Fixed Inventory

This commit is contained in:
MasterGordon 2018-03-21 22:39:28 +01:00
parent 448db69ac8
commit 5782dad45d
3 changed files with 7 additions and 11 deletions

View File

@ -19,7 +19,7 @@ class Tile {
work() {
//Default Conveyor-Belt Verhalten
while (this.input.items.length > 1) {
while (this.input.items.length > 0) {
var item = this.input.items.pop()
item.setDFromDirection(this.direction)
}

View File

@ -76,13 +76,10 @@ function gametick(timestep) {
factorys[i].moveItems()
}
if (time % 24 == 0) {
for (var i = 0; i < factorys.length; i++) {
factorys[i].moveItems()
factorys[i].workTiles()
}
}
}
function render() {
fulltime++
@ -105,7 +102,6 @@ function render() {
var img = new Image
img.src = "images/items/" + getItemFormId(item.id).name + ".png"
ctx.drawImage(img, item.x, item.y, 48, 48)
console.log(item.x)
}
//RENDER TILE-LAYER1
for (var i = 0; i < tilesToRender.length; i++) {