||
this.input.take(39, 30, this.factory)
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for (var i = 0; i < 10; i++) {
|
||||
var item = new Item(42, this.x * 48, this.y * 48)
|
||||
this.factory.items.push(item)
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||||
item.setDFromDirection(this.direction)
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||||
this.currentwork = 0
|
||||
}
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||||
} else {
|
||||
this.currentwork++
|
||||
}
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||||
} else {
|
||||
this.currentwork = 0
|
||||
}
|
||||
}
|
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getImage(fulltime, layer) {
|
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fulltime = Math.round(fulltime / 6)
|
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if (this.images[layer].length == 0)
|
||||
return "0"
|
||||
return this.images[layer][(fulltime % this.images[layer].length)]
|
||||
}
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||||
}
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|
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class FertilizerMixer extends Tile {
|
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constructor(x, y, factory) {
|
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super(x, y, factory)
|
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this.maxwork = 48 * 30
|
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this.currentwork = 0
|
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this.name = "fertilizermixer"
|
||||
this.i = 28
|
||||
this.cost = [{
|
||||
"id": 0,
|
||||
"count": 750
|
||||
},
|
||||
{
|
||||
"id": 1,
|
||||
"count": 50
|
||||
}
|
||||
]
|
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this.texture = {
|
||||
"0": [],
|
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"1": ["fertilizermixer10", "fertilizermixer11", "fertilizermixer12", "fertilizermixer13", "fertilizermixer14", "fertilizermixer15", "fertilizermixer16", "fertilizermixer17"]
|
||||
}
|
||||
this.loadImages()
|
||||
}
|
||||
|
||||
work() {
|
||||
//Items für ein Pank
|
||||
if (this.input.countOf(39) >= 30) {
|
||||
if (this.currentwork == this.maxwork) {
|
||||
this.input.take(39, 30, this.factory)
|
||||
for (var i = 0; i < 10; i++) {
|
||||
var item = new Item(42, this.x * 48, this.y * 48)
|
||||
this.factory.items.push(item)
|
||||
item.setDFromDirection(this.direction)
|
||||
this.currentwork = 0
|
||||
}
|
||||
} else {
|
||||
this.currentwork++
|
||||
}
|
||||
} else {
|
||||
this.currentwork = 0
|
||||
}
|
||||
}
|
||||
getImage(fulltime, layer) {
|
||||
fulltime = Math.round(fulltime / 6)
|
||||
if (this.images[layer].length == 0)
|
||||
return "0"
|
||||
return this.images[layer][(fulltime % this.images[layer].length)]
|
||||
}
|
||||
}
|
||||
|
||||
class PrecisionSpliterLeft extends Tile {
|
||||
constructor(x, y, factory) {
|
||||
super(x, y, factory)
|
||||
this.name = "precisionspliterleft"
|
||||
this.hasNoInventory = true
|
||||
this.i = 26
|
||||
this.n = 0
|
||||
this.nn = 0
|
||||
this.cost = [{
|
||||
"id": 0,
|
||||
"count": 50
|
||||
}]
|
||||
this.texture = {
|
||||
"0": ["conveyorbelt00", "conveyorbelt01", "conveyorbelt02", "conveyorbelt03", "conveyorbelt04", "conveyorbelt05", "conveyorbelt06"],
|
||||
"1": ["precisionspliterleft10"]
|
||||
}
|
||||
this.options = [{
|
||||
"type": "amount",
|
||||
"var": "n"
|
||||
}]
|
||||
this.loadImages()
|
||||
}
|
||||
|
||||
work() {
|
||||
while (this.input.items.length > 0) {
|
||||
var item = this.input.items.pop()
|
||||
this.nn++;
|
||||
var d = this.direction
|
||||
if (this.n == this.nn) {
|
||||
switch (this.direction) {
|
||||
case "right":
|
||||
d = "up"
|
||||
break;
|
||||
case "down":
|
||||
d = "right"
|
||||
break;
|
||||
case "left":
|
||||
d = "down"
|
||||
break;
|
||||
case "up":
|
||||
d = "left"
|
||||
break;
|
||||
}
|
||||
this.nn = 0
|
||||
}
|
||||
item.setDFromDirection(d)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class PrecisionSpliterRight extends Tile {
|
||||
constructor(x, y, factory) {
|
||||
super(x, y, factory)
|
||||
this.name = "precisionspliterright"
|
||||
this.hasNoInventory = true
|
||||
this.i = 27
|
||||
this.n = 0
|
||||
this.nn = 0
|
||||
this.cost = [{
|
||||
"id": 0,
|
||||
"count": 50
|
||||
}]
|
||||
this.texture = {
|
||||
"0": ["conveyorbelt00", "conveyorbelt01", "conveyorbelt02", "conveyorbelt03", "conveyorbelt04", "conveyorbelt05", "conveyorbelt06"],
|
||||
"1": ["precisionspliterright10"]
|
||||
}
|
||||
this.options = [{
|
||||
"type": "amount",
|
||||
"var": "n"
|
||||
}]
|
||||
this.loadImages()
|
||||
}
|
||||
|
||||
work() {
|
||||
while (this.input.items.length > 0) {
|
||||
var item = this.input.items.pop()
|
||||
this.nn++;
|
||||
var d = this.direction
|
||||
if (this.n == this.nn) {
|
||||
switch (this.direction) {
|
||||
case "right":
|
||||
d = "down"
|
||||
break;
|
||||
case "down":
|
||||
d = "left"
|
||||
break;
|
||||
case "left":
|
||||
d = "up"
|
||||
break;
|
||||
case "up":
|
||||
d = "right"
|
||||
break;
|
||||
}
|
||||
this.nn = 0
|
||||
}
|
||||
item.setDFromDirection(d)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
tileClasses.push(Conveyorbelt) //0
|
||||
tileClasses.push(Treefarm) //1
|
||||
tileClasses.push(Saw) //2
|
||||
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@ -1169,3 +1417,8 @@ tileClasses.push(TeleporterInput) //20
|
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tileClasses.push(TeleporterOutput) //21
|
||||
tileClasses.push(SimpleMiner) //22
|
||||
tileClasses.push(SoilMiner) //23
|
||||
tileClasses.push(Siev) //24
|
||||
tileClasses.push(GlasMelt) //25
|
||||
tileClasses.push(PrecisionSpliterLeft) //26
|
||||
tileClasses.push(PrecisionSpliterRight) //27
|
||||
tileClasses.push(FertilizerMixer) //28
|
||||
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|
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31
lang/en.json
|
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@ -32,9 +32,13 @@
|
|||
"name": "Quarry",
|
||||
"description": "Mines stone slowly but safely."
|
||||
},
|
||||
"quarry": {
|
||||
"name": "Quarry",
|
||||
"description": "Mines stone slowly but safely."
|
||||
"glasmelt": {
|
||||
"name": "Glas Melt",
|
||||
"description": "Melts 30 Quartz Sand into 10 Glass."
|
||||
},
|
||||
"siev": {
|
||||
"name": "Siev",
|
||||
"description": "Sieves 9 Soil into 3 Quartz Sand, 3 Concret and 3 Dirt."
|
||||
},
|
||||
"charcoalmeiler": {
|
||||
"name": "Charcoal Meiler",
|
||||
|
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@ -88,6 +92,10 @@
|
|||
"name": "Soil Miner",
|
||||
"description": "Mines Soil."
|
||||
},
|
||||
"fertilizermixer": {
|
||||
"name": "Fertilizer Mixer",
|
||||
"description": "Mines Soil."
|
||||
},
|
||||
"filterleft": {
|
||||
"name": "Item Filter (left)",
|
||||
"description": "Puts a selected Item to the left and all other straight.",
|
||||
|
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@ -115,6 +123,20 @@
|
|||
"options": {
|
||||
"filter": "Filtered Item"
|
||||
}
|
||||
},
|
||||
"precisionspliterleft": {
|
||||
"name": "Precision Spliter (Left)",
|
||||
"description": "Pushes every N'th Item to the left.",
|
||||
"options": {
|
||||
"n": "N"
|
||||
}
|
||||
},
|
||||
"precisionspliterright": {
|
||||
"name": "Precision Spliter (Right)",
|
||||
"description": "Pushes every N'th Item to the right.",
|
||||
"options": {
|
||||
"n": "N"
|
||||
}
|
||||
}
|
||||
},
|
||||
"minerals": ["bauxite",
|
||||
|
|
@ -191,7 +213,8 @@
|
|||
"Soil",
|
||||
"Quartz Sand",
|
||||
"Concret",
|
||||
"Dirt"
|
||||
"Dirt",
|
||||
"Glass"
|
||||
],
|
||||
"more": "Show Inventory / Sell Items",
|
||||
"inventory": "Inventory",
|
||||
|
|
|
|||